Silver_Strider wrote: »Silver_Strider wrote: »Ectheliontnacil wrote: »Argonians get 715 regen overall, they get 10% extra healing, they get 9% extra health and they can neither be poisoned nor defiled by glyph procs (through their resistance)...no point talking about race balance while that's around.
Had all that since One Tamriel and people only started complaining about it since Morrowind. Funny how balance changes when ZOS nerfs CP to the ground.
Like it or not, cps help to balance things a lot
You're right, which is why it makes 0 sense to complain about Argonians overperforming in sustain when that's all the race has. Back in One Tamriel sustain was pointless but it was all Argonians had with no means of increasing their damage to ever hope to match the other races. Now that the shoe is on the other foot, however, people are complaining that Argonians are OP because they can sustain better than the other races, despite the other races having naturally higher damage numbers than Argonian.
You are wrong. We aren't complaining about argonians overperforming, we are complaining about other races underperforming
Remove race passives that lock a race into a certain class, ie, Stealthy.
Brets need +4% magic damage, or a boost to 4% for its cost reduction passive
Nords need some sustain passive for stamina (and frost damage perhaps?)
Imperials could use mag/stam recov, or both.