That's a great reply from Matt.
I agree with others that say reverting to pre-Update 19 HDR methodology now makes the most sense - if for no other reason than console players are just ten days into this new version: better to nip it in the bud now, make changes to the new HDR version in testing, then roll out a corrected version later .... versus letting the divide settle in for player tastes as this drags out.
My biggest gripe as I play today is the character selection screen; drab and devoid of color. That's not the ESO I love. That's how I know there is a legitimate problem - before I've even started playing, the game feels markedly off.
Here's hoping the team reaches a decision soon.
That's a great reply from Matt.
I agree with others that say reverting to pre-Update 19 HDR methodology now makes the most sense - if for no other reason than console players are just ten days into this new version: better to nip it in the bud now, make changes to the new HDR version in testing, then roll out a corrected version later .... versus letting the divide settle in for player tastes as this drags out.
My biggest gripe as I play today is the character selection screen; drab and devoid of color. That's not the ESO I love. That's how I know there is a legitimate problem - before I've even started playing, the game feels markedly off.
Here's hoping the team reaches a decision soon.
happyhughes2001 wrote: »That's a great reply from Matt.
I agree with others that say reverting to pre-Update 19 HDR methodology now makes the most sense - if for no other reason than console players are just ten days into this new version: better to nip it in the bud now, make changes to the new HDR version in testing, then roll out a corrected version later .... versus letting the divide settle in for player tastes as this drags out.
My biggest gripe as I play today is the character selection screen; drab and devoid of color. That's not the ESO I love. That's how I know there is a legitimate problem - before I've even started playing, the game feels markedly off.
Here's hoping the team reaches a decision soon.
This post is spot on in my opinion.
Makes the most sense to change it back pre update.
So first of all - thank you @ZOS_MattFiror - this is full, excellent response. this is exactly what i talked about earlier with "a little bit of honesty going a long way".
look at the responses now, much more positive and offering support.
fwiw - i know how difficult a rollback of a dev componant can be (actually the dev isnt too bad- its the testing!) , so appreciate it might not be as easy as what people make out - sometimes its easier to take the hit and fix in situ.
happyhughes2001 wrote: »So first of all - thank you @ZOS_MattFiror - this is full, excellent response. this is exactly what i talked about earlier with "a little bit of honesty going a long way".
look at the responses now, much more positive and offering support.
fwiw - i know how difficult a rollback of a dev componant can be (actually the dev isnt too bad- its the testing!) , so appreciate it might not be as easy as what people make out - sometimes its easier to take the hit and fix in situ.
It’s too big a hit for me. Game looks terrible.
happyhughes2001 wrote: »So first of all - thank you @ZOS_MattFiror - this is full, excellent response. this is exactly what i talked about earlier with "a little bit of honesty going a long way".
look at the responses now, much more positive and offering support.
fwiw - i know how difficult a rollback of a dev componant can be (actually the dev isnt too bad- its the testing!) , so appreciate it might not be as easy as what people make out - sometimes its easier to take the hit and fix in situ.
It’s too big a hit for me. Game looks terrible.
yes it does, but now you understand WHY and HOW - and thats important.
The next stage in the journey is to understand "and so what" - now Matt has been really clear, theyre a bit stuck. i actually think they're stuck for a different reason for the ones he states (this is personal opinion rather than fact)
he says (paraphrasing) - theyll annoy some people if they roll back.
i dont think thats actually the case at all i think they're actually stuck because of the software versioning, rework and testing - and a rollback would have a massive impact on all 3 - particularly the testing and versioning. Therefore, it is better to put incremental fixes back (or indeed rework) with the relevant componants, rather than to roll back, which risks further dependancy issues.
either way, the fact is that matt said "they dont know and theyve got to re-evaluate options" - thats fine , its an answer, as long as its followed through. if its not followed through (with good comms and indeed actions) then there will be wider user base implications.
It’s nice to finally know why, but as a gamer I care about the product I am playing. And that product has been visually diminished.
It baffles me how people can think it looks better, even though I have hardly seen anybody say that.
Revert it back, there was no outrage previously.
DreadKnight wrote: »ESO is an immersive Fantasy MMO, colours should be slightly oversaturated imo. It's part of the immersion into a not-so-real fantasy world where things don't look drab and grey like they do in a lot of the real world.
Please change it back to the way it was - it looks positively drab and lifeless as it is now.
As others have pointed out - there were almost no players complaining before about colour saturation or the way the game looked in HDR - only positive comments. It's also easier to turn down saturation on TV controls if needed than it is to turn them up in a way that is balanced and visually pleasing imo.
Thanks to Matt for the detailed response. Again though, it shows that there is zero QA testing on console before release - and that continues to be ZOS's achilies heel - and the main source of the many, many complaints and bugs on console.
@ZOS_MattFiror
happyhughes2001 wrote: »happyhughes2001 wrote: »So first of all - thank you @ZOS_MattFiror - this is full, excellent response. this is exactly what i talked about earlier with "a little bit of honesty going a long way".
look at the responses now, much more positive and offering support.
fwiw - i know how difficult a rollback of a dev componant can be (actually the dev isnt too bad- its the testing!) , so appreciate it might not be as easy as what people make out - sometimes its easier to take the hit and fix in situ.
It’s too big a hit for me. Game looks terrible.
yes it does, but now you understand WHY and HOW - and thats important.
The next stage in the journey is to understand "and so what" - now Matt has been really clear, theyre a bit stuck. i actually think they're stuck for a different reason for the ones he states (this is personal opinion rather than fact)
he says (paraphrasing) - theyll annoy some people if they roll back.
i dont think thats actually the case at all i think they're actually stuck because of the software versioning, rework and testing - and a rollback would have a massive impact on all 3 - particularly the testing and versioning. Therefore, it is better to put incremental fixes back (or indeed rework) with the relevant componants, rather than to roll back, which risks further dependancy issues.
either way, the fact is that matt said "they dont know and theyve got to re-evaluate options" - thats fine , its an answer, as long as its followed through. if its not followed through (with good comms and indeed actions) then there will be wider user base implications.
It’s nice to finally know why, but as a gamer I care about the product I am playing. And that product has been visually diminished.
It baffles me how people can think it looks better, even though I have hardly seen anybody say that.
Revert it back, there was no outrage previously.
happyhughes2001 wrote: »happyhughes2001 wrote: »So first of all - thank you @ZOS_MattFiror - this is full, excellent response. this is exactly what i talked about earlier with "a little bit of honesty going a long way".
look at the responses now, much more positive and offering support.
fwiw - i know how difficult a rollback of a dev componant can be (actually the dev isnt too bad- its the testing!) , so appreciate it might not be as easy as what people make out - sometimes its easier to take the hit and fix in situ.
It’s too big a hit for me. Game looks terrible.
yes it does, but now you understand WHY and HOW - and thats important.
The next stage in the journey is to understand "and so what" - now Matt has been really clear, theyre a bit stuck. i actually think they're stuck for a different reason for the ones he states (this is personal opinion rather than fact)
he says (paraphrasing) - theyll annoy some people if they roll back.
i dont think thats actually the case at all i think they're actually stuck because of the software versioning, rework and testing - and a rollback would have a massive impact on all 3 - particularly the testing and versioning. Therefore, it is better to put incremental fixes back (or indeed rework) with the relevant componants, rather than to roll back, which risks further dependancy issues.
either way, the fact is that matt said "they dont know and theyve got to re-evaluate options" - thats fine , its an answer, as long as its followed through. if its not followed through (with good comms and indeed actions) then there will be wider user base implications.
It’s nice to finally know why, but as a gamer I care about the product I am playing. And that product has been visually diminished.
It baffles me how people can think it looks better, even though I have hardly seen anybody say that.
Revert it back, there was no outrage previously.
I am one that is in the middle. I have a pretty good 4K HDR TV and there is a realistic subtly to the "new" look. I decided to just play for awhile and try not to compare the look of "new" Tamriel to the more saturated "old" Tamriel. I visited a lot of zones to judge how they looked to me. There was a more realistic look and depth to the world that was pretty great but still a bit to bland to me. I do get what they were trying to do. The less saturation actually give more detail and depth to a lot of things in the game world. I would like to see a smaller return to a bit more vibrant colors not a complete return. I doubt they will do that after how they explain their art asset philosophy so it will be back to the over saturated look or keep the current look. I which they would actually consider a visual compromise. This in my opinion would make Tamriel more beautiful and realistic then ever.
WasteOfTime wrote: »I find it absolutely amazing that even low priority bugs existing for years is considered ecceptable by devs
"However with that said. I decided to tweak my 4k HDR TV setting a little bit and try to stomach the dull world of Tamriel that was dropped upon us HDR players after the last patch. A few glasses of wine help me do that. What I noticed was a more realistic look to Tamriel. There is a beautiful subtle color to it that I slowly started to appreciate. I believe this is the intended look the developers wanted in their art direction. Based on other Elder Scrolls game especially Skyrim there is a gritty more desaturated look and ZeniMax was trying to keep the look of ESO in that style. What I am seeing now is what the developers intended. However it is not the Tamriel I started with.
I would not want to go back to the over saturated world I was accustom to playing in. But I am also not satisfied with what ZeniMax has done with the HDR and color after last update. That is the conundrum, I see their point but miss what I am use to, especially when it comes to my player houses. I have decided not to quit YET and see how this plays out. That is a big compromise for me because I was one of the angriest players after this change. I will not be buying anymore crowns until I see a fair solution offered by ZeniMax but I will continue to subscribe and play for now."
The above quote was from my previous post. When I got over the different look I realized the HDR was not broken and this was a stylistic choice made by ZeniMax. However for some of us this was not the style we saw when we entered the game. I hope they find a bit of a compromise. My suggestion was for HDR players a color enhancement of about 30% which would keep ESO inline with the stylistic intent but also give those of use who only knew the more colorful Tamriel a bit more of the vibrancy we enjoyed.
CleverAlchemist wrote: »Before Wolfhunter
After Wolfhunter
This was very unsettling to log in and discover. It looks like elder scrolls has been left out in the sun too long. I have trouble imagining anybody who prefers this "new way" and every affected player I've spoken with finds the new color saturation abysmal.
I'll be voting with my wallet on this issue and not purchasing another subscription, crown, or DLC until this has been resolved.
CleverAlchemist wrote: »Before Wolfhunter
After Wolfhunter
This was very unsettling to log in and discover. It looks like elder scrolls has been left out in the sun too long. I have trouble imagining anybody who prefers this "new way" and every affected player I've spoken with finds the new color saturation abysmal.
I'll be voting with my wallet on this issue and not purchasing another subscription, crown, or DLC until this has been resolved.
lordrichter wrote: ».CleverAlchemist wrote: »Before Wolfhunter
After Wolfhunter
This was very unsettling to log in and discover. It looks like elder scrolls has been left out in the sun too long. I have trouble imagining anybody who prefers this "new way" and every affected player I've spoken with finds the new color saturation abysmal.
I'll be voting with my wallet on this issue and not purchasing another subscription, crown, or DLC until this has been resolved.
Until I read your text, I thought you were going to post how much better the game looked since Wolfhunter. Your top picture is not as good as the lower one. :shrug:
lordrichter wrote: ».CleverAlchemist wrote: »Before Wolfhunter
After Wolfhunter
This was very unsettling to log in and discover. It looks like elder scrolls has been left out in the sun too long. I have trouble imagining anybody who prefers this "new way" and every affected player I've spoken with finds the new color saturation abysmal.
I'll be voting with my wallet on this issue and not purchasing another subscription, crown, or DLC until this has been resolved.
Until I read your text, I thought you were going to post how much better the game looked since Wolfhunter. Your top picture is not as good as the lower one. :shrug:
Same, that "before" picture is exactly what I've been talking about regarding "ugly cartoon world"