LeagueTroll wrote: »I believe doing pledge gets me the tickets. What would be a good threshold for kicking during event? Am I supposed to lower my expectations for que dps?
Girl_Number8 wrote: »Solo it. You are welcome.
FrancisCrawford wrote: »mommadani907 wrote: »This is what makes me wary about PUGs. And if someone starts berating me instead of being patient and helpful, I know my performance will just get worse until I quit the group and probably PUGs for good.mommadani907 wrote: »... I have the anxiety so I am not looking to group with people that are unkind - I don't have it in me to tolerate it.
I know there’s probably just a slim chance of coming across jerks and most people are delightful, but still. I’m looking to enjoy the game, not for it to make me an anxious mess.
I get that 5000%. I know I can eventually be fine, but until I have done enough dungeons to feel like I'm not holding everyone back, I can't have crappy people running them with me. Ya know, I PvP a lot, but the people out there even when they are irritated about a crap defense or whatever, they are generally really informative and helpful and don't make me feel like I've ruined everything. And that is probably EXACTLY how the dungeon crowd would be, but I don't know that on a level that overrides my anxiety yet. So, I thought trying to set up some things for not just me might be a good idea. And if it doesn't work out, thats fine, at least I tried.
Have you EVER done dungeons before? If not, then I suggest you start by soloing a few, or taking a single friend/acquaintance and duoing them. A typical "trash mob" fight is as tough as 1-2 public dungeon trash mobs taken together. Bosses, at least in the easier dungeons, are comparable to base-game world bosses, or indeed in most cases easier than the world bosses that were upgraded in difficulty for One Tamriel. Just take a build with good self-healing and good sustain, and try to do a lot of your damage in AoE. E.g.:
- On a magplar you're fine with Puncturing Sweeps, Reflective Light, Blazing Spear, Elemental Blockage, Elemental Drain, Channeled Focus, Honor the Dead, and the Destruction staff ultimate. If you want to take a shield and Mutagen too, that's fine.
- On a mag sorcerer you're fine with dual pets, Daedric Prey, Elemental Blockade, Liquid Lightning, Power Surge, a shield and the destro ultimate.
The first six dungeons -- i.e. the ones in the first two zones of each alliance -- are all straightforward, with few mechanics that could trip you up. The last boss is Banished Cells 1 has feast balls like a harvester's, but only coming in from one direction. The final boss of Spindleclutch 1 has an unbreakable cc that you probably won't avoid. The quasi-final boss of Darkshade 1 and an intermediate boss of Elden Hollow 1 have adds that heal them, which you can probably ignore. That's about as hard as the mechanics get. Lots of bosses and mobs cc you, so consider bringing Immovable pots.
Even if you aren't good enough to beat the hardest fights solo, you certainly can last long enough to get a good sense of what the dungeons are like.
Reistr_the_Unbroken wrote: »Is there a way to tell if a character would be a tank or damage dealer? I’m not sure because honestly I only do overworld content and my main is a (starving) vampire
bongtokin420insd16 wrote: »So back in April I took my no knowledge and my anxiety into dungeons for the first time. Kittyblade, running the unfathomable dark set and some other nonsense. Thought it was ok and i was fine. But i was scared. Spent the first month running afraid to pug or start a group of my own. didnt even know what a monster set was.
Eventually i got comfortable, got real gear, stopped dying. Amazing thing was when that happened all the normal dungeons became easier, faster, efficient , etc. It couldnt have been just me in the groups but pulling my weight balanced the group and made it easier.
Last night, i took my very first character (bosmer sorc, i didnt know squat) into a dungeon for the first time as a magicka character with all new build, skills, everything. The gear isn't optimal, not all the skills or passives are unlocked, never played magicka character, etc. I mean all bad signs of a rough run. And i got VOM.
Well we finished it, and i didn't die. The tank and i survived the whole thing, the other DD and healer were dead all the time. When i ran this on my stam ages ago, it was really hard. I didn't even remember the mechanics or the path. And it was cake. I had that old irritation and anxiety feeling for nothing.
The point is, experience is all you need. Be confident don't stress and do your best. You will improve by osmosis alone lol. Normals are nothing. no one chatted with me, told mechanics, nothing. I just kept playing until i felt better about it. Have confidence and depend on yourself, and you will succeed.
mommadani907 wrote: »FrancisCrawford wrote: »mommadani907 wrote: »This is what makes me wary about PUGs. And if someone starts berating me instead of being patient and helpful, I know my performance will just get worse until I quit the group and probably PUGs for good.mommadani907 wrote: »... I have the anxiety so I am not looking to group with people that are unkind - I don't have it in me to tolerate it.
I know there’s probably just a slim chance of coming across jerks and most people are delightful, but still. I’m looking to enjoy the game, not for it to make me an anxious mess.
I get that 5000%. I know I can eventually be fine, but until I have done enough dungeons to feel like I'm not holding everyone back, I can't have crappy people running them with me. Ya know, I PvP a lot, but the people out there even when they are irritated about a crap defense or whatever, they are generally really informative and helpful and don't make me feel like I've ruined everything. And that is probably EXACTLY how the dungeon crowd would be, but I don't know that on a level that overrides my anxiety yet. So, I thought trying to set up some things for not just me might be a good idea. And if it doesn't work out, thats fine, at least I tried.
Have you EVER done dungeons before? If not, then I suggest you start by soloing a few, or taking a single friend/acquaintance and duoing them. A typical "trash mob" fight is as tough as 1-2 public dungeon trash mobs taken together. Bosses, at least in the easier dungeons, are comparable to base-game world bosses, or indeed in most cases easier than the world bosses that were upgraded in difficulty for One Tamriel. Just take a build with good self-healing and good sustain, and try to do a lot of your damage in AoE. E.g.:
- On a magplar you're fine with Puncturing Sweeps, Reflective Light, Blazing Spear, Elemental Blockage, Elemental Drain, Channeled Focus, Honor the Dead, and the Destruction staff ultimate. If you want to take a shield and Mutagen too, that's fine.
- On a mag sorcerer you're fine with dual pets, Daedric Prey, Elemental Blockade, Liquid Lightning, Power Surge, a shield and the destro ultimate.
The first six dungeons -- i.e. the ones in the first two zones of each alliance -- are all straightforward, with few mechanics that could trip you up. The last boss is Banished Cells 1 has feast balls like a harvester's, but only coming in from one direction. The final boss of Spindleclutch 1 has an unbreakable cc that you probably won't avoid. The quasi-final boss of Darkshade 1 and an intermediate boss of Elden Hollow 1 have adds that heal them, which you can probably ignore. That's about as hard as the mechanics get. Lots of bosses and mobs cc you, so consider bringing Immovable pots.
Even if you aren't good enough to beat the hardest fights solo, you certainly can last long enough to get a good sense of what the dungeons are like.
Yes. I have done a few, but not many. I can solo FG1, was working on going through the easier ones solo when I jacked my back up, so that is on hold for right now. I have done maybe 5 other dungeons in groups, some more than once. It isn't so much about the content, its the people. Yeah, I can go solo and get my tickets. But if I want any extra items I need to do a random on as many characters as possible. So my entire point is getting people together that maybe also lack a lot of dungeon experience and want to avoid the people that are crappy. Just get people together that might also be nervous and go do dungeons without any worry about anyone being a super jerk.
Hoolielulu wrote: »This is why I don't do dungeons. I fear getting kicked and/or yelled at because I'm trying to learn and become a better player. Meh. These events just aren't made for me (which is fine)
Shame there aren't group events for accidentally falling off cliffs. I'm really good at that.
Ragged_Claw wrote: »Who cares? Last year everyone just wanted shiny presents so we were running anything we had available, level 12 with no pants? Why not, get in here! Never tanked before? Doesn't matter, there's four of us, get in here. These dungeons are stupidly easy with four people, as long as you've got one fairly high CP to babysit there should be no reason not to whiz through them. The whole idea of the event is to get people into dungeons that may not have tried them before, it's supposed to be FUN not for players to be epeening and putting people off. I'll happily run people through with my experienced toons then switch to my noob ones and get carried myself.
For people saying that this has put them off using the group finder, please give it a try, most of us just want our shinies and don't care if you put out 1 dps or 1 million, a good player can take up the slack and help you out.
Forgot that oneTequilaFire wrote: »Good news is the players these elitist snobs call bad are going to vastly out number them.
So vote to kick the elitist!
SydneyGrey wrote: »There's no such thing as "fake" DPS. There's bad DPS, but not fake DPS.
There are fake tanks and healers because of people queuing as those to get in a shorter queue, but nobody ever queues as a DPS because they're trying to get in a shorter line to get in.
There are only three things you can queue as: healer, tank and DPS. If people know they aren't a tank or healer, then DPS is the only other option to pick.
You're going to be using the dungeon finder. Some people are going to stink at their roles. Suck it up or don't do it at all.
Form your own group. A decently skilled person can easily get into a decent guild. One might look at OP's name when considering this thread.Taleof2Cities wrote: »If you can’t be a “decent human being”, then run a pre-made group or run it solo. Pretty simple.
Plus this ^^^
Honestly I don't get the point of this thread. If we are talking about the event, dont queue for random vet, do norm. Any half decent player should be able to solo all norm dungeons. So then just carry the noobs or fakes and get your tickets and crates. Why all this hate and kicking.
Best way to get easy fast dungeons done this event is to queue with low lvl noobs. I recently joined this new pve guild. They got 300+ members, half low lvl. They always looking to do dungeons. Just group with some lvl 10 and get FG1 lol. I can easily get all my toons dailys done with 0 frustration. Noobs are also happy for carry, so win win. No one kicks u for being fake if u can carry.
Just look for guild if you don't have any and stop the hate.
If ur on PC/NA then that's the one I joined
https://forums.elderscrollsonline.com/en/discussion/443005/lighthaven-end-game-pve-trials-events-social-newly-formed-and-recruiting#latest
SydneyGrey wrote: »There's no such thing as "fake" DPS. There's bad DPS, but not fake DPS.
There are fake tanks and healers because of people queuing as those to get in a shorter queue, but nobody ever queues as a DPS because they're trying to get in a shorter line to get in.
There are only three things you can queue as: healer, tank and DPS. If people know they aren't a tank or healer, then DPS is the only other option to pick.
You're going to be using the dungeon finder. Some people are going to stink at their roles. Suck it up or don't do it at all.