CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
Why did (most) stamplars not run Crescent before? It wasn't the damage -- which was always on par with DBOS -- it was the hitbox. It's small and unreliable. The new morphs are definitely worth experimenting with, but the core problem with the skill hasn't been changed.On the new Sweep change: do you guys think it will be worth it to run it over Dawnbreaker?
Why did (most) stamplars not run Crescent before? It wasn't the damage -- which was always on par with DBOS -- it was the hitbox. It's small and unreliable. The new morphs are definitely worth experimenting with, but the core problem with the skill hasn't been changed.On the new Sweep change: do you guys think it will be worth it to run it over Dawnbreaker?
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
7x tri glyphs 1x triune ring is like 15k stam and lets you still run 2x swift.
I think it’ll really shine with Shackle though as you can run 7x tri glyphs 2x swift 1x Infused all damage and Balorgh. Tons of offense and limitless sustain there
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
there is a tri max stat drink.
Edit:
for english lol
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
there is a tri max stat drink.
Edit:
for english lol
What’s that called?
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
there is a tri max stat drink.
Edit:
for english lol
What’s that called?
spring infusion or something like that. A CWC drink.
Edit:
Spring-Loaded Infusion
Spring loaded Infusion maybe? IIRC it doesn’t proc bone pirate at the moment even though bervez juice is part of the recipe meaning it should be a drink. Also I think the tri stat values it gives are slightly lower than comparable food.
This may have been fixed but I remember it was an issue at one point.
Spring loaded Infusion maybe? IIRC it doesn’t proc bone pirate at the moment even though bervez juice is part of the recipe meaning it should be a drink. Also I think the tri stat values it gives are slightly lower than comparable food.
This may have been fixed but I remember it was an issue at one point.
Yep, crescent sounds pretty good until you actually try to use it
Edit: maybe it will work better in combination with a couple swift jewelry? Worth testing but not optimistic
.
Spring loaded Infusion maybe? IIRC it doesn’t proc bone pirate at the moment even though bervez juice is part of the recipe meaning it should be a drink. Also I think the tri stat values it gives are slightly lower than comparable food.
This may have been fixed but I remember it was an issue at one point.
yea there was a bug similar to bone pirate not working with the fish broth.
Except the tooltip says DRINK here lol.
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
datoliteb16_ESO wrote: »Spring loaded Infusion maybe? IIRC it doesn’t proc bone pirate at the moment even though bervez juice is part of the recipe meaning it should be a drink. Also I think the tri stat values it gives are slightly lower than comparable food.
This may have been fixed but I remember it was an issue at one point.
yea there was a bug similar to bone pirate not working with the fish broth.
Except the tooltip says DRINK here lol.
I've heard the same said about arteum takeaway broth, doubt it's been fixed. So at this point are we just stuck with Witchmother?
VirtualElizabeth wrote: »CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
What is the Mag BP set?
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
7x tri glyphs 1x triune ring is like 15k stam and lets you still run 2x swift.
I think it’ll really shine with Shackle though as you can run 7x tri glyphs 2x swift 1x Infused all damage and Balorgh. Tons of offense and limitless sustain there
Would you run heavy or light armor with this setup?
CatchMeTrolling wrote: »The new magic bone pirate looks like it could be a decent set for magplars. Stamplars could be nasty next patch but I can’t help but think major evasion change might be a slap in the face to the class.
If you ever fought someone using sweeps and jabs while having blade cloak up you know it makes a big difference.
Mag BP will be interesting. I’m curious if we’ll be able to get high enough stam by just running tri glyphs though, otherwise might have to pair with shackle.
Mag BP/Innate with the new ulti might be nasty.
7x tri glyphs 1x triune ring is like 15k stam and lets you still run 2x swift.
I think it’ll really shine with Shackle though as you can run 7x tri glyphs 2x swift 1x Infused all damage and Balorgh. Tons of offense and limitless sustain there
Would you run heavy or light armor with this setup?
Heavy. My venture into light Magplar died when they added a cast time to shields
I've been running heavy since Summerset and loving it thanks to the advice of those in this thread but I'm very tempted to go back to light armor next patch, if shields remain crittable and penetrable. Don't @ me but I feel like the new set granting major protection when you cleanse (for 5 sec duration every 10 sec) will pair really well with Combat Physician.
With some of these new burst sets coming out , like stopping 5.5k healing, and adding 500 spell damage against you, not to mention the cast time on dampen magicka, I'm probably going to end up back in heavy armour too. That sort of thing can destroy an average player like me on a 300 ping.
TheDoomsdayMonster wrote: »With some of these new burst sets coming out , like stopping 5.5k healing, and adding 500 spell damage against you, not to mention the cast time on dampen magicka, I'm probably going to end up back in heavy armour too. That sort of thing can destroy an average player like me on a 300 ping.
You can stay in Light, but as soon as you see that Healing Debuff on you, Mist Form away...
Mist Form will cover the entire duration of the debuff (and you cant Heal during Mist Form anyway so you really lose nothing) and will allow you to create some distance between you and your opponent before continuing the battle...