MMOs are known for feeding gaming addiction and compulsive gaming. Elder Scrolls Online certainly bears many of the hallmarks of that. One of the things that made me okay with the daily login reward system was that it wasn't set up to require logging on every single day to claim the rewards for that month. I figured September was going to be an exception to the rule, but now October has rolled around and this is apparently not the case. I fully agree that login rewards should be three weeks of the month, not four.
How come October is the same as September? Last few days are just useless 2k AP, the bug rewards are 25 days, and half the big stuff you get in 21 days, with 3 crates early on, then 2, then 1, by day 25... They are being really nice about it. Saying it's the same just because you still get minor rewards after is just whining for the sake of whining.
MLGProPlayer wrote: »All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.
There are many ways you could miss a login window:
1. You travel for work
2. You work long hours, as in consulting or law (sometimes staying in the office late into the evening/night)
3. You commute to work (many people in North America spend 1-2+ hours just driving home from work)
4. You go out for drinks/party after work and get home in the middle of the night
5. You work rotating shifts (several days of day shift followed by several days of night shifts)
Not everyone works a standard 9-5 job and has no social life.
So you’re saying I have no social life because I can take 5 minutes from my day and log in and get my reward and some people can’t but they can take 5 minutes and write an entire post on the forums about how they can’t log in everyday because they’re so busy? Please xD
Is it not entitled to argue against change because you might lose out on half a dozen trash rewards every month?
MLGProPlayer wrote: »If you can’t log in because of work, family, no power, travel, or your dog ate the power cord, oh well. Not getting a reward is not a punishment. A punishment would be if they took 100k or a dlc away from you if you didn’t log in. If you have real life responsibilities that force you to go be an adult out in the real world, go handle that and stop worrying about your digital “prize” in a video game you play. It just isn’t that serious.
As someone else stated, it’s a clearly defined marketing system that encourages people to log in. No one is sitting in a room twisting their hands together like an evil villain, laughing at those who don’t get the big rewards. The rules of participation are clear and you are either able to fulfill them all or not. It is not unfair.
That being said, I would be all for a big reward sooner as that might lead to fewer entitlement threads.
Assuming the November reward is the full Murkmire DLC, that's $30 you have to spend out-of-pocket to buy the DLC if you can't login every day. It's kind of a big deal.
Is it not entitled to argue against change because you might lose out on half a dozen trash rewards every month?
Nope. I don’t feel entitled to them. If there were 20 days vs 28, I couldn’t care less. The idea that the system system ought to change to accommodate those who don’t log in is what I don’t like. The system is fine as is, regardless of whether or not I get all of the rewards for that month. I’m also not arguing against change. I’m saying it’s fine as is and the arguments for changing because people can’t log in are weak and entitled. They’re putting a roadmap of free items before you. You either get them or you don’t. It’s not a punishment not to and it shouldn’t be adjusted so people who don’t log in regularly get daily log in rewards more regularly. It doesn’t make sense and defeats the purpose. They’re not sporadic log in rewards. They’re daily. Who cares if you miss out here and there? Jeez.
MLGProPlayer wrote: »All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.
There are many ways you could miss a login window:
1. You travel for work
2. You work long hours, as in consulting or law (sometimes staying in the office late into the evening/night)
3. You commute to work (many people in North America spend 1-2+ hours just driving home from work)
4. You go out for drinks/party after work and get home in the middle of the night
5. You work rotating shifts (several days of day shift followed by several days of night shifts)
Not everyone works a standard 9-5 job and has no social life.
So you’re saying I have no social life because I can take 5 minutes from my day and log in and get my reward and some people can’t but they can take 5 minutes and write an entire post on the forums about how they can’t log in everyday because they’re so busy? Please xD
People can post to these forums from their phones, we can not claim the rewards from our phones...your point is not valid.
MMOs are known for feeding gaming addiction and compulsive gaming. Elder Scrolls Online certainly bears many of the hallmarks of that. One of the things that made me okay with the daily login reward system was that it wasn't set up to require logging on every single day to claim the rewards for that month. I figured September was going to be an exception to the rule, but now October has rolled around and this is apparently not the case. I fully agree that login rewards should be three weeks of the month, not four.
How come October is the same as September? Last few days are just useless 2k AP, the bug rewards are 25 days, and half the big stuff you get in 21 days, with 3 crates early on, then 2, then 1, by day 25... They are being really nice about it. Saying it's the same just because you still get minor rewards after is just whining for the sake of whining.
Honest question, if the last days are just useless AP rewards, why are people so defensive when removing them is suggested?
jainiadral wrote: »I dislike the moral superiority being thrown around here by many posters supporting a shorter rewards cycle. The idea that there should be fewer rewards because some people "have real lives" is dismissive and disrespectful. People who log in every day have real lives too.
Well when the alternative is being told you're lazy, greedy and entitled because you can't log into a video game every single day I don't think it's surprising that people will try to emphasise that they had valid reasons for missing days.
Although considering one of the reasons given is that a hurricane hit the east coast of the USA I'm not sure I'd call it 'moral superiority'. I mean I know there's a lot of stereotypes about Americans thinking they're better than everyone else, but that's taking it a bit far.
There is an alternative, and that's not slandering an entire segment of the game's population simply because you can't log in. But, hey, everything's black and white. Either/or. No one is anywhere in the middle or capable of being flexible.
I'm sorry, but I don't appreciate being told I have "no real life" simply because I can log in every day. That's not cool. At all.
+1 ! Especially since Bethesda DID insist when they introduced daily rewards that it would not requiere people to log in every single day to collect them all ! We already have stuff we do better if we play daily, ranging from hirelings mails to daily writs to daily quests to restocking our guild vendor slots ! A bonus that takes into account more casual (or with busy IRL ) players is nicer than a high demand one !If you interpret everything that dramatically it's not surprising you get offended.
But also that's exactly the point many of us are trying to make: everyone has other stuff in their lives besides ESO, including those who were able to log in for 28 days in September. Therefore it's unreasonable to expect players to be able to log in for 28 days every month and short-sighted to insist it's fine just because some people were able to make it this month.
I like this month. You get all the big rewards early enough that if you miss the last few days it really doesn’t matter. It’s nice to give a reward every day, even if it is small. I understand people being upset by missing 100k gold. Two thousand AP... not so much.
huntgod_ESO wrote: »ForfiniteStories wrote: »
Are you in another dimension where there were fewer days in the month?
There were absolutely sufficient days to login in and get each reward.
If you did not get all the rewards, you failed to login each day AFTER 7pm CST.
TheLastEpicurean wrote: »I have to say that logging in every day is beginning to feel like a chore and is actually pushing me to stop playing. It does feel like I'm missing out and being punished if I don't log in for a day.
Many of the rewards aren't of any use, but you have to collect the crap ones to get the interesting ones. We should be able to turn the useless rewards into something useful, gems or gold at least.
I'm starting to resent the current system and that's not a good design.
This is just my view, but if it's having a positive effect on the majority of players then stick with it.
What if people grow up and get a real life? Once you have a demanding job or a demanding partner or demanding kids or ALL at the same time, you will quickly see that at times a daily logon can become difficult.Chicharron wrote: »If you do not have two minutes for ESO, you do not deserve the reward.
BalticBlues wrote: »What if people grow up and get a real life? Once you have a demanding job or a demanding partner or demanding kids or ALL at the same time, you will quickly see that at times a daily logon can become difficult.Chicharron wrote: »If you do not have two minutes for ESO, you do not deserve the reward.
Examples:
- your boss sends you on a business trip
- your partner wants a trip over the weekend
- your kid gets sick
People living ALONE certainly have no problem wit a daily login. However, people with a social life probably are thankful for only 20 and not 28 days of rewards - when the best rewards usually are placed on the final days.
Anyway, I have a suggestion: Daily Logon Reward Tokens
Instead of many junk rewards (APs, 500g etc,) and only a few good rewards (Experience Scrolls, Crates etc.), give people a Daily Logon reward token for each daily logon, similar like Undaunted Keys. And then, with perhaps 100 Tokens, you can get some great rewards, like 10 crate boxes or 100k gold. This way people could collect their dialy logon reward tokens at the speed their social life allows.
Chicharron wrote: »If you do not have two minutes for ESO, you do not deserve the reward.
https://www.youtube.com/watch?v=5SKckQaGqMo