Werewolves are easily countered thanks to Fighter guild skill line as passives allow you to dole out more damage, and DBoS can wreck them if you follow up with a combo.
Any class can do a combo with a CC both small/hard as DoTs tick followed with ability or HA into DBoS, surely you haven't forgotten that.
@Commancho
Hello. I've been playing in Kyne for the last 6 months (when I started PvP) or so and have recently split time between it and vet (Sotha). While I do understand how frustrating it is dying in Kyne (you thought it'd be a piece of cake didn't you ), I should clarify some things.
1. Everyone dies in Kyne, just like everyone dies in vet. My kill to death ratio was 10:100, no exaggeration. Now I can atleast hold my own in 1v1 in vet. Barely.
2. There are re-rollers on all factions.
3. Re-rollers make up the dominant population of Kyne (atleast 50%). Kyne doesn't have a huge pop, so I can tell.
4. Apart from a few tryhards, most people don't have the time for grinding dawnbreaker and elite gear.
5. There are occasional new players who join, (I'd say 1 in 10 people in Kyne has not PvP'd for more than 2 weeks). They die a lot, get frustrated, join a group and play that way. Some like it and stay.
6. If you take away the rerollers, Kyne will die. On average we have 15 people live on each faction. Maybe 20 during prime time. That's it. If there are no rerollers, it will be a BIG loss to pop. And these things are like a self-fulfilling prophecy, since newer players like to see big fights.
7. People need to try different classes and playstyles. Do you honestly expect me to level my warden to 50, grinding undaunted (let's face it we need it for no-CP), skyshards and lorebooks and BiS gear before I realize that I don't like this class? (I love my warden this is just an example)
8. Many people (skilled and otherwise) are perfectly happy with the relatively low skill required to play in Kyne. Many of us are old and have full time jobs. We don't have time to compete with Fengrush. I'm improving, but slowly.
9. KYNE WORKS. I'm a product of Kyne. It made me want to improve and eventually move to vet. Three major guilds I know have moved to vet PvP (Vivec and Shor) in the last 3 months. Newer people have come in Kyne now. I recognize fewer people now.
And lastly -
I have just one toon for vet pvp as of now. I am trying to vet toons through Kyne to use. I REFUSE to lap Alik'r to level up. I have a life.
I'm not someone who has been playing since beta. I was a newbie in Kyne. I got frustrated at re-rollers. I met a guy who would duo with me and he taught me stuff like - use sets. (I didn't even know that!). I met a lot of people and made friends.
This is just my experience and observation as a newer member of the Kyne community (which if you didn't know is a delight, in a very very non-toxic way), who not until long was thinking along similar lines like you . If you want to group up just let me know in game (@An-An). I can also direct you to some good people on any faction who can group with you.
As for your suggestion for half AP - Great idea. It seems fair. I think some rewards are already halved.
I've been playing this game since shortly after launch.
That being said, where are all these players that teach? I learned PvP by doing PvP, mostly solo, while IN A PvP GUILD!
PvP players keep thier secrets...they don't teach hardly anything. Known PvP youtubers don't, or very rarely, put out builds that they themselves use. Simply because they don't want other players to have the success they have, or have thier build used against them. In short, PvP players are the most secretive...some may be willing to teach, but most do not.
So, I disagree with saying a guild will teach you anything useful. They'll let you tag along...they'll tell you things like "keep up your vigor", but honestly you should already know that type of thing.
But if you expect them to share builds or give anything beyond general advice, you are going to be sorely disappointed.
People forget something about PvP: eventually someone HAS to lose, and it can very well be you. Too bad the forums full of people that refuse to accept otherwise. It's astounding sometimes.
I kinda missed this post for a moment.
there's losing and there's being crushed so horribly that you don't manage to fight back at all so you just wait out the battleground until its over. it can be very disheartening sometimes. that said... I honestly have no idea how to avoid that sort of experience.
Tan9oSuccka wrote: »Kyne is actually quite fun. Minimal cheese, no broken CP. Guards and siege matter. And yes, everyone else is also low on skill points.
Generally, people play pretty straight up.
There are a few mega Yolo swag try hards with gold gear and Meteor or Dawnbreaker at level 20.
My only issue with Kyne is the Vet players do very little to pick up or help new players. Often, they will openly berate new people in chat.
The biggest killer of PVP is not lag, it’s toxic/elite players.
Dear ZOS,
I do realise that this thread will get a lot of hate, but I would like to point out two things which have currently drawn my attention.
Recently I have created my new character and I have started to play BGs under lvl 50 and Kyne in Cyrodiil.
I have noticed that there are actually quite many well organised groups and good players which was kinda suprising so I have started to talk to them.
Here are my conslusions:
1. There are many high rank players who literally farm AP with their OP gear/years of experience/well organised groups in low levels Battlegrounds... Why would they do that? Because it's much easier to farm against new players than actually play against well organised groups in PVP above 50 lvl! It's because AP reward is EXACTLY THE SAME like in PVP above lvl 50! This leads straight to pathology, where experienced players with BiS gear simply DEMOLISH two other teams to clam their fast & easy AP, reward boxes etc! They search for the games without random BG bonus by checking all specific modes... Once they hit lvl 50 - they put the gear in the bank, delete their characters and start over again! That's BS!
2. Werewolves - they have to much power creep to be countered in PVP under lvl 50! Insane speed, resistance & damage while on the other side there is no knowledge how to counter them, there is even no gear or abilities which would allow comfortably to fight them back.... I mean, I have tried werewolf once in BG under lvl 50 and I went 33-0 in TDM without any issues... I have never done it again, it felt like cheating, this kind of scores are very rare especialy for werewolves in PVP +50lvl.
Let's go further and think - what will be the result when we will sum up points mentioned above? Let me answer you - 4 players being werewolves, with BiS gear, years of experience and voice communicator while on the other side there will be cannon fodder a.ka. new players and maybe some random person who has recently started new toon - I have seen games where such a team had 500 points while the others had ZERO!!!
This discourages new players from playing PVP or maybe even a game itself! After few battlegrounds a new player will simply leave the game or he will think that he can go back to PVP once he hits 50 lvl... Again wrong! He will miss entire chance of learning PVP on lower levels against players with similiar experience. Later on, even BiS gear and some PVE experience won't help him much so he will burn himself again and never comeback to PVP... That's just one of the reasons why PVE is way more popular than PVP, but really serious one which IMO should be adressed....
Possible solutions:
1. PVP under 50 lvl should have halved AP than PVP lvl 50+, so winning a match under 50 lvl would be equal to losing one in BGs lvl 50+ <also halved Tel-Var rate in Cyro>
2. Werewolves and vampires should be removed from PVP under lvl 50 or affected in some special way by battle spirit in PVP under lvl 50.
3. Premade groups could be disabled in BGs under lvl 50 or they could be spread to all teams randomly.
People forget something about PvP: eventually someone HAS to lose, and it can very well be you. Too bad the forums full of people that refuse to accept otherwise. It's astounding sometimes.
I kinda missed this post for a moment.
there's losing and there's being crushed so horribly that you don't manage to fight back at all so you just wait out the battleground until its over. it can be very disheartening sometimes. that said... I honestly have no idea how to avoid that sort of experience.
It sounds like a skill problem. When you match a top 100 player I'm at the top of skill gap and you're the bottom 50. I used to spend two years with a team of 8 getting 30kpg in btb. We made teams quit and probably made new players quit.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
What is the point of "farming AP in low lv battlegrounds" ? I mean to farm something there needs to be reward otherwise there is no farm but what's the reward of farming Ap on low lv BG ? You wont get high PvP ranks through that You wont earn lots of moneys also. The only thing is higher amount of rewards of the worthy chests You can get but seriously outside of PvP event I dont see the point of even doing that.
Werewolfs yeah ? You went with fully prepared werewolf on Your 1st low lv BG and You destroyed everyone so werewolf is OP ? Let me tell You something. Any build You would prepare and gear up and then go on low lv BG 1st time would've do excatly same thing so maybe lets nerf every build ? I had opportunity to participate in low lv BG in different characters since it's easy way to get vigor for example and belive me You dont have to be werewolf to win BGs especially first match where matchmaker literally makes teams out of people that have like 0-5 matches played in total.
So being killed when You just started playing disencourages You from participating PvP ? Well in that case PvP is not for You because this is what is happening in PvP in every game at the beggining You're getting owned by better players. People learn on mistakes and failures not on victories.
Your "solutions" are silly and to be fair it would disencourage new people from participating in low lv PvP. First there is already lowered amount of AP gained in low lv PvP. Just look at amount of AP You gain for kills in low lv campaign which is usually like 600-800 where in other campaigns it's 1,2-1,8k and it's much easier and better to get kills there. Cutting tel vars , AP and everything in half would just disencourage people from participating in that PvP because even new players kniwing that they'll be rewarded just partially would say "screw it I'll get max level so I'll be fully rewarded instead of wasting my time". IC in low lv campaign is already dead and You want to make it even more dead by lowering amount of tel vars ?
stojekarcub18_ESO wrote: »I had the hardest time pugging BG for a long time...then I found the simple solution. while waiting for the match to start, greet your group members, communicate a plan, and to stick together. Humiliating premades every day since. You don't need voice chat to work together, you just need to prepare yourselves.
Important part about the farm of anything is how effective that farming can be. When it comes to farming AP in low lv campaingns with the purpose of making gold out of it it's basically the worst way of doing that plus farming AP to sell some AP items is not that profitable in the 1st place so it's more like Your conspiracy theory that people farm AP in low lv PvP to sell items that cost AP rather then something that is actually happening. Important part about farming is also how much time and resources You need to prepare for that because time is money and to be fair time and amount of resources needed to truly prepare low lv character to be "destroyer of low lv PvP" makes it not beneficial at all as gold famer. You can sometiems spend more gold then You would earn. The only thing worth farming in low lv PvP are tel vars but You know why ? Because IC in low lv campaign is dead place and nobody goes there. Even during double tel var event in weekend prime time there was no people there. So the only beneficial thing in low lv PvP have nothing to do with subject You're talking about. As for rewards of the worthy boxes and AP farm You can do it with the same level of effectiveness as You would do in low lv campaign and even more brainless.You can buy items for AP/Tel-var and sell them in the guild stores. Also you can open rewards of the worthy on your main character so they will be always 160CP. I think it was obvious and it didnt require further explaination.
There is no such a thing like "fully prepared werewolf". You get a bite from friend, you craft <or ask someone to craft you> blue hunding rage + blue gladiator and woaaaah you are ready to go... Spam light attack, get kills on players who have not enaugh experience, skillpoints, gear and unlocked abilities to counter you. That's completly opposite to creating a build, mastering rotation, bursts and execution.
People learn when they have a chance. You will not become a great boxer if you gonna fight world champion everyday and everytime he will KO you before you even land a punch. You will not learn how to eliminate a threat if you are being elimineted. I'm not saying that every BG under 50 lvl or fight in Kyne is like this, but it's far too common.
Don't you worry for Kyne and low level battlegrounds, because they will be fine. Silly is suggesting that they should be rewarded as much as veteran PVP. That's completly against sport spirit and fair play and it creates a pathology where playing in low rank PVP by organised veteran groups has became a buissness model. Overall, THERE IS A REASON why devs have created separate PVP for players under lvl 50, don't you think? I don't think they share your point of view, otherwise there we would have only one PVP campaign/BGs, so "everyone could learn by playing against the best"...
I have changed the tittle of the thread to be more accurate - thread is about veteran players continuously farming rookie campaign and BGs under lvl 50. Please, don't turn this into PVE vs PVP flame war or "XYZ should /shouldn't be nerfed".
Dear @Juhasow I will answer you shortly, because I'm already tired of repeating the same thing over and over again like a broken record. Since you are claiming that veteran players are playing Kyne/<lvl 50 BG not for AP/Tel-Var, then I assume, that you will have nothing against halving them, since new players don't really need them that much. Right?
Dear @Juhasow I will answer you shortly, because I'm already tired of repeating the same thing over and over again like a broken record. Since you are claiming that veteran players are playing Kyne/<lvl 50 BG not for AP/Tel-Var, then I assume, that you will have nothing against halving them, since new players don't really need them that much. Right?
you are a ray of sunshine, aren't you. new blood is lifeblood of the MMO longevity. veterans leave eventually. no matter how good the game is, no matter how much they are catered to - for most people playing the same game for years - tires them out sooner or later. you HAVE to have new players come in to replace the old and it does help to make that game more welcoming to them.
You know how you fix the problem. Disallow those from joining under 50 if theyre on an alt.
People forget something about PvP: eventually someone HAS to lose, and it can very well be you. Too bad the forums full of people that refuse to accept otherwise. It's astounding sometimes.
I kinda missed this post for a moment.
there's losing and there's being crushed so horribly that you don't manage to fight back at all so you just wait out the battleground until its over. it can be very disheartening sometimes. that said... I honestly have no idea how to avoid that sort of experience.
It sounds like a skill problem. When you match a top 100 player I'm at the top of skill gap and you're the bottom 50. I used to spend two years with a team of 8 getting 30kpg in btb. We made teams quit and probably made new players quit.
it probably is, I'm not arguing that. just saying that when you are new or inexperienced, go into a BG and just get slaughtered over and over before you can do anything at all - farmed basically? its demoralizing. its actualy part of the reason I pvp very little, because dealing with that most of the time, takes more mental energy than I'm willing to invest into a video game that I'm supposed to be playing for fun and to relax. so unless i'm in a mental state that can handle it and not rage quit (usually when I want something I can only get via pvp, like decorations or pvp specific styles, or dyes), I dont subject myself to being a punching bag for some bored elite.
and honestly? its not something to be proud of, making new players quit.
i don't mind losing, I don't mind dying, I don't mind trying over and over. I mind feeling like I'm making NO progress, like nothing I do matters. I've had losses that I had as much fun with as wins... because I gave it my best. sometimes, you are not even given an opportunity to do that much.
its also why I absolutely despise the smug way certain players who sprint their way through dungeons, leaving everyone else behind struggling to catch up, missing out on boss loot etc - state: "you should be thankful that I carried you through" no. not really.
so anyways, I'm not sure what my point is at this point, other then... there is a hell of a difference in dying while fighting back and not even having opportunity to fight back before you are unceremoniously slaughtered. is it skill differential? yes most likely. but.. a good system will do its best NOT to put highly skilled players against beginners etc that do not stand a chance against them. this is NOT real life where you cannot expect a fair fight. its a video game. so we should strive to make sure that our fights ARE fair.