[Class Rep] Dragonknight Feedback Thread

  • JumpmanLane
    JumpmanLane
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    Xvorg wrote: »
    Xvorg wrote: »
    For magicka DK:

    1. Lack of a spammable ranged dps single target skill. I wish one is the stone fist morphs could be changed to be spammable dps. We already have a cc ability with petrify.

    2. Obsidian shield is a pitiful absorb in pvp. The shield is barely 1k vs 4K from harness magicka. I wish one of the morphs would scale off of magicka instead of health and provide a higher absorb for the caster.

    3. Petrify range is terrible at 8m. Rune Prison the sorcerer equivalent is 28m. And basically does the same thing.

    4. Power lash takes too long to setup in pvp and is too easy to dodge. If you cc someone and use flame lash, then most players will instantly dodge roll ASAP before you can use powerlash. I wish powerlash could be changed to automatically proc when your target is stunned or off balance.

    That’s silly. Range use a staff. Don’t run obsidian shield lol. Fossilize is great at 8m. Let them come to you.

    As for powerlash, if you’re not animation canceling your whips you’re playing MagDk wrong. (EVEN in Lag). Whip block whip block HEAL! Lol. (Don’t run molten it’s for taters lmao).

    Ranged mDK is bad. No passives contributes to the play style and the only things that makes it different are armaments (the extra dmg on full heavy attack) and stonefist. None of them will make any ranged mDK viable.

    DK is melee or melee. Now with the nerfs to roots it is even less viable.

    Untrue. Now I’m not saying run MagDk SOLELY at range. Yet, while you’re not in melee range ABSOLUTELY FIGHT at range with a STAFF.

    Ideally you want to close on your opponent (depending on the opponent) or let them close on you. Against a magsorc you def want to close and fight in melee; but against a stamden or even a StamDK, kiting and fighting outside 8m is effective. You know Fossilize, animation cancel a few whips then “Step back Daniel-san!”

    Considering all the people who take off running to reset or run for their lives a staff don’t hurt none lol.

    You know that you could do much better with another class, right?

    I also run with a flame staff on my mDK, but trading pew pew against a sorc or NB is a death sentence. You don't have better crits, you don't have better resource management and you lack a true burst skill. Even ranged DoT play style is much, much better on a NB because of crit (and crit chance) and because debilitate + swallow soul combo is awesome. Not only refils your health, but also your magicka. You can even combine them with quick syphon on resto staff to get an ever stronger effect. Not to mention Siphoning attacks.

    As a counterpart, you beg the RGN god to proc burning status while spamming force pulse and using elemental drain.

    Yes, you can go melee with a flame staff (or a lit staff + livewire to proc off balance easily). No, you cannot do more dmg at range.

    I’ve noticed that magsorcs aren’t sitting as pretty as one might think 1v1 after wings got nerfed. I’m not giving out builds but front bar SnB with wings up blocking is a LOT of mitigation.

    I run higher damage than meta MagDk’s and I keep the pressure up. They streak I don’t chase. They try to brawl it out they get mopped.

    Same goes for bowtard NB’s. This patch SnB. As for “brawler” blades cloak and shade just ain’t enough. Instead of molten I stuck with flame lash. 1v1 those classes really don’t want to brawl melee and I can survive against them at range. The longer the battle the more it goes towards me winning.

    Not giving out builds but Bright Throat’s anything on a MagDk and sustain ain’t a problem.

    Edited by JumpmanLane on May 31, 2019 2:34AM
  • Ysbriel
    Ysbriel
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    1) No execute for magicka
    2) eruption- it would be great if this skill had a duration/damage rework not to increase it but to pair it up better with elemental blockade.
  • ccmedaddy
    ccmedaddy
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    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.
  • Toc de Malsvi
    Toc de Malsvi
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    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    I brought this up during the PTS, nothing changed. It appears they really don't care to look into it.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • BxBourne
    BxBourne
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    I brought this up during the PTS, nothing changed. It appears they really don't care to look into it.

    You might already have an ability giving you major savagery.
  • SkysOutThizeOut
    SkysOutThizeOut
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    I pvp medium armor stam dk. And I love molten whip and noxious breath, if you don’t like those skills... sorry for ya.
    Edited by SkysOutThizeOut on June 4, 2019 4:16PM
  • Toc de Malsvi
    Toc de Malsvi
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    BxBourne wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    I brought this up during the PTS, nothing changed. It appears they really don't care to look into it.

    You might already have an ability giving you major savagery.

    You seem to be missing the point. Cauterize was changed to scale with stam, FOO scales with stam as well. Cauterize is still pretty far behind though cause it isn't a great heal for stam and it doesn't offer the passive buff FOO does.

    If the intent was to make Cauterize desirable for stam then they missed big with not giving it Major Savagery.

    Equally by your same logic one could say that Mag already has Major Prophecy they don't need it on FOO.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • SkysOutThizeOut
    SkysOutThizeOut
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    @Toc de Malsvi lmao, so wrong....
  • Davadin
    Davadin
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    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....

    You seem to be missing the point. Cauterize was changed to scale with stam, FOO scales with stam as well. Cauterize is still pretty far behind though cause it isn't a great heal for stam and it doesn't offer the passive buff FOO does.

    don't get me wrong, i WISH Caut gets Major Savage, but as of now, I got ZERO CP on healing, and in Cyrodiil i'm getting 3-5k heals every 5 sec. I've seen stamDK with heavy build with 8-10k health tick.... outside Cyro i'm getting 7.5k+ heal per tick.

    that plus 10% crit chance would be crazy amazing lol
    Edited by Davadin on June 5, 2019 8:38PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • ccmedaddy
    ccmedaddy
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    Davadin wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....
    That makes zero sense. One's a dmg morph and the other is a healing morph. They will always have their uses respectively. I still have yet to see a single good reason that Cauterize shouldn't get Major Savagery.
  • Davadin
    Davadin
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    ccmedaddy wrote: »
    Davadin wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....
    That makes zero sense. One's a dmg morph and the other is a healing morph. They will always have their uses respectively. I still have yet to see a single good reason that Cauterize shouldn't get Major Savagery.

    because class heal is often Magicka, so they kept the magicka buff with the healing morph? and damage is often from stamina skills, so they kept the stamina buff with the damage morph?

    i dunno where FOO got major sorc tho, probably from the base version which is a magicka-cost skill?

    hey man, i wish Caut get MSavage too, but chances are ZOS gonna nerph FOO before Caut gets a buff LOL
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Toc de Malsvi
    Toc de Malsvi
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    Davadin wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....

    You seem to be missing the point. Cauterize was changed to scale with stam, FOO scales with stam as well. Cauterize is still pretty far behind though cause it isn't a great heal for stam and it doesn't offer the passive buff FOO does.

    don't get me wrong, i WISH Caut gets Major Savage, but as of now, I got ZERO CP on healing, and in Cyrodiil i'm getting 3-5k heals every 5 sec. I've seen stamDK with heavy build with 8-10k health tick.... outside Cyro i'm getting 7.5k+ heal per tick.

    that plus 10% crit chance would be crazy amazing lol

    I get 4k at the most in PVP. Dont get me wrong I can use another heal on my bow/bow. But lets just look at what it does.

    Cauterize:
    Major Prophecy
    Heal 1 target every 5 sec.

    FOO:
    Major Prophecy
    Major Savagery
    Damage 2 targets every 5 Sec.

    The only reason to ever take Cauterize is cause you absolutely need more healing and cannot get it anywhere else. FOO gives way more value for stam.
    Edited by Toc de Malsvi on June 6, 2019 9:51PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Arzharo
    Arzharo
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    Stamdks are unplayable in non cp right now. Literally unplayable. Time to reroll to something slightly less useless because I can't play CP as I'm only lvl 400.
  • Toc de Malsvi
    Toc de Malsvi
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    Arzharo wrote: »
    Stamdks are unplayable in non cp right now. Literally unplayable. Time to reroll to something slightly less useless because I can't play CP as I'm only lvl 400.
    I'm not sure what you are doing, but I play in BGs all the time and do quite well on my stam DK.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Davadin
    Davadin
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    Davadin wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....

    You seem to be missing the point. Cauterize was changed to scale with stam, FOO scales with stam as well. Cauterize is still pretty far behind though cause it isn't a great heal for stam and it doesn't offer the passive buff FOO does.

    don't get me wrong, i WISH Caut gets Major Savage, but as of now, I got ZERO CP on healing, and in Cyrodiil i'm getting 3-5k heals every 5 sec. I've seen stamDK with heavy build with 8-10k health tick.... outside Cyro i'm getting 7.5k+ heal per tick.

    that plus 10% crit chance would be crazy amazing lol

    I get 4k at the most in PVP. Dont get me wrong I can use another heal on my bow/bow. But lets just look at what it does.

    Cauterize:
    Major Prophecy
    Heal 1 target every 5 sec.

    FOO:
    Major Prophecy
    Major Savagery
    Damage 2 targets every 5 Sec.

    The only reason to ever take Cauterize is cause you absolutely need more healing and cannot get it anywhere else. FOO gives way more value for stam.

    for my CP Cyrodiil, every extra heal is desired. If Cauterize doesn't have that much heals, I'd slot an actual DPS skill, not FOO. In fact, DK Cyro "meta" now includes Cauterize simply for the heal.
    Arzharo wrote: »
    Stamdks are unplayable in non cp right now. Literally unplayable. Time to reroll to something slightly less useless because I can't play CP as I'm only lvl 400.

    why is it unplayable? we still have our passives, and if played right, can be tanky as hell.

    also, i play CP since 300-ish, it's fine. i may not duel any CP810 or do 1vX, but I am still a threat on the battlefield.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Xvorg
    Xvorg
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    Davadin wrote: »
    Davadin wrote: »
    ccmedaddy wrote: »
    Cauterize not granting Major Savagery seems like a major oversight if ZOS's intention was to give Cauterize the FOO treatment and make it equally useful for both stam and mag.

    if Caut got Major Savagery, NOBODY wants to use FOO morph ever again........

    stamDK here and I use Caut. it's great extra heal. with some tanking CP, it's like drinking a pot every 5 sec for 2000magicka cost.....

    You seem to be missing the point. Cauterize was changed to scale with stam, FOO scales with stam as well. Cauterize is still pretty far behind though cause it isn't a great heal for stam and it doesn't offer the passive buff FOO does.

    don't get me wrong, i WISH Caut gets Major Savage, but as of now, I got ZERO CP on healing, and in Cyrodiil i'm getting 3-5k heals every 5 sec. I've seen stamDK with heavy build with 8-10k health tick.... outside Cyro i'm getting 7.5k+ heal per tick.

    that plus 10% crit chance would be crazy amazing lol

    I get 4k at the most in PVP. Dont get me wrong I can use another heal on my bow/bow. But lets just look at what it does.

    Cauterize:
    Major Prophecy
    Heal 1 target every 5 sec.

    FOO:
    Major Prophecy
    Major Savagery
    Damage 2 targets every 5 Sec.

    The only reason to ever take Cauterize is cause you absolutely need more healing and cannot get it anywhere else. FOO gives way more value for stam.

    for my CP Cyrodiil, every extra heal is desired. If Cauterize doesn't have that much heals, I'd slot an actual DPS skill, not FOO. In fact, DK Cyro "meta" now includes Cauterize simply for the heal.
    Arzharo wrote: »
    Stamdks are unplayable in non cp right now. Literally unplayable. Time to reroll to something slightly less useless because I can't play CP as I'm only lvl 400.

    why is it unplayable? we still have our passives, and if played right, can be tanky as hell.

    also, i play CP since 300-ish, it's fine. i may not duel any CP810 or do 1vX, but I am still a threat on the battlefield.

    Passives? xDDDD

    What passives? The one that reduce block cost? No, we don't have that one.

    Ok, the one that increases your weapon dmg? No, that doesn't exist

    Well, then the one that applies a resource recovery on a reliable valor? Sure

    Maybe the one that increases crit dmg or crit chance, or applies a proc on certain skills? (Not found)

    It must be then the one that increases your range... yes, the one that increases your range only if you play melee.

    Stam DK played right is 7th legion + fury + BS. There's nothing in the DK kit that helps that playing style besides the block extra mitigation. DKs passives are crap at the point you have to rely on the cheessiest sets in the game to be able to play... and you know what? The very same chessiest sets on a stamden are much, much more efficient.
    Sarcasm is something too serious to be taken lightly

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    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • OrphanHelgen
    OrphanHelgen
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    Suggestion:
    Remove the 33% increase dmg stack on molten whip, but make it so you don't lose the spell dmg after using whip.
    Could potentially solve the pvp issue where whip apparently is too powerful, and PVE players would be able to keep up their spell damage in rotations.
    PC, EU server, Ebonheart Pact


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  • CaliMade
    CaliMade
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    they need to reduce the cost of wings or just make it stronger all-together, wings is terrible on a stam dk in its current form. now would be a better time than ever to make on morph cost stam and one morph cost magicka.

    both give the same function 2 sec snare immunity, 50% projectile mitigation, and fire/poison proc with a 5-7k tooltip.

    Dks also need a source of percentage mitigation, maybe move Minor maim from talons and move it to a skill more widely used by both specs, like Volatile armor or something
    Edited by CaliMade on June 18, 2019 1:09PM
    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • SaintSubwayy
    SaintSubwayy
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    Suggestion:
    Remove the 33% increase dmg stack on molten whip, but make it so you don't lose the spell dmg after using whip.
    Could potentially solve the pvp issue where whip apparently is too powerful, and PVE players would be able to keep up their spell damage in rotations.

    then they could also decouple this from the whip itself, and make it a passive, so ppl wouldnt have to slot the whip...or atleast increase the duration of the seething fury buff up to 8 sec, so it fits more in line with arendt flame CD's
    PC EU
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    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • CaliMade
    CaliMade
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    Stam dk is in a pretty lame spot right now.

    Medium armor doesn’t work, the mitigation isn’t there nor is the killing power needed to kill top teir magicka specs or tankier Stamina specs.

    Ive ran a pleathora of different setups since the patch dropped and i haven’t found success dealing with tankier Builds magic or Stam.

    Ive tried nearly everything at my disposal
    and the damage isn’t there, nor is the Resilience.

    7th+fury fully procced isnt killing Good players without Corrosive+immovable pot timed right while both sets are procced.

    flying blade is the biggest disappointment of 2019. Ive literally ran as much non proc raw dmg as possible and my flying blades rarely hit anything over 4-5k, witch wouldn’t be a problem on a regularly specced build, but this is a Max dmg build, a build with only dmg in mind and only then is flying blade damage respectable.

    Dizzy swing gets me killed more than anything
    flame breath still has a *** hitbox and is mitigated by Major evasion so is not a good spammable, and templars run rampant is cyro so dot builds will only take you so far.

    Stam dk needs a rework, i shouldn’t have to run a very specific heavy armor build to be even just marginally successful.


    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • jdmoonan
    jdmoonan
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    Tell you what give me my wings back and just leave mag dk the hell alone!
  • Davadin
    Davadin
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    jdmoonan wrote: »
    Tell you what give me my wings back and just leave mag dk the hell alone!

    magDK got a huge buff, and wings are fine.


    what this class need is more stam options.

    magDK is in a much better place in Cyrodiil, and stamDK has been in a pretty decent spot for years.

    why not give us a couple stam morph, natural 2% faster walk, more class burst/execute option.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • TrinityBreaker
    TrinityBreaker
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    Davadin wrote: »
    jdmoonan wrote: »
    Tell you what give me my wings back and just leave mag dk the hell alone!

    magDK got a huge buff, and wings are fine.


    what this class need is more stam options.

    magDK is in a much better place in Cyrodiil, and stamDK has been in a pretty decent spot for years.

    why not give us a couple stam morph, natural 2% faster walk, more class burst/execute option.

    Cause all the other classes gonna be like

    "OmG wHy WoUld YoU buFf StAmDk, tHeY aRe ReAlLy oP iN <insert basic b1tch set up here> pLeAsE nErF sO I dOnT hAvE tO lEaRn hOw To cOunTer It."

    And then I shall cry as my beloved stam DK(s) are getting rolled.
    Edited by TrinityBreaker on June 26, 2019 3:33AM
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


  • Ozazz
    Ozazz
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    dk's over performing, time for the nerf hammer!
  • Sleep724
    Sleep724
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    Ozazz wrote: »
    dk's over performing, time for the nerf hammer!

    This guy
  • JumpmanLane
    JumpmanLane
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    Ozazz wrote: »
    dk's over performing, time for the nerf hammer!

    You still ain’t learnt to...WHAT? Hehehehe
  • juhislihis19
    juhislihis19
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    Ozazz wrote: »
    dk's over performing, time for the nerf hammer!

    "L2P bRUuH"
  • StShoot
    StShoot
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    Davadin wrote: »
    jdmoonan wrote: »
    Tell you what give me my wings back and just leave mag dk the hell alone!

    magDK got a huge buff, and wings are fine.


    what this class need is more stam options.

    magDK is in a much better place in Cyrodiil, and stamDK has been in a pretty decent spot for years.

    why not give us a couple stam morph, natural 2% faster walk, more class burst/execute option.

    Mag dks got a buff yeah, but sadly that buff didnt adress any of the problems that the class has:

    PvP: ( i can only talk about no cps) mag dks sustain very badly, the change zos made (bruning proccs give magica) wasnt enaugh since it îs an rng procc an its useless against dunmers. We got a nice dmg buff to taloons and inglufing flames, but again zos didnt adressed the main issue:
    Taloons were underused before elsweyer (frost blockade outperformed them) , now after the changes to RaT and the intrduction of snare immunety (even in pve !!!![who asked for that ?!!]) no one uses them (outside from synergie groups).
    Inglufing Flames has a realy strange hitbox that causes it do miss very often, and that didnt got adressed but dmg is always nice i guss =P
    I thought the change to inhale was broken but after testing it, it feels as useless as before (its nice to leech some ap here and there)

    the new whip just feels awkward its like you play without a spammable, and the changes to wings are realy bad in my opinion there were 101 way to ballance them without making them feel so awkward ( no immuenty against ranged ccs, poison/enchants etc)

    The buffs i personal liked was the buff to leap ( i can finaly hit longerange shots =P) and the buff to coag ( im still jealous about WW heal tho but i guess that would be to op xD)

    PvE: mag dks lack dps, but we didnt get anything, no execute, no overall dmg increase. The whip felt nice when it was bugged ( totaly broken in pvp but actual decent in pve).

    So all in all we got dmg buffs for pvp where it was not necessery needed, and we got an awkward spammable for Pve (that is still no poison whip, sorry sdks =/), meanwhile we suffer from the root changes in pvp AND pve
    Edited by StShoot on June 30, 2019 4:21PM
  • JumpmanLane
    JumpmanLane
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    StShoot wrote: »
    Davadin wrote: »
    jdmoonan wrote: »
    Tell you what give me my wings back and just leave mag dk the hell alone!

    magDK got a huge buff, and wings are fine.


    what this class need is more stam options.

    magDK is in a much better place in Cyrodiil, and stamDK has been in a pretty decent spot for years.

    why not give us a couple stam morph, natural 2% faster walk, more class burst/execute option.

    Mag dks got a buff yeah, but sadly that buff didnt adress any of the problems that the class has:

    PvP: ( i can only talk about no cps) mag dks sustain very badly, the change zos made (bruning proccs give magica) wasnt enaugh since it îs an rng procc an its useless against dunmers. We got a nice dmg buff to taloons and inglufing flames, but again zos didnt adressed the main issue:
    Taloons were underused before elsweyer (frost blockade outperformed them) , now after the changes to RaT and the intrduction of snare immunety (even in pve !!!![who asked for that ?!!]) no one uses them (outside from synergie groups).
    Inglufing Flames has a realy strange hitbox that causes it do miss very often, and that didnt got adressed but dmg is always nice i guss =P
    I thought the change to inhale was broken but after testing it, it feels as useless as before (its nice to leech some ap here and there)

    the new whip just feels awkward its like you play without a spammable, and the changes to wings are realy bad in my opinion there were 101 way to ballance them without making them feel so awkward ( no immuenty against ranged ccs, poison/enchants etc)

    The buffs i personal liked was the buff to leap ( i can finaly hit longerange shots =P) and the buff to coag ( im still jealous about WW heal tho but i guess that would be to op xD)

    PvE: mag dks lack dps, but we didnt get anything, no execute, no overall dmg increase. The whip felt nice when it was bugged ( totaly broken in pvp but actual decent in pve).

    So all in all we got dmg buffs for pvp where it was not necessery needed, and we got an awkward spammable for Pve (that is still no poison whip, sorry sdks =/), meanwhile we suffer from the root changes in pvp AND pve

    MagDk is in a good place. Though I agree with you on many points. Molten Whip was not designed by a ZOS dev that actually PvP’s on a MagDk at a high level. Period. It’s awkward to say the least.

    Engulfing would be my flex spot were I to run Talons (which I did plenty before Elsweyr. Engulfing just hits too hard for me to have even tested Talons this patch. Engulfing is easy enough to land with practice.

    Wings (SnB in particular) just feels tanky af outnumbered in open world. It’s a buff. Duels are gimpfests best used for practice. I can’t say a duel is a great way to decide what’s effective in Cyro.

    Leaps land on everybody now so leap is good. I unno. I’m loving MagDk this patch.
  • OrphanHelgen
    OrphanHelgen
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    PVE:

    I have been making and testing builds non stop on high elf DK since the release of elsweyr.

    My highest dps is with spamming elemental weapon 3 times, then use one whip to get the empowerd whip before the seething fury stack runs out. Then reapply dots EARLY to do the same thing again. This is due to seething fury stack being more worth than letting the dots run out fully, also due to the awkward rotation with flames of oblivion's 15 sec.

    So, DK's have to use a non class ability as spammable, and their actually spammable have to be DOUBLE BARRED and not used as a spammable to be most effective. Then you have to reapply dots too early on purpose to get up seething fury passive. Then you have to use meta sets because mag DK identity sets like spellweave and elf bane can't compete with other sets. Also due to elemental weapon being range, it's actually at this point more dmg from range than melee, which doesn't sound right at all. The DK identity is getting worse and worse.
    Edited by OrphanHelgen on July 3, 2019 11:57AM
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
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