You rang?MerlinPendragon wrote: »I am reading every post and reminding myself this is the generation that feels entitled to everything being free and easy.
I have not met one person in any of my five guilds who has quit because they get a reward each day.
If you couldnt log in the full 28 days or whatever it was to get he 100k gold, for whatever reason whether it be a hurricane, real life, computer issue or whatever.... then you're crap outta luck. It's not the end of the world. The entire game shouldnt be adjusted so you get the good rewards first.
Last month, people complained there was only rewards for 20 days. Now people are saying there were too many? UNREAL.
I feel ashamed to read some of these entitled, me myself and I posts. Especially when people are suggesting they might quit simply because they can't get all the free stuff someone else got. If you didnt have time to log in all that much, you probably wouldn't have had much time to use the rewards. The only conclusion I can think of when reading a number of these posts is that misery loves company.
20 days was much more reasonable. Some days people can't log in and that feels like a punishment.
OrphanHelgen wrote: »
TheLastEpicurean wrote: »I have to say that logging in every day is beginning to feel like a chore and is actually pushing me to stop playing. It does feel like I'm missing out and being punished if I don't log in for a day.
Many of the rewards aren't of any use, but you have to collect the crap ones to get the interesting ones. We should be able to turn the useless rewards into something useful, gems or gold at least.
I'm starting to resent the current system and that's not a good design.
This is just my view, but if it's having a positive effect on the majority of players then stick with it.
I agree here. Its starts becoming a chore. So if a playing a game becomes a chore or a job, I stop playing. So now I log in when I log in. If I miss out, oh well. That is on me and nobody else. While it's nice to get free things, I don't expect anything to be given to me for free.
Also how are people being punished? You don't have to participate if you choose not to. Nobody is forcing you to do so. Just like in real life, if you want money you get a job. Nobody is going to give you a 40 hour pay check for only working 32 hours. You want it, you work it.
If you are sick, then for most people you don't get paid for that day you miss. Just like someone who complained they had to take a holiday to go to Greece. Heck I rather miss all my rewards for a year to have that trip vacation to Greece.
Azariiel_Lunataris wrote: »Chicharron wrote: »If you do not have two minutes for ESO, you do not deserve the reward.
https://www.youtube.com/watch?v=5SKckQaGqMo
Haha noob you just showed me your password!
*hax mode on*
Enters password: *********
*proceeds to plunder level 3 templar*
Muahahahaha!
jainiadral wrote: »I dislike the moral superiority being thrown around here by many posters supporting a shorter rewards cycle. The idea that there should be fewer rewards because some people "have real lives" is dismissive and disrespectful. People who log in every day have real lives too.
Well when the alternative is being told you're lazy, greedy and entitled because you can't log into a video game every single day I don't think it's surprising that people will try to emphasise that they had valid reasons for missing days.
Although considering one of the reasons given is that a hurricane hit the east coast of the USA I'm not sure I'd call it 'moral superiority'. I mean I know there's a lot of stereotypes about Americans thinking they're better than everyone else, but that's taking it a bit far.
There is an alternative, and that's not slandering an entire segment of the game's population simply because you can't log in. But, hey, everything's black and white. Either/or. No one is anywhere in the middle or capable of being flexible.
I'm sorry, but I don't appreciate being told I have "no real life" simply because I can log in every day. That's not cool. At all.
If you interpret everything that dramatically it's not surprising you get offended.
But also that's exactly the point many of us are trying to make: everyone has other stuff in their lives besides ESO, including those who were able to log in for 28 days in September. Therefore it's unreasonable to expect players to be able to log in for 28 days every month and short-sighted to insist it's fine just because some people were able to make it this month.
How would you feel if you were one of the ones who missed it next time there's a big reward and people were telling you that you should have made more of an effort and were just being lazy by going away for a few days or living in an area hit with a natural disaster or whatever it is?
jainiadral wrote: »I dislike the moral superiority being thrown around here by many posters supporting a shorter rewards cycle. The idea that there should be fewer rewards because some people "have real lives" is dismissive and disrespectful. People who log in every day have real lives too.
No kidding. What empathy or sympathy I might have had for said posters goes right out the window when they dismiss everyone who isn't as "awesome" as they are.
It's a shame, because it would be nice to see a slightly different rewards structure-- something akin to GW2's model where you get a set reward depending on how many days you've actually logged in. Rewards run on a 28 day cycle, but you pick up where you left off from your previous login and the rewards are exactly the same depending on where you are in the cycle. That model feels a lot more equitable than this one and it eliminates a good part of FOMO while still encouraging you to log in.
All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.
While I am not all that worried about losing out on the daily rewards, I did find something interesting when it came to Septembers 100K gold reward. I was going to try for it, but after life got busy and I forgot about the game a couple days and I would not longer be eligible for the reward, I found I was less likely to log in at all. September was my lowest playing month in quite some time. It almost had the opposite effect of trying to get me to log in everyday. I logged in even less than before once I knew I would miss out on that 100K.
Im going away on a holiday this month I legit dont care if I miss a week of rewards. Im an adult and ill get over it. Btw I actually like the daily log ins though.
Chicharron wrote: »BalticBlues wrote: »What if people grow up and get a real life? Once you have a demanding job or a demanding partner or demanding kids or ALL at the same time, you will quickly see that at times a daily logon can become difficult.Chicharron wrote: »If you do not have two minutes for ESO, you do not deserve the reward.
Examples:
- your boss sends you on a business trip
- your partner wants a trip over the weekend
- your kid gets sick
People living ALONE certainly have no problem wit a daily login. However, people with a social life probably are thankful for only 20 and not 28 days of rewards - when the best rewards usually are placed on the final days.
Anyway, I have a suggestion: Daily Logon Reward Tokens
Instead of many junk rewards (APs, 500g etc,) and only a few good rewards (Experience Scrolls, Crates etc.), give people a Daily Logon reward token for each daily logon, similar like Undaunted Keys. And then, with perhaps 100 Tokens, you can get some great rewards, like 10 crate boxes or 100k gold. This way people could collect their dialy logon reward tokens at the speed their social life allows.
I have a job, wife, two children and 2 free minutes to claim the reward.
if you can not, it means that the rewards were not made for you, they were made for other types of players.
Androconium wrote: »p.s. it's not REAL stuff...
xan4silkb14_ESO wrote: »I know, lets go back to no rewards. That way nobody will miss out on any of the free stuff.
Izanagi.Xiiib16_ESO wrote: »I guess it would feel better to players if the rewards weren't so weighted. For example if the 100k had been spaced out in 25k blocks at 15 / 20 / 25 and 28 days players would likely feel better if they didn't make it to the end. Even if it was broken down as 10k / 15k / 25k / 50k. Giving the 100k just at the end was fairly cruel @ZOS_GinaBruno
(Speaking as someone who got the 100k)
Mom's worth it, so not a big deal, but I do think ZOS needs to consider just what the purpose of the program is, and just what messages they want to send.
MMOs are known for feeding gaming addiction and compulsive gaming. Elder Scrolls Online certainly bears many of the hallmarks of that. One of the things that made me okay with the daily login reward system was that it wasn't set up to require logging on every single day to claim the rewards for that month. I figured September was going to be an exception to the rule, but now October has rolled around and this is apparently not the case. I fully agree that login rewards should be three weeks of the month, not four.
How come October is the same as September? Last few days are just useless 2k AP, the bug rewards are 25 days, and half the big stuff you get in 21 days, with 3 crates early on, then 2, then 1, by day 25... They are being really nice about it. Saying it's the same just because you still get minor rewards after is just whining for the sake of whining.
Honest question, if the last days are just useless AP rewards, why are people so defensive when removing them is suggested?
It is not written in stone that the last rewards of the month will always be useless junk.
Logging in every day isn’t an achievment. It is nothing to be proud of. So why begrudge other players the fun and enjoyment of rewards just because they haven’t been able to log in as frequently as you have?
This whole system is dumb and the way it was set up tby ZOS was bound to cause this kind of frustration and conflict. Why the rewards aren’t continual so that you never lose out on any of the rewards (if you can’t log in every day, it just takes you longer to get them), I’ll never know. And why the community once again picks sides and argues with each other over it instead of targetting their ire and passion at the company that instigated this system is beyond me. It’s a game. It is meant to be fun for everyone. Why not have a system which also is fun and works for everyone?
MLGProPlayer wrote: »Logging in every day isn’t an achievment. It is nothing to be proud of. So why begrudge other players the fun and enjoyment of rewards just because they haven’t been able to log in as frequently as you have?
This whole system is dumb and the way it was set up tby ZOS was bound to cause this kind of frustration and conflict. Why the rewards aren’t continual so that you never lose out on any of the rewards (if you can’t log in every day, it just takes you longer to get them), I’ll never know. And why the community once again picks sides and argues with each other over it instead of targetting their ire and passion at the company that instigated this system is beyond me. It’s a game. It is meant to be fun for everyone. Why not have a system which also is fun and works for everyone?
You will always have petty people who don't want others to have their fun. It's sad, but it's reality.
witchdoctor wrote: »Nothing mentioned in this threadMLGProPlayer wrote: »Logging in every day isn’t an achievment. It is nothing to be proud of. So why begrudge other players the fun and enjoyment of rewards just because they haven’t been able to log in as frequently as you have?
This whole system is dumb and the way it was set up tby ZOS was bound to cause this kind of frustration and conflict. Why the rewards aren’t continual so that you never lose out on any of the rewards (if you can’t log in every day, it just takes you longer to get them), I’ll never know. And why the community once again picks sides and argues with each other over it instead of targetting their ire and passion at the company that instigated this system is beyond me. It’s a game. It is meant to be fun for everyone. Why not have a system which also is fun and works for everyone?
You will always have petty people who don't want others to have their fun. It's sad, but it's reality.
Oh, come off it.
People in this thread act like they have had their daily bread denied them.
SydneyGrey wrote: »28 days punishes people who have power outages because of things like hurricanes.
It also punishes everyone if ZOS's own servers go down for a day or two, which they have many times in the past. So if your internet goes out for a couple of days, and ZOS's servers go down for a day, you can't get that last reward, even if you are able to log in every single day otherwise. I'm grateful for the daily rewards, but sometimes there are things out of a person's control.
25 days sounds more reasonable to me than 28 days. When they do 28 days, it's like they WANT some people to miss out.