Dear ZOS,
I do realise that this thread will get a lot of hate, but I would like to point out two things which have currently drawn my attention.
Recently I have created my new character and I have started to play BGs under lvl 50 and Kyne in Cyrodiil.
I have noticed that there are actually quite many well organised groups and good players which was kinda suprising so I have started to talk to them.
Here are my conslusions:
1. There are many high rank players who literally farm AP with their OP gear/years of experience/well organised groups in low levels Battlegrounds... Why would they do that? Because it's much easier to farm against new players than actually play against well organised groups in PVP above 50 lvl! It's because AP reward is EXACTLY THE SAME like in PVP above lvl 50! This leads straight to pathology, where experienced players with BiS gear simply DEMOLISH two other teams to clam their fast & easy AP, reward boxes etc! They search for the games without random BG bonus by checking all specific modes... Once they hit lvl 50 - they put the gear in the bank, delete their characters and start over again! That's BS!
2. Werewolves - they have to much power creep to be countered in PVP under lvl 50! Insane speed, resistance & damage while on the other side there is no knowledge how to counter them, there is even no gear or abilities which would allow comfortably to fight them back.... I mean, I have tried werewolf once in BG under lvl 50 and I went 33-0 in TDM without any issues... I have never done it again, it felt like cheating, this kind of scores are very rare especialy for werewolves in PVP +50lvl.
Let's go further and think - what will be the result when we will sum up points mentioned above? Let me answer you - 4 players being werewolves, with BiS gear, years of experience and voice communicator while on the other side there will be cannon fodder a.ka. new players and maybe some random person who has recently started new toon - I have seen games where such a team had 500 points while the others had ZERO!!!
This discourages new players from playing PVP or maybe even a game itself! After few battlegrounds a new player will simply leave the game or he will think that he can go back to PVP once he hits 50 lvl... Again wrong! He will miss entire chance of learning PVP on lower levels against players with similiar experience. Later on, even BiS gear and some PVE experience won't help him much so he will burn himself again and never comeback to PVP... That's just one of the reasons why PVE is way more popular than PVP, but really serious one which IMO should be adressed....
Possible solutions:
1. PVP under 50 lvl could have halved AP than PVP lvl 50+, so winning a match under 50 lvl would be equal to losing one in BGs lvl 50+ <also halved Tel-Var rate in Cyro>
2. AP/Telvar rate could scale with player's level <just like gold, XP>
3. Werewolves and vampires should be removed from PVP under lvl 50 or affected in some special way by battle spirit in PVP under lvl 50.
4. Premade groups could be disabled in BGs under lvl 50 or they could be spread to all teams randomly.
Edited by Commancho on January 28, 2019 3:52PM