Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
20 days was much more reasonable. Some days people can't log in and that feels like a punishment.
TheRealPotoroo wrote: »Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
drkfrontiers wrote: »TheRealPotoroo wrote: »Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
Check your attitude.
Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...
If you live such a rich life rejoice! You are clearly not loosing out of anything.
I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.
drkfrontiers wrote: »TheRealPotoroo wrote: »Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
Check your attitude.
Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...
If you live such a rich life rejoice! You are clearly not loosing out of anything.
I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.
13 - 14 hours a day, when are you sleeping? Holy ***.
I assume at your position you earn quite a lot money but for me i am fine with less money and more free time to enjoy life. No bashing, just curious.
stewhead2ub17_ESO wrote: »This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.
@TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."
Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.
drkfrontiers wrote: »TheRealPotoroo wrote: »Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up.drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.
Check your attitude.
Its called a Daily reward for a reason. Its also has a clearly defined marketing purpose...
If you live such a rich life rejoice! You are clearly not loosing out of anything.
I am a Senior IT manager that works 13-14 hours a day, 5-6 days a week. And guess what? I find time to login .. yes ONCE a day to relax.
13 - 14 hours a day, when are you sleeping? Holy ***.
I assume at your position you earn quite a lot money but for me i am fine with less money and more free time to enjoy life. No bashing, just curious.
TheRealPotoroo wrote: »stewhead2ub17_ESO wrote: »This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.
@TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."
Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.
Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.
stewhead2ub17_ESO wrote: »TheRealPotoroo wrote: »stewhead2ub17_ESO wrote: »This is just silly. So where is the cut off line? What if I can only log in for 15 days a month? Another for 10 days a month. It's not a "punishment" if you are unable to log in. These are extra perks.
@TheRealPotoroo "Rubbish. Nobody is punished when everybody gets all the available rewards equally. Expecting people with lives to log in every single day is onerous and self-defeating because they'll end up giving up."
Pardon me, but your assertion is ridiculous. We all have lives, there is no "expectation" of people to log in every day. It is an incentive to do so and rewards you for it. It's not as if you forfeit all the log in rewards if you don't log in every day. Your claim that it is "self defeating" is also without merit. Some may "give up", others may just accept what they can get, and still others may be motivated to allocate 5-10 mins to log in. Why shouldn't a person be entitled to more rewards for putting in more effort (such as it is lol) just because another "can't log in" every day? Stop the madness.
Oh, yes there is. The moment a company institutes 'daily login rewards' then they are inducing people to log in every day because they know people don't like missing out. Hell, look at this thread, full of entitlement from people getting angry about missing out on rewards that don't even exist! TESL is the perfect embodiment of this system, rewards start small, almost meaningless (like 10 gold) but every month ends with a free Legendary card, which is what everybody actually wants. The problem with this system is that puts too much pressure on players who very often can't log in every day, so they miss out and eventually give up altogether because it's too hard over the long haul. Having login rewards for two thirds of the month, OTOH, creates a much more relaxed, pleasant environment. Nobody is being punished by such a system, but what sort of a self-satisfied, arrogant mindset could even conceive of it in such terms? That's real attitude, hopefully one ZoS will treat with the contempt it deserves.
Your arguments are without merit. You speak in generalities. You can't speak for "what everybody wants". You also cannot be the arbiter of what is "too much pressure". Again where does it end? You say having login rewards for "two thirds of a month creates a much more relaxed, pleasant environment". This may very well be true FOR YOU but it's erroneous to assume how others feel about this. The only "entitlement" I see is that you wish everyone to get the same rewards regardless of effort, nor do I see people "getting angry" in this thread, just pointing out how ludicrous this proposition is.
All you need to do is log in for 5 minutes and claim the reward each day, if you can’t do that, then I don’t see how you play the game at all.
drkfrontiers wrote: »To be fair what you are suggesting is punishing players that do log in every day.
Rather have a system that offers a reward every day, and if that day you do not log in you do not qualify for that day's reward.