

Avran_Sylt wrote: »@SilverWF
Also, No, it's +354% damage for the execute.
It's two simultaneous damage instances when cast upon an enemy below 20% HP.
The 732 Damage instance, and another, separate, 2591 damage instance.
732 + 254% (1,859) = 2,591 = Not what happens.
732 + 354% (2,591) = 3,323 = Is what happens.
But as an example. Its decent still on a 3mill or a 6mill dummy. But on current trial bosseas as vAS and vCR. A sorc will not start executing before 5% hp, while NBs have been spamming theirs for 20% hp allready.
lolwut?
Sorcs start executing at 20%, not at 5%. Why on earth would they wait until 5% to execute?
The sorc execute is still a DPS gain in execute. Which probably explains why I still see sorc executes in trials runs.
The only situation in which sorcs will forgo execute is if they can't afford the bar space. But who runs a petsorc these days in trials anyway?
Wrong, as a endgame sorc your eather a asylum staff force pulse spammer for debuff or we go with ele wep. First build your team dont want your executes, they want the debuffs.
And with ele wep rotation executing before 5% is a dps loss.

But as an example. Its decent still on a 3mill or a 6mill dummy. But on current trial bosseas as vAS and vCR. A sorc will not start executing before 5% hp, while NBs have been spamming theirs for 20% hp allready.
lolwut?
Sorcs start executing at 20%, not at 5%. Why on earth would they wait until 5% to execute?
The sorc execute is still a DPS gain in execute. Which probably explains why I still see sorc executes in trials runs.
The only situation in which sorcs will forgo execute is if they can't afford the bar space. But who runs a petsorc these days in trials anyway?
Wrong, as a endgame sorc your eather a asylum staff force pulse spammer for debuff or we go with ele wep. First build your team dont want your executes, they want the debuffs.
And with ele wep rotation executing before 5% is a dps loss.
Compare it too any other execute.
I want a real execute please..
Avran_Sylt wrote: »@kikkehs
Could you compare it to any other execute?
2591/732 = 3.54
Meaning the proc is an additional 354% damage...
So... What's your problem? Is it the wording?
Well, it's additional 254% damage, but generally you are right - it acts in the same way (and damage scaling) as Assasin's Blade
I din't understand what OP are asking for and, pretty sure, he didn't understand that tooSounds like you've never played Sorc (at least properly) if you use the execute in this current patch.
The problem with it is it needs a damage buff in it's current state, and theres still a slight delay in PvE which kinda just makes it feel bad to use...thing is you don't wanna directly buff the damage and proc speed though in it's current state because that would get Sorc nerfed even harder in PvP
Because...you know, that happens whenever Sorc gets a single kill. All aboard the nerf train, whoo whooo.
I see no reasons to NOT use such a strong skill
Delay? Yes, ~100-300ms.
Is it huge? Not at all.
Does it may cause troubles? Lol, why?
Is it better or worse than NB's one? NB can start spam his execute at 25% - Sorcs at 20%. But Sorcs has AOE part - this is useful too. Also, Sorcs actually 2 hits - this can be useful to procs either.
And yet it doesn't really do enough damage to be worth using.
Problem with this is a damage buff will cause Sorcs to get super nerfed in PvP because people will hate it.
So it would be better to make it function as a regular execute and just buff the initial damage, and leave one morph as it is for PvP.
Yes, I very much understand what I'm asking for. The skill is very uncomfortable to use, and isn't really worth it
In general it would be great if a lot of skills had a "PvP version" so that they could be buffed and nerfed separately without hurting either crowd
Joy_Division wrote: »Avran_Sylt wrote: »@kikkehs
Could you compare it to any other execute?
2591/732 = 3.54
Meaning the proc is an additional 354% damage...
So... What's your problem? Is it the wording?
Well, it's additional 254% damage, but generally you are right - it acts in the same way (and damage scaling) as Assasin's Blade
I din't understand what OP are asking for and, pretty sure, he didn't understand that tooSounds like you've never played Sorc (at least properly) if you use the execute in this current patch.
The problem with it is it needs a damage buff in it's current state, and theres still a slight delay in PvE which kinda just makes it feel bad to use...thing is you don't wanna directly buff the damage and proc speed though in it's current state because that would get Sorc nerfed even harder in PvP
Because...you know, that happens whenever Sorc gets a single kill. All aboard the nerf train, whoo whooo.
I see no reasons to NOT use such a strong skill
Delay? Yes, ~100-300ms.
Is it huge? Not at all.
Does it may cause troubles? Lol, why?
Is it better or worse than NB's one? NB can start spam his execute at 25% - Sorcs at 20%. But Sorcs has AOE part - this is useful too. Also, Sorcs actually 2 hits - this can be useful to procs either.
And yet it doesn't really do enough damage to be worth using.
Problem with this is a damage buff will cause Sorcs to get super nerfed in PvP because people will hate it.
So it would be better to make it function as a regular execute and just buff the initial damage, and leave one morph as it is for PvP.
Yes, I very much understand what I'm asking for. The skill is very uncomfortable to use, and isn't really worth it
In general it would be great if a lot of skills had a "PvP version" so that they could be buffed and nerfed separately without hurting either crowd
Uncomfortable? It's mechanically the easiest execute in the game to use.
No thanks, I don't want the execute turned into a watered-down by otherwise identical version of a NB skill. That pretty much describes PvE sorcerers as it is.
Avran_Sylt wrote: »@SilverWF
Honestly can't say I completely know what the OP was originally asking.
My guess is that they didn't understand how the ability works completely.