A single cloak is not the issue. Its everything else that makes cloak OP.
Cloak, dodge roll, cloak, random miss, dodge roll, break LOS, cloak, teleport shade, fear, dodge roll, dodge roll, cloak
No offense to your good judgement but you would not have created this thread if you were not interested in the skill being nerfed. This is made clear that you open saying how potent the skill is and with this most recent comment you are claiming it is overtuned. Both seem to be carefully chosen words.
It is also irrelevant if you fought a NB that never used cloak in the fight. Means nothing in any way and certainly is immaterial to the discussion.
So you can spin it all you want but it is clear you want cloak nerfed to the ground. There is no doubt there. I find your entire argument to be entertaining since I find it pretty easy to pull NBs out of cloak. So much it I laugh at those who are challenged. Yes, I know you have spun this to mean the skill is over-tuned.
Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
And I don't want NB's to be nerfed into the ground, I want to be able to concede defeat to a good NB without having first gotten him to 10% hp four times, only to see cloak reset the fight and save him over and over.
I once fought a NB that didn't even use use cloak. Really good player, fight lasted very long. I slipped up and he beat me. That is how duels should go.
A single cloak is not the issue. Its everything else that makes cloak OP.
Cloak, dodge roll, cloak, random miss, dodge roll, break LOS, cloak, teleport shade, fear, dodge roll, dodge roll, cloak
This
It becomes a pain behind a skilled player roll dodging but on a magblade it is completely acceptable and part of who a nightblade is.
Every class has an annoying trait about it man. But just because your tired of the fight being reset i dont think that is evidence of it being overpowered.
Nbs are skill heavy on damage not defense this is why cloak is the way it. Same could be said for sorcs with streak and shields. While dks and templars are skill heavy on defense thus they lack mobility and escape.
Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
No offense to your good judgement but you would not have created this thread if you were not interested in the skill being nerfed. This is made clear that you open saying how potent the skill is and with this most recent comment you are claiming it is overtuned. Both seem to be carefully chosen words.
It is also irrelevant if you fought a NB that never used cloak in the fight. Means nothing in any way and certainly is immaterial to the discussion.
So you can spin it all you want but it is clear you want cloak nerfed to the ground. There is no doubt there. I find your entire argument to be entertaining since I find it pretty easy to pull NBs out of cloak. So much it I laugh at those who are challenged. Yes, I know you have spun this to mean the skill is over-tuned.
Sigh
idk with you, man. You didn't understand anything of what I've been trying to say this whole thread.
So whatever. Cloak is fine. There. Now you can rest easy.
Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Toc de Malsvi wrote: »You forgot to mention it gives Major Resolve and Major Ward for a few seconds. It is undoubtedly too strong when combined with Shade use. It is very easy to escape groups of enemies with Shade+Cloak, outside of game breaking lag. It deserves adjustment but with the number of night blades out there don't be surprise is a great outcry of any healthy criticism of the skill.
Priyasekarssk wrote: »LeifErickson wrote: »I feel like the biggest problem of cloak is that it's not fun to fight against. It's really frustrating for your opponent if you are using cloak effectively and I think that's why people are so annoyed with the skill.
I have no problem with cloak. But NB damage and CC needs some serious nerf. Very serious . 35K dps within 2 seconds is ridiculous . NB can have builds up to 7K+ weapon or spell damage , which is down right stupid. Only DKs , wardens with heavy armor meta can survive that ***.
What ZOs wants is every one run around with 35K+ resistance with good healing in DKs & wardens with seventh legion with 3.5K weapon damage and 7k penetration. Combine dawn-breaker at same time. Roll over entire map as immortals.
Now almost entire cyrodil population is DKs or wardens with some healers here and there.
Complete crap . Right now ZOs is full EP xenophobics only buff EP races and classes excluding wardens. See DK with lizards immortals even with 10+ mage sorcs. DK warden another immortals. Magicka NBs with Dark elf never nerfed or other dps classes buffed. All trials only magicka NB dps. Why cant buff other class DPS ? On duels top 10 its only Nbs , DKs and wardens. In Bgs I simply quit if I have light armor build in my team and opponents have 4 DKs or 4 Wardens or 4 NBs . Its simple waste of time.
Only aim of balance team is for EP to win all alliance wars ? Ok lets all play EP.
Who cares , Noob streamers want it to kill potatoes and self proclaim themselves as pros. Post murkmire *** entire cyrodil is tank mania.
Arkangeloski wrote: »Priyasekarssk wrote: »LeifErickson wrote: »I feel like the biggest problem of cloak is that it's not fun to fight against. It's really frustrating for your opponent if you are using cloak effectively and I think that's why people are so annoyed with the skill.
I have no problem with cloak. But NB damage and CC needs some serious nerf. Very serious . 35K dps within 2 seconds is ridiculous . NB can have builds up to 7K+ weapon or spell damage , which is down right stupid. Only DKs , wardens with heavy armor meta can survive that ***.
What ZOs wants is every one run around with 35K+ resistance with good healing in DKs & wardens with seventh legion with 3.5K weapon damage and 7k penetration. Combine dawn-breaker at same time. Roll over entire map as immortals.
Now almost entire cyrodil population is DKs or wardens with some healers here and there.
Complete crap . Right now ZOs is full EP xenophobics only buff EP races and classes excluding wardens. See DK with lizards immortals even with 10+ mage sorcs. DK warden another immortals. Magicka NBs with Dark elf never nerfed or other dps classes buffed. All trials only magicka NB dps. Why cant buff other class DPS ? On duels top 10 its only Nbs , DKs and wardens. In Bgs I simply quit if I have light armor build in my team and opponents have 4 DKs or 4 Wardens or 4 NBs . Its simple waste of time.
Only aim of balance team is for EP to win all alliance wars ? Ok lets all play EP.
Who cares , Noob streamers want it to kill potatoes and self proclaim themselves as pros. Post murkmire *** entire cyrodil is tank mania.
Buffing ep races? Xenophobia? What the hell?! Dude buy the pack with all races all alliances it comes with a cool imperial lol but yeah at this height of the game I think is to late to complain about races from other alliances as ptw lol Is a must.
Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
To be honest cloak only got so insanely potent when it was changed to suppress dot damage. After that, cloak became the ultimate defensive tool, negating incoming direct attacks as well as dot damage while allowing repositioning and healing. Heck even momentum could be cast (and still can?) while in cloak. Imo cloak should either suppress healing in the same manner it suppresses damage, or allow dots to take effect while invisible.
This is coming from a magblade main since beta, who doesn't even use the skill.
WHAT!!!!
Cloak had a PURGE!!! After some whinners came to the forum, the purge was taken away but it was NEVER supposed to be broken by DoTs, that was one of the biggest bugs EVER in this game.
Please, avoid spreading half truths.
So you respond with an outright lie? Dots were supposed to prevent cloak back in the day, hence the morph with a purge as an option. Then they tried to make them not break cloak and broke cloak for a while when they tried to make aoe the primary means of preventing cloak. Now whether which is more OP is debatable but to claim dots were never supposed to break cloak is not factually correct. Especially cause ZoS was all over the place back in the day with their "rules." Standardization is fairly recent.
Trancestor wrote: »Trancestor wrote: »Trancestor wrote: »Ahhh. Is this thread is about dueling and 1v1. Now I see the disconnect.
Is this "nerf cloak" argument solely for 1v1s, or is cloak over-performing in 1vX and group play?
It's over performing in xv1'ing like most stuff that are over performing are, trying to fight solo a nightblade that keeps cloaking whenever you get him low while his buddies spam damage and cc's at you and when you try to focus his buddies instead the nightblade comes out like the hero he is with full HP and incaps you and deals the most damage so you are forced to focus him back but he just starts spamming cloak again, is very fun. Not to mention the nightblades 20 meters away spamming snipe from cloak.
Slot steelnado, slot a detection pot
Profit
nty
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
So basically you want there to be no build diversity in the game, every stam build has to use duel wield and be a spin2win tard, every mag build has to slot a shock staff and force pulse, f*** playing the game the way you like right? And all this to counter 2 specific skills, how about changing those 2 skills that are clearly over performing since it's so needed to fundamentally change your build to counter them, instead of telling everyone to change their builds and playstyles?
And sorc shields are actually stronger than ever, but maybe you wouldn't know that since all you play and care about is Nightblades?
Then don't complain. Do I make a post for every kid spamming steelnado that killes me when I'm cloaked? And spamming steelnado takes even less skill than spamming cloak.
It is not NBs fault to have a tool to kill while undetected, that's a feature, do we take away the feature to make everyone else comfortable or do we learn how to counter NBs?
Do we take away wings or do we realize that shock staff force pulse and melee shuts down wings?
Do we take away temps healing or do we try defile?
We already took shields from sorc, was that a solution?
It‘s just a mere feature if it is balance-breaking powerful, same as when runecage was a max range, unavoidable cc with a burst component right? Such fail adjustments of skills are okay if you lack the horizon to even have somewhat of a semblance for level playfield. Is NoT My FaULt ThAt iT iS OP.
You force miss the nado of a reactive player, you‘re out of range for his 2. attempt anyways.
Wings also offer counterplay to melee skills as they remove snares. They‘re never a wasted skillslot, force pulse oftenly is.
Heals aren‘t really the templars signature anymore it‘s purge and defile is not the counter to purge it is the counter to anything that survives by actively healing.
Sorcs are even more idiot proof than before. Shields are just as effective and if they‘re down, the HP are now protected by high resistances and impen, as b4 they would build around that.
Shut up, really.
Arkangeloski wrote: »1st you don't get 10percent more dmg with cloak that is racial based, only kahjit and wood elf possess that capability, orc is not included , redguard or any other class and that is where I stopped reading... I could smell the bias and the l2p from a mile away, but oh well it saved me from that wall of text so I guess it was a good thing.
Arkangeloski wrote: »1st you don't get 10percent more dmg with cloak that is racial based, only kahjit and wood elf possess that capability, orc is not included , redguard or any other class and that is where I stopped reading... I could smell the bias and the l2p from a mile away, but oh well it saved me from that wall of text so I guess it was a good thing.
That 10% weapon dmg is a passive in the assassin skill line called Master Assassin.
Increases Weapon and Spell Damage while while you are Sneaking or invisible by 10%.
Increases the duration of stun from Sneak by 100%.
Don't comment when you don't know what you're talking about. It's embarrassing.
Arkangeloski wrote: »Toc de Malsvi wrote: »You forgot to mention it gives Major Resolve and Major Ward for a few seconds. It is undoubtedly too strong when combined with Shade use. It is very easy to escape groups of enemies with Shade+Cloak, outside of game breaking lag. It deserves adjustment but with the number of night blades out there don't be surprise is a great outcry of any healthy criticism of the skill.
So it does sa, fear or any ability from that skill line lol
Since only a select few people are actually producing arguments - for which you have my thanks- to back up their claims and it seems hard to pinpoint whether or not cloak is too strong, let me ask another question.
A challenge, if you will.
Give me the name of another skill in ESO that offers the consistent protection, control, and combat potency that cloak does.
A skill that offers at least as many or more benefits than those I listed in the first post.
If that skill is another NB skill, you lose at life so don't pick from those lines.
Since only a select few people are actually producing arguments - for which you have my thanks- to back up their claims and it seems hard to pinpoint whether or not cloak is too strong, let me ask another question.
A challenge, if you will.
Give me the name of another skill in ESO that offers the consistent protection, control, and combat potency that cloak does.
A skill that offers at least as many or more benefits than those I listed in the first post.
If that skill is another NB skill, you lose at life so don't pick from those lines.
Sure, here’s a list:
DK- wings
Sorc - streak
Templar - extended ritual
Warden - don’t know the class well enough to say, gate maybe?
5/5 for being a great troll post. Listing all the passives associated with the tree was a nice touch, as well as hyperbole like unlimited cloak for stam characters.
I’ll tell you what, your x class isn’t fun to me either. You have things that mitigate and EVEN do damage to me, this is ruining my fun while playing ESO. I believe we should make your x class lose all it’s mitigation and receive extra healing passives, then lose the ability to heal yourself, that way you’ll know what it’s like to play a NB.
Since only a select few people are actually producing arguments - for which you have my thanks- to back up their claims and it seems hard to pinpoint whether or not cloak is too strong, let me ask another question.
A challenge, if you will.
Give me the name of another skill in ESO that offers the consistent protection, control, and combat potency that cloak does.
A skill that offers at least as many or more benefits than those I listed in the first post.
If that skill is another NB skill, you lose at life so don't pick from those lines.