You're a NB, you can cloak to reduce all DOT damage on you (including bleeds) to zero.
This was my magblade. i have 20-40 cps on thick skinned.
And not every magblade has cloak, in heavy armor is not worth to use it
I'm just linking how bleeds are overperforming, waiting for the zerglings to slot them, and wait for a nerf-fix on them.
I am using using heavy armor and getting killed by bleed !
Yes, bleed counters heavy armor because it ignores resistances.
As a magblade you have access to strong tools to fight bleed, like cloak and shields.
I don't want to use these tools that could be useful to me, because they are useless !
OP :I am using using heavy armor and getting killed by bleed !
answer :Yes, bleed counters heavy armor because it ignores resistances.
As a magblade you have access to strong tools to fight bleed, like cloak and shields.
OP :I don't want to use these tools that could be useful to me, because they are useless !
Nothing new here
Also bleeds can crit
oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
Want to mess with them? 10% crit dmg/crit chance reduction poisons
Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
6 seconds of crit chance reduction seems pretty nice, especially since everyone gets 50% crit dmg anyway.
6 seconds of crit chance reduction seems pretty nice, especially since everyone gets 50% crit dmg anyway.
yes ... but no, numbers matter.
Everybody has 50% base crit dmg, but everybody runs impenetrable traits, so lets says opponent has 25% crit damage after that, and lets give him a very generous 50% crit chance.
So critical hits up his average damage from 1 to 1,125
Now your poison sets him to 15% crit damage and 40% crit change.
So now his average damage goes down from 1,125 to 1,06
But your poison only has 50% uptime (6 sec duration, 10 sec cooldown, 1sec to proc it again at best)
So we take the average of both : 1,0925
Conclusion : your poison is making your opponent average damage drop from 1,125 to 1,0925
Your poison is reducing your opponent's damage by 2,89%
You probably have a much better use for this poison/enchant slot
2.89% dmg reduction tied to no cost procs looks great.
In my opinion bleed is fine as it is. It only gets really strong with master axes or blooddrinker set.
Good luck fighting a meridia+bleed build.
cazlonb16_ESO wrote: »You do realize those damage figures are the sum of the corresponding bleed, right ? Divide that by the little number in front of it to get the damage per tick - just over 1k in the screenshot. Hardly seems overpowered.
Does the blind actually work on live ? The Templar blind skill was outright pulled from the game for being to powerful...
Good luck fighting a meridia+bleed build.
Yes Meridia blind works on live ... but how is that even related to bleed ?
There is absolutely no synergy with these two things and yet you put them together, sometimes i'm seriously asking myself if you are serious or if i'm getting trolled.
This was my magblade. i have 20-40 cps on thick skinned.
And not every magblade has cloak, in heavy armor is not worth to use it
I'm just linking how bleeds are overperforming, waiting for the zerglings to slot them, and wait for a nerf-fix on them.
Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.