Sixsixsix161 wrote: »After playing WoW for over 14 years (at times 80 hours per week while working a 40 hour schedule lol), I finally quit last year, fed up by the constant gating of items/professions/etc., behind raids, which started in WoD, continued into Legion, and getting worse in the next expansion (I don't raid, medical issues). Also, the D3 team came out several years ago, making it clear that solo players were not going to do well in that game, and that has transferred also to the WoW team. A game that was great for solo players slowly but surely is forcing players to play together, whether you like it or not.
I love ESO (and Skyrim, heads up: Skyrim is being re-released after being updated/changed for a VR version).
I also play some Rift, but not much, too much of a WoW clone, and much smaller.
I recently started to play Path of Exile (PoE), and really like it. Very unusual game - the gaming is the same, hunt, kill things, get loot - but the setup of how you get skills (active via gems, passive via points), and there are almost 1200 passive skills for each different character) keeps you going for a long time.
By the comments I see here, I guess I need to try Final Fantasy 14 - as long as it can be played solo.
So, I'm bouncing back and forth between ESO and PoE - which is by design. In recent years I've started to play two different games so as not to lose interest - I really did grind/farming in WoW, and I cannot do that anymore. Way too much of that over the years.
But, I'll always play ESO.
Ilithyania wrote: »but thb, Story wize SWTOR beats ESO.
SWTOR has cinematic cut scenes, which makes your voiced character come to life. and 8 different separate class stories.
I dont feel that "connected" to my ESO characters.
Ilithyania wrote: »but thb, Story wize SWTOR beats ESO.
SWTOR has cinematic cut scenes, which makes your voiced character come to life. and 8 different separate class stories.
I dont feel that "connected" to my ESO characters.
World of Warcraft outshines Elder Scrolls Online in terms of:
Raiding content
Structured PvP
Class balance
Server stability
Bug free high quality content
Innovative game mechanics
In-game collectibles (mounts/pets)
Dynamic world content
General amount of content in updates/expansions
Incentivized exploration
Overarching plot and story telling
Better class design/fantasy/rotations
Much more alt friendly
Landscape/art diversity
No mandatory race for a class/role
Elder Scrolls Online outhsines World of Warcraft in terms of:
PvE incentivized PvP experiences
Open world PvP
Freedom of build customization
World design
Dungeon content
Immersive exploration
Questing
Way better transmog system
Housing
Relevant and interesting crafting
Any content can be rewarding
DieAlteHexe wrote: »Ilithyania wrote: »but thb, Story wize SWTOR beats ESO.
SWTOR has cinematic cut scenes, which makes your voiced character come to life. and 8 different separate class stories.
I dont feel that "connected" to my ESO characters.
Agree. BW is brilliant at this aspect. I miss it but since I pretty much played both sides all the way through with all the classes, time for a break and I was finally able to come back here (had a technical problem that, for years, couldn't be solved).