IZZEFlameLash wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
Penetration still has to go through calculations of target' resistance. Unlike 0 need for penetration for bleed.Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
So, is it necessarily fair that a stamina character (who gets extra damage to make up for their lack of penetration) should have a status effect that ignores ALL physical resistance?
If you take the time to read the guy I was quoting he was saying that as magicka i have nothing to bypass resistences. And that's simply not true. I didn't said that It was better than stamina bleeds.
No, it's cool guys, let's make everyone 100% identical -_-
Magicka classes have a similar thing like bleed, its called burning. Its also free damage with a procchance, it does a good amount of damage, it doesnt go through all resistances right, but still is very strong.
And your swords are never going to burn enemies as long as you dont have a fire enchant. And tadaa, your staff can do oblivion damage too.
And your swords are never going to burn enemies as long as you dont have a fire enchant. And tadaa, your staff can do oblivion damage too.
I didnt say its the same, i said its similar, like also burning is similar to bleed. If you compare bleed to burning, then burning does more damage over less time. Bleed does less damage, but cant be mitigated by ressistances. I think this is a fair trade between those two. Still there are dots with more damage even after mitigation. I dont know why you make such a ranting about a little bit of free damage, when there are other sources of free damage too. Anyway the bleed OP died from mostly is not the free one, but the one from rending slashes, from a skill. In the same time OP would have taken more damage from burning ambers for example. The only bleed that is strong, is the one from werewolfs and rending slashes combined with master weapons.
because you died to something, doesnt make it powerful and isnt considered a fact;)
but thats all you do, you stroll around, dye to something and complain about it on the forum. did you once do a little bit of research, did you play a bleed build by yourself, did you ask others about what they think? no i dont think you do and thats what makes your posts bad and insignificant, no numbers, no testing, no asking around.
Talking to you it's like answering an ass, he keeps grinning and doesn't get the point
I'll will say this once more
Stamina Bleeds are a free dot that shoudn't be this powerful. It outmatches using maces and even swords. It shound't be like this.
After this i'll drop out, i'll stop wasting time answering you
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
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Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
the bleeds are from 1 person
And you tried to dodge the thing? Since i dont see the direct damage from the rending. So, we are speaking about 8 secs now, and you did nothing to prevent your death?
I don't know if you are aware. But the guy was not alone of course, i can tank 1 bleed pep. But when they get even 2 or three, things drop drastically and you have no way as magicka without a purify to outstand the dps. Magblade in heavy has just 1 shield, and healing ward isn't even that good of a shield. Swallow soul+ malubeth didn't catch up with the raw dot dmg. And that's frustrating. Then again. Roll dodge. Lol. I can rolldodge twice on magicka
If you watch closly, you can see that bleed do more damage then a ultimate, and i'm a vampire (thus said ultimate does 20% more dmg on me)
If you watch closly, you can see that bleed do more damage then a ultimate, and i'm a vampire (thus said ultimate does 20% more dmg on me)
Yeah, no. You don’t want me watch closely.
Cause if I do, I’ll tell you that’s only the DoT from the Ultimate, not the initial hit. The initial hit always shows separately and is not shown in this recap. Also you’re comparing 3 ticks of DBoS to 5 ticks of Blood Craze, because you died before all 5 ticks could be applied.
And I would also tell you that death recaps don’t show crits. Even the weakest DoT can look OP in a recap if it gets 2-3 crit ticks.
PS. Blood Craze can also get buffed by Master Weapons. In which case you are literally using two slots to buff that one DoT. Thus it probably should be the hardest hitting DoT. And we don't know if that was a Master Weapon empowered Blood Craze.
Oh, forgot to say. The guy is an altmer
Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
So, is it necessarily fair that a stamina character (who gets extra damage to make up for their lack of penetration) should have a status effect that ignores ALL physical resistance?
That made me think. Why exactly should bleeding be limited to stamina characters? There's plenty of "spiky" effects from magical abilities that could cause bleeding.
How about: make bleed damage flat value (not scaling with stats, similar to oblivion damage), and then give magicka specs equal access to it. Spells coming to mind as good "bleeding" candidates are warden flies, DK volatile armor, sorc crystal blast, etc.etc.