Idk - magblades get sloaded and zerged.
@SirSocke
The issue is that these skills are overloaded. The developer comment on the PTS for taking the CC off magWarden‘s shalks (or of Frags, for that matter) was that high damage abilities shouldn’t provide a CC. Now compare that comment with Incap and Dawnbreaker. It’s not about getting killed - it’s about having several key burst components rolled into a single ability. If you have to use 1 GCD less for your burst it’s a meaningful limitation on the opponents counterplay.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
"You can always kill the sloads wearer and he only does 853 damage, how can you die to 853 damage? "
~Zergling circa patch 4.0.5
With strife you used to spam it as a NB tank when you were fighting a boss, it meant it would heal every second instead of every other, it wasn't used for DPS.
It's being balanced with a DPS skill, and it shouldn't/can't be, because they are different. Strife is a heal, it heals you, it heals a group mate, or whilst slotted you can get extra healing, and the passives in that tree help healing. Force pulse is DPS, and DPS status effects, with passives that increase DPS.
My only logical conclusion is if this reasoning is continue to be used, we will start seeing really daft balancing reasons, like 'Oh can we balance blur with force pulse too? it does no damage so should cost nothing...' Sounds crazy right? but it's the same logic...
I have no idea, I know for a fact that next patch idgaf anymore and I’m going full procs. Why give a *** about the game if the devs don’t?
But yeah idk about overperforming, if anything magblades will stay exactly the same with the exception of a small cost increase (that in the grand scheme of things is irrelevant to an experienced magblade) and heavy getting path nerfed as well.
When calling magblades op you have to also bear in mind the skill ceiling the class has. It’s very rare that people reroll and suddenly start doing well.
I have no idea, I know for a fact that next patch idgaf anymore and I’m going full procs. Why give a *** about the game if the devs don’t?
But yeah idk about overperforming, if anything magblades will stay exactly the same with the exception of a small cost increase (that in the grand scheme of things is irrelevant to an experienced magblade) and heavy getting path nerfed as well.
When calling magblades op you have to also bear in mind the skill ceiling the class has. It’s very rare that people reroll and suddenly start doing well.
Dude same... Going full proctard next patch
Silver_Strider wrote: »I expect nothing but disappointment in today's patch notes
We truly appreciate all the time and effort everyone has put into writing their feedback on current class balance. In hindsight, we realized the previous patch notes may have implied that balance changes specifically for class abilities would be included in upcoming PTS patches for Update 18. To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs. We are, however, collecting all your class feedback and will work on improving class balance in future updates.[/quote
SpiderCultist wrote: »
I have no idea, I know for a fact that next patch idgaf anymore and I’m going full procs. Why give a *** about the game if the devs don’t?
But yeah idk about overperforming, if anything magblades will stay exactly the same with the exception of a small cost increase (that in the grand scheme of things is irrelevant to an experienced magblade) and heavy getting path nerfed as well.
When calling magblades op you have to also bear in mind the skill ceiling the class has. It’s very rare that people reroll and suddenly start doing well.
Dude same... Going full proctard next patch
caluurion + spinner + zaan
We are nightblades, we never forget, we never forgive... expect us... ganking you off your horse
Nor do any of the changes that hit PTS have an impact on the way Incap works.ZOS_GinaBruno wrote: »This is the official feedback thread for the Nightblade combat balance and ability changes. After you have a chance to try out different combat scenarios, let us know what you think of the current balance.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
i have a build that can atleast on theory deal with sload shieldbreaker - durok on top is more problematic.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
i have a build that can atleast on theory deal with sload shieldbreaker - durok on top is more problematic.
lel durrok + sloads
Ragnarock41 wrote: »Avran_Sylt wrote: »@Ragnarock41
Yeah, which is why comparing BE to Strife isn’t a good idea. Even comparing Crippling Grasp to BE is crap. BE is most closely associated with Twin Slashes.
But with people so gung-*** about comparing strife to BE I wanted to specifically target the other parts of the skill.
What exactly is your reasoning for clarifying the heavy melee focus of the DK? I might not understand your point of view.
my reasoning is very simple. melee versus ranged. The mechanics in this game are always against melee players, both in pve and pvp. While embers have a heal with it, its not going to be as good as having blade cloak on a stam DD.
Normally I don't even care about this but seeing magblades asking for embers nerf is completely ridicilous to me.
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
Uhhh... AD is sorc nation? Or is it different on EU? For NA most sorcs, stamdens, and stamblades are AD. EP has DKs and templars, magic Wardens. DC is a fuster cluck of everything (Lots of useless magblades that no one ever sees because they are useless and spend all day in stealth. Legit my corpse was in a field for like 10 mins and I watched as 10 different magblades wandered all over this open field outside a keep and finally a bloody mDK picks me up when siege starts up at the nearby keep.)
Idk - magblades get sloaded and zerged.
I don't think sload will pull you out of cloak on live i just can't imagine they really introduce such a *** set.
I said about the same about shieldbreaker back before IC.
And if sload should be counterable by cloak and purge on live but still hardcounter shields i´m gonna throw a tantrum. Atleast sload is bending everyone over equally atm.
You better reroll AD next patch, because indigitally is going to have a field day against EP/DC sorcs.
Uhhh... AD is sorc nation? Or is it different on EU? For NA most sorcs, stamdens, and stamblades are AD. EP has DKs and templars, magic Wardens. DC is a fuster cluck of everything (Lots of useless magblades that no one ever sees because they are useless and spend all day in stealth. Legit my corpse was in a field for like 10 mins and I watched as 10 different magblades wandered all over this open field outside a keep and finally a bloody mDK picks me up when siege starts up at the nearby keep.)
Not really, but AD is the “***” nation. There are a lot of trolls on there, especially the indigitally person. Look him up on YouTube, his videos are... a treat
WhipSmartMcoy wrote: »Been a main Nb since console launch and I honestly LOVE where the Nb is. I honestly think it should be the poster child of balance in this game lol.
But anyways;
Incap is perfectly fine
The ulti gen on SH seems pointless to me since Nb already has strong ulti gen. Maybe replace that effect with something more useful, like a snare or a dot? It needs something to compete with Incap.
Assasins blade
LWhipSmartMcoy wrote: »Been a main Nb since console launch and I honestly LOVE where the Nb is. I honestly think it should be the poster child of balance in this game lol.
But anyways;
Incap is perfectly fine
The ulti gen on SH seems pointless to me since Nb already has strong ulti gen. Maybe replace that effect with something more useful, like a snare or a dot? It needs something to compete with Incap.
Assasins blade
The problem is that by ‘Poster Child For Balance’ you Nightblades usually mean ‘for us’ and specifically ‘not for you or anyone else’.
Unavoidable instant death combos? Yep. Sorc has one now, let’s see how long it takes for nightblades to cry foul. Oh wait...