No_Division wrote: »This is what im testing right now:
https://en.uesp.net/wiki/Special:EsoBuildData?id=30294
makes it annoying in 1v2s lol.
Did quick math and 18k onsalught would be 1200 more dmg than cresent with 60% mod. Since im already getting burning light via sweeps, i ignored it in the outcome. therefore I value the 18k penetraion for 13s across all targets.
EtTuBrutus wrote: »No_Division wrote: »This is what im testing right now:
https://en.uesp.net/wiki/Special:EsoBuildData?id=30294
makes it annoying in 1v2s lol.
Did quick math and 18k onsalught would be 1200 more dmg than cresent with 60% mod. Since im already getting burning light via sweeps, i ignored it in the outcome. therefore I value the 18k penetraion for 13s across all targets.
Including the pulse of cresent?
What are stamplars using these days?
I feel fairly settled with my magplar but I’m very puzzled about his stamina brother.
If I were to make a stamplar for scalebreaker I would most certainly use bloodspawn, seventh legion and bone pirate. I think seventh legion could work very nicely on a stamplar as rune is very cheap and will proc seventh
Metemsycosis wrote: »What are stamplars using these days?
I feel fairly settled with my magplar but I’m very puzzled about his stamina brother.
If I were to make a stamplar for scalebreaker I would most certainly use bloodspawn, seventh legion and bone pirate. I think seventh legion could work very nicely on a stamplar as rune is very cheap and will proc seventh
Can the effects of seventh be back barred/ weapon swapped/ effects carry over?
When scalebreaker releases i intend to run 5 willows (dw) 5 seventh legion (2h) 2 troll king (full heavy) 2 agility jewelry infused weapon damage. Or 5 willows 5 legion. 2 troll king. 2 blackrose dw.
I like the idea of squeezing agility/infused in as an almost 100 percent uptime of ravager. My choice will be between It's basically major protection off quick cloak or constant 500 damage ....
No_Division wrote: »
No_Division wrote: »
No_Division wrote: »
No_Division wrote: »No_Division wrote: »No_Division wrote: »
I have both, gonna trial back barring swift with the idea that if I'm attacking on front bar I dont necessarily need the swift 5 peice bonus but it will be active if I have to go in the defensive. Will see how it goes as I do usually double bar it
Since it's general consensus that Magplar needs to build very offensive, or very defensive, to have success (meaning taking the class to top level, as be competitive against top players).
A "balanced" build will not avoid lots of deaths (defensive wise) neither will permit many kills agains experienced/same skill level players (offensive wise).
OK, nothing new here!
Question is, how do i see magicka classes that take huge amounts of damage, doing 1vsX, and still have huge firepower against enemies?
Because it's easy to build tanky and use LoS and etc, being almost invencible, but where do they get that penetration and SD to kill others easily?
Im not talking about "Ulti gen builds" but solo builds where you see them being attacked by many foes and still getting 6k~10k damage hits.
(Refering to, at least, Magsorcs and magDKs, where i experienced these extreme builds)
I'm thinking that should be only possible with a high max magicka/regen build; focused in shield spamm/resto back bar!
Probably they use "no proc sets' like BTB, Shacklebreakers or Alfiq. And the rest is skillplay?
Not seeing any Set builds that permit that, the same way i cannot tell if they use light/heavy armor. (I imagine light but i dont see that typical squishyness)
What do you guys think?
No_Division wrote: »No_Division wrote: »No_Division wrote: »
I have both, gonna trial back barring swift with the idea that if I'm attacking on front bar I dont necessarily need the swift 5 peice bonus but it will be active if I have to go in the defensive. Will see how it goes as I do usually double bar it
Had a bit of a moment today as a zerg of red came into bruma and I managed to get away undetected while the 3 people I was with wound up respawning at DC. They noted that a bunch of DC showed up there to face the EP zerg that I was now on the other side of so I decided to just crash into the back. Got there early and was kiting around as they were trying to hit me until some of them turned to attack the DC zerg that was coming in, except for a NB who was on me and got ganked by another DC while he kept ambushing after me, and I noticed a new magplar spamming RD on me.
It was so satisfying to turn toward them at full health, gap close, heavy swing, onslaught into an insta-gib. All I could figure is they were just stacking DOTs and then RD for cleanup. I wonder how long this will be a thing.
Does anyone know which offers more overall mitigation, transmutation or swifft
Methariorn wrote: »