forum sorcs and nightblades are adamant that streak and cloak are easy to counter. Well maybe we should take these awful skills from them and make them world skills available to everyone. Remember they keep insisting these are such easy to counter skills so they really wont be missed.
I find it funng how every sorc and nighblade seem to manage getting by slotting such awful skills. I mean every 1 slots it.
Then you’d just whine about cloaking and healing Templars.
Well those are easy to counter skills soo it wouldnt be a big deal, right?
Waffennacht wrote: »Like i said i played a templar for 3 years. Just recently i made a magsorc and a magblade and my life in cyrodil has been easier. I literally never die in open world.
Now When it comes to actual battles, no matter what class you are, its the same.
You're templaring wrong.
From a sorc going to temp, temp is much better
Purge
Burst
Gap closer
Heals
Spammable
And if you need mobility you got speed pots and mist
My heavy Plar will eat your sorc Alive
it's one crit, against all the crits it would have received during those 6 seconds- Shields cannot be crit, but they cannot crit
this one second will give them a 6 seconds window to attack freely- Shields are active and if someone is shielding, they've given up an attack for that
absorb amounts are higher than heals. Defile is everywhere, while major mending not.- Shields cannot be defiled, but they don't have a 25 and 8% buff like Major/Minor mending
not everyone plays the cheese 2h execute or is a NB/sorc- If the shielders health is at the point where Healing Ward is actually pretty big, you've got them close to death. In which case they're likely in execute range, and I must ask why you aren't executing the heck out of them and obliterating the shield with said execute skill that you most definitely should have.
during those 6 seconds you may die 2 times. And the target won't just sit there in CC with u near him to wait the shield go off. Another thing, you talk like after those 6 seconds he can't just ... you know ... recast it?- Unlike heals, shields are temporary health that if you wait like...6 seconds, it'll disappear in an instant! Time your CC and attacks around this.
those 20k absorbs with 5k magicka will drain more stamina from me to break it down.- The sorcerer is without a doubt spending more resources to apply these shields than you are to break through them. They all cost a ton of magicka xD Seriously, check out how much your main offensive spammable costs and then compare it to how much magicka they're spending to get temporary health that'll disappear in 6 seconds.
even if you deal 40k dps in a pvp build, that'll be barely enough to just be equal to the absorption amountI won't come at you with 'get shieldbreaker'. That likely won't fix your issues. Instead, I'll come at ya with a 'get more damage'. Or tbh 'git gud'. Put your build up somewhere and ask people on various forums how you might improve it. Learn to time your CCs. Make sure you know where your DoTs are, as having at least one can be a pretty nice added pressure to your opponent.
forum sorcs and nightblades are adamant that streak and cloak are easy to counter. Well maybe we should take these awful skills from them and make them world skills available to everyone. Remember they keep insisting these are such easy to counter skills so they really wont be missed.
I find it funng how every sorc and nighblade seem to manage getting by slotting such awful skills. I mean every 1 slots it.
Then you’d just whine about cloaking and healing Templars.
Well those are easy to counter skills soo it wouldnt be a big deal, right?
Well that’s why they’re class skills. Yes they are powerful abilities. That’s why they are separated by class. And classes should have powerful class defining abilities. That’s why I am against all these nerfs I want the class I am playing to be exciting for their unique abilities.Waffennacht wrote: »Like i said i played a templar for 3 years. Just recently i made a magsorc and a magblade and my life in cyrodil has been easier. I literally never die in open world.
Now When it comes to actual battles, no matter what class you are, its the same.
You're templaring wrong.
From a sorc going to temp, temp is much better
Purge
Burst
Gap closer
Heals
Spammable
And if you need mobility you got speed pots and mist
My heavy Plar will eat your sorc Alive
Well he’s not wrong here imo. Sorc and NB are in a better spot than Templar IMO. Particularly with that Templar melee spammable I assume you are referring to is out paced by ranged destro staff spammable as if live right now; and is even worse on PTS in CP campaigns. And they have lack of escape outside that vampire line.
Where I don’t agree is we should not want that to be the bar we strive for.
Waffennacht wrote: »forum sorcs and nightblades are adamant that streak and cloak are easy to counter. Well maybe we should take these awful skills from them and make them world skills available to everyone. Remember they keep insisting these are such easy to counter skills so they really wont be missed.
I find it funng how every sorc and nighblade seem to manage getting by slotting such awful skills. I mean every 1 slots it.
Then you’d just whine about cloaking and healing Templars.
Well those are easy to counter skills soo it wouldnt be a big deal, right?
Well that’s why they’re class skills. Yes they are powerful abilities. That’s why they are separated by class. And classes should have powerful class defining abilities. That’s why I am against all these nerfs I want the class I am playing to be exciting for their unique abilities.Waffennacht wrote: »Like i said i played a templar for 3 years. Just recently i made a magsorc and a magblade and my life in cyrodil has been easier. I literally never die in open world.
Now When it comes to actual battles, no matter what class you are, its the same.
You're templaring wrong.
From a sorc going to temp, temp is much better
Purge
Burst
Gap closer
Heals
Spammable
And if you need mobility you got speed pots and mist
My heavy Plar will eat your sorc Alive
Well he’s not wrong here imo. Sorc and NB are in a better spot than Templar IMO. Particularly with that Templar melee spammable I assume you are referring to is out paced by ranged destro staff spammable as if live right now; and is even worse on PTS in CP campaigns. And they have lack of escape outside that vampire line.
Where I don’t agree is we should not want that to be the bar we strive for.
I will whole heartily disagree with the statement, "Sorcs are in a better place than Templar"
Unless we are discussing Templar bugs - then yes. But a correctly functioning Templar is in a much better spot than Sorc over all. Sorc definitely has mobility and a better execute, but that's it. Actual combat is in the templars' favor by far.
Waffennacht wrote: »forum sorcs and nightblades are adamant that streak and cloak are easy to counter. Well maybe we should take these awful skills from them and make them world skills available to everyone. Remember they keep insisting these are such easy to counter skills so they really wont be missed.
I find it funng how every sorc and nighblade seem to manage getting by slotting such awful skills. I mean every 1 slots it.
Then you’d just whine about cloaking and healing Templars.
Well those are easy to counter skills soo it wouldnt be a big deal, right?
Well that’s why they’re class skills. Yes they are powerful abilities. That’s why they are separated by class. And classes should have powerful class defining abilities. That’s why I am against all these nerfs I want the class I am playing to be exciting for their unique abilities.Waffennacht wrote: »Like i said i played a templar for 3 years. Just recently i made a magsorc and a magblade and my life in cyrodil has been easier. I literally never die in open world.
Now When it comes to actual battles, no matter what class you are, its the same.
You're templaring wrong.
From a sorc going to temp, temp is much better
Purge
Burst
Gap closer
Heals
Spammable
And if you need mobility you got speed pots and mist
My heavy Plar will eat your sorc Alive
Well he’s not wrong here imo. Sorc and NB are in a better spot than Templar IMO. Particularly with that Templar melee spammable I assume you are referring to is out paced by ranged destro staff spammable as if live right now; and is even worse on PTS in CP campaigns. And they have lack of escape outside that vampire line.
Where I don’t agree is we should not want that to be the bar we strive for.
I will whole heartily disagree with the statement, "Sorcs are in a better place than Templar"
Unless we are discussing Templar bugs - then yes. But a correctly functioning Templar is in a much better spot than Sorc over all. Sorc definitely has mobility and a better execute, but that's it. Actual combat is in the templars' favor by far.
That’s just it. CP has not been scaling with Templar on jabs or execute. In attempt to fix that; they have caused defensive CPs to double dip on jabs and sweep.
Even without those bugs; Templars that are performing any better than sorc outside of group heal support; are mostly cheesing being able to purge pirate skeleton
Without that; running solo on both myself open world; there’s a lot to be said of being able to reposition yourself with streak or cloak that a magplar can’t do. Mist form can help; but I could use the same on a sorc or magblade. It’s MT a class strength.
Waffennacht wrote: »Waffennacht wrote: »forum sorcs and nightblades are adamant that streak and cloak are easy to counter. Well maybe we should take these awful skills from them and make them world skills available to everyone. Remember they keep insisting these are such easy to counter skills so they really wont be missed.
I find it funng how every sorc and nighblade seem to manage getting by slotting such awful skills. I mean every 1 slots it.
Then you’d just whine about cloaking and healing Templars.
Well those are easy to counter skills soo it wouldnt be a big deal, right?
Well that’s why they’re class skills. Yes they are powerful abilities. That’s why they are separated by class. And classes should have powerful class defining abilities. That’s why I am against all these nerfs I want the class I am playing to be exciting for their unique abilities.Waffennacht wrote: »Like i said i played a templar for 3 years. Just recently i made a magsorc and a magblade and my life in cyrodil has been easier. I literally never die in open world.
Now When it comes to actual battles, no matter what class you are, its the same.
You're templaring wrong.
From a sorc going to temp, temp is much better
Purge
Burst
Gap closer
Heals
Spammable
And if you need mobility you got speed pots and mist
My heavy Plar will eat your sorc Alive
Well he’s not wrong here imo. Sorc and NB are in a better spot than Templar IMO. Particularly with that Templar melee spammable I assume you are referring to is out paced by ranged destro staff spammable as if live right now; and is even worse on PTS in CP campaigns. And they have lack of escape outside that vampire line.
Where I don’t agree is we should not want that to be the bar we strive for.
I will whole heartily disagree with the statement, "Sorcs are in a better place than Templar"
Unless we are discussing Templar bugs - then yes. But a correctly functioning Templar is in a much better spot than Sorc over all. Sorc definitely has mobility and a better execute, but that's it. Actual combat is in the templars' favor by far.
That’s just it. CP has not been scaling with Templar on jabs or execute. In attempt to fix that; they have caused defensive CPs to double dip on jabs and sweep.
Even without those bugs; Templars that are performing any better than sorc outside of group heal support; are mostly cheesing being able to purge pirate skeleton
Without that; running solo on both myself open world; there’s a lot to be said of being able to reposition yourself with streak or cloak that a magplar can’t do. Mist form can help; but I could use the same on a sorc or magblade. It’s MT a class strength.
Well soon BGs won't be CP so that'll eliminate those issues there. And I've found with Heavy + Riposte (or other similar set ups) you don't need to re position very often at all.
The defensive capabilities of Templar + Aoe DMG makes 1vX on a Templar much better than a sorc imo.
BTW of course I do realize this is all based on my experience as both a sorc and Templar leaderboarder. Which probably is a bit biased
it's one crit, against all the crits it would have received during those 6 seconds- Shields cannot be crit, but they cannot crit
this one second will give them a 6 seconds window to attack freely- Shields are active and if someone is shielding, they've given up an attack for that
Your damage is low if shielding up gives them six seconds to do whatever. I copied my default stam build onto a NB in a build editor and got a 12.8. surprise attack tooltip and according to the editor6.6k tooltip for LA. I dunno, let's just saw you get a 2k light attack and a 5k surprise attack. That's pretty reasonable, if a tad on the lower side. Every time your opponent puts up a shield, 80% of it should already be gone. Surrpise attack costs 1900 on the build. This will be generally the same for pretty much any decent set up - you are most definitely coming out ahead resources wise, and will be dealing full tooltip damage halved to their shields. This isn't even factoring in procs, people running higher damage builds, enchants, DoTs, etc. You also said one second - which means one shield, which means...I dunno, 10k? I'm certain you can deal 10k tooltip damage.absorb amounts are higher than heals. Defile is everywhere, while major mending not.- Shields cannot be defiled, but they don't have a 25 and 8% buff like Major/Minor mending
They also don't take into account resistances or (last I checked) damage reduction from blocking. Also depends on the heal. Furthermore, it's an instant chunk of health. What could you possibly compare it to in order to say that it actually does have a higher absorb amount than a heal? HoTs are everywhere. Maybe the templar heal? Can't comment on that one as I haven't done out a templar build, but I'm sure that on crit the templar heal will probably beat out a shield, AND get the benefits from all other kinds of mitigation. Don't make the mistake of comparing a sorc's only direct method of protecting their health with just one of the things everyone has to protect theirs. They're not the same thing, they're not meant to do the same thing,
and they work differently. Vigor isn't worse than a shield just because it's a HoT.not everyone plays the cheese 2h execute or is a NB/sorc- If the shielders health is at the point where Healing Ward is actually pretty big, you've got them close to death. In which case they're likely in execute range, and I must ask why you aren't executing the heck out of them and obliterating the shield with said execute skill that you most definitely should have.
But everyone has other class mechanics to make up for it. Presumably something mildly useful would take up the execute slot. Maybe even a DoT for more added pressure.during those 6 seconds you may die 2 times. And the target won't just sit there in CC with u near him to wait the shield go off. Another thing, you talk like after those 6 seconds he can't just ... you know ... recast it?- Unlike heals, shields are temporary health that if you wait like...6 seconds, it'll disappear in an instant! Time your CC and attacks around this.
I'm sure you can continue to smash his face in with ability + La/or heavy weaves as he does this. You can keep pressing ability buttons to keep dealing damage, and coming out ahead in pretty much every way if he keeps recasting. Amazing, isn't it. And goodness, if the (let's say it's a sorc) lets his shield drop...he's pretty much dead. Meanwhile, I assume whatever other class you're playing at the time has other layered defenses. Sorcs aren't the only class that can cast something defensive that lets them - oh goodness - maybe cast an offesnive ability every once in a while.those 20k absorbs with 5k magicka will drain more stamina from me to break it down.- The sorcerer is without a doubt spending more resources to apply these shields than you are to break through them. They all cost a ton of magicka xD Seriously, check out how much your main offensive spammable costs and then compare it to how much magicka they're spending to get temporary health that'll disappear in 6 seconds.
No, they won't. This is just plain wrong.even if you deal 40k dps in a pvp build, that'll be barely enough to just be equal to the absorption amountI won't come at you with 'get shieldbreaker'. That likely won't fix your issues. Instead, I'll come at ya with a 'get more damage'. Or tbh 'git gud'. Put your build up somewhere and ask people on various forums how you might improve it. Learn to time your CCs. Make sure you know where your DoTs are, as having at least one can be a pretty nice added pressure to your opponent.
Hopefully you've layered your own defensives on you so that you can attack him. 20k shield takes two casts, which with luck you'll be spending actually doing something useful.
PhoenixGrey wrote: »i don't say nerf magsorc or magden or whatever, just the absorbs amount is ridiculous. Stacking the resto shield when low hp and annulment will grant over 20k absorb, which can be spammed. I must have 40k dps in a pvp build to even break that down. And i can't compare the amount of resources i waste to get through this against the resources to apply these absorbs. Don't come to me with things like "get shieldbreaker" yeah everyone let's get this one set because of every mag build running absorbs.
Still complaining about bottom pvp tier classes eh ?
You do realize that sorc is in light armor right ?
A cc / snare + mid tier burst should be enough when low health.
The other day someone was spamming reverse slice for a full 6 seconds while I had a few ticks of health. Then I recovered and dropped a meteor to finish up and got a whisper saying shields are OP.
Little did he realize that if he had used swing somewhere in between I would've been dead 5 seconds back.
I literally never die in open world.
y`all saying that they're easy countered, which is not so. A pvp build won't deal enough dps with its resources to break through a mag class absorbs. He can just heavy attack while the absorb lasts.
Anything u do will just get countered. CC? break free. Gap closer? streak out of sight. High dps? spam the absorb. etc.
PhoenixGrey wrote: »
DRAGON_KILLER_HUNTER wrote: »people still complaining about shields when stamblades one shot everything
i don't say nerf magsorc or magden or whatever, just the absorbs amount is ridiculous.

One: You are aware that when a player is that low health to get 12k Healing Wards, they're also low enough that they're stuck taking execute dmg for the 6 seconds it takes for Healing Ward to you know, actually heal them?Stacking the resto shield when low hp and annulment will grant over 20k absorb, which can be spammed. I must have 40k dps in a pvp build to even break that down.
I would love to hear how your fictional player casts two shields in one global cooldown. You're also lowballing those Vigor numbers.Vigor may heal up to 10k at best, and you have to hold it 4 sec. These absorb shields will grant 20k per second.
You are aware that shields are also halved in Cyrodiil, right?
Would you like a side by side cost comparison?Gap closer? streak out of sight
HoloYoitsu wrote: »i don't say nerf magsorc or magden or whatever, just the absorbs amount is ridiculous.
Ok OP, it's obvious you're very frustrated w/ how to play against dmg shields in general so I'd like to take this as an educational moment - and even if you're dead set in your biases maybe it'll at least help set some other new players on the right course.One: You are aware that when a player is that low health to get 12k Healing Wards, they're also low enough that they're stuck taking execute dmg for the 6 seconds it takes for Healing Ward to you know, actually heal them?Stacking the resto shield when low hp and annulment will grant over 20k absorb, which can be spammed. I must have 40k dps in a pvp build to even break that down.
Two: You are aware that casting Healing Ward and Harness takes 2 global cooldowns - meaning 10 DPS negates it completely?
You see how those two add together?I would love to hear how your fictional player casts two shields in one global cooldown. You're also lowballing those Vigor numbers.Vigor may heal up to 10k at best, and you have to hold it 4 sec. These absorb shields will grant 20k per second.You are aware that shields are also halved in Cyrodiil, right?Would you like a side by side cost comparison?Gap closer? streak out of sight
Streak 15m (5 light)Stampede 22m (5 medium)
- 1st - 3213
- 2nd - 5103
- 3rd - 6993
- 4th - 8883
- 5th - 10773
- 6th - 12663
- 2646 Into infinity and beyond!
And let's not even get into the fact that gap closers will literally take you on a magic carpet ride like Aladdin over terrain that's impossible to streak over.
techprince wrote: »PhoenixGrey wrote: »
Summon Twilight Matriarch.
techprince wrote: »PhoenixGrey wrote: »
Summon Twilight Matriarch.
There is a reason you don’t see Sorc pets outside duels. 1) they die very quickly with only 15k HP when focused by more than 1 player, 2) they take 1.5 seconds to re-summon during which you cannot cast anything else and are snared on top of it, and 3) they need to be double barred and thus take too many bar slots.
The Matriarch does provide a good heal, yes. It’s awesome in PvE. But it’s a no go in open world PvP, and that’s why it isn’t a factor in discussions like these here.
techprince wrote: »techprince wrote: »PhoenixGrey wrote: »
Summon Twilight Matriarch.
There is a reason you don’t see Sorc pets outside duels. 1) they die very quickly with only 15k HP when focused by more than 1 player, 2) they take 1.5 seconds to re-summon during which you cannot cast anything else and are snared on top of it, and 3) they need to be double barred and thus take too many bar slots.
The Matriarch does provide a good heal, yes. It’s awesome in PvE. But it’s a no go in open world PvP, and that’s why it isn’t a factor in discussions like these here.
He asked for burst heal, they have one so yes its a factor in discussions like these. Having stackable shields + instant burst heal would be op as ***. They have to work for it and thats about it.
- If the shielders health is at the point where Healing Ward is actually pretty big, you've got them close to death. In which case they're likely in execute range, and I must ask why you aren't executing the heck out of them and obliterating the shield with said execute skill that you most definitely should have.
techprince wrote: »techprince wrote: »PhoenixGrey wrote: »
Summon Twilight Matriarch.
There is a reason you don’t see Sorc pets outside duels. 1) they die very quickly with only 15k HP when focused by more than 1 player, 2) they take 1.5 seconds to re-summon during which you cannot cast anything else and are snared on top of it, and 3) they need to be double barred and thus take too many bar slots.
The Matriarch does provide a good heal, yes. It’s awesome in PvE. But it’s a no go in open world PvP, and that’s why it isn’t a factor in discussions like these here.
He asked for burst heal, they have one so yes its a factor in discussions like these. Having stackable shields + instant burst heal would be op as ***. They have to work for it and thats about it.
No, the discussion was that shields are overpowered on a Sorc precisely because the Matriarch exists. Which it is not exactly for the reasons I stated. Yes, if you gave BoL to Sorcs and didn’t adjust shields it would be overpowered. The Matriarch isn’t BoL though. The Sorcs I know would gladly get rid of shield stacking if we got a reliable burst heal instead.
Jumped in cyrodil with my sorc, still yet to die in open world. Either the 5 hours i played last night was full of hundreds of potatoes or sorcs burst/mobility/escapability/recovery/defense/cc is top end