Honestly it too early to either rejoice or worry, i won't spend more time on it until we get written info directly from ZoS (probably on PTS start).Slightly off-topic: I can only imagine such a change together with the vMA destruction staffs. Would make those weapons insanely good and even more mandatory than they already are for PvE.
vMA staff adds a flat value to your LA/HA, so they wouldn't get better from this.
(and their interest will sometime suffer from the competition of standard set staves now worth 2 pieces for set bonuses)
Queen's Elegance Set however ...
Tempting ... but passing infused weapon damage glyphs is not an easy sell :
Will depend on the pots, i need to check whats sorts of powerful 10-16 sec effets (like major cc immunity and major vitality) can be stacked into the pots for maximum gains.
Tempting ... but passing infused weapon damage glyphs is not an easy sell :
Will depend on the pots, i need to check whats sorts of powerful 10-16 sec effets (like major cc immunity and major vitality) can be stacked into the pots for maximum gains.
Mangeli200194 wrote: »I think Ive got my werewolf build almost ready....
What do you guys think??
https://youtu.be/7IOGzSoV_pI
@Chrlynsch @Aznox @Qbiken
What's the verdict on the new light/heavy scaling change?
"Rebalanced the Light and Heavy Attack damage scaling ratios so that Light and Heavy Attacks now scale their damage in the same way that normal abilities do – Max Magicka and Max Stamina is now a greater contributing factor towards their damage."
Not currently working with werewolf.
Not currently working with werewolf.
Like what ? you get the exact same damage as on live ?
...
wouldn't be the first time they completly forget to apply LA/HA changes to WW LA/HA ... see how late we got proper ressource return on HA against off-balance
-,-'
Recently created this monster for Non-CP Battlegrounds. I call it The TrollowDoc Build: http://en.uesp.net/wiki/Special:EsoBuildData?id=54608
If you do manage to survive burst, the regen feels so good. You are also much happier when there's someone on your team is casting Ice Fortresses as we have no access to Major Ward and Resolve with this setup.
Plague Doctor in Robust might be nice post-Summerset, the HP just maxes the value of high resists and makes the range for procing Troll King a lot safer in general, at least that's my thinking.
Edit: Definitely stronger on any race that has a health recovery bonus.
Thoughts?
Nice thread. Back to "werewolving" after half a year off. Trying all new builds now.
I remember seeing many suggest Troll King, well that would have been nice. If it worked. I found out it doesn't on the build I'm trying. Went boring old Shacklebreaker and Salvation or Bone Pirate with Troll King. Thing is, my heals never meet the requirements for TK to proc! From full magicka, to being empty of it - my heals puts me at like 80-100% or very close to it every time, so I'm never under 60% in order for Troll King to be activated. :-P
Welcome back !Nice thread. Back to "werewolving" after half a year off. Trying all new builds now.
Troll King does work. You just lack the secret sauce to activate itI remember seeing many suggest Troll King, well that would have been nice. If it worked. I found out it doesn't on the build I'm trying. Went boring old Shacklebreaker and Salvation or Bone Pirate with Troll King. Thing is, my heals never meet the requirements for TK to proc! From full magicka, to being empty of it - my heals puts me at like 80-100% or very close to it every time, so I'm never under 60% in order for Troll King to be activated. :-P
Very good alternative if you group with a dedicated healer.Will try Mighty Chudan instead today.
I agree reactive is a nice and underused set, but I hope you have a good healbot because there is absolutely nothing helping your health sustain in thereI had better luck on my retired olf StamDK, trying Reactive Armor and Fury with Bloodspawn. People spam you with Talons, Fear you etc., so in the middle of a real large scale riot melee mosh pit - your Reactive will protect you most of the time (so will Bloodspawn), in order for Fury to be built up. Once I was at a good level of weapon damage (+5500), I popped an Immovable potion and let out the Fury. Tap Rousing roar a couple of times, Claws of Anguish and then whack and howl away. Try it, the only thing you die to are the true coordinated ulti dropping groups. :-)
Mangeli200194 wrote: »Once Jewlerycrafting comes out ill definetly go for pelinals/fury/bloodspawn combo, finally i can go fury jewlery in robust instead of healthy and in combination with pelinals my heals will also get stronger the more fury proccs
Mangeli200194 wrote: »Once Jewlerycrafting comes out ill definetly go for pelinals/fury/bloodspawn combo, finally i can go fury jewlery in robust instead of healthy and in combination with pelinals my heals will also get stronger the more fury proccs
As of right now infused weapon damage jewlery will provide the most punch and it will also aid your healing as well, if you can get away with less stam. I know some wolves have sustain issues and need a little larger stam pool to work with.
... trying Reactive Armor... People spam you with Talons...