myskyrim26 wrote: »The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
Dear @ZOS_Finn
I'm sorry, but you you totally miss one very important thing about a story being a so-called "reward". There are 2 types of players here:
- players of type 1 are interested in COMBAT aspect of ESO. They work on their builds, the run 4-player dungeons for achievements, new gear, new monster sets, motifs and etc. THEY DON'T CARE ABOUT THE STORY. They skip dialogues, they never even look around to appreciate a great job done on the environment. They are CLOSING CONTENT. THE DON"T NEED YOUR STORIES. They don't care.
- players of type 2 are interested in STORY AND LORE aspect of ESO. They NEVER DO DUNGEONS. Because they can't do them. Because it is impossible to do a story in a team. A lot of comments from such players are here: https://forums.elderscrollsonline.com/en/discussion/453375/solo-dungeon-mode-please/p1 WE, STORY-ORIENTED PLAYERS NEED THIS STORY, NOT PLAYERS WHO SPEEDRUN AND CHALLENGE HARDMODES.
ZoS is going to get severe backlash for locking a story behind a dungeon DLC. Even worse they’re just waving it off as nothing, and in fact seem pleased with locking many players out in favor of groups. I’d ask for a refund for buying Elsweyr but apparently Microsoft doesn’t give refunds for digital purchases, working or not.The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
Are you equally excited to not bring this experience to players which don't enjoy your group content? I made the mistake to insta-buy the whole thing when I heard about Elsweyr, dragons, necromancers... Now I can watch it on Twitch or Youtube if I want to experience that cool story element. Great.
Reistr_the_Unbroken wrote: »ZoS is going to get severe backlash for locking a story behind a dungeon DLC. Even worse they’re just waving it off as nothing, and in fact seem pleased with locking many players out in favor of groups. I’d ask for a refund for buying Elsweyr but apparently Microsoft doesn’t give refunds for digital purchases, working or not.The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
Are you equally excited to not bring this experience to players which don't enjoy your group content? I made the mistake to insta-buy the whole thing when I heard about Elsweyr, dragons, necromancers... Now I can watch it on Twitch or Youtube if I want to experience that cool story element. Great.
LiraTaurwen wrote: »Reistr_the_Unbroken wrote: »ZoS is going to get severe backlash for locking a story behind a dungeon DLC. Even worse they’re just waving it off as nothing, and in fact seem pleased with locking many players out in favor of groups. I’d ask for a refund for buying Elsweyr but apparently Microsoft doesn’t give refunds for digital purchases, working or not.The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
Are you equally excited to not bring this experience to players which don't enjoy your group content? I made the mistake to insta-buy the whole thing when I heard about Elsweyr, dragons, necromancers... Now I can watch it on Twitch or Youtube if I want to experience that cool story element. Great.
No one is locking anyone from doing anything... it's people's choice. If you people were more reasonable you would be asking for a simple feature to help with completing quest in dungeons, which is make it so that when your group disbands your character can stay longer inside the dungeon, other than that it's your choice if you do the content available to you or not.
Reistr_the_Unbroken wrote: »LiraTaurwen wrote: »Reistr_the_Unbroken wrote: »ZoS is going to get severe backlash for locking a story behind a dungeon DLC. Even worse they’re just waving it off as nothing, and in fact seem pleased with locking many players out in favor of groups. I’d ask for a refund for buying Elsweyr but apparently Microsoft doesn’t give refunds for digital purchases, working or not.The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
Are you equally excited to not bring this experience to players which don't enjoy your group content? I made the mistake to insta-buy the whole thing when I heard about Elsweyr, dragons, necromancers... Now I can watch it on Twitch or Youtube if I want to experience that cool story element. Great.
No one is locking anyone from doing anything... it's people's choice. If you people were more reasonable you would be asking for a simple feature to help with completing quest in dungeons, which is make it so that when your group disbands your character can stay longer inside the dungeon, other than that it's your choice if you do the content available to you or not.
Um, yeah they kinda are? Especially when a dev wrote this:
"If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think?"
And it’s not simple to find other reasonable people to try the dungeon when A. most of them just do speed runs, and skip the diolaugue anyways, or kick you if your slow, or B. Every year the “normal” dungeon DLC’s get ramped up to that of vet mode, getting more difficult than the last one.
Yes it’s our choice, but not so when other people choose to just skip through the entire story and don’t let you read or get to choose any of it.
GlorphNoldorin wrote: »250 ping on PTS......... ha ha ha ..............
Oceanic players have to endure 300+ on live.....so how do you think we feel in vma, every recent hm dlc and vet trial? ( I am looking at you vet hm Scalecaller) Is it too much to ask the devs to take in to account that relatively few have the ping Alcast can achieve on live?
Make Frostvault more friendly in Normal mode.
Suggestion: Add an LFG specifically for Frostvault.
Yesterday during a time when many players were gathered outside at the entrance I tried to form a PUG. After not one single response from more than a dozen players I had to enter solo. My Max CP Khajiit Templar template toon was well equipped and buffed.
Nevertheless, heading downslope in the delve I encountered a solo minor foe. It killed me with a one-shot.
Frostvault is too hostile to be remotely considered fun. The only thing I learned was to not even enter it solo and to find a way to form a well-balanced PUG.
fun of stranglers of MoS hunt phases.
The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
munster1404 wrote: »The story is connected to the Season of the Dragon in that, assisting Tharayya in getting both halves of the Wrathstone tablet in Frostvault and Depths of Malatar provides context for how Abnur Tharn has them in the prologue quest. If you do not do the Dungeons, that's fine, some other adventurers helped him... but if you did, its an awesome pay off to see your hard work in the Dungeons with your friends be rewarded with a cool story element, don't you think? It's not something that has happened before and we are excited to finally bring this experience to players who enjoy our group content.
@ZOS_Finn Will compulsory dungeons completion in order to progress the story be a feature in future chapters? I have no wish to attempt any of the DLC dungeons due to the mechanics involved. Simple, stress free overland content/questing to pass the time is what I do primarily in this game. The No rewards solo story mode suggested by some forum users seem like a great idea and should be implemented for the earlier DLC dungeons as well.
We finally got the HM down. It is insane. At its current level of difficulty, it needs a vitality pool, a scoring mechanism, a leaderboard, and a rebranding to "4-person trial".
- It's not compulsory.
- You don't need it to progress the story. There's a prologue quest that will be unlocked later this year. These dungeons are the optional prologue to that prologue quest.
- This is not unprecedented. You can think of Halls of Fabrication (12-person trial, even less accessible than a dungeon) as a prologue to the Clockwork City. If you've done HoF, then Fyr makes a mention of it and why that's why he wanted you when you start the CwC questline. If you haven't done HoF, then there's no such dialog. Same thing here: the story proceeds the exact same whether you do the dungeons or not, you just get an acknowledgement if you do.
- Why doesn't anyone complain about Craglorn? The Craglorn story line is punctuated by two trials and culminates with a third trial. These are not "flavor dialog" prologues--they're integral to the story and are needed to fully complete the narrative.
It's a good thing that dungeon and trial content are given context and are able to fit in with the greater picture, instead of being things that are randomly bolted on.
They're not "compulsory". They're not integral to the story. If you do them, you get a bit of a fluff in the dialog. Again, these dungeons aren't even the prologue--they are the prologue to the prologue. People need to understand that and stop blowing things out of proportion.
And you can always do them on normal mode. Yes, I've written a lot about the difficulty of this dungeon, but that's specifically for vet and vet hard mode, not normal mode.