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Please go back to 20 day rewards.

  • Royaji
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    SydneyGrey wrote: »
    28 days punishes people who have power outages because of things like hurricanes.
    It also punishes everyone if ZOS's own servers go down for a day or two, which they have many times in the past. So if your internet goes out for a couple of days, and ZOS's servers go down for a day, you can't get that last reward, even if you are able to log in every single day otherwise. And God forbid we go out of town to visit our parents in the hospital or something.

    25 days sounds more reasonable to me than 28 days. When they do 28 days, it's like they WANT some people to miss out.

    Unless you really care about 6k AP this month is 25 days. What is the problem?
  • pdblake
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    Fakyy wrote: »
    All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

    I log in and claim while I'm eating my morning toast, then play properly later in the day if I can. It literally takes a couple of minutes. I also set things to researching if there's a slot available and feed the horse/do the stable thing, if I've parked my character somewhere handy.
  • TheLastEpicurean
    TheLastEpicurean
    Soul Shriven
    I have to say that logging in every day is beginning to feel like a chore and is actually pushing me to stop playing. It does feel like I'm missing out and being punished if I don't log in for a day.

    Many of the rewards aren't of any use, but you have to collect the crap ones to get the interesting ones. We should be able to turn the useless rewards into something useful, gems or gold at least.

    I'm starting to resent the current system and that's not a good design.

    This is just my view, but if it's having a positive effect on the majority of players then stick with it.
  • TheRealPotoroo
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    @TheRealPotoroo " Demanding that ZoS give you extra rewards because you are in a position to log in every day is the definition of entitlement and it's ugly."

    You seem to be missing something. No one has "demanded" anything. As I've previously stated, these are extra perks. Incentives to log in. There is no entitlement. A person is still given a log in reward regardless of how many times they log in. Those that log in more receive more rewards. I see nothing "ugly" about that. Personally, there have been times I couldn't log in during the month. It doesn't stress me out or make me angry. Nor do I think that anyone should receive less than they are eligible for because I didn't log in.
    And again you attempt to speak for everyone: " people do want the free Legendary more than anything". This may be true for you but not others. I don't really care if I get it or not. Is it nice? Sure. But it's not my personal motivation. I see these things as extras. I feel no real "pressure".

    Now you're just arguing for the sake of it. Blood oath people want the Legendary more than anything, which is why it's on the last day of the month and why the forums go berserk when the system fails or what ever. This is fact and you pretending to be an island of disinterest doesn't disprove anything. The very fact people are claiming that not having a login reward every single day without fail is proof of the entitlement you say isn't there. Calling it punishment that they don't get a reward that doesn't exist because the system doesn't reward them the way they insist they should be is entitlement, entitlement, entitlement. A game of this nature should accommodate the fact that most people have lives and they aren't going to log in every day of every week of every month of every year. ESO has always been better for not going down that route and it should never go that route.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Elsonso
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    Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.

    Where TESL did it wrong, ZOS does it much better. Per your story, TESL puts the collectible drop at the end. ESO is different.

    ESO is quite reasonable, actually. There are 5 days with "high value" rewards, and three of them are in the first 21 days. Of the high value ones, four are consumables and one is a pet. The pet is on Day 14, and is the top irreplaceable item for the month. Three of the consumables are Crown Crates, which total 6 Crates. Half of those Crates are handed out on Day 21, and they drop the number of Crates each time. Everything from Day 21 to the end of the month is AP and Crown Crates, and the final three days are AP.

    It seems to me that ZOS has done well balancing the rewards against the need for people to have lives and not log into the game every day of the month.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
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  • SydneyGrey
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    They literally just had a situation where they had a great reward on the 28th day, during a month where people's power was knocked out for days because of a hurricane on the eastern U.S. coast. You'd think they'd scale it back an extra couple of days, knowing stuff like this happens.
    20 days is too little, but 25 or 26 days would be perfect, I think.
    Edited by SydneyGrey on October 1, 2018 12:54PM
  • Gnozo
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    They should make the rewards like the ones from warframe.

    Dont reset at the end of the month. Just continue to add new ones and all is fine. Rewards players who logg in everyday and the players who cant login Everyday just need longer to get the rewards but wont miss them .
  • Firstmep
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    Looks like lots of ppl missed the 100k gold and got salty?
  • Reverb
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    I dislike the moral superiority being thrown around here by many posters supporting a shorter rewards cycle. The idea that there should be fewer rewards because some people "have real lives" is dismissive and disrespectful. People who log in every day have real lives too.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • iiYuki
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    Not more of these qq "i have a life" threads, Three points; (1) the rewards are not that important that if you missout its game changing, (2) It takes <5Minutes to log in and click claim, (3) The game doesn't revolve around your schedule so why should everyone else. Maybe look at picking a single player game up if you havent got the time to play an online one.
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • TheRealPotoroo
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    Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.

    Where TESL did it wrong, ZOS does it much better. Per your story, TESL puts the collectible drop at the end. ESO is different.

    ESO is quite reasonable, actually. There are 5 days with "high value" rewards, and three of them are in the first 21 days. Of the high value ones, four are consumables and one is a pet. The pet is on Day 14, and is the top irreplaceable item for the month. Three of the consumables are Crown Crates, which total 6 Crates. Half of those Crates are handed out on Day 21, and they drop the number of Crates each time. Everything from Day 21 to the end of the month is AP and Crown Crates, and the final three days are AP.

    It seems to me that ZOS has done well balancing the rewards against the need for people to have lives and not log into the game every day of the month.

    For sure ZOS have done the login rewards better thus far. It seems to me they're carefully tweaking the system precisely because they are aware of how not to do it (ie TESL). If they end up with a reward hump system with the most desirable stuff around about the middle and stuff like AP and crates to fill in the end of the month then fine. It was people saying they were being punished because they weren't getting rewarded every day that made my head explode. The greed of it beggars belief.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • npuk
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    I would like to see it go to 28-31 day rewards to reward the players that do log in each day.

    The Sacrificial Warriors GMXbox One EU:18x CP Chars (2300+ CP)Xbox One NA: 3x CP Chars (800+ CP)Xbox One (alt) EU:5x CP Chars (1500+ CP)Xbox One (alt 2) EU:1x CP Chars (450+ CP)PC EU: 1x CP Char (400+ CP)
  • Jimmy
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    I can only shake my head. People like the OP complaining about free stuff. All we have to do is spend 1 minute logging into game in a 24 hour period. And people are actually complaining. Ugh...
    PC NA
    @SkruDe
  • Saturnana
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    @TheRealPotoroo " Demanding that ZoS give you extra rewards because you are in a position to log in every day is the definition of entitlement and it's ugly."

    You seem to be missing something. No one has "demanded" anything. As I've previously stated, these are extra perks. Incentives to log in. There is no entitlement. A person is still given a log in reward regardless of how many times they log in. Those that log in more receive more rewards. I see nothing "ugly" about that. Personally, there have been times I couldn't log in during the month. It doesn't stress me out or make me angry. Nor do I think that anyone should receive less than they are eligible for because I didn't log in.
    And again you attempt to speak for everyone: " people do want the free Legendary more than anything". This may be true for you but not others. I don't really care if I get it or not. Is it nice? Sure. But it's not my personal motivation. I see these things as extras. I feel no real "pressure".

    Now you're just arguing for the sake of it. Blood oath people want the Legendary more than anything, which is why it's on the last day of the month and why the forums go berserk when the system fails or what ever. This is fact and you pretending to be an island of disinterest doesn't disprove anything. The very fact people are claiming that not having a login reward every single day without fail is proof of the entitlement you say isn't there. Calling it punishment that they don't get a reward that doesn't exist because the system doesn't reward them the way they insist they should be is entitlement, entitlement, entitlement. A game of this nature should accommodate the fact that most people have lives and they aren't going to log in every day of every week of every month of every year. ESO has always been better for not going down that route and it should never go that route.

    There's a coffee-shop in my area that stamps off a card whenever I get something there. If I fill it up, I get a free cup of coffee and a slice of apple pie. It's the 1st of October now, and I went in this morning to get a cup of coffee and my last stamp - only to find out the card was a special promotion for the month of September.

    Do I have a right to complain? No. Am I entitled to that coffee and pie just because I was only one stamp off(!), and so you could argue that including today's cup I was practically already there? No. Should future cards need less stamps to fill up? That's totally up to them, but as far as I'm concerned: no.

    The coffee-shop's reward (as well as ZOS') is not a service I am entitled to, nor do I have a right to enjoy its benefits. It's there to give a little extra to those visitors (or players) that come in (or log in) on a regular basis. If you do not belong to that category, then that is not the coffee-shop's (or ZOS') fault. You're the only one with the power to do something about it. And if you don't want to - or can't - for whatever reason, then that's too bad. But it's not something you can expect the coffee-shop (or ZOS) to accommodate for either.
    Edited by Saturnana on October 1, 2018 12:37PM
    @Saturnna | PC / EU

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  • Azariiel_Lunataris
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    @jcmlongb16_ESO

    I'd like to see them extend it even further, to a 32 day monthly reward cycle. That way, we could all feel equally disgruntled that our entitlements to free stuff are not being met. It would build community.
  • thoughtseize
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    Lol, complaining about FREE rewards, and they're not even all that special. Be glad you get anything for free.
  • theyancey
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    I do not do PvP so I don't get those rewards. My choice. I do sign in every day. That is my reward. Stop trying to marginalize it and take it away.
  • Reverb
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    Lol, complaining about FREE rewards, and they're not even all that special. Be glad you get anything for free.

    That's addressed in a different thread. There's really someone saying we should be able to choose our own daily reward, because the free stuff isn't valuable to him.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Kuramas9tails
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.
    If people are giving up because of the reward system...well...then I think they are playing for all the wrong reasons.
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
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      PS4/NA
    • Reistr_the_Unbroken
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      Let me guess, next month we’re going to have people complaining about getting a free dlc in the daily rewards?
    • profundidob16_ESO
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      To be fair what you are suggesting is punishing players that do log in every day.

      Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.

      then either all daily rewards should be equal or the final big 100K reward should come on day 20 with only trivial rewards following after so it doesn't matter if you miss out on those !
    • Pops_ND_Irish
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      RD065 wrote: »
      Fakyy wrote: »
      All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

      What if you're sick or out of town etc..

      What if you sick/Out of town in the 20 days ? What if your sick/out of town in 10 days ?

      Cant log in dont blame the system
    • profundidob16_ESO
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      Fakyy wrote: »
      All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

      Lol you cant be serious with this? :D.
      So if I decide to travel to see my mother this weekend, I shouldn't be playing this game?

      that's right. No selfrespecting ESO player should be having a mom in the first place ! :p:p:p
      Edited by profundidob16_ESO on October 1, 2018 1:24PM
    • Danikat
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      Artemiisia wrote: »
      RD065 wrote: »
      Fakyy wrote: »
      All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

      What if you're sick or out of town etc..

      so a Game, should take care of your real life issues?

      No, but the developers (of any game) should recognise that a video game is always going to take 2nd place to real-life and design it accordingly - like recognising that people can't log in every single day, or even 28 days out of 30.

      Fortunately ZOS are starting to do that, particularly with moving the better rewards earlier in the month, but it's still annoying. It helps a lot that there's not been anything in the login rewards which really affects you if you miss out, even the 100k gold, but I'm sure I'm not the only one concerned that if no one spoke up they might do that in future.

      Even then it's discouraging. The point of a game is to have fun, and if it gets to the point where every time you log in you're being shown all the cool things you won't get to have, and you keep seeing people talking about all the nice freebies you missed out on it can very quickly start to feel like it's not the right game for you (or you're not the type of player they want) and it's better to find something else to play instead.
      PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

      "Remember in this game we call life that no one said it's fair"
    • Pops_ND_Irish
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      Let me guess, next month we’re going to have people complaining about getting a free dlc in the daily rewards?

      hehe no guessing needed, it will happen
    • jainiadral
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      Reverb wrote: »
      I dislike the moral superiority being thrown around here by many posters supporting a shorter rewards cycle. The idea that there should be fewer rewards because some people "have real lives" is dismissive and disrespectful. People who log in every day have real lives too.

      No kidding. What empathy or sympathy I might have had for said posters goes right out the window when they dismiss everyone who isn't as "awesome" as they are.

      It's a shame, because it would be nice to see a slightly different rewards structure-- something akin to GW2's model where you get a set reward depending on how many days you've actually logged in. Rewards run on a 28 day cycle, but you pick up where you left off from your previous login and the rewards are exactly the same depending on where you are in the cycle. That model feels a lot more equitable than this one and it eliminates a good part of FOMO while still encouraging you to log in.
      Edited by jainiadral on October 1, 2018 1:28PM
    • Sharee
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      I log in pretty much every day anyway, and i still think the "you must not miss logging in for more than two days or youll lose bigtime" was awful. The though "you must log in today!" was always at the back of my head, and it was irritating me to no end. I support the OP.
    • Grimm13
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      First I don't agree making it easier or shortened length of time. As daily rewards goes ZOS has done pretty good at keeping them small and easy to obtain with no required length of play.

      In the interest of shutting down the argument that is being made in threads of this type, I will concede this.

      @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert

      ZOS have a 7th day reward be a free daily reward one day completion token, like the ride lesson or research scroll. Make it bind on pickup and stack-able. Players can choose when to redeem, such as saving up for a vacation time or missed because of nature and still possibly get a completed month. (If they have enough tokens and logins for the month).


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    • huntgod_ESO
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      To be fair what you are suggesting is punishing players that do log in every day.

      Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
      Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.

      Wait, logging in for 60 seconds is onerous and self defeating? If you are that busy you shouldn't be gaming or worrying about the rewards anyway.
      --- HuntGod ---
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      www.unrepentantgaming.com
    • DMuehlhausen
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      Rex-Umbra wrote: »
      20 days was much more reasonable. Some days people can't log in and that feels like a punishment.

      My feeling is that there should always be one reward for every day in the year. No gaps or breaks.

      Now, this month, no big loss if you miss a few as the tail end is loaded up with AP and Crates. For those who feel differently, there is no reason why the last day always has to be the big prize. They can put the big prize a couple days before. They already put some big prizes earlier in the month.

      Yeah I think they should have monthly, quarterly, 6 month, and a yearly reward. If you log in like 340 / 365 days you get choice of a Radiant Apex mount any of the large homes.
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