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Shuffle dodges rune cage

Micah_Bayer
Micah_Bayer
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Is that intended? Because that is OP
  • Starlight_Knight
    Starlight_Knight
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    Leased it cant be reflected. try playing a magden and using frost reach to CC.
    Warden Lives Matter!
  • GoodFella146
    GoodFella146
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    Yup, it's garbage. It just rewards lucky players
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Yes, this is intended since Rune Cage can be dodged.

    Mwa, ha, ha, haaaaaaa!!!!

    My Spectre's Eye set just got a buff!!

    :trollface:
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Didgerion
    Didgerion
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    Leased it cant be reflected. try playing a magden and using frost reach to CC.

    They said new adjustments are coming to rune-cage..this might be the one.
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...
  • Micah_Bayer
    Micah_Bayer
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff
  • Didgerion
    Didgerion
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    Yes, this is intended since Rune Cage can be dodged.

    Basically this is a huge buff to stamNB's. They can now shuffle runecage, and sloads. Unless youre a stam user with shuffle/dodge youre basically still screwed. Thats awesome zenimax, time to close down magica classes maybe?

    There still will be magica NBs out there performing quite effectively. But guess what - Stamina NB is getting extremely powerful - mostly due to mixing cloak into the build, ZOS will try to balance cloak, and here is when magica-NB will disappear. Then you can call magica builds extinct.

  • killimandrosb16_ESO
    killimandrosb16_ESO
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff

    yes Im talking about flame reach, and it still stuns (knockback) your target. At least it did for me yesterday. And shock works too. If you want the 5 sec runecage lock, it HAD to go. It was not healthy at all, and it still isnt, because if youre not set up to rely on dodge, you will still be locked down. So gg nightblades and wtf devs were you thinking about giving ONE class this huge buff?
  • Micah_Bayer
    Micah_Bayer
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff

    yes Im talking about flame reach, and it still stuns (knockback) your target. At least it did for me yesterday. And shock works too. If you want the 5 sec runecage lock, it HAD to go. It was not healthy at all, and it still isnt, because if youre not set up to rely on dodge, you will still be locked down. So gg nightblades and wtf devs were you thinking about giving ONE class this huge buff?

    Yeah but you're not counting fear and fossilize which act same as rune cage. Through block and roll dodge and have no counter at all.
  • olsborg
    olsborg
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    So major evasion should have more skills ignoring it? Hmmm :s
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • Feanor
    Feanor
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    Universe wrote: »
    Yes, this is intended since Rune Cage can be dodged.

    lol :D:D:D
    Now it will be completely useless.
    In PTS I thought it was about dodge roll only.

    No, of course not. ZOS does nerfs thoroughly, even if they felt that a class needed buffs 3 months before.

    There are countless threads on the PTS about it. Enjoy your stamNB buff.
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1100+. Playing and enjoying PvP with RdK mostly on PC EU.
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff

    yes Im talking about flame reach, and it still stuns (knockback) your target. At least it did for me yesterday. And shock works too. If you want the 5 sec runecage lock, it HAD to go. It was not healthy at all, and it still isnt, because if youre not set up to rely on dodge, you will still be locked down. So gg nightblades and wtf devs were you thinking about giving ONE class this huge buff?

    Yeah but you're not counting fear and fossilize which act same as rune cage. Through block and roll dodge and have no counter at all.

    Fozzilise a sorc and he will still streak away. Fear you break free of. I dont find these skills too hard to deal with. Whats not acceptable is the fact ONE class gets the tools to avoid cage and sloads. That means I can still happily sload away all classes except stamNB. I can also still lock any non stamNB class into my cage. THAT is the problem here. NO counterskill should be given effectively to ONE class. Thats just ***. And magclasses are screwed again.
  • Feanor
    Feanor
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff

    yes Im talking about flame reach, and it still stuns (knockback) your target. At least it did for me yesterday. And shock works too. If you want the 5 sec runecage lock, it HAD to go. It was not healthy at all, and it still isnt, because if youre not set up to rely on dodge, you will still be locked down. So gg nightblades and wtf devs were you thinking about giving ONE class this huge buff?

    Yeah but you're not counting fear and fossilize which act same as rune cage. Through block and roll dodge and have no counter at all.

    Fozzilise a sorc and he will still streak away. Fear you break free of. I dont find these skills too hard to deal with. Whats not acceptable is the fact ONE class gets the tools to avoid cage and sloads. That means I can still happily sload away all classes except stamNB. I can also still lock any non stamNB class into my cage. THAT is the problem here. NO counterskill should be given effectively to ONE class. Thats just ***. And magclasses are screwed again.

    Fossilize isn’t Talons.
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 41 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Necrophilius Killgood - DC Imperial Necromancer
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Vidar Drakenblød - DC Nord mDK
    Marquis de Peyrac - DC Breton mSorc - Stormproof
    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1100+. Playing and enjoying PvP with RdK mostly on PC EU.
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    Bergzorn wrote: »
    Can we please have the dogeable, blockable, clearly telegraphed frag stun back?

    sorcs have stuns apart from runecage. Two actually. Thats not the issue in my opinion. The problem is counter to sloads and runecage being given exclusively to stamNB's. If you dont have shuffle, youre still screwed. Why not make a counter to it ALL classes have easy access to? explain that...

    We only have one, if you're talking about flame reach, it is only viable if you have a master's staff

    yes Im talking about flame reach, and it still stuns (knockback) your target. At least it did for me yesterday. And shock works too. If you want the 5 sec runecage lock, it HAD to go. It was not healthy at all, and it still isnt, because if youre not set up to rely on dodge, you will still be locked down. So gg nightblades and wtf devs were you thinking about giving ONE class this huge buff?

    So your comparing a class skill to a weapon skill everyone can have? It’s still a generic skill that pigeon holes sorcs even further to all being the same build.

    I thought the pigeon hole was runecage? Forgive me if I am wrong. I dont really understand you, you want a third stun? How many classes has two effective stuns available? Im not gonna follow this road anyway, as I feel as a sorc a runecage nerf was needed. HOWEVER the way it is handled by zos is pathetic. What should be a nerf is instead a buff to nightblaes. And NB's exclusively.
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