Why does anyone need a buff in PvE? Seriously
And why arent you using it below 20% to execute, it's a dps gain.
Ok, some have, some haven't. Those that have are they struggling?
Does anyone need PvE to get easier? That's my point.
WaltherCarraway wrote: »this thread is officially a nerf sorc thread
I've doing some battlegrounds recently, and I'm constantly dying from Sorcerer's RKO out of nowhere Implosions.
I don't think Sorcerers need an excecute ability as much as Dragon Knight class does.WaltherCarraway wrote: »this thread is officially a nerf sorc thread
I've doing some battlegrounds recently, and I'm constantly dying from Sorcerer's RKO out of nowhere Implosions.
I don't think Sorcerers need an excecute ability as much as Dragon Knight class does.WaltherCarraway wrote: »this thread is officially a nerf sorc thread
That has nothing to do with the proposed idea
Instead of being a delayed burst, make one of the morphs a proper execute that does 300-400% more damage at low health so that Sorcs have an execute in PvE (no one uses Mages' Fury in PvE)
If you make only one of the morphs this way, then PvP Sorcs get their burst, AND PvE Sorcs get their proper execute
But as an example. Its decent still on a 3mill or a 6mill dummy. But on current trial bosseas as vAS and vCR. A sorc will not start executing before 5% hp, while NBs have been spamming theirs for 20% hp allready.
Mage fury might not be super meta in PvE because of all the toggles a sorc usue (also linked to the non-optimal mag recovery), but is still a good alternatives. It is already used by several players even in Trials, especially for bosses with low health burst mechanic.
Personally, I would rather leave the "flavour" the skill has as I prefer having classes that feel different from each other
Princessrhaenyra wrote: »I've doing some battlegrounds recently, and I'm constantly dying from Sorcerer's RKO out of nowhere Implosions.
I don't think Sorcerers need an excecute ability as much as Dragon Knight class does.WaltherCarraway wrote: »this thread is officially a nerf sorc thread
That has nothing to do with the proposed idea
Of course it doesn't. If you even just think the word sorc, someone is going to start whining about how they're so OP and need to be nerfed. Even though they've been nerfed over and over. Even their sets get nerfed. They won't be happy until sorcs are completely removed from the game.
Avran_Sylt wrote: »Does it not insta-proc the" below 20% HP" condition when it hits the enemy at or below 20% HP? Effectively giving the Sorc 2 Damage instances in which to proc Implosion, in addition to a harder hitting "spammable" AKA execute?
But as an example. Its decent still on a 3mill or a 6mill dummy. But on current trial bosseas as vAS and vCR. A sorc will not start executing before 5% hp, while NBs have been spamming theirs for 20% hp allready.
lolwut?
Sorcs start executing at 20%, not at 5%. Why on earth would they wait until 5% to execute?
The sorc execute is still a DPS gain in execute. Which probably explains why I still see sorc executes in trials runs.
The only situation in which sorcs will forgo execute is if they can't afford the bar space. But who runs a petsorc these days in trials anyway?
Instead of being a delayed burst, make one of the morphs a proper execute that does 300-400% more damage at low health so that Sorcs have an execute in PvE (no one uses Mages' Fury in PvE)
If you make only one of the morphs this way, then PvP Sorcs get their burst, AND PvE Sorcs get their proper execute
Emmm... Have you ever played Sorc?
Every one wants their to difference and variety between the classes until it’s the class they play then they want to it same.
Please leave Mages Fury as it is, thank you.
Avran_Sylt wrote: »@kikkehs
Could you compare it to any other execute?
2591/732 = 3.54
Meaning the proc is an additional 354% damage...
So... What's your problem? Is it the wording?

Sounds like you've never played Sorc (at least properly) if you use the execute in this current patch.
The problem with it is it needs a damage buff in it's current state, and theres still a slight delay in PvE which kinda just makes it feel bad to use...thing is you don't wanna directly buff the damage and proc speed though in it's current state because that would get Sorc nerfed even harder in PvP
Because...you know, that happens whenever Sorc gets a single kill. All aboard the nerf train, whoo whooo.
Avran_Sylt wrote: »@kikkehs
Could you compare it to any other execute?
2591/732 = 3.54
Meaning the proc is an additional 354% damage...
So... What's your problem? Is it the wording?
Well, it's additional 254% damage, but generally you are right - it acts in the same way (and damage scaling) as Assasin's Blade
I din't understand what OP are asking for and, pretty sure, he didn't understand that tooSounds like you've never played Sorc (at least properly) if you use the execute in this current patch.
The problem with it is it needs a damage buff in it's current state, and theres still a slight delay in PvE which kinda just makes it feel bad to use...thing is you don't wanna directly buff the damage and proc speed though in it's current state because that would get Sorc nerfed even harder in PvP
Because...you know, that happens whenever Sorc gets a single kill. All aboard the nerf train, whoo whooo.
I see no reasons to NOT use such a strong skill
Delay? Yes, ~100-300ms.
Is it huge? Not at all.
Does it may cause troubles? Lol, why?
Is it better or worse than NB's one? NB can start spam his execute at 25% - Sorcs at 20%. But Sorcs has AOE part - this is useful too. Also, Sorcs actually 2 hits - this can be useful to procs either.