Your post contradicts itself. If gold is worthless why is 300k an issue for a motif? If anything this event makes gold even more worthless by your logic becuase everyone will need less to buy things.
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
Lord_Dexter wrote: »ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
Agree with your comments,
ZOS is pon the verge of killing joy of leveling and economy.
These events have produced 1000's of players reaching current max CP use limit (CP 720)
Too much XP or too much drops, ZOS should think before throwing parties
monktoasty wrote: »I disagree that it has the best economy. When 99 percent of stuff you get is worthless and Noone would buy..I'd say the economy is only good for the 1% who get nice drops
What economy? There's only a portion of the playerbase that can sell stuff, and only a portion therefore that has the gold with which to buy stuff. It's a hugely limited economy, and if those who are used to selling stuff at high prices are now finding they are only getting lesser prices, then I can't in all honesty claim to have much sympathy, or indeed any. In any event, I'm sure that once the event is over the price of the event rewards will rocket again as their supply reduces.
And that's a bad thing how?SquareSausage wrote: »I can see OP's point with regard to effort.
The anniversary event unbalances the amount of effort needed to acquire motifs.
Spending an hour or two doing writs on 15 characters does not equal 2 hours or so to get 1 motif page from a public dungeon for example (Ancient Orc) as the reward for writs far exceeds the reward for grinding.
More the DLC HM farming many has done lately.SquareSausage wrote: »I can see OP's point with regard to effort.
The anniversary event unbalances the amount of effort needed to acquire motifs.
Spending an hour or two doing writs on 15 characters does not equal 2 hours or so to get 1 motif page from a public dungeon for example (Ancient Orc) as the reward for writs far exceeds the reward for grinding.
AzraelKrieg wrote: »The items in the market would have dropped in price naturally anyway. And as it is, the drop rate on motifs regardless of the style is still quite low, low enough to still maintain a scarcity.
You are not considering the buyers effect during this event. For motifs many people are filling out their motifs which will lead to a reduced market for them after it is over. Scarcity matters little when those who would buy already have the item.
I really do not see the problem with the ESO economy, at least on PS4. People are really capitalizing on the Worm Cult motifs though. I think people are selling them for 50k per page. Other motifs really needed to be circulated as I rarely found them in guild traders, particularly alliance motifs.
GeorgeBlack wrote: »ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
No it doesnt. What economy are you talking about
Low income players go by with 50k a week.
Mid with 250k-1mil
High income 10 or more mil.
There is no economy with such vast difference between pockets and certainly the poor majority of the player base deserves to make some gold from SOME of the motifs they wont use.
Besides lol...
When you can farm/craft everything by yourself, you dont need to sell.
And unless you are a trading guild leader you wont have gold gear within a day.
It's really, really not. Raw materials and alchemy reagents sell like hot cakes, no RNG involved at all.
Priyasekarssk wrote: »Meh. The market needed to crash anyway. Things were way to expensive. I mean 50k for a semi rare motif page? LOL.
This is coming from more of a seller then a buyer.
Problem is not with motif page. Motifs are not important for gameplay. Motifs are for max cps sitting on pile of resources and dont know what to do with it.
Crash the alchemy market. There is no justification for selling 10 columbines for 3000 gold. 100 spell potions are in 20k range. Alchemy is very important for day to day gameplay. ZOs may be intentionally kept that on high end , forcing lowbies to purchase crown supplies. Even making simple health potions costs a lot. Lowbies are bankrupt most of the time.
ZOS isn't 'fixing' the market. The reason Columbine sells so high is because it's the core reagent for all the most common endgame potions, Immov pots (used in both PvE and PvP) and Tri pots (used in both PvE and PvP).
Lowbies have no need to buy any supplies from the crown store. Nothing about overland PvE puts enough pressure on the player to use anything but trash pots. If they use alchemy mats before cp160, then they may as well be selling it to a vendor.
monktoasty wrote: »I disagree that it has the best economy. When 99 percent of stuff you get is worthless and Noone would buy..I'd say the economy is only good for the 1% who get nice drops
It's really, really not. Raw materials and alchemy reagents sell like hot cakes, no RNG involved at all. If you're referring to set pieces, then you're looking through a very narrow scope.
It's incredibly easy to get started with trading. I did it on a whim and earned nearly 2 million gold in the first week selling off all the stuff I'd been hoarding in my craft bag and never used, and selling off some of the trial motifs that were taking up bank space. I didn't really have much of value outside a few Thieves Guild or Dark Brotherhood motifs (and those were barely over 10k) and those crafting materials. Obviously I'm never gonna hit that sales number any time soon, but even just farming materials for a little while every day will net me 100k+ in gold per week.
It's not my fault I've found Kuta offered for 90g at one of Malabar Tor traders in the time when middle MM price (PC/EU) was around 4.5k. Of course bought it and immediately put to own guildstore, at proper price.The poor players are being ripped off by the rich... i often see resellers lowballing then uppricing...
itscompton wrote: »And I used to think RPers were truly a niche player-type. This has got to be the nichest of the niche. You do you, man.
Just don’t expect the other 99.9% to accommodate you.
You would be shocked at the number of people who play ESO economy. This is evidenced by the not insignificant amount of high end trade guilds that require over 100k in sale a week.
Mournhold is THE trading hub on PS4 and I'm in a guild that is there every week and have been in others that are there consistently and not a single one of those "high end" trade guilds have any such requirement for sales. All they require is you pay your dues each week.
itscompton wrote: »And I used to think RPers were truly a niche player-type. This has got to be the nichest of the niche. You do you, man.
Just don’t expect the other 99.9% to accommodate you.
You would be shocked at the number of people who play ESO economy. This is evidenced by the not insignificant amount of high end trade guilds that require over 100k in sale a week.
Mournhold is THE trading hub on PS4 and I'm in a guild that is there every week and have been in others that are there consistently and not a single one of those "high end" trade guilds have any such requirement for sales. All they require is you pay your dues each week.
Reduce drop rate for other motifs and increase the drop rate for worm