Since only a select few people are actually producing arguments - for which you have my thanks - to back up their claims and it seems hard to pinpoint whether or not cloak is too strong, let me ask another question.
A challenge, if you will.
Give me the name of another skill in ESO that offers the consistent protection, control, and combat potency that cloak does.
A skill that offers at least as many or more benefits than those I listed in the first post.
If that skill is another NB skill, you lose at life so don't pick from those lines.
Since only a select few people are actually producing arguments - for which you have my thanks - to back up their claims and it seems hard to pinpoint whether or not cloak is too strong, let me ask another question.
A challenge, if you will.
Give me the name of another skill in ESO that offers the consistent protection, control, and combat potency that cloak does.
A skill that offers at least as many or more benefits than those I listed in the first post.
If that skill is another NB skill, you lose at life so don't pick from those lines.
Consistent....
Lol what.
Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
Trancestor wrote: »Who said so? Is it impossible to program cloak to not be disabled from dots damaging you?Trancestor wrote: »Trancestor wrote: »Trancestor wrote: »Disable health recovery and dot immunity while in cloak, after being revealed by an aoe skill add a 1 second cooldown in which you cant recast cloak. Bad NB's will cry and threaten to quit the game good NB's will adapt but it has to be done.
I also think cloak needs to be changed somehow, but this would be too much of a nerf.
@Juhasow what do you mean it will not exist? If sloads can proc on cloak and not decloak you then zos can do the same with other dots.
What do You mean by "DoT immunity" then ? Current cloak DoT immunity means that all DoT ticks are surpassed when nightblade is in cloak but when he leaves cloak those ticks again start to deal dmg if DoT timer not expired. Disabling that would mean You want DoT to deal dmg to nb in cloak which means he is getting revealed from cloak by DoT ticks. Also Your description of Sload is not how Sload works.
Make it so dots dont decloak you then?
They dont currently so what would Your change do ? You want DoTs to deal dmg but not decloak target ? You know this is not how things in this game works ?
Trancestor wrote: »Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
So basically you want there to be no build diversity in the game, every stam build has to use duel wield and be a spin2win tard, every mag build has to slot a shock staff and force pulse, f*** playing the game the way you like right? And all this to counter 2 specific skills, how about changing those 2 skills that are clearly over performing since it's so needed to fundamentally change your build to counter them, instead of telling everyone to change their builds and playstyles?
And sorc shields are actually stronger than ever, but maybe you wouldn't know that since all you play and care about is Nightblades?
Do you understand that you can't build to counter everything? You want to kill DKs? Then Nbs will prey on you. Do you want to shut down sorcs? Then Templars will be your nemesis. Do you want to shut down NBs? You can do it, but don't complain on DKs.
You can't build the uber build to kill them all. Sorry for being honest, but in this game one of the first lessons is learning to lose. You can't win all the fights. If you don't learn that, then the whole experience is even crappier (it is already crap with the lag).
Increase its cost significantly but add a few seconds to its duration.
You want to spam cloak snipe on your stam blade well now you need to invest in magicka.
1, 2 or even 3 cloaks as a defense on your stamblade seems fair but not back to back
Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
You see You think that all is needed is few lines of code and everything is done. There would be plenty of game code changes if that thing would have to work which also means more calculations which also means more lag. Simpliest things like damage indicators would need new rules. For example how would You want to resolve issue that currently when You deal dmg , flytext with dmg numbers appears on enemy. If You would leave it that way and just implement Your idea that would basically mean that DoTs would signal position of enemy in cloak which would make cloak useless. If You would want to implement new calculations that when enemy is in cloak damage indicators wont appear that would have little to no sense for general idea for damage indicators , if You would want to make damage indicators to just appear in random place not the place where nightblade in cloak is and then switch to showing normally when nightblade reapears that would add bunch of calculations (lag) and mess on Your screen. There is plenty of small things like that , which would have to be changed and plenty of opportunities that something will get screwed by the procces.
Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
No , magicka nb does not require stronger nerf then stamblade if that would be the case nerf would happen long time ago.
No , mag nb and stam nb are not on the same level magblade have way more counters then stamblade.
No , magblades are not top tier in every duel tournaments. Also duel tournaments have nothing to do with PvP in Cyro or in BGs and having veiw of balance based on duel tournaments is silly. It's like saying that magsorc is OP in PvE because You can make easy vMA build with it.
Priyasekarssk wrote: »Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
No , magicka nb does not require stronger nerf then stamblade if that would be the case nerf would happen long time ago.
No , mag nb and stam nb are not on the same level magblade have way more counters then stamblade.
No , magblades are not top tier in every duel tournaments. Also duel tournaments have nothing to do with PvP in Cyro or in BGs and having veiw of balance based on duel tournaments is silly. It's like saying that magsorc is OP in PvE because You can make easy vMA build with it.
Nope. Magicka nb is definitely OP and needs nerf. Just make 7k spell damage and noobs just spam swallows, killers blade 28 meters away. Within 2 seconds you are dead. You will get by a truck of 40k with all debuffs in 2 seconds. Its cheating. If this called game balance fine.
By the way how mag sorcs is OP when all leadership boards filled with magicka nb ? Shameless Liars.
You see You think that all is needed is few lines of code and everything is done. There would be plenty of game code changes if that thing would have to work which also means more calculations which also means more lag. Simpliest things like damage indicators would need new rules. For example how would You want to resolve issue that currently when You deal dmg , flytext with dmg numbers appears on enemy. If You would leave it that way and just implement Your idea that would basically mean that DoTs would signal position of enemy in cloak which would make cloak useless. If You would want to implement new calculations that when enemy is in cloak damage indicators wont appear that would have little to no sense for general idea for damage indicators , if You would want to make damage indicators to just appear in random place not the place where nightblade in cloak is and then switch to showing normally when nightblade reapears that would add bunch of calculations (lag) and mess on Your screen. There is plenty of small things like that , which would have to be changed and plenty of opportunities that something will get screwed by the procces.
If I might just interject here. Your whole argument here is basically: ZoS is too incompetent for this.
I mean... it's not... entirely wrong but that literally cannot be the excuse for not having certain game changes.
It would imply that ZoS might create another skill or set in the future that might not be balanced but also can never be fixed because alas... it's too complicated. They made this game, like any other dev from any other game, every aspect, no matter how tiny, should be able to be tweaked.
Also, currently, when you have dots active on a NB and they cloak, you can see "MISS" appear all over the place. I have tried using AoE's exactly on top of these "MISS" signs, only to see the NB re-appear somewhere else entirely.
I think the same can be done with damage, it doesn't seem to track the NB.
Priyasekarssk wrote: »Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
No , magicka nb does not require stronger nerf then stamblade if that would be the case nerf would happen long time ago.
No , mag nb and stam nb are not on the same level magblade have way more counters then stamblade.
No , magblades are not top tier in every duel tournaments. Also duel tournaments have nothing to do with PvP in Cyro or in BGs and having veiw of balance based on duel tournaments is silly. It's like saying that magsorc is OP in PvE because You can make easy vMA build with it.
Nope. Magicka nb is definitely OP and needs nerf. Just make 7k spell damage and noobs just spam swallows, killers blade 28 meters away. Within 2 seconds you are dead. You will get by a truck of 40k with all debuffs in 2 seconds. Its cheating. If this called game balance fine.
By the way how mag sorcs is OP when all leadership boards filled with magicka nb ? Shameless Liars.
Cant say if serious or trolling.
Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
They are in same level. They top tiers in all dual tournaments.
Priyasekarssk wrote: »Priyasekarssk wrote: »Magblade does not have a burst heal so being able to take cover for a second helps our hots. This is gonna come back and screw magblade and stam will be fine. Sounds like this thread should be focused on stamblade since 90% is about stam. Be sure to leave magblade and our cloak out of the discussion.
Plus nightblade promotes solo play nerf cloak then all we have is zergs, tanks and lag.
Magicka NB requires more nerf than stamNB. They are in same level. They top tiers in all dual tournaments.
No , magicka nb does not require stronger nerf then stamblade if that would be the case nerf would happen long time ago.
No , mag nb and stam nb are not on the same level magblade have way more counters then stamblade.
No , magblades are not top tier in every duel tournaments. Also duel tournaments have nothing to do with PvP in Cyro or in BGs and having veiw of balance based on duel tournaments is silly. It's like saying that magsorc is OP in PvE because You can make easy vMA build with it.
Nope. Magicka nb is definitely OP and needs nerf. Just make 7k spell damage and noobs just spam swallows, killers blade 28 meters away. Within 2 seconds you are dead. You will get by a truck of 40k with all debuffs in 2 seconds. Its cheating. If this called game balance fine.
By the way how mag sorcs is OP when all leadership boards filled with magicka nb ? Shameless Liars.
Cloak just needs a longer cool down OR it should not suppress all dots. It's too easy to simply reset the fight still. With that said, Magicka NBs need increased survivability outside of cloak.
But the bigger problem with NBs is really only with Stamblades, and that is the insane amount of secondary effects that come packed into their main damage rotation skills so that they don't need to go out of their way to have the most power single target abilities in the game paired with cloak and all the mobility that comes with stamina. ZOS has always veered towards nerfing NB skills that benefit straight forward gameplay like fear or refreshing path and swallow soul. What Stamblades don't need is 20% extra damage after hitting someone with incap strike. This is fine on soul harvest, but its not ok on incapacitating strike because stamina classes have way more upfront burst. They don't need minor berserk for 20 seconds on a skill that costs almost nothing and also gives you the hardest hitting skill procs in the game that you can choose when and where to use. Stamblades get major fracture on their opening move that is instant cast. Minor fracture would be way more in line for instant cast skills. Everyone else has to go with SB if they want major fracture, or stam wardens which have a delayed attack giving major fracture for 4 seconds, Stamblades get major fracture for 15 SECONDS instant cast. More than any class, Stamina NBs get nearly 100% uptime on an huge array of massive damage boosting buffs so much so that they can build entirely into defense and sustain and still dish out crazy pressure.
Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
They did nerf sorcs shields, dk wings, and temps major mending. C'mon man, do better!
Trancestor wrote: »Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
So basically you want there to be no build diversity in the game, every stam build has to use duel wield and be a spin2win tard, every mag build has to slot a shock staff and force pulse, f*** playing the game the way you like right? And all this to counter 2 specific skills, how about changing those 2 skills that are clearly over performing since it's so needed to fundamentally change your build to counter them, instead of telling everyone to change their builds and playstyles?
And sorc shields are actually stronger than ever, but maybe you wouldn't know that since all you play and care about is Nightblades?
Do you understand that you can't build to counter everything? You want to kill DKs? Then Nbs will prey on you. Do you want to shut down sorcs? Then Templars will be your nemesis. Do you want to shut down NBs? You can do it, but don't complain on DKs.
You can't build the uber build to kill them all. Sorry for being honest, but in this game one of the first lessons is learning to lose. You can't win all the fights. If you don't learn that, then the whole experience is even crappier (it is already crap with the lag).
I think it is You who dont understand that in current form stamblade is capable to build to kill everything. Like seriously name 1 build that stamblade wont find the way to kill and at the same time that build will be able to easily deal with stamblade (and I am not talking about duel tournaments memes).
Priyasekarssk wrote: »LeifErickson wrote: »I feel like the biggest problem of cloak is that it's not fun to fight against. It's really frustrating for your opponent if you are using cloak effectively and I think that's why people are so annoyed with the skill.
I have no problem with cloak. But NB damage and CC needs some serious nerf. Very serious . 35K dps within 2 seconds is ridiculous . NB can have builds up to 7K+ weapon or spell damage , which is down right stupid. Only DKs , wardens with heavy armor meta can survive that ***.
What ZOs wants is every one run around with 35K+ resistance with good healing in DKs & wardens with seventh legion with 3.5K weapon damage and 7k penetration. Combine dawn-breaker at same time. Roll over entire map as immortals.
Now almost entire cyrodil population is DKs or wardens with some healers here and there.
Complete crap . Right now ZOs is full EP xenophobics only buff EP races and classes excluding wardens. See DK with lizards immortals even with 10+ mage sorcs. DK warden another immortals. Magicka NBs with Dark elf never nerfed or other dps classes buffed. All trials only magicka NB dps. Why cant buff other class DPS ? On duels top 10 its only Nbs , DKs and wardens. In Bgs I simply quit if I have light armor build in my team and opponents have 4 DKs or 4 Wardens or 4 NBs . Its simple waste of time.
Only aim of balance team is for EP to win all alliance wars ? Ok lets all play EP.
Who cares , Noob streamers want it to kill potatoes and self proclaim themselves as pros. Post murkmire *** entire cyrodil is tank mania.
Joosef_Kivikilpi wrote: »Priyasekarssk wrote: »LeifErickson wrote: »I feel like the biggest problem of cloak is that it's not fun to fight against. It's really frustrating for your opponent if you are using cloak effectively and I think that's why people are so annoyed with the skill.
I have no problem with cloak. But NB damage and CC needs some serious nerf. Very serious . 35K dps within 2 seconds is ridiculous . NB can have builds up to 7K+ weapon or spell damage , which is down right stupid. Only DKs , wardens with heavy armor meta can survive that ***.
What ZOs wants is every one run around with 35K+ resistance with good healing in DKs & wardens with seventh legion with 3.5K weapon damage and 7k penetration. Combine dawn-breaker at same time. Roll over entire map as immortals.
Now almost entire cyrodil population is DKs or wardens with some healers here and there.
Complete crap . Right now ZOs is full EP xenophobics only buff EP races and classes excluding wardens. See DK with lizards immortals even with 10+ mage sorcs. DK warden another immortals. Magicka NBs with Dark elf never nerfed or other dps classes buffed. All trials only magicka NB dps. Why cant buff other class DPS ? On duels top 10 its only Nbs , DKs and wardens. In Bgs I simply quit if I have light armor build in my team and opponents have 4 DKs or 4 Wardens or 4 NBs . Its simple waste of time.
Only aim of balance team is for EP to win all alliance wars ? Ok lets all play EP.
Who cares , Noob streamers want it to kill potatoes and self proclaim themselves as pros. Post murkmire *** entire cyrodil is tank mania.
So when is StamWarden spamming Steel Tornado with a constant 17-20% damage boost to everyone hit from animal passive (Bird of Prey, Sub Assault, Bull Netch, Cliffracer etc) going to be discussed since Nightblade seems to have so much damage? (Nightblade = 8% from Grim Focus, then 20% extra damage on one target which is hit by Incapacitating Strike for 6 seconds...)
Just not a fan of people complaining about Nightblade damage and burst with Stamina Warden being overlooked on this regard.