Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
Yes because paying 300,000 gold for a single motif page is 'best economy in an MMO'. Let's face it, motif prices needed a 'nerf' for quite some time. Gold has been almost worthless for so long, this event will finally fix that.
At this point the only reason the event should be limited/canceled is because it requires 3 maintenances a day to keep the game running.
Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
IZZEFlameLash wrote: »Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
And here you are, wanting people to stop working to get their stuffs and get their share of "fair return". People are spending time to get these boxes. Their time is just as valuable as your time. Period.
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
And I used to think RPers were truly a niche player-type. This has got to be the nichest of the niche. You do you, man.
Just don’t expect the other 99.9% to accommodate you.
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
Yes because paying 300,000 gold for a single motif page is 'best economy in an MMO'. Let's face it, motif prices needed a 'nerf' for quite some time. Gold has been almost worthless for so long, this event will finally fix that.
At this point the only reason the event should be limited/canceled is because it requires 3 maintenances a day to keep the game running.
Your post contradicts itself. If gold is worthless why is 300k an issue for a motif? If anything this event makes gold even more worthless by your logic becuase everyone will need less to buy things.
No, it won't.The event recks havoc on the economy, extending it will be very damaging long after it is over.
IZZEFlameLash wrote: »Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
And here you are, wanting people to stop working to get their stuffs and get their share of "fair return". People are spending time to get these boxes. Their time is just as valuable as your time. Period.
I actually agree with you, so by your own statement our time is equal should not others spend as much time as I have earning rare stuff? Otherwise my time is now worth less than theirs. Should be consistent about this shouldn't we?
Also i qgree during the event it is the same. My opinion is that the event extension will impact the economy in a more negative way than it should in regards to those who farm during non events
ESO has one of the best economies of any MMO I have played. The event recks havoc on the economy, extending it will be very damaging long after it is over. Please do not saturate the markets. Doing so will make it such that everything will be easy mode to aquire and result in removing some motivation to play the game. Just my opinion but I do believe we are are already seeing many items in the market collapse.
Lord_Ninka wrote: »Fair enough that you like a stable market, and I'm not too crazy about motifs dropping out of no where myself, I like to feel like my character is actually earning them, but it's a bit weird asking that other people don't get presents so you can earn more money.
Odd, what I am asking for is that everyone else put the same amount of effort to earn what I earned in game. You sound like you do not believe in effort verses reward.
Not much point in a game if we remove any real effort or achievements. Kind of goes against all the game theory I have l have learned
Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
strangeradnd wrote: »Lord_Ninka wrote: »Fair enough that you like a stable market, and I'm not too crazy about motifs dropping out of no where myself, I like to feel like my character is actually earning them, but it's a bit weird asking that other people don't get presents so you can earn more money.
Odd, what I am asking for is that everyone else put the same amount of effort to earn what I earned in game. You sound like you do not believe in effort verses reward.
Not much point in a game if we remove any real effort or achievements. Kind of goes against all the game theory I have l have learned
I'm missing the achievement aspect. A couple of motifs are from dungeons, not the bulk. The only achievement that I see this event having an effect on is established sellers bank accounts, not really an achievement. It isn't like the free motifs are going to allow anyone to run vMA any more easily than they could before or make them emperor, all it is going to really do is lower costs and add variety to every ones appearance.
And I used to think RPers were truly a niche player-type. This has got to be the nichest of the niche. You do you, man.
Just don’t expect the other 99.9% to accommodate you.
You would be shocked at the number of people who play ESO economy. This is evidenced by the not insignificant amount of high end trade guilds that require over 100k in sale a week.
Drachenfier wrote: »Drachenfier wrote: »veloSylraptor wrote: »I don't know, a lot of people enjoy having the stuff they want to be very accessible/affordable. Seems like the demographic this mainly hurts is the profiteers who seek to exploit other players and profit at the expense of those other players regardless of the harm it causes to the gameplay experience. So... no sympathy from me.
This ^^ is why the OP is upset.
Love how a person who earns something is ridiculed for wanting to see a fair return of value for the time invested. Basically it seems in your world anyone who has something you do not have and either of you want is automatically a profiteer for wanting to sell their efforts and time.
You're labelled a profiteer because you're complaining that we suddenly have access to the goods you want to sell, only we can get them for lower prices than you want to sell them for.
And I used to think RPers were truly a niche player-type. This has got to be the nichest of the niche. You do you, man.
Just don’t expect the other 99.9% to accommodate you.
You would be shocked at the number of people who play ESO economy. This is evidenced by the not insignificant amount of high end trade guilds that require over 100k in sale a week.
strangeradnd wrote: »Lord_Ninka wrote: »Fair enough that you like a stable market, and I'm not too crazy about motifs dropping out of no where myself, I like to feel like my character is actually earning them, but it's a bit weird asking that other people don't get presents so you can earn more money.
Odd, what I am asking for is that everyone else put the same amount of effort to earn what I earned in game. You sound like you do not believe in effort verses reward.
Not much point in a game if we remove any real effort or achievements. Kind of goes against all the game theory I have l have learned
I'm missing the achievement aspect. A couple of motifs are from dungeons, not the bulk. The only achievement that I see this event having an effect on is established sellers bank accounts, not really an achievement. It isn't like the free motifs are going to allow anyone to run vMA any more easily than they could before or make them emperor, all it is going to really do is lower costs and add variety to every ones appearance.
All motifs give an achievement.