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Please go back to 20 day rewards.

Rex-Umbra
Rex-Umbra
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20 days was much more reasonable. Some days people can't log in and that feels like a punishment.
Xbox GT: Rex Umbrah
GM of IMPERIUM since 2015.
  • xan4silkb14_ESO
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    I know, lets go back to no rewards. That way nobody will miss out on any of the free stuff.
  • drkfrontiers
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • TheRealPotoroo
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Elsonso
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    Rex-Umbra wrote: »
    20 days was much more reasonable. Some days people can't log in and that feels like a punishment.

    My feeling is that there should always be one reward for every day in the year. No gaps or breaks.

    Now, this month, no big loss if you miss a few as the tail end is loaded up with AP and Crates. For those who feel differently, there is no reason why the last day always has to be the big prize. They can put the big prize a couple days before. They already put some big prizes earlier in the month.
    Edited by Elsonso on October 1, 2018 9:58AM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Xajic
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    -
    Edited by Xajic on May 24, 2023 7:49PM
  • Royaji
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    This month you will get all the rewards if you log in 24 days. Because 6k AP at the tailend is equal to like one BG match. So you can skip quite a bit and still get all the crown crates. Seems pretty fair to me.
  • stewhead2ub17_ESO
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    This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.

    @TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."

    Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.
  • drkfrontiers
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.

    Check your attitude.

    Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose... In this case not all rewards are equal. Some require effort. Cutting down on people number of days of reward to a level which a few people can meet because of their rich lives, is punishing everyone for the sake of a few.

    If you live such a rich life rejoice! You are clearly not loosing out of anything.

    I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.


    Edited by drkfrontiers on October 1, 2018 10:26AM
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Azariiel_Lunataris
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    Rex-Umbra wrote: »
    20 days was much more reasonable. Some days people can't log in and that feels like a punishment.

    I take umbrage to your suggestion! :p
  • Gnozo
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.

    Check your attitude.

    Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...

    If you live such a rich life rejoice! You are clearly not loosing out of anything.

    I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.


    13 - 14 hours a day, when are you sleeping? Holy ***.

    I assume at your position you earn quite a lot money but for me i am fine with less money and more free time to enjoy life. No bashing, just curious.
  • k9mouse
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    I have four accounts and I find time to log in everyday. In the mourning when I get dress for the day, I load up ESO to log to my char(s) while I am getting dress, brush my teeth etc during load screens. Why should people like us who do log in everyday get punished because of some who can't?
  • drkfrontiers
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    Gnozo wrote: »
    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.

    Check your attitude.

    Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...

    If you live such a rich life rejoice! You are clearly not loosing out of anything.

    I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.


    13 - 14 hours a day, when are you sleeping? Holy ***.

    I assume at your position you earn quite a lot money but for me i am fine with less money and more free time to enjoy life. No bashing, just curious.

    Theres a hint there XD - I have 24hrs 7days a week SLAs so in principle I am always working LOL

    IT
    Edited by drkfrontiers on October 1, 2018 10:29AM
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • GDOFWR420
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    the whole point is to get you to log in, not anybody's fault if you can't find the time.
  • DPShiro
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    No.
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • Izanagi.Xiiib16_ESO
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    I guess it would feel better to players if the rewards weren't so weighted. For example if the 100k had been spaced out in 25k blocks at 15 / 20 / 25 and 28 days players would likely feel better if they didn't make it to the end. Even if it was broken down as 10k / 15k / 25k / 50k. Giving the 100k just at the end was fairly cruel :p@ZOS_GinaBruno

    (Speaking as someone who got the 100k)
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • TheRealPotoroo
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    This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.

    @TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."

    Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.

    Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Danikat
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    All these posts about how people find time to log in every day are making the assumption that the people who cannot are still at home that day, going through their normal routine. Whereas I suspect for most people who miss days it's because that's not the case. If you're on holiday or travelling for work, or if your power goes out or anything out of the ordinary happens it can be a lot harder to find access to a computer or console with an internet connection and the game installed.

    I guess for some people it's hard to imagine anything that takes you away from home for 24 hours or more, but for other people it's a normal part of life. I would have thought ZOS employees are in the same situation - they travel to conventions and other events a few times a year and I'm sure they can't always count on having a reliable internet connection and access to a PC or console with ESO installed when they do that, so I would have thought they'd understand that their players can't always be at home to log in either.

    My personal preference would be a system like some other games use where the login rewards are a rolling cycle - if you miss a day then you're a day behind but you'll get there eventually rather than missing it completely because you couldn't conform to the game's schedule.

    But I think this month is an improvement on previous months - the only exclusive reward is 2 weeks in, and most of the 'big' rewards are earlier too, so a lot more people will be able to get it, but the rewards still go up almost to the end of the month so those who can be online every day don't end up feeling like there's no reason to log in. (I would have thought the game itself is more appealing than a few items, but I have seen that sentiment in topics about previous month's login rewards.)

    I guess data from September and previous months has shown that focusing the big rewards at the end of the month doesn't change the fact that some players have real lives which take them away from the game for part of the month, and ZOS are starting to adjust the system to allow for that.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Hokiewa
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    Gnozo wrote: »
    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
    Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.

    Check your attitude.

    Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...

    If you live such a rich life rejoice! You are clearly not loosing out of anything.

    I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.


    13 - 14 hours a day, when are you sleeping? Holy ***.

    I assume at your position you earn quite a lot money but for me i am fine with less money and more free time to enjoy life. No bashing, just curious.

    Heck I work 13 hours a day, sometimes 7 days a week ;)
  • stewhead2ub17_ESO
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    This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.

    @TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."

    Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.

    Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.

    Your arguments are without merit. You speak in generalities. You can't speak for "what everybody wants". You also cannot be the arbiter of what is "too much pressure". Again where does it end? You say having login rewards for "two thirds of a month creates a much more relaxed, pleasant environment". This may very well be true FOR YOU but it's erroneous to assume how others feel about this. The only "entitlement" I see is that you wish everyone to get the same rewards regardless of effort, nor do I see people "getting angry" in this thread, just pointing out how ludicrous this proposition is.
    Edited by stewhead2ub17_ESO on October 1, 2018 11:03AM
  • RD065
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    Fakyy wrote: »
    All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

    What if you're sick or out of town etc..
  • Cardthief
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    Its not punishing what so ever, they are literally giving players FREE stuff for simply logging in. They do not NEED to give you FREE stuff, they chose to, and no player, not you nor I, have any claim or entitlement to these rewards.
    (MC) Main DPS: Redz Kuinn - Lvl 50 - MagSorc - PvE
    Main Healer: Soranna Anilu - Lvl 50 - Templar - PvE
    Main Tank: Seamus Kuinn - Lvl 50 - Dragonknight - PvE
  • TheRealPotoroo
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    This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.

    @TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."

    Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.

    Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.

    Your arguments are without merit. You speak in generalities. You can't speak for "what everybody wants". You also cannot be the arbiter of what is "too much pressure". Again where does it end? You say having login rewards for "two thirds of a month creates a much more relaxed, pleasant environment". This may very well be true FOR YOU but it's erroneous to assume how others feel about this. The only "entitlement" I see is that you wish everyone to get the same rewards regardless of effort, nor do I see people "getting angry" in this thread, just pointing out how ludicrous this proposition is.

    My arguments only lack merit in your eyes because you don't want to see any. TESL is the paradigmatic example of this sort of system and how to do it badly, people do want the free Legendary more than anything and God help the devs when they miss out for whatever reason because there's no slack in the system. ESO has been a better environment without that sort of thing and any pressure from people so stupid they get angry over missing out on rewards that don't even exist should be resisted to the bitter end. Demanding that ZoS give you extra rewards because you are in a position to log in every day is the definition of entitlement and it's ugly.
    Edited by TheRealPotoroo on October 1, 2018 11:10AM
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • stewhead2ub17_ESO
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    @TheRealPotoroo " Demanding that ZoS give you extra rewards because you are in a position to log in every day is the definition of entitlement and it's ugly."

    You seem to be missing something. No one has "demanded" anything. As I've previously stated, these are extra perks. Incentives to log in. There is no entitlement. A person is still given a log in reward regardless of how many times they log in. Those that log in more receive more rewards. I see nothing "ugly" about that. Personally, there have been times I couldn't log in during the month. It doesn't stress me out or make me angry. Nor do I think that anyone should receive less than they are eligible for because I didn't log in.
    And again you attempt to speak for everyone: " people do want the free Legendary more than anything". This may be true for you but not others. I don't really care if I get it or not. Is it nice? Sure. But it's not my personal motivation. I see these things as extras. I feel no real "pressure".
  • O_LYKOS
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    While I agree with most. Logging in everyday and getting said rewards is a bonus. It's something those who do log in daily are rewarded with. They've earned it.

    Same with anything else. People complete content and get the necessary loot/rewards. Because they've earned it.
    PC NA - GreggsSausageRoll
    Xbox NA - Olykos66
    PS NA - Olykos266
  • Shanjijri
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    Well said, @Danikat. I read a lot of comments saying that you always have five minutes a day to log on. What if you travel? What if you are just totally unable to log on, not because you are too lazy, but because you don't have a computer for a day or more?

    I mean, it's ok, I missed the 100k, but it's not like I wasn't able to earn 100k in game. Still a good reward I'd like to take, sure, but there is other ways to get them. I'm worried about Murkmire next month: if it'll be at the end of the month, I'm not sure having it, because I'll be away from home for two days, and there is no way to get the DLC for free. (Or if there is a way, I missed the information.)

    I agree that we can't think about everyone, but asking people to log absolutely everyday is insane. Missing a reward which is easily obtainable in game isn't a big loss -- like gold (you can getting gold in game), like AP (you can getting AP in game), etc. Even the poison or food from Crown Store, it's not like they are unique in the month. But for pets, costumes... Keep them in the beginning or middle of the month, it allows people to have a life, and keep the reward which are obtainable in game for people who log on everyday.
  • Artemiisia
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    RD065 wrote: »
    Fakyy wrote: »
    All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

    What if you're sick or out of town etc..

    so a Game, should take care of your real life issues?
  • VaranisArano
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    Better get your logins figured out before November with Murkmire as a reward. That has actual value in Crowns.

    No one asked ZOS for daily rewards but they did them anyway.
  • OrphanHelgen
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    Fakyy wrote: »
    All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.

    Lol you cant be serious with this? :D.
    So if I decide to travel to see my mother this weekend, I shouldn't be playing this game?
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Aesthier
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    To be fair what you are suggesting is punishing players that do log in every day.

    Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.

    I agree!

    While we are at it just add a function for eso+ players where it simply drops the daily reward into your bank or mailbox when you don't log in.

    Thank you!
  • SydneyGrey
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    28 days punishes people who have power outages because of things like hurricanes.
    It also punishes everyone if ZOS's own servers go down for a day or two, which they have many times in the past. So if your internet goes out for a couple of days, and ZOS's servers go down for a day, you can't get that last reward, even if you are able to log in every single day otherwise. I'm grateful for the daily rewards, but sometimes there are things out of a person's control.

    25 days sounds more reasonable to me than 28 days. When they do 28 days, it's like they WANT some people to miss out.
    Edited by SydneyGrey on October 1, 2018 12:55PM
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