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Templars PvP - Detailed Guide, Suggestions, Advice, etc. - Elsweyr

  • Kartalin
    Kartalin
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    I’m just not a fan of spell power pots in pvp, I’d rather use potions reactively than proactively.
    • PC/NA
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  • DokThor90
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    Hey Guys, Templar was my First Char and I Love IT, though because of some serious game breaking bugs with controller I stayed away from it.

    But now I wanna try it again, Jabs are just my favourite skill. I do like non target needed skills though, so are there builds where Ill be able to killl stuff with

    Solar Barrage - jabs - ulti (Dawnbreaker) - jabs?

    Could this be enough damage, mainly no cp?

    Magicka Templar ofc
  • Datolite
    Datolite
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    DokThor90 wrote: »
    Hey Guys, Templar was my First Char and I Love IT, though because of some serious game breaking bugs with controller I stayed away from it.

    But now I wanna try it again, Jabs are just my favourite skill. I do like non target needed skills though, so are there builds where Ill be able to killl stuff with

    Solar Barrage - jabs - ulti (Dawnbreaker) - jabs?

    Could this be enough damage, mainly no cp?

    Magicka Templar ofc

    Without some kind of single target execute or burst, you'll have a hard time getting actual kills, but your assists will be through the roof!
  • EtTuBrutus
    EtTuBrutus
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    DokThor90 wrote: »
    Hey Guys, Templar was my First Char and I Love IT, though because of some serious game breaking bugs with controller I stayed away from it.

    But now I wanna try it again, Jabs are just my favourite skill. I do like non target needed skills though, so are there builds where Ill be able to killl stuff with

    Solar Barrage - jabs - ulti (Dawnbreaker) - jabs?

    Could this be enough damage, mainly no cp?

    Magicka Templar ofc

    Use purifying light too. With that combo and good light attack weaving you should be able to.
  • EtTuBrutus
    EtTuBrutus
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    Pl, barrage, toppling into cresent, sweeps x 2 does a lot of dmg.
  • StarOfElyon
    StarOfElyon
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    It looks like I'll have one rotating spot on my bars - the L1 button.

    Because TD won't be as strong, I'll use either Toppling Charge or Radiant Shards in that spot.
  • DirtyDeeds765
    DirtyDeeds765
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    Kartalin wrote: »
    I’m just not a fan of spell power pots in pvp, I’d rather use potions reactively than proactively.

    Being proactive is better than being reactive. Proactive is fighting on your terms. Reactive is fighting on theirs.
  • Synozeer
    Synozeer
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    Kartalin wrote: »
    I’m just not a fan of spell power pots in pvp, I’d rather use potions reactively than proactively.

    Being proactive is better than being reactive. Proactive is fighting on your terms. Reactive is fighting on theirs.

    It's not really being proactive - it's more like losing the ability to adapt to a situation via a potion by needing to drink it early. Need immovable, a quick heal, invis, detect invis, etc.? Sorry, you already drank a potion for spell power and have to wait another 40 seconds.
    Watch my PvP Videos on YouTube

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  • Minno
    Minno
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    Synozeer wrote: »
    Kartalin wrote: »
    I’m just not a fan of spell power pots in pvp, I’d rather use potions reactively than proactively.

    Being proactive is better than being reactive. Proactive is fighting on your terms. Reactive is fighting on theirs.

    It's not really being proactive - it's more like losing the ability to adapt to a situation via a potion by needing to drink it early. Need immovable, a quick heal, invis, detect invis, etc.? Sorry, you already drank a potion for spell power and have to wait another 40 seconds.

    Yup that's basically a con for these pots. Works well on something you get proactive in defense however.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • miteba
    miteba
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    Synozeer wrote: »
    It's not really being proactive - it's more like losing the ability to adapt to a situation via a potion by needing to drink it early. Need immovable, a quick heal, invis, detect invis, etc.? Sorry, you already drank a potion for spell power and have to wait another 40 seconds.

    I agree. It is not about using the potion as an reaction to something but to choose the right moment and right potion in the fight.

    Using spell power pots is great to add other skills to the build but is equally "restrictive" because you will use only 1 or 2 potions with major sorcery, and lose other important utility potions.

    Ofc sometimes we use them in a fight by reaction but the same happens with other factors like when i have an specific open world set against Sorcs and i'm attacked by a NB... In that moment i dont have the right set and skills bar (ie radiant magelight) for that fight and will have to manage somehow... or die in the process.
    Edited by miteba on May 24, 2019 2:14PM
  • Minno
    Minno
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    miteba wrote: »
    Synozeer wrote: »
    It's not really being proactive - it's more like losing the ability to adapt to a situation via a potion by needing to drink it early. Need immovable, a quick heal, invis, detect invis, etc.? Sorry, you already drank a potion for spell power and have to wait another 40 seconds.

    I agree. It is not about using the potion as an reaction to something but to choose the right moment and right potion in the fight.

    Using spell power pots is great to add other skills to the build but is equally "restrictive" because you will use only 1 or 2 potions with major sorcery, and lose other important utility potions.

    Ofc sometimes we use them in a fight by reaction but the same happens with other factors like when i have an specific open world set against Sorcs and i'm attacked by a NB... In that moment i dont have the right set and skills bar (ie radiant magelight) for that fight and will have to manage somehow... or die in the process.

    If you have a dot elsewhere, and still need immovable pots, drop vamps bane for crit/imovable/mag. GIves you the option to slot crit/mag/heal pots. If you embrace speed (steed+RAT/mist) then you kinda dont need the snare off vamps and the dot is on destro reach or solar barrage. I see it as two ways to play templar; OG vamps bane with degeration or more speed/burst oriented running crit pots. Or rangeplar running spell pots.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • EtTuBrutus
    EtTuBrutus
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    Guys, what's more powerful, potion flexibility, or 2 bar spaces?

    2 bar space can create a lot of anything you're lacking.
  • Ariades_swe
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    EtTuBrutus wrote: »
    Guys, what's more powerful, potion flexibility, or 2 bar spaces?

    2 bar space can create a lot of anything you're lacking.

    Depends on how good you are at stam management.
    For me it's all about stam.
    I'd sacrifice potion flexibility if I find a way to have a good stam management. If not I rather stick to tripots.
  • miteba
    miteba
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    Minno wrote: »
    If you have a dot elsewhere, and still need immovable pots, drop vamps bane for crit/imovable/mag. GIves you the option to slot crit/mag/heal pots. If you embrace speed (steed+RAT/mist) then you kinda dont need the snare off vamps and the dot is on destro reach or solar barrage. I see it as two ways to play templar; OG vamps bane with degeration or more speed/burst oriented running crit pots. Or rangeplar running spell pots.

    I agree aswell ;)
    It's a player choice begining the fight using an proactive potion, aligned with a more specific bar, but somewhat "narrow one"!
    A build which you will approach all fights with a specific playstyle, against any kind of enemy.
    -> Consumes more potions overall since you are always using them to mantain the major buffs (how is uptime with the potion cooldown?)
    -> Freeing bar from degeneration (sorcery) or vamps bane (prophecy) and have more focused skill options

    ... or have a selection of utility potions to use depending of whom you will face in the battlefield, and have a "wide" bar, where you can somewhat choose the type of approach you will have against each kind of enemy (class and subclass)
    -> Having both degeneration and prophecy and dot pressure
    -> Using more focused potions against enemies
    -> not so greedy potions build overall

    This last approach is my favourite since i use both skills degeneration and vamps bane to mantain both major buffs along with their dots pressure, from the start
    I have both in my back bar, then i swap to front bar to be more agressive with toppling and jabs ... Or a range oriented build.
    Edited by miteba on May 24, 2019 3:53PM
  • EtTuBrutus
    EtTuBrutus
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    EtTuBrutus wrote: »
    Guys, what's more powerful, potion flexibility, or 2 bar spaces?

    2 bar space can create a lot of anything you're lacking.

    Depends on how good you are at stam management.
    For me it's all about stam.
    I'd sacrifice potion flexibility if I find a way to have a good stam management. If not I rather stick to tripots.

    High elf, blood spawn, shackle, triatat glyphs and i have 0 problems with stamina in no cp. In cp environment it's a cake walk.

    If you're running cresent sweep, id recommend bs. Ive had it proc right after a cresent, then right after it ended pulsing. 28 + 18 regular ultimate generation in 6 seconds + 6 for dawn's wrath prism passive is 52 ultimate in 6 seconds. All i need is to have liked my target and i'll have another cresent ready for the next target.

    That's best case sure, but it happens enough, and even if it's a cresent every 12 to 15 seconds im fine with that.
  • miteba
    miteba
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    EtTuBrutus wrote: »
    Guys, what's more powerful, potion flexibility, or 2 bar spaces?

    2 bar space can create a lot of anything you're lacking.

    I prefer potion flexibility but there is another equation that "helps" me with that choice.
    Playing in the PC i use an gear swap add-on, Alphagear in my case, in which i easily change sets and skill bars for different scenarios.
    Only problem is not changing when "in combat" status, which is logical.
    So i have 4 or 5 premade builds, like defensive, sustain, offensive builds for each scenario, where is easier to change bar skills to have more vast options... Instead of potion management.
  • Waffennacht
    Waffennacht
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    Honestly not having to recast entropy while I'm applying pressure to my opponent has made me a firm believer in using the pots.

    It's just so convenient to me on such a limited bar space build
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • EtTuBrutus
    EtTuBrutus
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    Honestly not having to recast entropy while I'm applying pressure to my opponent has made me a firm believer in using the pots.

    It's just so convenient to me on such a limited bar space build

    Yea i miss thier major endurance though from tripots.
  • EtTuBrutus
    EtTuBrutus
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    Not spending a second on rebuffing can be huge in a game of seconds
  • miteba
    miteba
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    EtTuBrutus wrote: »
    Not spending a second on rebuffing can be huge in a game of seconds

    Yep that is the downside of not using "proactive pots" (lets call them like this although thats not totally accurate).

    In my case, when the enemy pressure is too high, i have to stand in my second bar, which is the defensive one, and thats usually bad news.
    And the battle is defined if i can sustain the enemy offensive and counter-attack or not...

    That is why i believe that playing a more offensive and constant pressure playstyle is always better, as a philosophy.
    Ofc it depends of many factors like playing alone or in group, the battlefield, etc etc
  • maxjapank
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    I’m loving the increased speed of Sweeps, and the off balance from Toppling is very nice. I’ve been lvling a Necro, so yesterday was my first time to hop on my Templar since the patch. But I was getting twice as many killing blows. Perhaps the fix of Burning procs being dodgeable before and not now is playing a role. Anyways, we lose some, we get some when it comes to balance. I still love playing my Magplar.
  • technohic
    technohic
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    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy
  • EtTuBrutus
    EtTuBrutus
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    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?
  • technohic
    technohic
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    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.
    Edited by technohic on May 27, 2019 12:18AM
  • Minno
    Minno
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    technohic wrote: »
    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.

    Bastion doesn't work well lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • technohic
    technohic
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    Minno wrote: »
    technohic wrote: »
    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.

    Bastion doesn't work well lol

    Yeah. Haven't logged back in and sitting here thinking Harness is already at 50% my health. Is that the reason? My Radiant Ward however has some room to go
  • EtTuBrutus
    EtTuBrutus
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    Minno wrote: »
    technohic wrote: »
    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.

    Bastion doesn't work well lol

    Bc it's a percent of the%. 10% on bastion only gives a 33% shield, or 16.5% in pvp vs the 15%
  • Minno
    Minno
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    EtTuBrutus wrote: »
    Minno wrote: »
    technohic wrote: »
    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.

    Bastion doesn't work well lol

    Bc it's a percent of the%. 10% on bastion only gives a 33% shield, or 16.5% in pvp vs the 15%

    Exactly this. Now it's more annoying because they removed the percentage on the tooltip so it's misleading in a different way lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • technohic
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    Got it. I made decent use of it as not quite keep up. Im running a defending frost staff back bar which gets me near 30k armor and running temporal gaurd; but I have this on my front bar where I alternate with sweeps spam.

    Stuck in toppling charge is back in lag situations. Video incoming on templar feedback. I suspected it would with them screwing with this stuff.
  • Minno
    Minno
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    EtTuBrutus wrote: »
    Minno wrote: »
    technohic wrote: »
    EtTuBrutus wrote: »
    technohic wrote: »
    Im going to run magplar again and make use of a shield. How are you guys liking radiant ward? Its about 60% as big as the light armor shield for me but it does an equal amount of damage on a single target in melee range to where I feel like Im doing something if I need to spam it but not sure if that is better than having the bigger shield to hit another abilitiy

    What's your tooltip on it say?

    6k out of Cyrodiil. Harness is 10 k. Just realized I didn't reallocate CP for shields yet either.

    Bastion doesn't work well lol

    Bc it's a percent of the%. 10% on bastion only gives a 33% shield, or 16.5% in pvp vs the 15%

    Yup correct. and then if 40 points into bastion gets your 5% thick skin/ironclad, it will be better investment since it will be higher than the 1.5% gained from the sun shield.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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