Seraphayel wrote: »Many here are still referring to Eclipse reflecting projectiles but it doesn't? It just proccs of direct damage the enemy does. Or did I miss something?
Lightspeedflashb14_ESO wrote: »Seraphayel wrote: »Many here are still referring to Eclipse reflecting projectiles but it doesn't? It just proccs of direct damage the enemy does. Or did I miss something?
This is the way it works now but it didn't always work like that and the npc guards use the original version.
Seraphayel wrote: »I have high hopes for tomorrows news but I fear that we all will get sorely disappointed and there won't be substantial changes for classes...
Seraphayel wrote: »I have high hopes for tomorrows news but I fear that we all will get sorely disappointed and there won't be substantial changes for classes...
I don't expect much for tomorrow, aside from a general SI news update.
We probably wouldnt see much info into classes until PTS is ready to drop (didnt Gina say this was next week?)
Seraphayel wrote: »Seraphayel wrote: »I have high hopes for tomorrows news but I fear that we all will get sorely disappointed and there won't be substantial changes for classes...
I don't expect much for tomorrow, aside from a general SI news update.
We probably wouldnt see much info into classes until PTS is ready to drop (didnt Gina say this was next week?)
Well I think we will get most information tomorrow either by ZOS talking about upcoming changes or the streamers that visited them. Won't be as detailed as the PTS notes for sure but I think the most important things we'll get to know tomorrow.
Is RD absolute crap now? Was testing it on some mammoths and although it gives that big tick right at the end, the target doesnt actually have that much health and it seems like otherwise; I will kill the target just as fast without it
Obviously we'll have to see how things play out in the PTS, but at least on a first look, it doesn't seem that Summerset will go very far to fix magplar issues. Sun Shield, Toppling Charge, and Radial Sweep didn't get touched, and while some of the Psijic skills will definitely be useful (AOE snare/unblockable stun in particular), the class itself still seems stuck in 2016.
Also the Puncturing Sweeps heal nano-buff seems like ZOS is just trolling us at this point.
I'm sure the class will be better in SSI than it is now, but that's a pretty low bar to clear.
From Alcast thread of closed testing:
https://alcasthq.com/eso-summerset-isles-changes-pre-pts/
Templar
Puncturing Strikes
Increased the damage done and healing received from this skill by 5%.
Solar Disturbance
Snare effect will go on for 4 seconds after leaving the AoE.
Dark Flare
Debuffs from this ability now apply even if the enemy dodges the attack.
Honor the Dead
Magicka returned from this skill is now completed after 4 seconds instead of 6 seconds.
Healing Ritual
This is now instant cast, cost was increased tremendously.
Enduring Rays Passive
This now increases the time of Sun Fire, Eclipse and Nova abilities by 2 seconds instead of 30%.