Karmanorway wrote: »Healing? Like, any kind of healing?
You counter bleed damage like you would counter ANY OTHER DOT damage. There is nothing special about bleeds, except they ignore resistances. So the more resistance you have, the more annoying and "hardhitting" they will be.
So how do you counter MagDK ? How do you counter any kind of damage in the game?
In this case, you cannot counter by Blocking or Mitigating with Resistances. So you can either;
Shield it (Damage Shield that is)
Purge it
Heal it
There is nothing special about bleeds at all. It is just a DoT like everything else.
You are right, its not the bleed itself thats the problem, its the stacking
Karmanorway wrote: »Healing? Like, any kind of healing?
You counter bleed damage like you would counter ANY OTHER DOT damage. There is nothing special about bleeds, except they ignore resistances. So the more resistance you have, the more annoying and "hardhitting" they will be.
So how do you counter MagDK ? How do you counter any kind of damage in the game?
In this case, you cannot counter by Blocking or Mitigating with Resistances. So you can either;
Shield it (Damage Shield that is)
Purge it
Heal it
There is nothing special about bleeds at all. It is just a DoT like everything else.
You are right, its not the bleed itself thats the problem, its the stacking
So, the stacking of DoTs?
Answer is still the same. You counter by either purging the DoTs or healing through them. Do not understand why anyone would not know this.
DemonDruaga wrote: »Make vampires imune to bleed
Karmanorway wrote: »Karmanorway wrote: »Healing? Like, any kind of healing?
You counter bleed damage like you would counter ANY OTHER DOT damage. There is nothing special about bleeds, except they ignore resistances. So the more resistance you have, the more annoying and "hardhitting" they will be.
So how do you counter MagDK ? How do you counter any kind of damage in the game?
In this case, you cannot counter by Blocking or Mitigating with Resistances. So you can either;
Shield it (Damage Shield that is)
Purge it
Heal it
There is nothing special about bleeds at all. It is just a DoT like everything else.
You are right, its not the bleed itself thats the problem, its the stacking
So, the stacking of DoTs?
Answer is still the same. You counter by either purging the DoTs or healing through them. Do not understand why anyone would not know this.
I see , so purge 1 time all your magicka is gone, bleed gets reapplied instantly right after with major defile, pop useless heal ulti which is just enough for your hp bar to move back and forth on the same spot, not working man
DemonDruaga wrote: »Make vampires imune to bleed
Lore friendly, sure. But does it really sounds balanced to you to be immune to certain types of damage?
Peekachu99 wrote: »DemonDruaga wrote: »Make vampires imune to bleed
Lore friendly, sure. But does it really sounds balanced to you to be immune to certain types of damage?
Could give them bleed resistance? A generic amount like the racial Passives.
Karmanorway wrote: »Well last guy that wrecked me was, reverb bash (defile) twin blade + blood craze + hurricane
My first thought was magplar as well, since I play one. You don't spam Extended Ritual, but it is a viable counter along with other skills. I use Pirate Skeleton for the Major Protection proc, as well as Wizard's Riposte for another 15% less damage. It works well on that class. You could also use that cheap Templar ult that no one uses for another 15% + X less damage. That's a lot of stacked damage mitigation that is not resistances.
I only rate Purge as a group skill, even Efficient Purge. A single heavy attack -> Incap from a well-specced NB will put around 6 effects on you. Purge is futile and far too expensive in solo play, and the Betty Netch is laughable. It might be free to cast, but the opportunity cost for clearing a single effect is far too great.
A nightblade would cloak, if possible, so DOTs do no damage. Not actually sure that includes bleeds. I assume it does.
As a magden I highly recommend Living Trellis, which I assume bleeds would proc every one second. Not sure that is viable on stamden.
Vigor is always your friend. Do bleeds crit? Then crit resistance is another thing. I know proc sets don't crit, but enchants sure do, for example.
My stam DK is a healing-over-time build and includes Vigor, Forward Momentum, Troll King, and Bloodthirst, as well as getting 6% damage reduction from being a Nord. I value Forward Momentum and speed pots. When I feel too much pressure my stam DK runs and flaps her wings. It drives some people mad. A warden could do the same playstyle using Shimmering Shield, I imagine.
DOTs and bleeds alone should not kill you - not from a single opponent - nor gap closer spam. They still have to get to you for a Suprise Attack, another Incap, or the like. Things that stop them from doing that is being highly mobile via Forward Momentum, Immovable pots, Speed pots, and Escapist's Poison. Also Defensive Rune, Eternal Hunt set, or Rearming Trap. I haven't played all of that, but am thinking of the obstacles other players throw in my way.
I suppose an NB could get you with a bow proc, but that's more of a magblade thing. You do have to listen for that sound and block / roll / reflect.
Riposte has found it's way into all of my mag builds, if not as the main option, then as an alternate one that I carry around. I find Pirate works well on templar and was far less impressed with it on the magden. In fact, for the magden, even Riposte feels like a tossup compared to running Shacklebreaker / Necropotence, because a 50K+ magicka build gives you 13K+ shields (Dampen), or around 16K when wearing Imperial Physique instead of Shacklebreaker.
I should say that I play almost exclusively in the CP campaigns, but I do feel that with either the templar or the magden I can withstand any single player, and if not then it's my fault for playing badly or being up against a vastly superior dueller. On warden I typically use Dampen, Healing Ward, and Living Trellis. I don't recall having issues with bleed builds; it only gets tricky when someone uses Shield Breaker. The templar counters both bleeds and Shield Breaker, and since I track debuffs on the templar I am acutely aware when I'm up against those builds.
Ragnaroek93 wrote: »Bleed builds are either squishy or don't have great mobility so doing high pressure (with defile if possible) and/or kite them will help a lot. However, if they push you into the point there you can only play defensive you will lose, you can't outheal a proper bleed build.
Karmanorway wrote: »Well last guy that wrecked me was, reverb bash (defile) twin blade + blood craze + hurricane
Standard stamsorc ... NERF STAMSORCS !
You also forgot double dot poison and rearming trap ... and Werewolf at the end if that's not enough