Ash_In_My_Sujamma wrote: »By people that are discouraged to play pvp I assume that you mean people that mainly play pve and I dare to go one step ahead and add people that mostly play casual pve.
So, trying not to put labels on players I will say, as a player that started the game as a casual, that there is a continuous idea promoted mostly by casual players that end game content is too hard and it should be nerfed. The same people shut down any new idea that brings any form of challenge to the game by invoking the title of customer. And by that I mean that their main arguement is that an additional challenge to the game will discourage new players and casuals from buying or paying the game. And that's their arguement and they have any right to support it.
But here is the catch. Those players eventualy will want to try some pvp as well. But pvp is the real end game. You are playing against people and not toned down npcs. Those people are not thinking about balancing the odds. They are not lactose intolerant they embrace the cheese! If you reached the end game by experiencing only a low level of difficulty you are going to struggle with pvp. The pvpers will chew you up and spit you out, And that's the reality.
So here is what I am saying to every player that says that they are discouraged from playing pvp and ask for toned down solutions on the lower level content. Don't be afraid of challenge. It's a game you have nothing to lose. It's a safe environment to put yourself up against anything. So go on ahead and play pvp, die and then die again, make mistakes and learn and then you will start winning and all that talk will eventualy become something completely ridiculous to you. But if you go on and lowering the standards you will always be surprised by the reality of the end game.
People forget something about PvP: eventually someone HAS to lose, and it can very well be you. Too bad the forums full of people that refuse to accept otherwise. It's astounding sometimes.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I think people take dying in PVP too personally. There will always be players better than you, organized farming groups looking for fresh meat, jerks that will teabag your carcass, and things that feel unfair everywhere. It's the nature of the beast. I always get a good chuckle out of how much zeal 20 players will put into chasing down 1 guy running for his life. For most of us middling players, you win some, and you lose more. You do your best, try to learn how to improve, and move on to the next battle. It's a game. Find some fun in it.
I think people take dying in PVP too personally. There will always be players better than you, organized farming groups looking for fresh meat, jerks that will teabag your carcass, and things that feel unfair everywhere. It's the nature of the beast. I always get a good chuckle out of how much zeal 20 players will put into chasing down 1 guy running for his life. For most of us middling players, you win some, and you lose more. You do your best, try to learn how to improve, and move on to the next battle. It's a game. Find some fun in it.
Ydrisselle wrote: »I think people take dying in PVP too personally. There will always be players better than you, organized farming groups looking for fresh meat, jerks that will teabag your carcass, and things that feel unfair everywhere. It's the nature of the beast. I always get a good chuckle out of how much zeal 20 players will put into chasing down 1 guy running for his life. For most of us middling players, you win some, and you lose more. You do your best, try to learn how to improve, and move on to the next battle. It's a game. Find some fun in it.
But there is nothing fun if you can't even land a spell before you are dead.
I've been playing this game since shortly after launch.
That being said, where are all these players that teach? I learned PvP by doing PvP, mostly solo, while IN A PvP GUILD!
PvP players keep thier secrets...they don't teach hardly anything. Known PvP youtubers don't, or very rarely, put out builds that they themselves use. Simply because they don't want other players to have the success they have, or have thier build used against them. In short, PvP players are the most secretive...some may be willing to teach, but most do not.
So, I disagree with saying a guild will teach you anything useful. They'll let you tag along...they'll tell you things like "keep up your vigor", but honestly you should already know that type of thing.
But if you expect them to share builds or give anything beyond general advice, you are going to be sorely disappointed.
I've been playing this game since shortly after launch.
That being said, where are all these players that teach? I learned PvP by doing PvP, mostly solo, while IN A PvP GUILD!
PvP players keep thier secrets...they don't teach hardly anything. Known PvP youtubers don't, or very rarely, put out builds that they themselves use. Simply because they don't want other players to have the success they have, or have thier build used against them. In short, PvP players are the most secretive...some may be willing to teach, but most do not.
So, I disagree with saying a guild will teach you anything useful. They'll let you tag along...they'll tell you things like "keep up your vigor", but honestly you should already know that type of thing.
But if you expect them to share builds or give anything beyond general advice, you are going to be sorely disappointed.
Everything I have learned about PvP has been from friends and even enemies. I would whisper someone in Cyro after a fight and usually they were helpful in telling me how to improve my build or playstyle. I always ask questions. I was also a test dummy for disgusting builds too lol.
jainiadral wrote: »FWIW, other players and werewolves have very little to do with why I don't PvP in this game. I suck. I expect to be killed constantly. That never kept me out of sPvP or WvW in GW2 or doing a brief stint of daily warzones in SWTOR.
Nope, what killed it for me in this game was:
1) crappy BG rewards scaling for the daily random (on the #3 team you get less XP than opening a chest)
2) getting insulted by the game after the fact (what was it, "Rewards for the Cowardly?")
I get that if you're a competitive sort, trash talk is fun and motivating. I'm not. Having the game trash talk me made me quit.
I've been playing this game since shortly after launch.
That being said, where are all these players that teach? I learned PvP by doing PvP, mostly solo, while IN A PvP GUILD!
PvP players keep thier secrets...they don't teach hardly anything. Known PvP youtubers don't, or very rarely, put out builds that they themselves use. Simply because they don't want other players to have the success they have, or have thier build used against them. In short, PvP players are the most secretive...some may be willing to teach, but most do not.
So, I disagree with saying a guild will teach you anything useful. They'll let you tag along...they'll tell you things like "keep up your vigor", but honestly you should already know that type of thing.
But if you expect them to share builds or give anything beyond general advice, you are going to be sorely disappointed.
Everything I have learned about PvP has been from friends and even enemies. I would whisper someone in Cyro after a fight and usually they were helpful in telling me how to improve my build or playstyle. I always ask questions. I was also a test dummy for disgusting builds too lol.
And what would that be?
Seems like a good thread to drop some knowledge and a build or two, eh?
KhajiitFelix wrote: »@pzschrek
Not sure how I can "farm" AP in BGs when I've strictly played PvP solo unless I get Emperor then I'll hop groups to help whatever obj wanting to be pushed.
@Commancho
You're not in PvP where you're fighting a werewolf let alone two/more on a consistent basis, it seems you're trying obfuscate now and that's not going to solve anything. You talk about having to get more skill-points then this is a entirely different topic you're bringing up which I suggest you advocate for sky shards/quests/AvA ranks to carry over to new characters, which would solve your problem. I still don't get your point because again you just changed it from "I can't win" to "I can win but they have skill points and armor" like I don't get it mate.
@templesus
I'm glad to see that sarcasm because there's no #1 class to fight werewolves, that kind of talk like "DKs are top of the dueling food chain" nonsense is what got my damn class nerfed in passives and abilities. Werewolves are easily countered thanks to Fighter guild skill line as passives allow you to dole out more damage, and DBoS can wreck them if you follow up with a combo.
Any class can do a combo with a CC both small/hard as DoTs tick followed with ability or HA into DBoS, surely you haven't forgotten that.
Werewolves take 25% increased damage from poison.
Stam DK has 2 in class poison dots and a poison dot ultimate.
Stam DK is logically the best class to fight werewolves.
Do your homework next time. Clearly your knowledge on game mechanics was lacking so I’ll forgive your attempts at baiting me.
WHAT
Corrosive Armor deals ONLY 1338.75 damage (werewolf 25% damage included).
@Commancho
Need a basis on how you came up with your "research" for #1 because that's some tinfoil hat tomfoolery if I say so myself.
You need to invest in fighter guild passives and skills + get a better build if you're struggling against an average werewolf player. I literally play a Stam DK in PvP (non meta so no masks/FoM) yet I steam roll them even though we're the weakest AvA class there is. So #2 is a clear L2P issue.
So your solutions also do not make any sense, after reading your complaint it seems more of a "I got steam-rolled in PvP, so let me complain about it" type of thread. Mate you honestly just need to work on your build, I solo queue battlegrounds and I still can wreck a team if my team-mates are competent or listen to what I say/stay tight-knit.
Ydrisselle wrote: »I think people take dying in PVP too personally. There will always be players better than you, organized farming groups looking for fresh meat, jerks that will teabag your carcass, and things that feel unfair everywhere. It's the nature of the beast. I always get a good chuckle out of how much zeal 20 players will put into chasing down 1 guy running for his life. For most of us middling players, you win some, and you lose more. You do your best, try to learn how to improve, and move on to the next battle. It's a game. Find some fun in it.
But there is nothing fun if you can't even land a spell before you are dead.
You might need to work on your build a bit. Im not trying to be rude. Check your weaknesses and strengthen them.
I've been playing this game since shortly after launch.
That being said, where are all these players that teach? I learned PvP by doing PvP, mostly solo, while IN A PvP GUILD!
PvP players keep thier secrets...they don't teach hardly anything. Known PvP youtubers don't, or very rarely, put out builds that they themselves use. Simply because they don't want other players to have the success they have, or have thier build used against them. In short, PvP players are the most secretive...some may be willing to teach, but most do not.
So, I disagree with saying a guild will teach you anything useful. They'll let you tag along...they'll tell you things like "keep up your vigor", but honestly you should already know that type of thing.
But if you expect them to share builds or give anything beyond general advice, you are going to be sorely disappointed.
Everything I have learned about PvP has been from friends and even enemies. I would whisper someone in Cyro after a fight and usually they were helpful in telling me how to improve my build or playstyle. I always ask questions. I was also a test dummy for disgusting builds too lol.
And what would that be?
Seems like a good thread to drop some knowledge and a build or two, eh?
For one thing I was completely oblivious to using skill combos, and I was not pairing skills with passives. Anyone can copy a build, but developing the skill to use it can be a nightmare without some guidance. I also never knew I was wasting CP points by not rounding them properly, like having 25.67% instead of 25.1%. Things like that. It also helped me greatly to see how others react to what im doing. How they anticipate me, and what their recovery and counter strategy is.
TequilaFire wrote: »There are very few monster or dungeon sets running around in Kyne, that is an exaggeration.
Yes there are overland and crafted sets being used, but even a new player can buy or get friends to craft a set for them.
Also there are fewer ultimates getting used because those unlock at skill level 50.
This is the primary reason there is less lag and has made Kyne fun to play for the last 5 years.
So much misinformation being spread.
I have seen rank 30 spell strategist golden inferno staff by myself dude... I think that you guys, who can't leave Kyne/BGs under 50 lvl are a little exaggarating. It's time to ride without training wheels and apply your own advices about getting good, because I can't find any other excuse for staying in low rank campaings with BiS gear forever. Well, you can stay there, but AP should be halved because it's REWARD OF THE WORTHY and in my opinion you are not worthy at all...
dovakiin5574 wrote: »dovakiin5574 wrote: »And the solution would be what? Locking experienced players out of Kyne? Halfing AP gain? HAH! That would be ridiculous
Ridiculus is asking new players or people who make new toons to spend all their time on farming/crafting BiS gear every 4 lvls, having maxed out fighters guild (that's 100+ dolmens?) and telling them to collect tens of skyshards and to join competitive PVP guild so they can compete against one or more guys who just got a werewolf bite from a friend and they feel glorious when spamming light attack and getting easy kills on new players or new toons.
Thanks also for explaining us mechanics how to counter werewolves, but I think you are just wasting your time on explaining things which everyone knows, because you still don't understand the point of this thread. Which is - AP farming in low rank PVP should be halved, so weteran players will move on to veteran PVP instead of farming it repeatedly.
You are not only hurting PVP community by doing so, but also you are hurting yourselves, because once you go to real PVP you will realise that being a werewolf <or even a pack of werewolves> is like running with a note on your back "shoot here". Werewolves are not a threat even for average pvp 50+ player because they have gear and enaugh abilities & skillpoints unlocked to counter them <without tedious grinding>.
I would even say that werewolves in 50+ could use a buff because they are close to being useless against any competitive group which will simply laugh at you. I think you know this and you have probably experienced this, but because you have no clue and will to learn how to play in human form, you have decided to go this shameful path. I really hope ZOS will adress this issue, especialy that new players don't even need AP and this is bait only for toxic players who can't play the game fair.
I don't think AP should be halfed at all in under lvl 50 because I like many other players enjoy playing there. You can't punish everyone just because some people know how to play the game
Tan9oSuccka wrote: »Kyne is actually quite fun. Minimal cheese, no broken CP. Guards and siege matter. And yes, everyone else is also low on skill points.
Generally, people play pretty straight up.
There are a few mega Yolo swag try hards with gold gear and Meteor or Dawnbreaker at level 20.
My only issue with Kyne is the Vet players do very little to pick up or help new players. Often, they will openly berate new people in chat.
The biggest killer of PVP is not lag, it’s toxic/elite players.