Oh, forgot to say. The guy is an altmer
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Actually, every bleed-tick hit for less than the ultimate....
Each bleed will tick once every two seconds. That´s how bleeds work last time I checked.
First bleed: 6064/5 = 1212,8/tick ---> 1212,8/2 = 606,4 DPS
Second bleed: 3168/3 = 1056/tick --> 1056/2 = 528 DPS
Third bleed: 4704/3 = 1568/tick ---> 1568/2 = 784 DPS
In total the three bleeds had a 1,9k DPS affect on you. The Dawnbreaker tick hit you for 2129 (I´ll assume for now it´s the DoT part of Dawnbreaker but can be wrong). 1,9k DPS is not impossible to outheal, especially as a nightblade. Sure you can add 2x DoT poisons + Defile on top of everything and it will be more difficult. But in a case like that, bleed-damage isn´t what´s overperforming (The 2x DoT poisons and defile is what´s overperforming in a situation like that).
Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.
Nobody cares about "balance in pve land" becouse in pve land you don't get pawned by unfairness of other classes/tecniques.
For exemple. Where is the magicka unsnare? And don't say mistform, becouse mistfomr doesn't let you heal nor regen magicka.
the ultimate hit less than the bleed ticks, because Skander was finished by the dawnbreaker, meaning he had 2.129 health and the dawnbreaker took that away too. so we cant even compare the ultimate with the bleed ticks, since Skander just let himself bleed down to 2k health and got finished....
anyway there is 2 times rending slashed bleed, means he got the full bleed damage once (the high number) and then rednig slashes was reapplied once more. so what you see is kind of two times a dot and once a bleed, which is unfair in Skanders world, since its free.
so its also not 1.9k DPS, since the two rending slash bleeds did not hit at the same time, which makes at max 1.3k DPS, and thats not much Skander.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.
Nobody cares about "balance in pve land" becouse in pve land you don't get pawned by unfairness of other classes/tecniques.
For exemple. Where is the magicka unsnare? And don't say mistform, becouse mistfomr doesn't let you heal nor regen magicka.
Nobody cares about balance PvP land as you always kill someone that is less skilled/less geared and you will always die to someone better then you/better geared. There will always be "potatos".
But really, if you think PvP is what keeps this game going, you are flat out wrong. Balance in pve is way more important because that is were 90% of the people that play this game are.
And to your question, magic has much better heals and shields. Not really rocket surgery.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Lightspeedflashb14_ESO wrote: »IZZEFlameLash wrote: »Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
Actually, he/she makes a valid point. There is no such magicka DoT that ignores all spell resistance. Fire and Lightning have Poison and Disease as their counter parts. Chilled DoT damage should ignore all spell resistance.
...this would instantly make Ice Damage Dealers relevant as DPS.
Probably. Because no armor can stop you from freezing to death. Would make good magicka dot.
the chilled status effect is just one tick of damage followed by 4 seconds of minor maim, it is not a dot. this is the same as concussed, just one tick of damage followed by a debuff. burning is the only one that is a dot.
Pretty sure I was replying to what chilled effect could change to, to be actually useful, not what the current effect is.
Well I disagree with making it a dot, chilled that is. There are many ice tanks right now and a lot of them rely on the minor maim from chilled.
As far as needing some dot that bypasses resists, sure as soon as stam has one that increases damage done to the target by 8%, like concussed does.
they do. Shock enchant on the weapon
You are a funny guy. You know that a poison or disease enchant enchant will out dps a lightning one on a Stam toon, even with 4 seconds of minor vulnerability? I do cause I wanted to use one on my stamsorc. You lose to much from the enchant going off to make up with the 4 seconds of minor vulnerability. I know this is a PvP complaint thread, so maybe it would be different there but that is the truth in pve land.
There has to be a difference between Stam and mag, other then the color of the bar you use to cast abilities.
Nobody cares about "balance in pve land" becouse in pve land you don't get pawned by unfairness of other classes/tecniques.
For exemple. Where is the magicka unsnare? And don't say mistform, becouse mistfomr doesn't let you heal nor regen magicka.
Nobody cares about balance PvP land as you always kill someone that is less skilled/less geared and you will always die to someone better then you/better geared. There will always be "potatos".
But really, if you think PvP is what keeps this game going, you are flat out wrong. Balance in pve is way more important because that is were 90% of the people that play this game are.
And to your question, magic has much better heals and shields. Not really rocket surgery.
probably without pvp this game would have half the population
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
t
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
the bleeds are from 1 person
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
t
Oh, forgot to say. The guy is an altmer
Ooooooo, so sorry you died there!
that ofc should be impossible, afterall you are a very good player, the best!
and immortal is your attribut!
and now you died, killed by just one guy, that one should be expelled from the game, don´t you think so?
afterall he was mean to you, and he killed you and hurt your pride!
Your sarcasm is not appreciated and since you can't get to the point, i'll drag you
See the recap. I see 3 bleeds. And 1 ultimate.
Every bleed hit more then that ultimate.
Those are dots, you know, the first rending ticked for about 1,2k over 5 seconds, the second for about 1k, the axe bleed ticked for 1,5.. hm, i want my master axes, should run VDMA.
The DB hit you for only 2k because your HP was already low, so you died from this 2k damage.
You had at least 3 attacker (2 rendings and one curse) and 5 seconds. And a roadkill DB. You *** this up.
the bleeds are from 1 person
And you tried to dodge the thing? Since i dont see the direct damage from the rending. So, we are speaking about 8 secs now, and you did nothing to prevent your death?
magblades heavy a lot of hot healing like healing path, swallow soul, with a resto staff you have rapid healing and stuff....and you couldnt outheal with malubeth? then cloak is your answer.
probably more than you are and i know a lot if nightblades running purge in solo pvp;)
then i am not sure why you even post. you wont let anyone help you, additionally your posts are terrible without any suggestions, any insight, just zero contribute to anything good.
probably go back to your magplar, there you have your cheap cleanse skill.
then i am not sure why you even post. you wont let anyone help you, additionally your posts are terrible without any suggestions, any insight, just zero contribute to anything good.
probably go back to your magplar, there you have your cheap cleanse skill.
because you died to something, doesnt make it powerful and isnt considered a fact;)
but thats all you do, you stroll around, dye to something and complain about it on the forum. did you once do a little bit of research, did you play a bleed build by yourself, did you ask others about what they think? no i dont think you do and thats what makes your posts bad and insignificant, no numbers, no testing, no asking around.
because you died to something, doesnt make it powerful and isnt considered a fact;)
but thats all you do, you stroll around, dye to something and complain about it on the forum. did you once do a little bit of research, did you play a bleed build by yourself, did you ask others about what they think? no i dont think you do and thats what makes your posts bad and insignificant, no numbers, no testing, no asking around.
Talking to you it's like answering an ass, he keeps grinning and doesn't get the point
I'll will say this once more
Stamina Bleeds are a free dot that shoudn't be this powerful. It outmatches using maces and even swords. It shound't be like this.
After this i'll drop out, i'll stop wasting time answering you
IZZEFlameLash wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
Penetration still has to go through calculations of target' resistance. Unlike 0 need for penetration for bleed.
Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
So, is it necessarily fair that a stamina character (who gets extra damage to make up for their lack of penetration) should have a status effect that ignores ALL physical resistance?
IZZEFlameLash wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
Penetration still has to go through calculations of target' resistance. Unlike 0 need for penetration for bleed.Savos_Saren wrote: »Also bleeds can crit
Yes ... like all dots that are applied from a player ability, i think everyone knows that.oblivion damage (the magicka equivalent of bleeds that isn't even in the game as skill or skill passive) can't
oblivion damage isn't the "magicka equivalent" of bleed more that magicka dots are.
oblivion damage bypass shield, bleeds and magicka dots don't.
but then again, everyone knows that.
I didn't know that. Becouse i as magicka, i have nothing to bypass resistences. Give me that, and we'll be fine.
As magicka you have higher penetration due to litgh armor and destro pasives
So, is it necessarily fair that a stamina character (who gets extra damage to make up for their lack of penetration) should have a status effect that ignores ALL physical resistance?
If you take the time to read the guy I was quoting he was saying that as magicka i have nothing to bypass resistences. And that's simply not true.