Mohegan_Sneak wrote: »This is not a complaint message.
CP 400+
Red guard stamina warden
2H/bow
Bone pirate 5/5
Shackle breaker 5/5
Blood spawn 2/2
36k stam
14k mag
20k Health
3.7k weapon dmg with back bar enchant proc’d
2.6k stam recovery
2.2k critical resist
30%chance Crit without weapon Crit potion that I do run.
24k resist with bloodspawn proc’d.
I usually don’t run CP campaigns due to the lag. But I decided to go to Shor because vivec was ungodly laggy. First guy I run into by sej is a solo sorc. I engage him and kinda play it stupid.. went full dps mode and never got past his shields. Got caught in a rune cage and got blown up from full health. So I Rez, message him asking for another 1v1, and told him I’m kinda new and trying to learn and that I wanted to fight again. He was cool with it. This time around I played more passively, trying to fake burst combos hoping to get him complacent. Got one good critical rush/sub/DB combo on him, wasn’t enough.. got him to about 40% he reapplied the shields, rune caged me and I died before I could even break free.
So I asked him what he thought I could do differently and that he was a tough match up for me. (I hold my own most of the time for being new) and he told me it’s just really tough right now with rune cage not being dodgeable or blockable, and that was about it. And it made sense. If it wasn’t for the rune cages, I could have probably reset a few times at least. And won? Probably not just due to him being a good player and me being new.(I don’t even know what spells look like coming from a sorc)
Then shortly after I am running back to another fight and I get overload+light attacked for 21.9k off my mount? I didn’t understand that one bit. Even though I don’t have a crap ton of resist I felt like that is a bit high one spell, I mean I have to time a combo just right to pull those numbers off. Not complaining.. just what I experienced in my short lived time in Shor
Long story short, if it matters coming from a new player I feel rune cage is the only thing over performing and maybe the overload thing but not sure exactly how it works.
Any tips or tricks would be appreciated
Johngo0036 wrote: »NO CLASS should have unblockable, undodgeable skills or skill with no counterplay,
I play a Magblade with Torugspact, wizzards riposte and Valkyn mostly
or
Stamblade with shadowwalker, Hundingsrage+1 kena, 1 Velidreths.
Many releases back dodgeroll got a huge nerf/cost increase,
How did we get back to the dodgeroll meta AGAIN.
I would rather have old crystal frags back TBH.