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Any intention of addressing magsorc ganking?

  • Apherius
    Apherius
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    Vaoh wrote: »
    Daus wrote: »
    Vaoh wrote: »
    Daus wrote: »
    Vaoh wrote: »
    If you want to gank just make a dedicated Snipe build. You’ll be able to kill anyone because apparently Snipe being buggy asf is not enough of an issue for them to fix :neutral:

    I only get killed by snipe if I'm fighting someone else so that's not an issue.

    I see it becoming more of an issue next patch. Luckily there are very few players who make true, dedicated Snipe builds. The snipers you’re used to are just random bad players that run weak builds and basically serve as free AP. If properly built it hits way harder than overloads.

    Most importantly Snipe builds get buffed next patch because:
    - Infused Jewelry
    - 2x free set bonuses
    - Meditation to regen resources easy

    Combine that with the bugs Snipe has and gg to all builds that aren’t tanks.

    An overload is getting an even bigger buff this patch with the aforementioned changes in conjunction with the empowered change.

    It makes no sense why they allow Overload to be buffed by Empower tbh. Also it probably stacks with Elemental Weapon.

    it don't stack with elemental weapons anymore.
  • NordSwordnBoard
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    Yay, the change we never wanted to frags... leads to nerf calls to our other things.
    Fear is the Mindkiller
  • Waffennacht
    Waffennacht
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    Well, there won't be any more class balances.

    But your feedback is appreciated and duly noted and will be brought up during the next meeting.

    Thank you for your time.

    *Recording Over*
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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    Waffennacht' Builds
  • Minalan
    Minalan
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    They need to fix it so overload can’t be empowered. Problem solved. No real difference from live.

    Imbue weapon isn’t an issue, because that’s two GCD worth of damage. It’s no different than casting O/L light and then a frag.

    You can hold block or even dodge a Sorc gank attempt, it’s no better or worse than a snipe ganker.
  • TheNuminous1
    TheNuminous1
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    Vaoh wrote: »
    Daus wrote: »
    Vaoh wrote: »
    If you want to gank just make a dedicated Snipe build. You’ll be able to kill anyone because apparently Snipe being buggy asf is not enough of an issue for them to fix :neutral:

    I only get killed by snipe if I'm fighting someone else so that's not an issue.

    I see it becoming more of an issue next patch. Luckily there are very few players who make true, dedicated Snipe builds. The snipers you’re used to are just random bad players that run weak builds and basically serve as free AP. If properly built it hits way harder than overloads.

    Most importantly Snipe builds get buffed next patch because:
    - Infused Jewelry
    - 2x free set bonuses
    - Meditation to regen resources easy

    Combine that with the bugs Snipe has and gg to all builds that aren’t tanks.

    idk bout all snipegankers but I used magelight for the empower and thats being reworked so I dont feel as confident in the snipe come this next patch
  • DuskMarine
    DuskMarine
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    Daus wrote: »
    Lynx7386 wrote: »
    A little situational awareness and dodge will counter this easily.

    You get locked in place from Crystal blast before you can react.

    suprised their not using frag i saw someone get hit by one for 28k before by a sorc died instantly. lol. but yea overload and frag your not gonna beat that if you dont know what your doing. youve got to know that specific kind of crap to counter it.
  • OGLezard
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    Vaoh wrote: »
    Daus wrote: »
    Vaoh wrote: »
    Daus wrote: »
    Vaoh wrote: »
    If you want to gank just make a dedicated Snipe build. You’ll be able to kill anyone because apparently Snipe being buggy asf is not enough of an issue for them to fix :neutral:

    I only get killed by snipe if I'm fighting someone else so that's not an issue.

    I see it becoming more of an issue next patch. Luckily there are very few players who make true, dedicated Snipe builds. The snipers you’re used to are just random bad players that run weak builds and basically serve as free AP. If properly built it hits way harder than overloads.

    Most importantly Snipe builds get buffed next patch because:
    - Infused Jewelry
    - 2x free set bonuses
    - Meditation to regen resources easy

    Combine that with the bugs Snipe has and gg to all builds that aren’t tanks.

    An overload is getting an even bigger buff this patch with the aforementioned changes in conjunction with the empowered change.

    It makes no sense why they allow Overload to be buffed by Empower tbh. Also it probably stacks with Elemental Weapon.

    It used to. But as of today's patch notes they made it so it didnt work with imbue or ele weapon because people cried. Gg thanks
  • ecru
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    This is a symptom of damage being too high for the health pools that dps have. This ridiculous dps has been forced to be "balanced" in because of absurd outgoing healing, including self heals, leading to people's health yo-yoing from 100 to 20 to 100 again in seconds. The entire system is broken.

    When you're required to burst someone's entire bar to kill them, whether you're melee or ranged, you're going to end up with situations where a ranged class comes unhidden and instagibs someone before they know what happened. If health pools were higher (and healing lower), this wouldn't be a possibility, but because of how screwed up the system is, we're stuck with what we've got and not much will change.

    People die in first person shooters slower than they do in Cyrodiil at times. ZOS might want to think about that for awhile.
    waitwhat wrote: »
    @Daus

    No problem.

    1. Consider back-bar sword-and-board on non-tanks rather than using a bow or dual-wield. You see a lot of duelists do this for good reason, and you can still do excellent damage in Cyrodiil with the sword and shield skill line. Doing so would also grant you access to absorb magic.
    2. As mag, always keep shields up, and as stam, always keep shuffle active. All of those abilities will give you magicka back from Absorb magic, and they are single target, so you will have dodge chance against them.
    3. Whenever you're just standing still and a prime gank target, crouch and stealth up. It's good practice and they can't gank you if they can't see you.

    These suggestions only cement how bad the issue is that I talked about above. Be a tank on one bar, never drop your 3 shields if you're a magsorc, never let your passive dodge fall off, never come unhidden, etc etc because you might get globaled from another player from 28m who you couldn't see before a ball of lightning melted your face (and your health bar).
    Edited by ecru on May 7, 2018 11:32PM
    Gryphon Heart
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  • Minalan
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    Overload just took a nerf, apparently light attack damage bonuses no longer apply to it and it can’t be imbued.

    So, Sorc ganking with overload is pretty much a moot point.
    Edited by Minalan on May 8, 2018 1:30AM
  • Strider__Roshin
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    Minalan wrote: »
    Overload just took a nerf, apparently light attack damage bonuses no longer apply to it and it can’t be imbued.

    So, Sorc ganking with overload is pretty much a moot point.

    Have you tested this? I believe it was only imbued weapons that's no longer applicable. Didn't read anything about empower not affecting it.
  • RouDeR
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    If you die to rtarded sorc gangs its a 99999999% l2p issue.
  • Minalan
    Minalan
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    Daus wrote: »
    Minalan wrote: »
    Overload just took a nerf, apparently light attack damage bonuses no longer apply to it and it can’t be imbued.

    So, Sorc ganking with overload is pretty much a moot point.

    Have you tested this? I believe it was only imbued weapons that's no longer applicable. Didn't read anything about empower not affecting it.

    Apparently it can be empowered, but not imbued now. People are testing it here:

    https://forums.elderscrollsonline.com/en/discussion/411474/ffs-just-redesign-overload#latest
  • Strider__Roshin
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    Minalan wrote: »
    Daus wrote: »
    Minalan wrote: »
    Overload just took a nerf, apparently light attack damage bonuses no longer apply to it and it can’t be imbued.

    So, Sorc ganking with overload is pretty much a moot point.

    Have you tested this? I believe it was only imbued weapons that's no longer applicable. Didn't read anything about empower not affecting it.

    Apparently it can be empowered, but not imbued now. People are testing it here:

    https://forums.elderscrollsonline.com/en/discussion/411474/ffs-just-redesign-overload#latest

    Great -_-
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    RouDeR wrote: »
    If you die to rtarded sorc gangs its a 99999999% l2p issue.
    @RouDeR
    I think I die more from fall damage.... Only got ganked 2x in the past 3 months this way and ever since I use wings on my dk I haven't been ganked at all by oberload. It's all about "adapt and overcome"
    Dragon Fire Scales (they usually a avoid you when you keep em up while waiting)
    Reflective Stance (low cost s&b skill lasts 30 secs reflects 1 Mavica projectile back to the caster and stunns him you still have to swallow at least 1 overload)
    Rune cage(defensive morph again still have to swallow at least 1 blast and 1 overload)
    Even with these you'll probably need at least 26k HP and 25k resistances to successfully survive this on a regular basis (and people wonder why every1's rocking heavy in Pvp :lol: )
    Oh yes 2,6-3k crit resistance also mandatory to survive of course.


    Edited by IlCanis_LupuslI on May 8, 2018 10:29AM
    Cp 1490
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  • RouDeR
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    I don't play patato builds in PvP , my minimum HP on a non Scrubblade build is 30k and ofc cap resists
  • Strider__Roshin
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    RouDeR wrote: »
    I don't play patato builds in PvP , my minimum HP on a non Scrubblade build is 30k and ofc cap resists

    In non-CP currently on live I can get instantly killed by this combo with 23.5k spell and physical resistance with 32k health, and 1806 crit resistance. So just how tanky must I get before this is no longer a build issue rather than an issue with this magsorc combo? Oh and this combo is only going to get stronger next update. Can't wait :neutral:
  • Eldartar
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    May be they should just say "Sod it" and do away with all the weapons and various armour sets and skill tree's and introduce 1 weapon that is the same for every class and 1 set of armour that is the same for every class and just one skill for every class.

    It will stop all the bleating about "your skill is better than mine" and "Nerf that skill because I can't use my OP skill first" because NO ONE will be playing the game.

    Learn to play the hand you are dealt with, there is always a way to beat someone..................................
  • Strider__Roshin
    Strider__Roshin
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    Eldartar wrote: »
    May be they should just say "Sod it" and do away with all the weapons and various armour sets and skill tree's and introduce 1 weapon that is the same for every class and 1 set of armour that is the same for every class and just one skill for every class.

    It will stop all the bleating about "your skill is better than mine" and "Nerf that skill because I can't use my OP skill first" because NO ONE will be playing the game.

    Learn to play the hand you are dealt with, there is always a way to beat someone..................................

    The ability to outdo your opponent based on differences in skill should always be possible in PvP. This play style is 100% build, and offers zero counterplay even with a tanky setup. If I was a glass cannon it would more understandable, but that's not the case.
  • Kova
    Kova
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    I've had to endure 4 years of pvp to get to my current mindset.

    Why does it matter? The game stopped rewarding skilled gameplay ages ago. Damage is insane for some playstyles and it pairs with innate tankyness. Players that have just started playing are killing decent veterans with almost no effort.

    Half the people in this thread are absolutely known to get most of their kills within three seconds of engaging another player that has almost no chance to fight back and yet are now complaining about sorc ganking. Two of which have, by the way, specific instructional videos on how to pick weak targets to completely annihilate.

    We KNOW eso is not the pinnacle of fair gameplay, but the forums are littered with cries for "balance".

    I personally gimp myself by not using a gank build, not using a master's staff, and not ever using proc sets. That's my personal code. I get rolled over by people headbutting their keyboard almost every time I play, but I get that it's just how the game is. It's been this way since 1.6 and unless ZoS wants to turn this game into a lucrative esport, even relative balance will never be achieved.
    EP Sorc: Aydinn
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    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • uso245
    uso245
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    It can easily be mitigated with CP and gear sets/traits. Not so much the abilities themselves but the damage they can cause.
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  • WhipSmartMcoy
    WhipSmartMcoy
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    Anyone else remember the heavy attacking MagDk gankers? Anybody?
  • Emma_Overload
    Emma_Overload
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    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?
    #CAREBEARMASTERRACE
  • Strider__Roshin
    Strider__Roshin
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    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.
  • Strider__Roshin
    Strider__Roshin
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    Anyone else remember the heavy attacking MagDk gankers? Anybody?

    I do, but it wasn't that bad. Neither was Incap or Dark Flare ganks because I've always built my characters for survivability. The fact that this combo can kill me with zero counterplay is ridiculous.
  • Beardimus
    Beardimus
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    Honestly the ultimate has been dead years aside from us niche users. Blobs males a build, people run it and people go mad.

    It has plenty of counters and its such a Focused niche build done right it struggles for the rest of play
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  • Feanor
    Feanor
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    Daus wrote: »
    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.

    It’s how ZOS wants it. They didn’t address NB burst. They added unavoidable damage to RC. At this point this can only be a deliberate decision. What I find funny is that now that another class beside NB has considerable one shot potential it’s somehow not fine any longer. So funny.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Strider__Roshin
    Strider__Roshin
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    Feanor wrote: »
    Daus wrote: »
    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.

    It’s how ZOS wants it. They didn’t address NB burst. They added unavoidable damage to RC. At this point this can only be a deliberate decision. What I find funny is that now that another class beside NB has considerable one shot potential it’s somehow not fine any longer. So funny.

    Because the Nightblade's ganking potential is much weaker, and the Nightblade's burst doesn't need to be addressed since they only time they have burst is when they have an ultimate ready whereas other classes have consistent burst via non-ultimate abilities.
  • Feanor
    Feanor
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    Daus wrote: »
    Feanor wrote: »
    Daus wrote: »
    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.

    It’s how ZOS wants it. They didn’t address NB burst. They added unavoidable damage to RC. At this point this can only be a deliberate decision. What I find funny is that now that another class beside NB has considerable one shot potential it’s somehow not fine any longer. So funny.

    Because the Nightblade's ganking potential is much weaker, and the Nightblade's burst doesn't need to be addressed since they only time they have burst is when they have an ultimate ready whereas other classes have consistent burst via non-ultimate abilities.

    Sure. You want to tell me that a Sorc ganks you successfully without an Ultimate up (either a 185 cost Meteor or the dodgeable and slow Overload) on live? That NB ultimate has 70 cost btw. But well, I see there is no point arguing here. If you think Sorc ganks are more potent on live than NB ones, there isn’t much to discuss.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Strider__Roshin
    Strider__Roshin
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    Feanor wrote: »
    Daus wrote: »
    Feanor wrote: »
    Daus wrote: »
    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.

    It’s how ZOS wants it. They didn’t address NB burst. They added unavoidable damage to RC. At this point this can only be a deliberate decision. What I find funny is that now that another class beside NB has considerable one shot potential it’s somehow not fine any longer. So funny.

    Because the Nightblade's ganking potential is much weaker, and the Nightblade's burst doesn't need to be addressed since they only time they have burst is when they have an ultimate ready whereas other classes have consistent burst via non-ultimate abilities.

    Sure. You want to tell me that a Sorc ganks you successfully without an Ultimate up (either a 185 cost Meteor or the dodgeable and slow Overload) on live? That NB ultimate has 70 cost btw. But well, I see there is no point arguing here. If you think Sorc ganks are more potent on live than NB ones, there isn’t much to discuss.

    Nope, not with you.
  • Feanor
    Feanor
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    Daus wrote: »
    Feanor wrote: »
    Daus wrote: »
    Feanor wrote: »
    Daus wrote: »
    I haven't ganked by a Sorc in YEARS.

    How about we wait and see if Sorc Gankers become a thing before we started the QQ machine?

    They're already a thing, and on live that combo does 30k+ against against someone with 23.5k spell resist and all impen. It's not like I'm walking around in all light divines and whining about someone ganking me with an Ambush -> Incap combo. That would be foolish.

    I'm concerned because since this is already a thing, and it's only going to get worse next update because of the empowered change.

    It’s how ZOS wants it. They didn’t address NB burst. They added unavoidable damage to RC. At this point this can only be a deliberate decision. What I find funny is that now that another class beside NB has considerable one shot potential it’s somehow not fine any longer. So funny.

    Because the Nightblade's ganking potential is much weaker, and the Nightblade's burst doesn't need to be addressed since they only time they have burst is when they have an ultimate ready whereas other classes have consistent burst via non-ultimate abilities.

    Sure. You want to tell me that a Sorc ganks you successfully without an Ultimate up (either a 185 cost Meteor or the dodgeable and slow Overload) on live? That NB ultimate has 70 cost btw. But well, I see there is no point arguing here. If you think Sorc ganks are more potent on live than NB ones, there isn’t much to discuss.

    Nope, not with you.

    So far there is not one person in this thread that agrees with you that Sorc ganks are a problem. On live. How it will be in Summerset is up to debate.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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