Erm, not sure if you played in 2018 at all when they dominated PvE and PvP...
The crap sorc comment made me lol, as reach meta favoured MagBlade pretty strongly. Honnestly Blades haven't had much to complain about for a good while.
BUT NB vs Sorc pride battle aside i do hate it when a class loses it's identity or purpose. Sorcs have right now, gone are the hard hitting glass cannons of the past. Now we are all tanky and hit like a wet lettuce if they haven't mitigated half the burst. It's weir when they move classes away from what feels natural to them.
Erm, not sure if you played in 2018 at all when they dominated PvE and PvP...
The crap sorc comment made me lol, as reach meta favoured MagBlade pretty strongly. Honnestly Blades haven't had much to complain about for a good while.
BUT NB vs Sorc pride battle aside i do hate it when a class loses it's identity or purpose. Sorcs have right now, gone are the hard hitting glass cannons of the past. Now we are all tanky and hit like a wet lettuce if they haven't mitigated half the burst. It's weir when they move classes away from what feels natural to them.
Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Metemsycosis wrote: »I disagree with you op. Mageblade is in a good place but there are internal Balances. You can't have everything and be the best at it all. No class can.
Now it seems to me at least in theory i can defeat any class but any class can defeat me. The Magicka DK hard counter is a myth. No more easy wins against medium armored opponents, etc.
Metemsycosis wrote: »Destro and melee in heavy (arcane/swift jewelry) is imo best for mageblade this patch.
Good healing, damage is varied and yet easy to use, hard to land but worthwhile burst. Tanky, elusive.
ETA: a buddy of mine likes btb+ shackle breaker in light / seems successful
Metemsycosis wrote: »Destro and melee in heavy (arcane/swift jewelry) is imo best for mageblade this patch.
Good healing, damage is varied and yet easy to use, hard to land but worthwhile burst. Tanky, elusive.
ETA: a buddy of mine likes btb+ shackle breaker in light / seems successful
destro and melee? two separate builds, or running a melee backbar? curious where the healing is from here - I suppose troll king in a refreshing path maybe?
also, swift jewelry? Just hard to justify after the patch...
Metemsycosis wrote: »No. I run either reach or pulse with lotus concealed and tether /impale or spectral bow. Back bar is healing and escape/fight control. I.e., shade, cloak, manifestation of terror, mist, cripple, lights champion.
thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Only because you cannot build it does not mean I cannot have it
LeifErickson wrote: »I personally think staff mnb is pretty solid. It might need a couple adjustments here and there but overall it seems like a solid choice in a lot of types of pvp. Melee magblade on the other hand (other than gank builds because mnb gank is really strong) I think could use some help. But the truth is that all melee mag classes could use some help, not just nb. There are many changes that have nerfed melee mag builds but one of the main ones is the fact that you don't get beefy lights on melee mag. I think it's time zos adds a melee mag weapon line.
Metemsycosis wrote: »No. I run either reach or pulse with lotus concealed and tether /impale or spectral bow. Back bar is healing and escape/fight control. I.e., shade, cloak, manifestation of terror, mist, cripple, lights champion.
Interesting setup - do you typically run Dark Cloak, or are you still using Shadowy Disguise? Your front bar is very typical for when I've run melee destro, but I always did it in light and found it too squishy (surprise! :P). May try it in heavy, I appreciate the suggestion.
thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Only because you cannot build it does not mean I cannot have it
MagDK has more self healing than a Magblade. Stamplar now has better sustain than a magblade. All of magblade's damage is refelctable. Bar space is worse than before because ZOS screwed healing ward. Almost forced to use blackrose resto. Best burst heal is blessing of protection and that actually has a chance to miss you sometimes as well as having a delay between cast and when it hits your character.
ScruffyWhiskers wrote: »The struggle is real but I like the challenge. Heck, I even saw Mizaru slumming it and playing a ranged mag nb a few nights ago. He was still kicking it but I would wager he would tell you that people don't melt as fast as on his stam nb.
Magnb was hit the hardest with the shield nerf. I have tried ton of different combos, heavy, light, ranged, melee, all of them have major issues. I would get into all rhe different major problems with each playstyle I've found but honestly what's the point. Zos won't do anything about it
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Only because you cannot build it does not mean I cannot have it
MagDK has more self healing than a Magblade. Stamplar now has better sustain than a magblade. All of magblade's damage is refelctable. Bar space is worse than before because ZOS screwed healing ward. Almost forced to use blackrose resto. Best burst heal is blessing of protection and that actually has a chance to miss you sometimes as well as having a delay between cast and when it hits your character.
ScruffyWhiskers wrote: »The struggle is real but I like the challenge. Heck, I even saw Mizaru slumming it and playing a ranged mag nb a few nights ago. He was still kicking it but I would wager he would tell you that people don't melt as fast as on his stam nb.
The fact that you say magdk hard counter is a myth tell me you either don't play magblade or are just really bad and can't tell the difference in who you're fighting.
Erm, not sure if you played in 2018 at all when they dominated PvE and PvP...
The crap sorc comment made me lol, as reach meta favoured MagBlade pretty strongly. Honnestly Blades haven't had much to complain about for a good while.
BUT NB vs Sorc pride battle aside i do hate it when a class loses it's identity or purpose. Sorcs have right now, gone are the hard hitting glass cannons of the past. Now we are all tanky and hit like a wet lettuce if they haven't mitigated half the burst. It's weir when they move classes away from what feels natural to them.
CatchMeTrolling wrote: »thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Only because you cannot build it does not mean I cannot have it
MagDK has more self healing than a Magblade. Stamplar now has better sustain than a magblade. All of magblade's damage is refelctable. Bar space is worse than before because ZOS screwed healing ward. Almost forced to use blackrose resto. Best burst heal is blessing of protection and that actually has a chance to miss you sometimes as well as having a delay between cast and when it hits your character.
Magblade has issues but sustain isn’t one of them, destro/resto magblade still has the best sustain in the game.
The issues are mainly related to snares, the lack of a purge and shields. Sure you “can’t” be a jack of all trades but you shouldn’t be able to do that. Plus, when cloak/shade is working magblade becomes pretty survivable. So in a sense they still have all 3.
CatchMeTrolling wrote: »thankyourat wrote: »Imho destro resto magblade is fine at the moment. Maybe an issue with playstyle?
By fine do you mean playable? Because i agree it's playable, but it's horrible compared to other classes at the moment. It's just too off meta. everything in cyrodiil counters it. Everyone has snares and roots, everyone has AOEs, most players have some form of reflect. Combine that with the lack of burst healing and it leads to alot of problems especially once you get into execute range.
Another big problem is how some classes can have everything they need a magblade can't have that. You can't have damage survivability and sustain as a magblade. You can only have two out of three. Magsorc has the same problem right now and that's due to the shield change.
Only because you cannot build it does not mean I cannot have it
MagDK has more self healing than a Magblade. Stamplar now has better sustain than a magblade. All of magblade's damage is refelctable. Bar space is worse than before because ZOS screwed healing ward. Almost forced to use blackrose resto. Best burst heal is blessing of protection and that actually has a chance to miss you sometimes as well as having a delay between cast and when it hits your character.
Magblade has issues but sustain isn’t one of them, destro/resto magblade still has the best sustain in the game.
The issues are mainly related to snares, the lack of a purge and shields. Sure you “can’t” be a jack of all trades but you shouldn’t be able to do that. Plus, when cloak/shade is working magblade becomes pretty survivable. So in a sense they still have all 3.