I'm not sure flying mounts would actually work here.
One thing we learned when housing was introduced is that the space the maps are built inside is kept to a minimum. The top of the map is just high enough for a character to stand on the highest point, but then you can't jump because there's no space above you. (For example in Mournoth Keep you can get up to the top of the roof, in Hunding's Palace it's the top of the lighthouse...whatever the tallest object in the map is that's the highest point.)
Now it's possible the open world maps are different, but it seems unlikely to me. Unless your players can fly it's a complete waste to have all that extra space above their heads and having a massive space for the map, even if it's empty, can seriously increase loading times.
Increasing the height of the maps after they've been made isn't easy either. I'm not talking about an invisible wall someone placed to block us that they could simply delete or move up, this is the literal edge of the map - if you've ever played Sim City or a similar game it's like that - there is nothing beyond that border and generally the only way to increase it is to re-create the map inside a bigger box.
So it's likely if we ever did get flying mounts they'd only be able to fly just above the ground, maybe 2 or 3 stories up depending on the map.
For those that weren't here or don't remember the old wayshrine bug
Plenty of room for some flying
Redbull gives you wingggggggggggggsssssssssssssss
FloppyTouch wrote: »Dragon mounts please
Sandmanninja wrote: »I would buy a flying mount so fast, the credit card numbers would melt off
TelvanniWizard wrote: »