ZOS should just pull the plug on pvp and open up those areas as pure pve.
there are other games that focus on silly pvp nonsense.
those pvp mains and their cries for nerfs ruin MY pve experience.
Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
And this thread shows the toxicity that is the PVE community...
One of the reasons I stay away from group PVE and stick to PVP where the people are pretty cool.
Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
And this thread shows the toxicity that is the PVE community...
One of the reasons I stay away from group PVE and stick to PVP where the people are pretty cool.
Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
You are now touching on a whole new subject. Thats not the point and something like that is realistically impossible to do. You cant force every player in the game to participate in PVP. You missed the premise completely. Join the Military and PvP anywhere you want. Don't join and go anywhere you want with no PvP worries
Several PVE sets come from PVP? Really you seriously want to discuss that? Literally 90%+ of the best PVP sets come from PVE. This isnt a debate about PVE vs PVP and im not sure why u are trying to make it one. My point is that things are changing in PvP because of Sets. Do you mean you want a new way to Zerg? Do you want a new way to small scale PvP. Does Battle Grounds not count? That was also only 9 months ago. Do you just wants some new PvE content in Cryodiil? Cause thats still PvE
My point was that new skills/sets are not considered PVP or PVE updates. If that were true then they could literally stop adding anything in PVP or PVE cause every patch they introduce new sets. That doesnt make any sense. Adding a new trial/dungeons is a PVE content/update. Not introducing new sets. Same with PVP. Shifting the "meta" with a couple of sets or a couple of combat changes isnt a PVP update. Again, exactly what do you want than, just new places to PvE while in a PvP zone?
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
You are now touching on a whole new subject. Thats not the point and something like that is realistically impossible to do. You cant force every player in the game to participate in PVP. You missed the premise completely. Join the Military and PvP anywhere you want. Don't join and go anywhere you want with no PvP worries
Several PVE sets come from PVP? Really you seriously want to discuss that? Literally 90%+ of the best PVP sets come from PVE. This isnt a debate about PVE vs PVP and im not sure why u are trying to make it one. My point is that things are changing in PvP because of Sets. Do you mean you want a new way to Zerg? Do you want a new way to small scale PvP. Does Battle Grounds not count? That was also only 9 months ago. Do you just wants some new PvE content in Cryodiil? Cause thats still PvE
My point was that new skills/sets are not considered PVP or PVE updates. If that were true then they could literally stop adding anything in PVP or PVE cause every patch they introduce new sets. That doesnt make any sense. Adding a new trial/dungeons is a PVE content/update. Not introducing new sets. Same with PVP. Shifting the "meta" with a couple of sets or a couple of combat changes isnt a PVP update. Again, exactly what do you want than, just new places to PvE while in a PvP zone?
Carbonised wrote: »This game doesn't revolve primarily around pvp. Some diehards really need to realize that.
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
You are now touching on a whole new subject. Thats not the point and something like that is realistically impossible to do. You cant force every player in the game to participate in PVP. You missed the premise completely. Join the Military and PvP anywhere you want. Don't join and go anywhere you want with no PvP worries
Several PVE sets come from PVP? Really you seriously want to discuss that? Literally 90%+ of the best PVP sets come from PVE. This isnt a debate about PVE vs PVP and im not sure why u are trying to make it one. My point is that things are changing in PvP because of Sets. Do you mean you want a new way to Zerg? Do you want a new way to small scale PvP. Does Battle Grounds not count? That was also only 9 months ago. Do you just wants some new PvE content in Cryodiil? Cause thats still PvE
My point was that new skills/sets are not considered PVP or PVE updates. If that were true then they could literally stop adding anything in PVP or PVE cause every patch they introduce new sets. That doesnt make any sense. Adding a new trial/dungeons is a PVE content/update. Not introducing new sets. Same with PVP. Shifting the "meta" with a couple of sets or a couple of combat changes isnt a PVP update. Again, exactly what do you want than, just new places to PvE while in a PvP zone?
Again that wouldnt work. It sounds nice but there is simply not enough PVP population to sustain something like that and there would need to be massive changes for rewards, motives, objectives etc to even encourage you to do that. The irony is that something like that would be a PVP update. Which is precisely the point. When are we going to get one?
And we are not even touching on the backlash it would receive from PVE players. I mean, they complain because two players have the audacity to duel in the city because "it breaks their immersion". Imagine making the entire world a PVP area. Lets just say that this is a risk that ZOS is not going to take and tbh we dont even need something that big.
What we are asking is simply showing that they even care. Something more than just adding a stupid flag.
Cyrodiil is prety much the same since launch. Its designed for a game that doesnt even exist anymore. Performance is trash, gameplay is trash, the map is too big, half of it is wasted, no one cares about objectives, layout of keeps is the same. IC is empty, there is literally no point to go there. There are hundreds of posts in the forums with suggestions to make them better and videos showing the wasted opportunities in cyrodiil. Not just random ideas. Posts with a deep overhaul of the alliance war to make it better. Even right now there is an ongoing thread with suggestions for an overhaul of the alliance war. Suggestions that people spent days and weeks to come up with.
BGs is the only thing they bother to adjust every now and then (because morrowind is obviously not free) with a couple of changes like once a year and even that has major issues, the queue system is so screwed up, leaderboards are bad, game modes also have their issues and people have been asking forever to do something to make them better.
PvPers get enough already.
Stewart1874 wrote: »I hate PVP. Everytime I play it, I get suckerpunched by a nightblade and have my health melted in the recovery time.
Its not fun. PVE is the only way I can enjoy the game. DLC purely for PVP isn't attractive to me at all.
What type of content is *** battlegrounds?
Which were updated with the new set of maps like...what, a month or 2 ago?
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Because a whole new class which is particularly PvP strong doesn't count? Or what about whole new sets, those don't count either?
Now a new class and new sets are PVP updates? Wut? So you are telling me that if ZOS stopped introducing any dungeons or trials and just gave you sets, you would be satisfied and say "nice, so much PVE content". lol.
Several of the best PvE sets come from Cryodiil. New class? hell yes, its changed a lot about PvP completly shifted the balance.
Personally I think they need to stop being separate worlds. Why is the war only in Cryodiil. Why isn't the War also in Eastmarch. Control PvP through military status and make it everywhere except instances. Then EVERY update would be to both. PvP orientate people could go run regular quest and look for the enemies everywhere. For the exceptionally good players, it would add in the whole new element of having to watch your back. If you got tired of it, go On Leave. It would also blur the line Dueling at Shrines and full on Cryodiil uptop. More like Sewers farming,
You are now touching on a whole new subject. Thats not the point and something like that is realistically impossible to do. You cant force every player in the game to participate in PVP. You missed the premise completely. Join the Military and PvP anywhere you want. Don't join and go anywhere you want with no PvP worries
Several PVE sets come from PVP? Really you seriously want to discuss that? Literally 90%+ of the best PVP sets come from PVE. This isnt a debate about PVE vs PVP and im not sure why u are trying to make it one. My point is that things are changing in PvP because of Sets. Do you mean you want a new way to Zerg? Do you want a new way to small scale PvP. Does Battle Grounds not count? That was also only 9 months ago. Do you just wants some new PvE content in Cryodiil? Cause thats still PvE
My point was that new skills/sets are not considered PVP or PVE updates. If that were true then they could literally stop adding anything in PVP or PVE cause every patch they introduce new sets. That doesnt make any sense. Adding a new trial/dungeons is a PVE content/update. Not introducing new sets. Same with PVP. Shifting the "meta" with a couple of sets or a couple of combat changes isnt a PVP update. Again, exactly what do you want than, just new places to PvE while in a PvP zone?
Again that wouldnt work. It sounds nice but there is simply not enough PVP population to sustain something like that and there would need to be massive changes for rewards, motives, objectives etc to even encourage you to do that. The irony is that something like that would be a PVP update. Which is precisely the point. When are we going to get one?
And we are not even touching on the backlash it would receive from PVE players. I mean, they complain because two players have the audacity to duel in the city because "it breaks their immersion". Imagine making the entire world a PVP area. Lets just say that this is a risk that ZOS is not going to take and tbh we dont even need something that big.
What we are asking is simply showing that they even care. Something more than just adding a stupid flag.
Cyrodiil is prety much the same since launch. Its designed for a game that doesnt even exist anymore. Performance is trash, gameplay is trash, the map is too big, half of it is wasted, no one cares about objectives, layout of keeps is the same. IC is empty, there is literally no point to go there. There are hundreds of posts in the forums with suggestions to make them better and videos showing the wasted opportunities in cyrodiil. Not just random ideas. Posts with a deep overhaul of the alliance war to make it better. Even right now there is an ongoing thread with suggestions for an overhaul of the alliance war. Suggestions that people spent days and weeks to come up with.
BGs is the only thing they bother to adjust every now and then (because morrowind is obviously not free) with a couple of changes like once a year and even that has major issues, the queue system is so screwed up, leaderboards are bad, game modes also have their issues and people have been asking forever to do something to make them better.
Not just a random idea. Its the way an old MMO I played did PvP.
Ironically it would actually reduce the number of Duelers lagging out high traffic areas. Though it does open up some Gank roosts.
Not exactly breaking immersion considering the whole game is set in the middle of a massive Alliance AND Deadric war. At least 50% of the quest out there are "Please help me stop the other Alliance" quest.
True it would be a huge risk on paper. Not sure its really that big a risk considering the actual PvP population though.
RobbieRocket wrote: »I think there is a new PvP zone in the pipelines.
I find these threads hard to take seriously when people throw statements so semantic in their delivery that they do not add up to any kind of reality.
- 30 months since PvP DLC
- IC was only PvP DLC
Battlegrounds and the new game modes since (sorry, I'm not falling for Chapters/DLC absurd argument, Morrowind was downloadable content), then of course Duelling