Lol you're relating everything off a 1v1, that's not how zos balances the game. Team magnb is still a good dueler. But that build to win duels with is going to suck in cyro and bgs
I can say my magblade works pretty well even though shade doesn't work 80% of a time in keeps, towers and posterns, cloak is being broken by PB dots from sieges (like ballistas, oils, trebuchets) and healing wards sometimes bugs and doesn't heal at all, cheers!
I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
NightAngel690 wrote: »So, I commented earlier but I wanted to expand on magblades. I will seperate it into three different parts, 1) bgs 2)cyrodil 3)duels
A) bgs. A magblade can be decent in bgs but you have to be properly geared. This means that a) you either run the typical caluurion’s/lich/skoria (light armour) combo which means that you will be a little squishy but put out a lot of burst damage, b)heavy shacklebreaker/willpower/master inferno/ skoria which will still put out a lot of damage but you will lack the burst damage that magblades in light armour have. This is more optimized if you have meteor unlocked due to the stun and the massive undodgeable AoE damage. Both of those play styles are good but in my own personal experience, unless you are playing with a group of friends equally as good as you or better, you will lose to the premade cancer dks. (It’s almost impossible to counter 2-3 magdks whipping you...magdks cc/dots op.)
2) in Cyrodill, it can be very difficult to play after the changes to healing ward and shields in general. The one buff that all nbs received was the cloak buff in the sense that mark target is only 5 seconds. This is very good for the gankers out there...(I actually watched a magnb gank the crap out of 10 different people.) just run the typical caluurions/maiden or spinners if you want to play that way. due to the changes in shields, I’ve seen a lot more nbs running in heavy armour. Most of the people I’ve talked to were running either shacklebreaker or torugs. Of course you’ll still want meteor. Destro/Resto is still the best ranged combo. (Just as a footnote I highly recommend running in heavy armour...light armour is way to squishy if you don’t know how to play...pirate Skeleton, bs, or chudan are the ways to go if you want to be a little more tanky)
3) magblades in duels are very difficult to learn. Stamblades excel way more than a magblade ever will but that’s because everyone is running either a) a Templar which means BoL spam or b) magdks running zaans, bsw, and spinners/elfbane. (Trust me,you will melt) which means any damage you try to do will be negated from the either strongest burst heals in the game and/or reflected back at you. Since stamblades can go pure melee, it makes it a lot easier to deal with. Sorcs aren’t really an issue so long as you survive their initial burst. (Fun fact, if you run snb, you can counter any magsorc that tries to fight you!!!) the one thing I learned about dueling is nbs mainly have a one shot Hail Mary combo. If you don’t properly time it out, you’re not going to win. (Meteor, crippling grasp, flame clutch, skoria, swallow soul *or force pulse* followed by merciless resolve)
To sum it all up, magblades are still viable but, regardless of what other people might think, they are vastly underperforming compared to the Templar/warden meta that plagues cyro or the dk Meta the plagues bgs. Not trying to say those classes are easier, it’s just the last patch has been very kind to them compared to the magblades.(there’s a reason you see those classes more than you see a magblade)
I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
Knootewoot wrote: »I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
Magblade.... (light armor)
- ranged everything gets dodged or reflected
- melee, you melt trying to put a dent in the heavies or shieldstackers.
Still a fun class to play though.
thankyourat wrote: »I fought a good stamblade in cyro last night and I just laughed after I died. I was on my light armor build, spinners/necro/tk, destro/resto. This is how the fight went down.
Run through ash gate, ambushed, I dismount by cloak, my standard ganked on horse panic button. Try to weave and build mercy procs. StamNB rolls, dodges all light attacks and swallow soul attacks, cloaks, ambush/incap. I break and port to shadow image for distance. I try to build mercy proc. StamNB rolls and cloaks, dodges ansnd attacks. Suprise attack cc, into spam. Port to image again to get distance, ambushed, no distance with image so I need to turtle a bit. Throw up dampen, try to build mercy procs. StamNB dodge roll into cloak, dodged all attacks. In my frustration I let dampen drop for a second. Suprise cc/ incap/ reverse.....*** I died.
I should have just cloaked away and not fought but then what's the point of playing pvp.
Playing necro spinners this patch would make me hate this game lol there is very little you can do to survive against certain opponents with that build. Have you tried switching out necro for armor master. I think that would be better honestly. Armor master/spinner/willpower/2 max mag pieces is the light armor build I've decided to go with this patch. I think it would've given you the edge in that fight against the stamblade as well by relieving alot of pressure allowing your damage shield to absorb some hits saving magicka as well. Your damage shield would be almost 12k but it would be a lot more sturdy than the necro shield which you can't really max because of the health cap.
PeaNutShotz wrote: »Here are my issues with magblades.
- cloak is garbage. Bring back our purge cloak. Unless you have around 30k hp than the healing one is pretty damn good
- this doesn't count towards mnb but for anyone that runs vamp. That 25% extra flame dmg is brutal. So a mDK yeah most I leave alone.
- soul harvest vs incap. Both have defile but incap has the stun while harvest gets ult. At least give harvest something similar.
- focus vs resolve. Both get minor berserk and are proc'd off of 5 LA's but why not give resolve a mag return?
- hemorrhage passive needs to add spell crit in there not just wpn crit.
- concealed weapons needs to be a Magicka morph ONLY! not have these Stam blades running around with 3 swift accessories and concealed wpns and being insanely fast. Was saying this long before we got jewelry crafting.
- cloak. You'll all think I'm crazy for this but bring back the pruge cloak!
- hysteria vs terror. Bring hysteria to 4 or 5. Can leave terror alone
- shade. Just fix shade. Still buggy as hell
- strikes morphs. Revert back to old morphs
I could sit here and nag more to benefit mNB but knowing zos track record they'd probably nerf them instead and buff the other classes.
Sometimes I swear i am just really stupid or I just don't unddrstand zos math.
I have on spinners/necro/tk 5-1-1 light, 24,865 health, Dampen shield size 8348
I have on spinners/ armor master/ skoria 5-1-1 light, 28,967 health, dampen shield size 6896
.......like how if the size scales off hp?
ScruffyWhiskers wrote: »I pestered a good mag Sorc outside of Glade yesterday on Shor. He was an AR or so higher than me. Triple shield stacking monster with excellent positional play. Sorc is not having issues. Groups of 5 or 6 would try and chase him down. He would do the typical rope a dope and then burst one guy down. I laid into him as hard as I could but harness magicka is practically a hard counter against a melee magblade. I did 120k damage to him in one engagement over a not long period of time and even with other guys chasing and banging no joy. Got a stun and execute range off but impale didn't do it. He shielded up cursed me and kept going.
Oh, and nerf mag sorc. Nerf it into the ground. Stam sorcs and hurricane too.
Knootewoot wrote: »Or cloak, which is easily countered with detect potions (which I also successfully use against other cloakers, so don't say potions don't work lol)
I feel like I am the only magnb I see around anymore. It's funny how the fotm players abandon ship so fast. Not that I can blame them.