I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
The only stamblade that killed my magblade in 1v1 situation I can remember, was ganker-sniper build with pretty amazing 11k hits from lethal arrow, quite good player which knew how to defend even when exposed but completely harmless without element of surprise, nevertheless I had my revenge... Few times
TBH I find that there is not to mutch really good stamblades out there, only few know how to defend against detection pots, thus I feel that stamblades and magblades are the easiest prey for me.
NightAngel690 wrote: »So, I commented earlier but I wanted to expand on magblades. I will seperate it into three different parts, 1) bgs 2)cyrodil 3)duels
A) bgs. A magblade can be decent in bgs but you have to be properly geared. This means that a) you either run the typical caluurion’s/lich/skoria (light armour) combo which means that you will be a little squishy but put out a lot of burst damage, b)heavy shacklebreaker/willpower/master inferno/ skoria which will still put out a lot of damage but you will lack the burst damage that magblades in light armour have. This is more optimized if you have meteor unlocked due to the stun and the massive undodgeable AoE damage. Both of those play styles are good but in my own personal experience, unless you are playing with a group of friends equally as good as you or better, you will lose to the premade cancer dks. (It’s almost impossible to counter 2-3 magdks whipping you...magdks cc/dots op.)
2) in Cyrodill, it can be very difficult to play after the changes to healing ward and shields in general. The one buff that all nbs received was the cloak buff in the sense that mark target is only 5 seconds. This is very good for the gankers out there...(I actually watched a magnb gank the crap out of 10 different people.) just run the typical caluurions/maiden or spinners if you want to play that way. due to the changes in shields, I’ve seen a lot more nbs running in heavy armour. Most of the people I’ve talked to were running either shacklebreaker or torugs. Of course you’ll still want meteor. Destro/Resto is still the best ranged combo. (Just as a footnote I highly recommend running in heavy armour...light armour is way to squishy if you don’t know how to play...pirate Skeleton, bs, or chudan are the ways to go if you want to be a little more tanky)
3) magblades in duels are very difficult to learn. Stamblades excel way more than a magblade ever will but that’s because everyone is running either a) a Templar which means BoL spam or b) magdks running zaans, bsw, and spinners/elfbane. (Trust me,you will melt) which means any damage you try to do will be negated from the either strongest burst heals in the game and/or reflected back at you. Since stamblades can go pure melee, it makes it a lot easier to deal with. Sorcs aren’t really an issue so long as you survive their initial burst. (Fun fact, if you run snb, you can counter any magsorc that tries to fight you!!!) the one thing I learned about dueling is nbs mainly have a one shot Hail Mary combo. If you don’t properly time it out, you’re not going to win. (Meteor, crippling grasp, flame clutch, skoria, swallow soul *or force pulse* followed by merciless resolve)
To sum it all up, magblades are still viable but, regardless of what other people might think, they are vastly underperforming compared to the Templar/warden meta that plagues cyro or the dk Meta the plagues bgs. Not trying to say those classes are easier, it’s just the last patch has been very kind to them compared to the magblades.(there’s a reason you see those classes more than you see a magblade)
Idk man, I have tried alot of heavy builds and I just feel it under performs.
Metemsycosis wrote: »Imo Troll king and shackle is a good gear combo for any char in the game ATM
I promise you many ppl who played MagNB for sap tanking or something like else will reroll a Necro next chapter.
In future:
Sneaky burst play > StamNB
Evil dark Knight brawling > Necro
NightAngel690 wrote: »NightAngel690 wrote: »So, I commented earlier but I wanted to expand on magblades. I will seperate it into three different parts, 1) bgs 2)cyrodil 3)duels
A) bgs. A magblade can be decent in bgs but you have to be properly geared. This means that a) you either run the typical caluurion’s/lich/skoria (light armour) combo which means that you will be a little squishy but put out a lot of burst damage, b)heavy shacklebreaker/willpower/master inferno/ skoria which will still put out a lot of damage but you will lack the burst damage that magblades in light armour have. This is more optimized if you have meteor unlocked due to the stun and the massive undodgeable AoE damage. Both of those play styles are good but in my own personal experience, unless you are playing with a group of friends equally as good as you or better, you will lose to the premade cancer dks. (It’s almost impossible to counter 2-3 magdks whipping you...magdks cc/dots op.)
2) in Cyrodill, it can be very difficult to play after the changes to healing ward and shields in general. The one buff that all nbs received was the cloak buff in the sense that mark target is only 5 seconds. This is very good for the gankers out there...(I actually watched a magnb gank the crap out of 10 different people.) just run the typical caluurions/maiden or spinners if you want to play that way. due to the changes in shields, I’ve seen a lot more nbs running in heavy armour. Most of the people I’ve talked to were running either shacklebreaker or torugs. Of course you’ll still want meteor. Destro/Resto is still the best ranged combo. (Just as a footnote I highly recommend running in heavy armour...light armour is way to squishy if you don’t know how to play...pirate Skeleton, bs, or chudan are the ways to go if you want to be a little more tanky)
3) magblades in duels are very difficult to learn. Stamblades excel way more than a magblade ever will but that’s because everyone is running either a) a Templar which means BoL spam or b) magdks running zaans, bsw, and spinners/elfbane. (Trust me,you will melt) which means any damage you try to do will be negated from the either strongest burst heals in the game and/or reflected back at you. Since stamblades can go pure melee, it makes it a lot easier to deal with. Sorcs aren’t really an issue so long as you survive their initial burst. (Fun fact, if you run snb, you can counter any magsorc that tries to fight you!!!) the one thing I learned about dueling is nbs mainly have a one shot Hail Mary combo. If you don’t properly time it out, you’re not going to win. (Meteor, crippling grasp, flame clutch, skoria, swallow soul *or force pulse* followed by merciless resolve)
To sum it all up, magblades are still viable but, regardless of what other people might think, they are vastly underperforming compared to the Templar/warden meta that plagues cyro or the dk Meta the plagues bgs. Not trying to say those classes are easier, it’s just the last patch has been very kind to them compared to the magblades.(there’s a reason you see those classes more than you see a magblade)
Idk man, I have tried alot of heavy builds and I just feel it under performs.
They do if you don’t build them right. If you build them right you can do just as much burst as a light armour build. The only downside is your recovery won’t be as good as if you were in light armour. (Funny story...I had a friendly duel with my buddy who was still trying to learn stamplar and I killed him pretty quickly on my pve tank cp set up.)
I noticed you mentioned earlier that you tried spinners and necro with troll king....that was issue number one. If you do light armour, especially this patch, you NEED a tanky helm eg pirate skeleton, or chudan. Tk only really works well on heavy builds since you get better heals on a heavy build and it really only works best with a stam build. (Rally/forward momentum). I also wouldn’t really use necro on a magblade...I mean it works since we have access to the shade but the shade is pretty buggy this patch so it’s not very reliable. regardless, if you run light with no tanky set, expect to die Easy.
NightAngel690 wrote: »NightAngel690 wrote: »So, I commented earlier but I wanted to expand on magblades. I will seperate it into three different parts, 1) bgs 2)cyrodil 3)duels
A) bgs. A magblade can be decent in bgs but you have to be properly geared. This means that a) you either run the typical caluurion’s/lich/skoria (light armour) combo which means that you will be a little squishy but put out a lot of burst damage, b)heavy shacklebreaker/willpower/master inferno/ skoria which will still put out a lot of damage but you will lack the burst damage that magblades in light armour have. This is more optimized if you have meteor unlocked due to the stun and the massive undodgeable AoE damage. Both of those play styles are good but in my own personal experience, unless you are playing with a group of friends equally as good as you or better, you will lose to the premade cancer dks. (It’s almost impossible to counter 2-3 magdks whipping you...magdks cc/dots op.)
2) in Cyrodill, it can be very difficult to play after the changes to healing ward and shields in general. The one buff that all nbs received was the cloak buff in the sense that mark target is only 5 seconds. This is very good for the gankers out there...(I actually watched a magnb gank the crap out of 10 different people.) just run the typical caluurions/maiden or spinners if you want to play that way. due to the changes in shields, I’ve seen a lot more nbs running in heavy armour. Most of the people I’ve talked to were running either shacklebreaker or torugs. Of course you’ll still want meteor. Destro/Resto is still the best ranged combo. (Just as a footnote I highly recommend running in heavy armour...light armour is way to squishy if you don’t know how to play...pirate Skeleton, bs, or chudan are the ways to go if you want to be a little more tanky)
3) magblades in duels are very difficult to learn. Stamblades excel way more than a magblade ever will but that’s because everyone is running either a) a Templar which means BoL spam or b) magdks running zaans, bsw, and spinners/elfbane. (Trust me,you will melt) which means any damage you try to do will be negated from the either strongest burst heals in the game and/or reflected back at you. Since stamblades can go pure melee, it makes it a lot easier to deal with. Sorcs aren’t really an issue so long as you survive their initial burst. (Fun fact, if you run snb, you can counter any magsorc that tries to fight you!!!) the one thing I learned about dueling is nbs mainly have a one shot Hail Mary combo. If you don’t properly time it out, you’re not going to win. (Meteor, crippling grasp, flame clutch, skoria, swallow soul *or force pulse* followed by merciless resolve)
To sum it all up, magblades are still viable but, regardless of what other people might think, they are vastly underperforming compared to the Templar/warden meta that plagues cyro or the dk Meta the plagues bgs. Not trying to say those classes are easier, it’s just the last patch has been very kind to them compared to the magblades.(there’s a reason you see those classes more than you see a magblade)
Idk man, I have tried alot of heavy builds and I just feel it under performs.
They do if you don’t build them right. If you build them right you can do just as much burst as a light armour build. The only downside is your recovery won’t be as good as if you were in light armour. (Funny story...I had a friendly duel with my buddy who was still trying to learn stamplar and I killed him pretty quickly on my pve tank cp set up.)
I noticed you mentioned earlier that you tried spinners and necro with troll king....that was issue number one. If you do light armour, especially this patch, you NEED a tanky helm eg pirate skeleton, or chudan. Tk only really works well on heavy builds since you get better heals on a heavy build and it really only works best with a stam build. (Rally/forward momentum). I also wouldn’t really use necro on a magblade...I mean it works since we have access to the shade but the shade is pretty buggy this patch so it’s not very reliable. regardless, if you run light with no tanky set, expect to die Easy.
Disagree on the NEED part, I'm running shackle-spin-skoria. 5 light 2 heavy and do totally fine. I try not to get hit vs try to mitigate the dmg.
CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
brandonv516 wrote: »CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
With the magicka recovery bonuses it can easily replace a sustain set. I don't want to get too excited though with all the complaints on the PTS thread.
thankyourat wrote: »CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
I was looking at that too. I'm curious about how the damage mitigation of that set matches up with the damage mitigation of a traditional defensive set. I'm sceptical about giving up my resistance set for curse eater though because of how strong some of the burst damage is in the game and the number of debuffs applied to me. If I constantly have 6 or more debuffs on me I don't know how strong purging 2 random effects will be. It sounds like it has some potential though I just don't know how strong it will actually be in open world cyrodiil. Definitely worth testing though.
I'll let yall know the heavy build I have been running, I've run it enough to decide it's a good build for group play in bgs. The damage is decent and can help with an ult dump, along with being decently tanky with some sustain. It's the most well rounded heavy armor build I have tried yet. I'm sure some of the more skilled players here might make more of it than I do.
So 5 reactive on body, lich jewelry and resto back bar, skoria and master lighting front bar. Front bar I have double dot poisons back bar weapon enchant. I run tri food and apprentice mundus.
Stats sit at (unbuffed) 35,731 mag, 21,662 hp, 16,371 stam. 2k sd. Recovery is 800 mag, 800 stam, but we have lich and lighting/resto so that is our sustain.
Bars are
Fb: impale, mercy, cripple, shock clench, ele drain, meteor
Bb: ward ally, double take, dark cloak, siphon strikes, rapid regen, resto ult.
The game plan is simple enough, run in with dots and lightning heavies, when skoria procs shock clench people for the stun and nice aoe damage, meteor into cc mercy for the big damage combo. The build has been working nice in a group and seems to have potential.
Anyway hope I may have inspired someone.
thankyourat wrote: »CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
I was looking at that too. I'm curious about how the damage mitigation of that set matches up with the damage mitigation of a traditional defensive set. I'm sceptical about giving up my resistance set for curse eater though because of how strong some of the burst damage is in the game and the number of debuffs applied to me. If I constantly have 6 or more debuffs on me I don't know how strong purging 2 random effects will be. It sounds like it has some potential though I just don't know how strong it will actually be in open world cyrodiil. Definitely worth testing though.
CatchMeTrolling wrote: »thankyourat wrote: »CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
I was looking at that too. I'm curious about how the damage mitigation of that set matches up with the damage mitigation of a traditional defensive set. I'm sceptical about giving up my resistance set for curse eater though because of how strong some of the burst damage is in the game and the number of debuffs applied to me. If I constantly have 6 or more debuffs on me I don't know how strong purging 2 random effects will be. It sounds like it has some potential though I just don't know how strong it will actually be in open world cyrodiil. Definitely worth testing though.
That’s what I was thinking,too many debuffs to account for. It’ll be useful though, it purges ccs like fossilize. Running rapid regen will guarantee a purge every 2 secs , which is pretty short in pvp time.
brandonv516 wrote: »CatchMeTrolling wrote: »thankyourat wrote: »CatchMeTrolling wrote: »Might want to look into curse eater , it’ll be really good on Magblade. Just have to give up a 5 piece.
I was looking at that too. I'm curious about how the damage mitigation of that set matches up with the damage mitigation of a traditional defensive set. I'm sceptical about giving up my resistance set for curse eater though because of how strong some of the burst damage is in the game and the number of debuffs applied to me. If I constantly have 6 or more debuffs on me I don't know how strong purging 2 random effects will be. It sounds like it has some potential though I just don't know how strong it will actually be in open world cyrodiil. Definitely worth testing though.
That’s what I was thinking,too many debuffs to account for. It’ll be useful though, it purges ccs like fossilize. Running rapid regen will guarantee a purge every 2 secs , which is pretty short in pvp time.
Which is why I think they will settle on anywhere from 4-7 seconds AND remove the magicka restoring bonus.