Mangeli200194 wrote: »How much Max stam do you aim for as werewolf??? *only 6% extra max stam from race passive
@Mangeli200194 Bloodspawn is considerably weaker in WW form, but standard quality in human form, of course. I'd always take Chudan over BS when looking for tank stats. Fury is way too unreliable, so go with Ravager or Truth if you want a lot of WD and heavy armor.
@Mangeli200194 Bloodspawn is considerably weaker in WW form, but standard quality in human form, of course. I'd always take Chudan over BS when looking for tank stats. Fury is way too unreliable, so go with Ravager or Truth if you want a lot of WD and heavy armor.
One thing about chudan i noticed: Wearing chudan passively gives you ~2500 more resistance than wearing two 1-pieces that give armor (e.g. pirate skeleton/lord warden).
However, with the latter, you can still boost your resistance with major resolve/ward, giving you ~2800 more resistance than chudan.
You can not cast ward in WW form of course, which means chudan will be better if you stay in WW form longer than 20 seconds (assuming you cast ward before transforming, and assuming no resist potion/warden buff in WW form), but PS/LW combo will be better in all other cases.
So unless you plan on staying in WW form for extended periods of time and with no outside sources of ward/resolve, i'd suggest giving the two 1-pieces a try.
Mangeli200194 wrote: »Do the pet wolves from the packleader morph proc the poisoned status effect??? because i noticed that they proc some kind of poison dot on the people they attack... @Qbiken @Aznox @Chrlynsch
Mangeli200194 wrote: »Do the pet wolves from the packleader morph proc the poisoned status effect??? because i noticed that they proc some kind of poison dot on the people they attack... @Qbiken @Aznox @Chrlynsch
Re-morphed just to see if they do, and so far I haven´t managed to get the wolves to proc any status effect. They don´t see to be able to proc echantments or poisons either.
Mangeli200194 wrote: »Agreed im currently trying to find ANY good stuff with the white ww but im having a hard time. They procced a small poison dot i presumed it was the poisoned status effect, maby im wrong???
Remember each light attack triggers a new tick of the bleed, so it ticks more than once per second when chaining light attacks.
Avran_Sylt wrote: »I'm fairly certain they overwrote the additional Weapon Damage Scaling that WW Light Attacks had.
So, after some test I can confirm that. On a totally naked character (no cp, equipment, passives and only enough attribute outside of WW form to match the 0 attribute stamina of the WW form (10345 stamina in WW, tried 10289 and 10400 stam outside of WW), the damage of the light attack are exactly the same.
When I used a single handed gold weapon with no enchant 1335 (weapon damage in and out WW), the result were coherent with this conclusion.
For the actual numbers(non crit-crit) :
Bare fistHumain, 10289 (10400) stamina :
Light : 295-443 (299-448)
Heavy : 459-689 (464-697)
Werewolf, 10345 stamina :
Light : 297-445
Heavy : 475-712 + 237-356 cleave damage
One handedHumain, 10289 (10400) stamina :
Light : 697-1046 (701-1051)
Heavy : 1085-1628 (1090-1636)
Werewolf, 10345 stamina :
Light : 699-1048
Heavy : 1108-1678 + 559-838 cleave damage
Ok i've run some quick math to know where such a change would get us with our LA/HA damage ...
... and it's seems maybe too big of a change for them to only change the ratio, they would probably tune down the coef too because a 42% increase (value for my example werewolf build, it would be around 100% for a petsorc build ...) would have a very big impact on the overall game balance.
Avran_Sylt wrote: »I'm fairly certain they overwrote the additional Weapon Damage Scaling that WW Light Attacks had.
So, after some test I can confirm that. On a totally naked character (no cp, equipment, passives and only enough attribute outside of WW form to match the 0 attribute stamina of the WW form (10345 stamina in WW, tried 10289 and 10400 stam outside of WW), the damage of the light attack are exactly the same.
When I used a single handed gold weapon with no enchant 1335 (weapon damage in and out WW), the result were coherent with this conclusion.
For the actual numbers(non crit-crit) :
Bare fistHumain, 10289 (10400) stamina :
Light : 295-443 (299-448)
Heavy : 459-689 (464-697)
Werewolf, 10345 stamina :
Light : 297-445
Heavy : 475-712 + 237-356 cleave damage
One handedHumain, 10289 (10400) stamina :
Light : 697-1046 (701-1051)
Heavy : 1085-1628 (1090-1636)
Werewolf, 10345 stamina :
Light : 699-1048
Heavy : 1108-1678 + 559-838 cleave damage
Um the latest homogenized nerfs to LA may hurt...testing of course...
Avran_Sylt wrote: »@Qbiken
WW Live LA WD ratio is about 1:1.5 (50% increase)
Currently on PTS it has been lowered to a 1:1 ratio.
If that was intentional or an oversight is unknown.