Stewart1874 wrote: »I hate PVP. Everytime I play it, I get suckerpunched by a nightblade and have my health melted in the recovery time.
Its not fun. PVE is the only way I can enjoy the game. DLC purely for PVP isn't attractive to me at all.
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
ZOS should just pull the plug on pvp and open up those areas as pure pve.
there are other games that focus on silly pvp nonsense.
those pvp mains and their cries for nerfs ruin MY pve experience.
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
ZOS should just pull the plug on pvp and open up those areas as pure pve.
there are other games that focus on silly pvp nonsense.
those pvp mains and their cries for nerfs ruin MY pve experience.
other way around, open world pvp. then you would have to fight for PVE content. awesomeness
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
CardboardedBox wrote: »There's only so many ways you can kill each other. If battlegrounds doesn't count, how about you give them some ideas? If you can even think of any, because I'm almost 100% certain, that zos can't think of any either...
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
It’s not like PvP players didn’t have to pay for the base game, and IC and Morrowind. Really. Your arguments are absurd.
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
It’s not like PvP players didn’t have to pay for the base game, and IC and Morrowind. Really. Your arguments are absurd.
Than why waste your time engaging me? You want free labor, THAT'S absurd.
I most certainly care more about the RP of the war than just AP farming. It would be nice if those two things where slightly separated. I supposed I’ve have yet to try PvE questing in Cyrodiil yet though. The travel time if I die is kind of a put off. Though how to change that without breaking it, I don’t knowMaura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
You are now touching on a whole new subject. Thats not the point and something like that is realistically impossible to do. You cant force every player in the game to participate in PVP. You missed the premise completely. Join the Military and PvP anywhere you want. Don't join and go anywhere you want with no PvP worries
Several PVE sets come from PVP? Really you seriously want to discuss that? Literally 90%+ of the best PVP sets come from PVE. This isnt a debate about PVE vs PVP and im not sure why u are trying to make it one. My point is that things are changing in PvP because of Sets. Do you mean you want a new way to Zerg? Do you want a new way to small scale PvP. Does Battle Grounds not count? That was also only 9 months ago. Do you just wants some new PvE content in Cryodiil? Cause thats still PvE
My point was that new skills/sets are not considered PVP or PVE updates. If that were true then they could literally stop adding anything in PVP or PVE cause every patch they introduce new sets. That doesnt make any sense. Adding a new trial/dungeons is a PVE content/update. Not introducing new sets. Same with PVP. Shifting the "meta" with a couple of sets or a couple of combat changes isnt a PVP update. Again, exactly what do you want than, just new places to PvE while in a PvP zone?
Again that wouldnt work. It sounds nice but there is simply not enough PVP population to sustain something like that and there would need to be massive changes for rewards, motives, objectives etc to even encourage you to do that. The irony is that something like that would be a PVP update. Which is precisely the point. When are we going to get one?
And we are not even touching on the backlash it would receive from PVE players. I mean, they complain because two players have the audacity to duel in the city because "it breaks their immersion". Imagine making the entire world a PVP area. Lets just say that this is a risk that ZOS is not going to take and tbh we dont even need something that big.
What we are asking is simply showing that they even care. Something more than just adding a stupid flag.
Cyrodiil is prety much the same since launch. Its designed for a game that doesnt even exist anymore. Performance is trash, gameplay is trash, the map is too big, half of it is wasted, no one cares about objectives, layout of keeps is the same. IC is empty, there is literally no point to go there. There are hundreds of posts in the forums with suggestions to make them better and videos showing the wasted opportunities in cyrodiil. Not just random ideas. Posts with a deep overhaul of the alliance war to make it better. Even right now there is an ongoing thread with suggestions for an overhaul of the alliance war. Suggestions that people spent days and weeks to come up with.
BGs is the only thing they bother to adjust every now and then (because morrowind is obviously not free) with a couple of changes like once a year and even that has major issues, the queue system is so screwed up, leaderboards are bad, game modes also have their issues and people have been asking forever to do something to make them better.
Not just a random idea. Its the way an old MMO I played did PvP.
Ironically it would actually reduce the number of Duelers lagging out high traffic areas. Though it does open up some Gank roosts.
Not exactly breaking immersion considering the whole game is set in the middle of a massive Alliance AND Deadric war. At least 50% of the quest out there are "Please help me stop the other Alliance" quest.
True it would be a huge risk on paper. Not sure its really that big a risk considering the actual PvP population though.
I did not disagree with ur idea. That wasnt my point. I actually said that it sounds nice. The idea of questing randomly and suddenly being in a PVP fight creating dynamic fights everywhere is brilliant. Its actually similar with the justice PVP system that was once announced and PVP players went batsh*t crazy when they heard it but it got scrapped from development because of the risks in PVE. And in the forums it did receive backlash from PVE players for whatever reason even tho participating in it is optional. For some weird reason when they listen to the word "PVP" their blood starts boiling. Thats why i told you that ZOS is just not gonna do that.
But ur whole idea is the point of this thread. You suggested a PVP update and this is the issue. We never get one. With the exception of BGs which was also implemented poorly but at least it was an update, every other PVP "update" was just to plant a couple of flags and call it a day. As if putting a flag somewhere on the map is going to change anything. People dont even care about the objectives of cyrodiil. Thats how stupid it is.
They dont need to do something fancy. Just changing something in cyro every now and then to spice things up. Change the objective, change the layout of keeps or the map somehow, small events idk just something. Its literally the same since launch now and they dont even have issues with allowing game breaking bugs and glitches going for weeks. Its as if cyrodiil doesnt even exist for them.
starkerealm wrote: »Wow, time flies. I didn't realize June 6, 2017 was 30 months ago. It feels like it's only been 9.
Oh damn i didnt know a chapter was a DLC. I didnt know a chapter that focused on a new zone specifically for PVE was a PVP DLC. Although, now that i think of it, i guess a few small mini games consisting of 12 people still counts as a PVP DLC.. A PVP DLC where i cant use the CP i have been ruthlessly grinding for years now.. Ah well, still a good PVP DLC............... THANK YOU FOR INFORMING ME.
King_Thelon wrote: »
starkerealm wrote: »Wow, time flies. I didn't realize June 6, 2017 was 30 months ago. It feels like it's only been 9.
Oh damn i didnt know a chapter was a DLC. I didnt know a chapter that focused on a new zone specifically for PVE was a PVP DLC. Although, now that i think of it, i guess a few small mini games consisting of 12 people still counts as a PVP DLC.. A PVP DLC where i cant use the CP i have been ruthlessly grinding for years now.. Ah well, still a good PVP DLC............... THANK YOU FOR INFORMING ME.
We have Cyrodiil, IC, BGs and Dueling and that's more than enough. How about fixing those and adding new stuff to those instead?
NewBlacksmurf wrote: »
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
PvPers get enough already.
What? Have you even looked at the content PVE vs PVP in the last 5 DLC/chapters?
To be honest, I don't think we should have PVP DLC. I think BG's were a failure - espeicially since other games do them so much better. Duels only appeal to a few and even then only as a 'side'. Not to mention that PVP relies on a critical mass of players - and diluting them over multiple PVP 'flavours' can be a bad thing.
What ESO does best is open-world PVP - better than any other game out there (which is why I get triggered by all the clueless posts calling for it to be removed from ESO cos there are 'other games') ..
All that I want to see from Zos is a revamp of Cyrodill - which has to be core, not a DLC or chapter. Something to re-scale it, tweak keep positions, perhaps add new rulesets that can change from campaign to campaign - some which may encourage more spreading out..
Just anything that shows that it is no on the 'de-invest list'.
It won't spoil anyone's precious PVE - it won't impact balance.. (even though many PVE-ers don't seem to want balance) - it will only impact stuff in cyrodiil - siege mechanics - flow of battle, sizes of zergs etc...
Why can't we ask for nice stuff without getting jumped on by the PVE-only crowd?
Because you all want everything done for free. That means time and resources stripped away from content that will please the vast majority of players to please a group that doesn't even appreciate the many many many updates that PvP has gotten.
Duels, BGs, revamps, Nope, despite all they've done, it's never good enough. To hell with trying to please this portion of ungratefuls. Let's face it, this group won't be satisfied until they have complete open world combat so they can kill anyone, which is never gonna happen...
Wow. You really are so far off what pvpers want and are asking for, I honestly don't know where to start....