RABIDxWOLVERINE wrote: »I like the timer idea but faction swapping should be limited in some capacity.
Its called Loyalty people pick a side and fight....
i vote for a 24, 12, or 2 hour timer for faction swapping...
CapuchinSeven wrote: »Pick a side for the duration, stick to it. The "I want to play with friends" arguement doesn't cut it.
Are team players (football, basket, any official team sports) allowed to switch teams in between seasons? Or are they allowed to switch just at specified times in the year, and then they're locked for the team they sign on?
Rhetorical question, I know.
But why should ESO, that has a competitive leader-board that grants rewards upon completion, be any different? (the fact that the rewards are trash is a non-issue, because they used not to be trash, and the could very well not be trash anymore, one day.)
EDIT: grammar >:(
CapuchinSeven wrote: »Pick a side for the duration, stick to it. The "I want to play with friends" arguement doesn't cut it.
Yeah! The playing a game with friends argument just isn’t good enough around here!
/s
FearlessOne_2014 wrote: »Now there are a bunch of DC kids. In the DLC content that go on your faction with you in IC. Watch you grind loads of stone. Switch to their DC characters that can pull the bosses in a room and burn 2.5m or more HP bosses in like less then 30secs, SOLO btw. Tank a group of 10 of you's while at the same time one shotting your members one by one. Like they are ZEUS almighty. Al your members are in gold CP 160 gear with max CPs. And don't give me that oh stop being mad, because he is better then you. Because I do know the way to easily duplicate that same power, they are imposing against us.
So yes at least make Imperial City faction locked. Can't believe I paid for a service that allows these players make obsolete.
If you don't believe me about what I've said above. Then i challenge you guys to spend 2 to 4 hours in IC districts any days of the week. And you too will see all that I've described above.
It is simply too much. And in my opinion worthy of a perma ban.
Normally I wouldn't care but since I am now losing stones, gold, and time, in DLC content. I am more or less demanding that @ZOS_JessicaFolsom @ZOS_GinaBruno at least do a undercover investigation of the situation inside IC.
All the best!
To begin with this is a game so playing with friends is a legitimate argument.
CapuchinSeven wrote: »To begin with this is a game so playing with friends is a legitimate argument.
No, sorry that isn't a legitimate arguement because it's utterly invalid.
No one is saying you can't play with your friends and you can you're are free to change when ever you like just AFTER the campign is finished.
CapuchinSeven wrote: »To begin with this is a game so playing with friends is a legitimate argument.
No, sorry that isn't a legitimate arguement because it's utterly invalid.
No one is saying you can't play with your friends and you can you're are free to change when ever you like just AFTER the campign is finished.
The argument is invalid because it's invalid? Right.
There's a reason that ZOS changed the game to One Tamriel - because playing with friends is important. We should try to make the game more accessible, not less. I mean, the whole point of ESO is to be Elder Scrolls that you can play with friends. Now I agree, there is an annoyance with people gaming [exploiting] the PVP system. However, that does not justify, at least in my opinion, limiting players who are more casual, or more social, or who aren't PVP focused, in that way or to that extent. There are other, significantly better solutions, to what I can see, than locking factions [at all].
LeagueTroll wrote: »FearlessOne_2014 wrote: »Now there are a bunch of DC kids. In the DLC content that go on your faction with you in IC. Watch you grind loads of stone. Switch to their DC characters that can pull the bosses in a room and burn 2.5m or more HP bosses in like less then 30secs, SOLO btw. Tank a group of 10 of you's while at the same time one shotting your members one by one. Like they are ZEUS almighty. Al your members are in gold CP 160 gear with max CPs. And don't give me that oh stop being mad, because he is better then you. Because I do know the way to easily duplicate that same power, they are imposing against us.
So yes at least make Imperial City faction locked. Can't believe I paid for a service that allows these players make obsolete.
If you don't believe me about what I've said above. Then i challenge you guys to spend 2 to 4 hours in IC districts any days of the week. And you too will see all that I've described above.
It is simply too much. And in my opinion worthy of a perma ban.
Normally I wouldn't care but since I am now losing stones, gold, and time, in DLC content. I am more or less demanding that @ZOS_JessicaFolsom @ZOS_GinaBruno at least do a undercover investigation of the situation inside IC.
All the best!
Dirty cheaters actually farm ic?
CapuchinSeven wrote: »CapuchinSeven wrote: »To begin with this is a game so playing with friends is a legitimate argument.
No, sorry that isn't a legitimate arguement because it's utterly invalid.
No one is saying you can't play with your friends and you can you're are free to change when ever you like just AFTER the campign is finished.
The argument is invalid because it's invalid? Right.
There's a reason that ZOS changed the game to One Tamriel - because playing with friends is important. We should try to make the game more accessible, not less. I mean, the whole point of ESO is to be Elder Scrolls that you can play with friends. Now I agree, there is an annoyance with people gaming [exploiting] the PVP system. However, that does not justify, at least in my opinion, limiting players who are more casual, or more social, or who aren't PVP focused, in that way or to that extent. There are other, significantly better solutions, to what I can see, than locking factions [at all].
"I want to play with my friends" isn't a trump all argument AND because you can play with your friends is utterly invalid anyway. If you want to play with your friends then join with your friends, no one is stopping you, but then you are ALL locked to that faction for the length of that game.
PVP is a competitive game, if you join a battleground and decide to swap sides half way through it would totally imbalance the game, just because a campaign lasts longer doesn't change that. If you want to play with your friends then join with them, no one is saying you can't play with your friends in battlegrounds just because you can't swap sides half way through.
CapuchinSeven wrote: »CapuchinSeven wrote: »To begin with this is a game so playing with friends is a legitimate argument.
No, sorry that isn't a legitimate arguement because it's utterly invalid.
No one is saying you can't play with your friends and you can you're are free to change when ever you like just AFTER the campign is finished.
The argument is invalid because it's invalid? Right.
There's a reason that ZOS changed the game to One Tamriel - because playing with friends is important. We should try to make the game more accessible, not less. I mean, the whole point of ESO is to be Elder Scrolls that you can play with friends. Now I agree, there is an annoyance with people gaming [exploiting] the PVP system. However, that does not justify, at least in my opinion, limiting players who are more casual, or more social, or who aren't PVP focused, in that way or to that extent. There are other, significantly better solutions, to what I can see, than locking factions [at all].
"I want to play with my friends" isn't a trump all argument AND because you can play with your friends is utterly invalid anyway. If you want to play with your friends then join with your friends, no one is stopping you, but then you are ALL locked to that faction for the length of that game.
PVP is a competitive game, if you join a battleground and decide to swap sides half way through it would totally imbalance the game, just because a campaign lasts longer doesn't change that. If you want to play with your friends then join with them, no one is saying you can't play with your friends in battlegrounds just because you can't swap sides half way through.
Spot on.
Honestly I'm surprised this is even a debate, switching sides mid campaign doesn't lead to anything good. I'm amazed the portions of the community that defend it. On discord it was even worse, people were promoting it lol.
I see no reason at all why a temporary lock cant be turned on. say 48hrs - a good middle ground. I'd still prefer a full lock - at least on the quiet campagins Sotha / Shor. Let the cheats have Vivec.
The reason you can't understand is because you're limiting yourself to a PVP focused mindset.
CapuchinSeven wrote: »The reason you can't understand is because you're limiting yourself to a PVP focused mindset.
Right so basically the point we've now dropped to is that PVPers are being too PVP minded if they want to control the balance of PVP and avoid abuse of the PVP system on a map where the entire point is to engage in PVP (or risk engagement in PVP if you wish to gather something like Skyshards) because someone might want to easy mode Skyshards that are locked behind another factions gate.
But apparently it's PVPers making the argument "because I said so".
CapuchinSeven wrote: »No, sorry that isn't a legitimate arguement because it's utterly invalid.
CapuchinSeven wrote: »"I want to play with my friends" isn't a trump all argument AND because you can play with your friends is utterly invalid anyway.
CapuchinSeven wrote: »The reason you can't understand is because you're limiting yourself to a PVP focused mindset.
Right so basically the point we've now dropped to is that PVPers are being too PVP minded if they want to control the balance of PVP and avoid abuse of the PVP system on a map where the entire point is to engage in PVP (or risk engagement in PVP if you wish to gather something like Skyshards) because someone might want to easy mode Skyshards that are locked behind another factions gate.
But apparently it's PVPers making the argument "because I said so".
It's not that PVPers are being "too PVP minded", rather that the game as a whole must be taken into consideration. If ZOS only cared about PVP, PVEers would be upset, and if ZOS only focused on PVE, PVPers would be upset. If we're looking at PVP only, faction locks make perfect sense, but if we're not exclusively looking at PVP, faction locks cause a lot of issues.
As far as "easy mode" skyshards, you can switch to different characters - you cannot as of now change a character's faction. So getting all the skyshards on one character is not made easier or harder by faction locks. My point was that there are other reasons that players go into PVP than to just cheat the system. We should not punish players who do not exploit in order to control those who do, specifically because there are legitimate reasons to go into Cyrodiil other than to PVP. If your issue is with that, then we should solve that first - not just impose a "fix" that will worsen those issues.
In regards to your last bit - I wasn't referring to PVPers, I was referring specifically to you, here:CapuchinSeven wrote: »No, sorry that isn't a legitimate arguement because it's utterly invalid.
and here:CapuchinSeven wrote: »"I want to play with my friends" isn't a trump all argument AND because you can play with your friends is utterly invalid anyway.
This is circular logic. You're saying my argument is invalid, and illegitimate, and illegitimate because it's invalid. But you use no evidence or reasoning to explain how it's invalid, outside of that it's illegitimate, which you can only reach because of the supposed invalidity. So it's invalid because it's illegitimate, and it's illegitimate because it's invalid? Come on now, this is textbook circular logic.
But back to topic, yes, there's a problem with PVP. I recognize and agree with that. Understand that. I simply don't think that faction locks are a good solution, because of all the other problems faction locking would cause. There are other solutions; better solutions. It's not that I don't think we should solve the problems PVPers are facing, or that I don't think PVP should have the consideration that PVE does. It's really quite the opposite. I just also care about people who are not hardcore PVPers.