Get_Packed wrote: »
I didn't know that scale of this problem is so huge when I was creating this thread. It seems that there are even 500 people guilds playing Kyne exclusively and re-rolling their characters after they hit lvl 50 LOL
I don't want to force you to go out of Kyne, but I think that the most fair solution would be AP/Telvar rate scaling with our level, just like it is with gold & XP. For example low rank player doing daily writs will earn 200 gold, but 160CP gets 800 gold for the same activity. I wonder how many of you would stay there "for fun" xD
I personally level alts in BGs. I consider myself an experienced player. But I would not want to put my level 10 alt into a BG with level 50s. Sub 50 characters lack the skill points and passives to combat level 50 characters.
Also, when I was around CP 300, I decided to start PVP. I spent around 6 months in Kyne leveling each class to 50 and then deleting them. I did this to learn the ins and outs of PVP in this game against players that weren't going to immediately steam roll me before I could learn counterplay to different classes. And those vets who reroll regularly were the ones who are actually in Kyne teaching newer pvp players what to actually do. They are the ones that prepare you for fighting fully leveled and max geared players. Without them, any new players coming from Kyne to Vivec are just going to be more cannon fodder.
Ultimately, you cannot restrict the access to this campaign because you will end up restricting players who actually need to be there. And limiting AP gains hurts the newer players more than it does the vets.
Thanks for your kind offer, but I'm interested in staying in Kyne forever. I don't have nothing against those who do, but it's about time to adjust rewards to the difficulty level. Vet players in 50+ need to keep up with meta, they spend milions of gold and they compete against decent teams. I don't think you can say that killing new players in Kyne is equaly hard.I know I would. I have rerolled characters and mained in bwb/kyne since summer of 2015. I generally play very little compared to many others who pvp and have not taken the time to farm msa and trials gear (in fact, just did my very first trial a couple of days ago) to be close to the meta that runs in vet. My best advice to you is to find a guild that can help. If you are on ep, PM me and I can talk to you about mine.
Thanks for your kind offer, but I'm interested in staying in Kyne forever. I don't have nothing against those who do, but it's about time to adjust rewards to the difficulty level. Vet players in 50+ need to keep up with meta, they spend milions of gold and they compete against decent teams. I don't think you can say that killing new players in Kyne is equaly hard.I know I would. I have rerolled characters and mained in bwb/kyne since summer of 2015. I generally play very little compared to many others who pvp and have not taken the time to farm msa and trials gear (in fact, just did my very first trial a couple of days ago) to be close to the meta that runs in vet. My best advice to you is to find a guild that can help. If you are on ep, PM me and I can talk to you about mine.
I think they are just asking the older players to give the new players a chance to learn without getting steam rolled by organized guilds.
I don't think that's a bad thing to ask.
@Lumsdenml I'd think most new players would pick up the basics on their own in kyne without a guilds guiding hand.
There are also organized guilds in vet already that would be willing to show them.
I feel once you or your guild reaches a certain level of skill, you should leave and let the new players pick up the ball so to speak.
PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
TequilaFire wrote: »PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
Kyne is already no CP.
PhxOldGamer68 wrote: »TequilaFire wrote: »PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
Kyne is already no CP.
Ah I didn't know that...always thought CP was allowed.
PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
If you didnt allow players who have CP to go into Kyne, you could just as well delete it.....
As others already said, about 60+% of the Kyne population are vets.
PhxOldGamer68 wrote: »PhxOldGamer68 wrote: »Makes me wonder what would happen if Kyne became a true below Level 50 by not allowing CP. Hmm...
If you didnt allow players who have CP to go into Kyne, you could just as well delete it.....
As others already said, about 60+% of the Kyne population are vets.
Are you saying Kyne allows CP? I always thought Kyne allowed CP passives on the low level toons. But Tequila said otherwise, so I searched and one wiki says no CP passives. Can't find official description.
@Lumsdenml I'd think most new players would pick up the basics on their own in kyne without a guilds guiding hand.
There are also organized guilds in vet already that would be willing to show them.
I feel once you or your guild reaches a certain level of skill, you should leave and let the new players pick up the ball so to speak.
Yeah, going into a beginner PvP zone with a fully loaded alt to farm new players is pretty weak. Get back into the grown up servers and stop being a bottom feeder.