dovakiin5574 wrote: »Lord_Dexter wrote: »I agree with you for new players its a nigthmare but now who cares as,
Forum is no longer a place to discuss but lot of player only criticized negatively.
Community is bit out of hand!
@ZOS_GinaBruno
It's not out of hand at all. Why change a game for the new people when they can literally just put the time and effort into actually learning how to play. It's nothing more than another "I'm lazy so let's make this all about me and make the game super easy and boring". I'm tired of these posts. Learn to play or don't bother. Nothing out of hand about that.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
No I mean once you get cps disallow the use of being able to go into under 50. Force them to play in no cp or cp campaigns.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@pzschrek
Not sure how I can "farm" AP in BGs when I've strictly played PvP solo unless I get Emperor then I'll hop groups to help whatever obj wanting to be pushed.
@Commancho
You're not in PvP where you're fighting a werewolf let alone two/more on a consistent basis, it seems you're trying obfuscate now and that's not going to solve anything. You talk about having to get more skill-points then this is a entirely different topic you're bringing up which I suggest you advocate for sky shards/quests/AvA ranks to carry over to new characters, which would solve your problem. I still don't get your point because again you just changed it from "I can't win" to "I can win but they have skill points and armor" like I don't get it mate.
@templesus
I'm glad to see that sarcasm because there's no #1 class to fight werewolves, that kind of talk like "DKs are top of the dueling food chain" nonsense is what got my damn class nerfed in passives and abilities. Werewolves are easily countered thanks to Fighter guild skill line as passives allow you to dole out more damage, and DBoS can wreck them if you follow up with a combo.
Any class can do a combo with a CC both small/hard as DoTs tick followed with ability or HA into DBoS, surely you haven't forgotten that.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Emmagoldman wrote: »@dovakiin5574 doesnt that also apply to end game players sitting in kayne?
Thats really sad, like walking into a kindergarten with a bat going to town and yelling out, if you want to get better! Either play or stop whining!!! Maybe its time to take the training wheels off and go into end game campaigns and have a challenge...you know, so you can learn and get bettee....
Lowbies have their own ability levels and the learning curve is more appropriate
People forget something about PvP: eventually someone HAS to lose, and it can very well be you. Too bad the forums full of people that refuse to accept otherwise. It's astounding sometimes.
@pzschrek
Not sure how I can "farm" AP in BGs when I've strictly played PvP solo unless I get Emperor then I'll hop groups to help whatever obj wanting to be pushed.
@Commancho
You're not in PvP where you're fighting a werewolf let alone two/more on a consistent basis, it seems you're trying obfuscate now and that's not going to solve anything. You talk about having to get more skill-points then this is a entirely different topic you're bringing up which I suggest you advocate for sky shards/quests/AvA ranks to carry over to new characters, which would solve your problem. I still don't get your point because again you just changed it from "I can't win" to "I can win but they have skill points and armor" like I don't get it mate.
@templesus
I'm glad to see that sarcasm because there's no #1 class to fight werewolves, that kind of talk like "DKs are top of the dueling food chain" nonsense is what got my damn class nerfed in passives and abilities. Werewolves are easily countered thanks to Fighter guild skill line as passives allow you to dole out more damage, and DBoS can wreck them if you follow up with a combo.
Any class can do a combo with a CC both small/hard as DoTs tick followed with ability or HA into DBoS, surely you haven't forgotten that.
Werewolves take 25% increased damage from poison.
Stam DK has 2 in class poison dots and a poison dot ultimate.
Stam DK is logically the best class to fight werewolves.
Do your homework next time. Clearly your knowledge on game mechanics was lacking so I’ll forgive your attempts at baiting me.
dovakiin5574 wrote: »And the solution would be what? Locking experienced players out of Kyne? Halfing AP gain? HAH! That would be ridiculous
dovakiin5574 wrote: »And the solution would be what? Locking experienced players out of Kyne? Halfing AP gain? HAH! That would be ridiculous
Ridiculus is asking new players or people who make new toons to spend all their time on farming/crafting BiS gear every 4 lvls, having maxed out fighters guild (that's 100+ dolmens?) and telling them to collect tens of skyshards and to join competitive PVP guild so they can compete against one or more guys who just got a werewolf bite from a friend and they feel glorious when spamming light attack and getting easy kills on new players or new toons.
Thanks also for explaining us mechanics how to counter werewolves, but I think you are just wasting your time on explaining things which everyone knows, because you still don't understand the point of this thread. Which is - AP farming in low rank PVP should be halved, so weteran players will move on to veteran PVP instead of farming it repeatedly.
You are not only hurting PVP community by doing so, but also you are hurting yourselves, because once you go to real PVP you will realise that being a werewolf <or even a pack of werewolves> is like running with a note on your back "shoot here". Werewolves are not a threat even for average pvp 50+ player because they have gear and enaugh abilities & skillpoints unlocked to counter them <without tedious grinding>.
I would even say that werewolves in 50+ could use a buff because they are close to being useless against any competitive group which will simply laugh at you. I think you know this and you have probably experienced this, but because you have no clue and will to learn how to play in human form, you have decided to go this shameful path. I really hope ZOS will adress this issue, especialy that new players don't even need AP and this is bait only for toxic players who can't play the game fair.
For god's sake don't nerf werewolves just for under level 50 people.... that would be dumb as *** and we'll be back to being useless again. Things should be balanced with people above level 50 in mind at the very least.
For god's sake don't nerf werewolves just for under level 50 people.... that would be dumb as *** and we'll be back to being useless again. Things should be balanced with people above level 50 in mind at the very least.
Nobody was asking for that in this thread mate. Werewolves are underperforming in 50+ and everyone knows that....
dovakiin5574 wrote: »Emmagoldman wrote: »@dovakiin5574 doesnt that also apply to end game players sitting in kayne?
Thats really sad, like walking into a kindergarten with a bat going to town and yelling out, if you want to get better! Either play or stop whining!!! Maybe its time to take the training wheels off and go into end game campaigns and have a challenge...you know, so you can learn and get bettee....
Lowbies have their own ability levels and the learning curve is more appropriate
And the solution would be what? Locking experienced players out of Kyne? Halfing AP gain? HAH! That would be ridiculous
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
lone werewolves are easy enough to deal with - no easy is a bad word... they are doable, counterable.. its when 4 of them in a group focus specific player one at a time (leap>stun>burst>dead).. that's when they are a pain. but... i will never EVER begrudge anyone using strategy and tactics effectively. I may dislike being on a receiving end of it.. but I have to admire them for teamwork and effectiveness that comes from said teamwork.
lone werewolves are easy enough to deal with - no easy is a bad word... they are doable, counterable.. its when 4 of them in a group focus specific player one at a time (leap>stun>burst>dead).. that's when they are a pain. but... i will never EVER begrudge anyone using strategy and tactics effectively. I may dislike being on a receiving end of it.. but I have to admire them for teamwork and effectiveness that comes from said teamwork.
I mean, doesn't this go for 4 of anything vs 1? CC, burst, dead, that is what PVP is all about seems like.
I don't get why werewolves are being picked on here when the same can be said about any decent 4 builds vs 1 okay build
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***