People complain about this every single patch.
Stop investing time in the game then - eventually servers will close and it will all be obsolete.
It is basically because they can't create content fast enough, so they make you grind the same stuff over and over again. Basically they are lazy. ZOS philosophy is "Its so much fun doing the same dungeon 300 times" and "how can we make kids addicted to gambling (crown crates)". They are horrible people and they sure love to censor
I'm pretty sure its not lazy. I guess they could pump out content a twice the rate if they wanted to, but it would cost twice as much. Would the majority of the player base want to pay twice as much?
Does the majority even get bored with the newest content long before the next one comes out?
It more a question of economics than laziness. I don't think I've yet seen an MMO that keeps up with the faster players.
It truly is laziness. They nerf BIS gear for the sake of nerfing, not because its overperforming. They reuse old content and buff *** sets so we grind the same stuff we have been grinding for ages. They try to make everything as cheap as possible and hassle kids with their gambling. I have been playing long enough to know they have no idea what they are doing. Nothing beats their "This is a USUAL long loading screen" and ofcourse when they fix it, they bring back the same bugs that was before the long loading screens happend, and it goes on forever
Stinkyremy wrote: »I feel sorry for all the stam DDs farming sunder, or spending mats creating NMG for it to be trash next patch (nerf), pretty much the same for SPC from what I have been told (new trial gear outperforms it)
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
It is basically because they can't create content fast enough, so they make you grind the same stuff over and over again. Basically they are lazy. ZOS philosophy is "Its so much fun doing the same dungeon 300 times" and "how can we make kids addicted to gambling (crown crates)". They are horrible people and they sure love to censor
I'm pretty sure its not lazy. I guess they could pump out content a twice the rate if they wanted to, but it would cost twice as much. Would the majority of the player base want to pay twice as much?
Does the majority even get bored with the newest content long before the next one comes out?
It more a question of economics than laziness. I don't think I've yet seen an MMO that keeps up with the faster players.
It truly is laziness. They nerf BIS gear for the sake of nerfing, not because its overperforming. They reuse old content and buff *** sets so we grind the same stuff we have been grinding for ages. They try to make everything as cheap as possible and hassle kids with their gambling. I have been playing long enough to know they have no idea what they are doing. Nothing beats their "This is a USUAL long loading screen" and ofcourse when they fix it, they bring back the same bugs that was before the long loading screens happend, and it goes on forever
Well, if you think you're not getting value for money, you know what to do with it....
On BIS gear. I'm pretty sure that ZOS's stance is to NOT have BIS, and instead have all sets equal, (but different)... You're really only making it a problem by believing that BIS is the intended design.
Look, I work as a software engineer, and can assure you that it is one of the more undervalued, under-appreciated jobs out there with a culture of long hours, weekend work (for no pay) and on-call. They are expected to be technical experts, business experts, inventors, engineers, testers, organizers, leaders, firefighters and documentors. They never get praised or celebrated when their many releases go well, but are demonized the minute one goes wrong.
They have to be 3 times more productive than an indian/Chinese/Filipino developer to be viewed as cost-effective and are constantly working in fear of redundancy because their jobs can easily be shifted abroad.
I can assure you that with the rate they push content out, they are not lazy..
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
This, note that the new set is clearly better than SPC in perfected because an extra +magic bonus on 5th trait..Stinkyremy wrote: »I feel sorry for all the stam DDs farming sunder, or spending mats creating NMG for it to be trash next patch (nerf), pretty much the same for SPC from what I have been told (new trial gear outperforms it)
Healers use SPC for close to three years now, since IC came out. So even if the new Set would replace it, which it isn't, after three years this would be acceptable I think.
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
Except it is not, but whatever floats your boat.
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
Except it is not, but whatever floats your boat.
More plausible than some conspiracy theory evolving around ZOS intentionally making new sets stronger than others (oh how horrible, they are giving us incentives to play the new content like any other game) - considering ZOS has shown lack of knowledge about the META when buffing/nerfing classes and sets over the history of the game.
Just because something new is 1 % more potent within certain aspects does not mean that what we had before will become completely useless. A proper raiding guild will not decline a good healer because they have SPC instead of X new set which is statistically 2 % better on certain fights.
- regards an ex-member of Hodor
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
Except it is not, but whatever floats your boat.
More plausible than some conspiracy theory evolving around ZOS intentionally making new sets stronger than others (oh how horrible, they are giving us incentives to play the new content like any other game) - considering ZOS has shown lack of knowledge about the META when buffing/nerfing classes and sets over the history of the game.
Just because something new is 1 % more potent within certain aspects does not mean that what we had before will become completely useless. A proper raiding guild will not decline a good healer because they have SPC instead of X new set which is statistically 2 % better on certain fights.
- regards an ex-member of Hodor
I truly believe you need to check up the definition of the word conspiracy theory, because you are using it wrong. And there is a distinct difference between giving incentive for playing new content and grinding old content. No one gives a *** of your proudness for being an ex member of a guild
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
Except it is not, but whatever floats your boat.
More plausible than some conspiracy theory evolving around ZOS intentionally making new sets stronger than others (oh how horrible, they are giving us incentives to play the new content like any other game) - considering ZOS has shown lack of knowledge about the META when buffing/nerfing classes and sets over the history of the game.
Just because something new is 1 % more potent within certain aspects does not mean that what we had before will become completely useless. A proper raiding guild will not decline a good healer because they have SPC instead of X new set which is statistically 2 % better on certain fights.
- regards an ex-member of Hodor
I truly believe you need to check up the definition of the word conspiracy theory, because you are using it wrong. And there is a distinct difference between giving incentive for playing new content and grinding old content. No one gives a *** of your proudness for being an ex member of a guild
The conspiracy I was referring to is the thought of there being some elaborate plan within ZOS to purposely make previous gathered gear "useless" or upcoming gear "overpowered" in order to keep us playing - which is just speculation and often used at an attempt to rationalize any critique aimed towards them as developers.
I don't really see a reason to touch more upon this since you know what I mean and you're just initiating a semantic discussion on my choise of words to plant discredit. English is not my first language - we can continue this discussion in Danish if you prefer.
I mentioned my previous affiliation with Hodor to give credit to my last remark - it has nothing to do with pride.
If you think having been in Hodor means nothing in regard to knowledge on end game raiding just because we disagree on a related subject then I truly don't see any sense in trying to reason any further with you.
Yes, SPC has not become worse, we got an new set who work the same and is better in many settings, not all, AS or other split up or mobile fights its worse.Stinkyremy wrote: »I feel sorry for all the stam DDs farming sunder, or spending mats creating NMG for it to be trash next patch (nerf), pretty much the same for SPC from what I have been told (new trial gear outperforms it)
Thats not true at all, SPC can hit anyone wherever they are, and can be applied without any thought with mutagen. The new set only hits a very small aoe, meaning that unless the group is very tightly stacked they will have to move through it to get the buff. Both sets will still have uses.
In particular SPC will still be better in AS, where the group cant stack very tightly.
NMG on the other hand is destroyed as an DD set.
They don't even know what they're asking, they're just complaining - and it's not very representing of the general opinion since it's just a minority of the player base with inherent tendencies to be unsatisfied with whatever product they engage with.
And that is your assumption
Which also happens to be the truth.
Except it is not, but whatever floats your boat.
More plausible than some conspiracy theory evolving around ZOS intentionally making new sets stronger than others (oh how horrible, they are giving us incentives to play the new content like any other game) - considering ZOS has shown lack of knowledge about the META when buffing/nerfing classes and sets over the history of the game.
Just because something new is 1 % more potent within certain aspects does not mean that what we had before will become completely useless. A proper raiding guild will not decline a good healer because they have SPC instead of X new set which is statistically 2 % better on certain fights.
- regards an ex-member of Hodor
I truly believe you need to check up the definition of the word conspiracy theory, because you are using it wrong. And there is a distinct difference between giving incentive for playing new content and grinding old content. No one gives a *** of your proudness for being an ex member of a guild
The conspiracy I was referring to is the thought of there being some elaborate plan within ZOS to purposely make previous gathered gear "useless" or upcoming gear "overpowered" in order to keep us playing - which is just speculation and often used at an attempt to rationalize any critique aimed towards them as developers.
I don't really see a reason to touch more upon this since you know what I mean and you're just initiating a semantic discussion on my choise of words to plant discredit. English is not my first language - we can continue this discussion in Danish if you prefer.
I mentioned my previous affiliation with Hodor to give credit to my last remark - it has nothing to do with pride.
If you think having been in Hodor means nothing in regard to knowledge on end game raiding just because we disagree on a related subject then I truly don't see any sense in trying to reason any further with you.
I guess if you payed attention over time you see hiw ZOS behaves. A simple example is when they wanted us to use proc sets, and introduced a ton, before they nerfed them in the next patch, or even when everyone ran dmg sets and so they nerfed sustain. ZOS is changing the meta with every patch. And yes they intend to make us grind the old content again and again, hence why they changed the drops of sets in the dungeons in the past. Regardless when it comes to hodor, none of value needs ro explain who they are. But you are right, it's the subject we disagree on. It is not personal.