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https://forums.elderscrollsonline.com/en/discussion/475853/
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PTS Patch Notes v4.0.2

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v4.0.2 introduces Undaunted Outfit Styles for testing, which you can read more about below. We’ve also redesigned many of the new Trial sets and fixed several combat-related issues. You’ll also find we’ve made several adjustments to the bosses in Cloudrest Trial, and continued fixing issues involving Summerset quests and content. The size of this latest patch is 965MB.


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  • New Features / Updates / Big Changes
  • Template Updates
  • Fixes & Improvements
    • Morrowind
    • Summerset
    • Thieves Guild
    • Combat & Gameplay
      • Combat Balance
      • Combat Fixes & Improvements
      • Itemization Balance
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Combat & Gameplay
      • Crafting & Economy
      • Crown Store & Crown Crates
      • Exploration & Itemization
      • Housing
      • UI
Gina Bruno
Community Manager - The Elder Scrolls Online
Dev Tracker | Service Alerts | Facebook | Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    • Psijic Order skills are now fully leveled, including their morphs.
    • PTS characters made with the character template will now know the Pyandonean style upon creation. 
    • Added the Pyandonean style item, Sea Serpent Hide, to the PTS character template inventory for existing characters. This is found within the Traveled Crafter's Crate inside the Ultimate Crafter's Crate.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Quests
    • The Heart’s Desire: Fixed an issue where quest pins would not properly appear on the quest step “Find Tyrnea Stone”.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    General
    • Made multiple tweaks to NPC positioning and animations.

    Animation
    • Effects will no longer be displayed on the Ritemaster’s hand while talking to him.
    • Fixed an issue where robes would visibly pop during some animations.
    • The knees on Indrik monsters will now bend appropriately during combat animations.
    • Situations that change your animations (like bracing against the wind) now work better with an equipped personality.

    Fixtures
    • Fixed various seam, collision and gap issues with a variety of structures found in Summerset.
    • The upper rail in the Mages Guild hall no longer has distorted textures.
    • Fixed various gaps and holes with the windows associated with the Mages Guild.
    • Fixed various issues with the Ceporah Tower interior such as holes along tops of walls.
    • Fixed a variety of camera collision issues which allowed you to see through various assets.

    Terrain
    • Fixed some rocks so they are visible at all distances rather than only when you’re close to them.
    • Added collision to a tree trunk that was previously missing.

    Visual Effects
    • Added visual effects for the Yaghara Monstrosity and the Yaghara spawn-in animation.
    • The Psijic’s Scrying Talisman ability no longer cuts off at the top of the effect.

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    Psijic Order Skill Line
    • Fixed an issue where some Psijic Order abilities did not have animations while in first-person view.
    • Time Stop: Fixed an issue where this ability and its morphs would only stun one enemy in the area of effect, but would cause all other enemies to be visually frozen in their animations while they were still able to act.
    • Time Freeze (Time Stop morph): Fixed an issue where casting this morph would cause your character to become invisible when in your idle pose.

    Monsters
    • Dead Indriks no longer re-experience the moments of their deaths when they are encountered in the overworld.
    • Yaghra Larvae now glow with less intensity.
    • Yaghra Spewers and Striders now better coordinate their attacks.
    • Yaghra Spewers now animate more excitedly in combat.
    • Fixed an issue that caused Mudhoppers to disappear when killed.

    Monster Abilities
    • Exploding singularities from the Gloam Knight now rock your world.
    • Fixed an issue where the Reef Viper would appear to slide after casting Bile Sac against a moving target.
    • Fixed an issue where a Salamander that used Chomp would gain temporary immunity to “what goes up must come down”.

    World Bosses
    • Decreased the health of group boss Keelsplitter, as well as tweaked the timing and damage output of the Slam, Swipe, and Waterspouts abilities.
    • Player pets will no longer trigger the Splatter effect during the Keelsplitter fight.
    • Fixed an issue that would not allow the fight with Graveld to completely reset if all player characters are defeated.

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    General
    • Updated a number of cooking fires to support Provisioning.
    • Fixed an issue where deconstructing items from Cloudrest Trial could give an unusually named placeholder style item.
    • Improved the consistency of respawn rates for a number of harvest nodes across Summerset.
    • The Woodworking station in Augury Basin now displays the correct banner.

    Jewelry Crafting
    • Increased the chance to find precious metal Seams in the world.

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    Cloudrest Trial
    • Increased the damage of the following:
      • Shade of Z'Maja's Baneful Burst ability
      • Yaghra Monstrosity's Baneful Barb ability
      • Malevolent Exposure ability when holding a Malevolent Core
      • Yaghra Strider's Lacerate ability
      • Yaghra Spewer's Chop, Gash and Purge abilities
      • The Welkynar Gryphon's Peck, Talon Slice, Hemorrhage and Riposte abilities
      • Shadow of the Fallen's Shadow Flares ability
    • Increased the health of the Yaghra Monstrosity.
    • Shadow of the Fallen will now teleport away sooner after spawning in.
    • Baneful Mark now decreases a larger percentage of healing received when applied by the Shade of Z'Maja or a Yaghra Monstrosity.
    • The damage over time component of Baneful Mark will now begin sooner after being hit by Baneful Barb or Baneful Burst.
    • Z'Maja's reinforcements now appear more quickly during the Welkynar encounters.
    • The Woe of the Welkynars quest will now correctly tell you to speak with Olorime rather than the ominous MONSTER.
    • Relequen's Shockwave ability area effects no longer stun you with CC immunity. 
    • The Wind of the Welkynar and Welkynar’s Light abilities are now easier to tell apart in the Shadow World.
    • Shade of Z’Maja
      • You will no longer be knocked back when the Shade of Z'Maja is defeated.
      • The visual effects you can block and interrupt for the Shade of Z'Maja’s Nocturnal's Favor and Shadow Splash abilities are now easier to see.
    • Z’Maja
      • The Mind Blast ability will now do increased damage against her primary target.
      • The Mind Blast ability can no longer be dodged.
      • The Mind Blast ability will now apply Leeching Shadows much sooner.
      • The Leeching Shadow ability does more damage.
      • The Malicious Strike ability area of effect no longer stuns you with CC immunity.
      • When Z'Maja breaks her amulet open, the unstable energy released now targets any Welkynar's Shade that is not subdued by Olormie's chains, and grants them increased strength.

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    Achievements
    • The following Cloudrest achievements will now be properly rewarded when the requirements are met:
      • Core Coordination
      • Flares and Deadly Shadows
      • Misery Loves Company
      • One Core, No More
      • Shocking Instinct
      • The Mystic's Ice
      • Valorous Combustion
      • Yaghra Blockade
    • Fixed an issue where the "Learn a Jewelry Trait" achievement would not be awarded after learning a jewelry trait.
    • Updated a number of placeholder achievement icons.

    Collectibles
    • The Augur of the Obscure can now be obtained as a collectible furnishing upon completing the "Psijic Sage" achievement.
    • The Fan of False-Face collectible furnishing will now function correctly when placed in a house.
    • Updated the visuals of the Fan of False-Face to face upwards by default, and have a golden shimmer.
    • The Z’Maja’s Shadow Skin collectible now correctly indicates that it is acquired by completing the Clourest Vanquisher achievement.

    Eidetic Memory
    • Narfarion’s Note is now part of the Hearts and Flowers collection in Eidetic Memory.

    Treasure Maps
    • Fixed an issue where the treasure chests for two Summerset Treasure Maps would face away from the normal approach path.

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    Homes
    • Fixed an issue in the Alinor Crest Townhouse where light from a second story window could penetrate through the floor and be visible on the first story during certain times of day.
    • Fixed an issue where you could see through one of the walls of the Colossal Aldmeri Grotto.
    • Fixed a variety of other minor visual issues with the Colossal Aldmeri Grotto house.
    • Corrected the name of the Golden Gryphon Garret on the map.

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    General
    • Fixed an issue where the Pledge of Mara could not be used at the Shrine of Mara in Alinor.
    • You will no longer be flagged for trespassing inside the Shimmerene Mages Guild.
    • The Alinor Outlaws Refuge now has a map key and is properly named.
    • Lilatha now has a much more appropriate "Talk" prompt.
    • Mobs will no longer vanish near the Prisoner’s Hold outside Shimmerene.
    • The summoner requesting help in the wilderness will no longer shout endlessly about his predicament. He has advanced to the next stage of accepting his fate.

    Abyssal Geysers
    • The pearl will no longer spawn under the water at the Direnni Abyssal Geyser.
    • Fixed an issue that caused loot rewards to despawn unexpectedly at the Corgrad Abyssal Geyser.

    Public Dungeons
    • You can no longer revive in the water if killed by Slaughterfish in Sunhold.
    • An Unexpected Betrayal: The items you need to find for this quest in Karnwasten now share properly with group members.

    Quests
    • A Necessary Alliance: You will now be able to re-enter the Cathedral of Webs if you leave before completing the associated tasks.
    • A Tale of Two Mothers: Monsters can no longer travel through the door at the entrance of Mother’s Den.
    • Buried Memories:
      • Logging out on the quest step “Go to the Central Rotunda” will no longer block you from completing the quest upon relogging.
      • Your group member followers will no longer spam your chat with their comments.
    • Murder In Lillandril: Group members will no longer be blocked if a teammate has already collected Haladan’s Notes.
    • Storming the Walls:
      • Castire will no longer remain as your follower after announcing she’s leaving.
      • You can no longer go through the Keep Gate before unlocking it.
    • The Crystal Tower: The visual effects for Dawnbreaker now display properly.
    • The Mind Trap: Your progress will no longer be blocked if you’re disconnected at the quest step to “Destroy the Abyssal Pearl”.
    • The Psijic's Calling: You will no longer be directed out of the Ceporah Tower to find the Psijic Map.
    • The Queen’s Decree:
      • Adjusted the timing of Raz’s fight at the start of the quest so you’re more likely to see it.
      • Fixed an issue that caused two Valsirenn’s to appear when confronting the Aldarch.
      • Valsirenn will now wait for you if you aggro a creature near her and move away before speaking to her.
    • The Resolute Sentinels:
      • Valsirenn will no longer spam you with directional advice before you reach the Upper Level of the College of Sapirach's.
      • You will no longer be directed to an unreachable door in the Coral Splitter Caves.

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    General
    • Traitor's Value in Artaeum will now properly display group icons on doors when applicable.
    • Updated several Death Recap icons.
    Edited by ZOS_GinaBruno on April 30, 2018 4:59PM
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Quests
    • Partners in Crime: Fixed an issue where the bookshelf in the Fulstrom Homestead would not slide open when you interacted with it.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • themaddaedra
    themaddaedra
    ✭✭✭✭✭

    General
    • Decreased the damage done by all Light Attacks by approximately 20%.
    • Decreased the damage done by all Heavy Attacks by approximately 13%.

    Big gz on all the QQ.

    Apart from that, all changes look positive. Especially ones with Item Set redesigns. I also like master writ chances being increased by the knowledge of more rare styles.

    Thanks @ZOS_GinaBruno and all devs, you legitimately proved you have an eye over these forums.
    Edited by themaddaedra on April 30, 2018 5:52PM
    35.260 achievement points!
    Mad'Plar |Breton Templar | Bro'm-Athra Dancer -The Flawless Cucumber - Blackrose Exiter - Master Ankler - Immortal Caboomer - Tick Tock Charmander - Bringer of Lights
    Mad'Sorc | Altmer Sorcerer | Dro'm-Athra Destroyer - Divayth Fyr's Coadjutor | Voice of Reason | Bringer of Lights
    Blood and Fear | Dunmer Nightblade | Grand Warlord | The Detonator

    PC|EU
    Pathfinders < 3
  • LonePirate
    LonePirate
    ✭✭✭✭✭
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    nvm
    Edited by LonePirate on April 30, 2018 5:35PM
  • Narvuntien
    Narvuntien
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    Ah some of the bugs I have found getting fixed good.

    Now those trials sets are a lot more interesting.
    The tank one still seems a bit weak but I really feel you learnt a lot about what players are looking for in sets.

    Positive changes responding to our concerns good work.

    I know for a lot of people it wont be enough, since class balance still needs work, I wouldn't hold it against you if you waited to see how the psijic skill line changed things and made bigger changes next quarter.
  • Rygonix
    Rygonix
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    Addons
    • Exposed overrideRank to APIs for addons: GetAbilityDescription(), GetAbilityCost(), GetAbilityDuration(), GetAbilityCastInfo(), GetAbilityRange(), GetAbilityRadius(), GetAbilityTargetDescription()

    This could lead to very interesting possibilities.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA 810+CP
  • Maura_Neysa
    Maura_Neysa
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    LonePirate wrote: »
    The Rapid Manuever dismount bug is still not fixed? Geez!

    Yes, it was. Or at least these notes say they are
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite)
    Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe
    Maz Challenger, Shadow Challenger, Faulkreath Challenger, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Shehai Shatterer, Mageslayer, Ophidian Overlord
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • StoicSunbro
    StoicSunbro
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    Those item set redesigns look promising. Fantastic work ZOS
    Edited by StoicSunbro on April 30, 2018 6:17PM
    Templar Healer - Irina of Camlorn
    vHoF, vMol, vAA HM, vHRC HM, vSO HM, vDSA, vAS

    Dragonknight Tank - Rests-at-Bonfires
    vMoL, vSO HM, vAA, vHRC, vDSA

    Warden Healer - Wyress Elizabeth
    vMoL, vSO HM, vAA, vHRC, vDSA

    Warden Tank - Enjoys-Jolly-Cooperation
    vCR, vAA, vHRC, vSO HM, Plague of Chaosball

    Warden MagDPS - Wyress Anya
    vAA, vHRC, vSO HM, vMoL

    Dragonknight Healer - Firekeeper Olivia
    vAA, vHRC HM

    Templar Tank / vAS Kite Healer - Praises-the-Sunlight
    vAS

    Stamsorc - Andre af-Ashora
    vAA

    MagSorc - Solinar Adaire
    vMA

    MagBlade DPS/Healer - Solimon Adaire
    Stamblade - Pharis of the Darkroot

    WIP Characters:
    Nightblade Tank - Conjures-Dark-Sigils
    Sorcerer Tank - Summons-Allies
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