thankyourat wrote: »Waffennacht wrote: »Waffennacht wrote: »Typically people say running rattlecage isn't efficient because you get the same buff from sap; which is what I do.
However, it's great on magplar & not bad on magdk
Never been a fan of sap. Doesn't fit light armor playstyle imo. Maybe on a melee magblade, but destro resto degeneration is my go to
+ Mage guild passives.
How important is snare removal to your guys' magNB?
Snare removal? Cyro is full of snares. I run mistform and immovable pots. Snares snares snares everywhere
Hrm, maybe I can rely on Immovable potions.... Ty
Immovable pots don't stop snares or roots. You can try mist form. I'm not a huge fan of mist form though because i play a hot based build. I just try to avoid open fields, and have a way out planned before the fight starts
Waffennacht wrote: »thankyourat wrote: »Waffennacht wrote: »Waffennacht wrote: »Typically people say running rattlecage isn't efficient because you get the same buff from sap; which is what I do.
However, it's great on magplar & not bad on magdk
Never been a fan of sap. Doesn't fit light armor playstyle imo. Maybe on a melee magblade, but destro resto degeneration is my go to
+ Mage guild passives.
How important is snare removal to your guys' magNB?
Snare removal? Cyro is full of snares. I run mistform and immovable pots. Snares snares snares everywhere
Hrm, maybe I can rely on Immovable potions.... Ty
Immovable pots don't stop snares or roots. You can try mist form. I'm not a huge fan of mist form though because i play a hot based build. I just try to avoid open fields, and have a way out planned before the fight starts
I'm not the biggest fan of mist form either (and frankly being a vamp will mess up my build)
My options seem to be: Light armor FM + annulment or heavy + resto + ?? Escapist poisons?
thankyourat wrote: »Waffennacht wrote: »thankyourat wrote: »Waffennacht wrote: »Waffennacht wrote: »Typically people say running rattlecage isn't efficient because you get the same buff from sap; which is what I do.
However, it's great on magplar & not bad on magdk
Never been a fan of sap. Doesn't fit light armor playstyle imo. Maybe on a melee magblade, but destro resto degeneration is my go to
+ Mage guild passives.
How important is snare removal to your guys' magNB?
Snare removal? Cyro is full of snares. I run mistform and immovable pots. Snares snares snares everywhere
Hrm, maybe I can rely on Immovable potions.... Ty
Immovable pots don't stop snares or roots. You can try mist form. I'm not a huge fan of mist form though because i play a hot based build. I just try to avoid open fields, and have a way out planned before the fight starts
I'm not the biggest fan of mist form either (and frankly being a vamp will mess up my build)
My options seem to be: Light armor FM + annulment or heavy + resto + ?? Escapist poisons?
If you are down for using 2hand FM is great. But even in light armor without a 2hand you can get away without using any snare removal With smart use of cloak and good fight placement.
Waffennacht wrote: »thankyourat wrote: »Waffennacht wrote: »thankyourat wrote: »Waffennacht wrote: »Waffennacht wrote: »Typically people say running rattlecage isn't efficient because you get the same buff from sap; which is what I do.
However, it's great on magplar & not bad on magdk
Never been a fan of sap. Doesn't fit light armor playstyle imo. Maybe on a melee magblade, but destro resto degeneration is my go to
+ Mage guild passives.
How important is snare removal to your guys' magNB?
Snare removal? Cyro is full of snares. I run mistform and immovable pots. Snares snares snares everywhere
Hrm, maybe I can rely on Immovable potions.... Ty
Immovable pots don't stop snares or roots. You can try mist form. I'm not a huge fan of mist form though because i play a hot based build. I just try to avoid open fields, and have a way out planned before the fight starts
I'm not the biggest fan of mist form either (and frankly being a vamp will mess up my build)
My options seem to be: Light armor FM + annulment or heavy + resto + ?? Escapist poisons?
If you are down for using 2hand FM is great. But even in light armor without a 2hand you can get away without using any snare removal With smart use of cloak and good fight placement.
I was checking last night, seems to me that cloak doesn't remove snares, dunno if that's intended or not (and NPCs have a weird ability that instantly and consistently breaks cloak) but due to my lack of experience on NBs i don't think I can rely on smart use of cloak yet lmao.
Oh I'm definitely down for using 2h - except it's a bit risky on heavy (0 access to wards meaning your survival is dependent on being offensive, not easy to down when facing 3 opponents on a flag) but FM + Shield + major Expedition + cloak = not gonna die.
I can switch to light easily enough, but I like my heavy armor theme ATM.
Waffennacht wrote: »I was thinking 2h backbar actually, that's why no access to ward (or spot heal I know of... That maleficent move worries me)
I am thinking no ward (only hots + TK) could work, it would just mean a higher health disengagement level, also would make 1vX a bit harder to get out of... Just would have to get better...
thankyourat wrote: »Waffennacht wrote: »I was thinking 2h backbar actually, that's why no access to ward (or spot heal I know of... That maleficent move worries me)
I am thinking no ward (only hots + TK) could work, it would just mean a higher health disengagement level, also would make 1vX a bit harder to get out of... Just would have to get better...
You ever try resto as your attack bar and 2hand as the back bar for burst and mobility. It plays really smooth. Are you using troll king for your heavy armor build since you aren't using a resto staff?
Cloak doesn't purge snares, why would it? It's not a DoT.
NPCs pull you out of Cloak with their slow projectiles. They cast it before you cloak and it connects when you're invisible. This used to be the same with players' delayed attacks, as hard casted Frags, but was patched due to complaining. NPCs don't get the same patching as players, compare Eclipse.
Disabling effects, dubbed "hard CCs", are effects that completely prevent you from doing anything - disable you. Stuns, knockdowns, fears, ... Snares and roots and such hinder you, but you can still perform actions. They're "soft CCs".
I got something around 1800 mag regen. And Lich on back. Relying on heavy attacks is baaad, can dodge inferno and block resto. Relying on Elemental Drain is slightly less bad, but still - it can be purged. Plus, you have so much better stuff to put on your bar, unless you're in heavy armor.
No reliable way to get rid of snares on mag builds, IMO. Big plus for stamina in Cyro. Even ENTRAPMENT poisons are unreliable and cost your weapon enchantment, meaning loss of damage and/or sustain.
Mist is good with Cloak, it really is.
Cloak doesn't purge snares, why would it? It's not a DoT.
NPCs pull you out of Cloak with their slow projectiles. They cast it before you cloak and it connects when you're invisible. This used to be the same with players' delayed attacks, as hard casted Frags, but was patched due to complaining. NPCs don't get the same patching as players, compare Eclipse.
Disabling effects, dubbed "hard CCs", are effects that completely prevent you from doing anything - disable you. Stuns, knockdowns, fears, ... Snares and roots and such hinder you, but you can still perform actions. They're "soft CCs".
I got something around 1800 mag regen. And Lich on back. Relying on heavy attacks is baaad, can dodge inferno and block resto. Relying on Elemental Drain is slightly less bad, but still - it can be purged. Plus, you have so much better stuff to put on your bar, unless you're in heavy armor.
No reliable way to get rid of snares on mag builds, IMO. Big plus for stamina in Cyro. Even ENTRAPMENT poisons are unreliable and cost your weapon enchantment, meaning loss of damage and/or sustain.
Mist is good with Cloak, it really is.
Yeah cloak and mist wor really well atm, I get into *** I can pop healing ward then mistform, get to los and Cloak out. I lose some of the heal proc from mistform but it ends before ward fully does so you still get a heal. Plus if you're on the run you can pop another ward once you're able to cloak.
I can't get into the whole 2h forward momentum thing, I think it's kinda lane and people just it because some streamer said it's great. Imo if you're melee retreating maneuver is better, you get major exp and the cc immunity.
Waffennacht wrote: »Cloak doesn't purge snares, why would it? It's not a DoT.
NPCs pull you out of Cloak with their slow projectiles. They cast it before you cloak and it connects when you're invisible. This used to be the same with players' delayed attacks, as hard casted Frags, but was patched due to complaining. NPCs don't get the same patching as players, compare Eclipse.
Disabling effects, dubbed "hard CCs", are effects that completely prevent you from doing anything - disable you. Stuns, knockdowns, fears, ... Snares and roots and such hinder you, but you can still perform actions. They're "soft CCs".
I got something around 1800 mag regen. And Lich on back. Relying on heavy attacks is baaad, can dodge inferno and block resto. Relying on Elemental Drain is slightly less bad, but still - it can be purged. Plus, you have so much better stuff to put on your bar, unless you're in heavy armor.
No reliable way to get rid of snares on mag builds, IMO. Big plus for stamina in Cyro. Even ENTRAPMENT poisons are unreliable and cost your weapon enchantment, meaning loss of damage and/or sustain.
Mist is good with Cloak, it really is.
Yeah cloak and mist wor really well atm, I get into *** I can pop healing ward then mistform, get to los and Cloak out. I lose some of the heal proc from mistform but it ends before ward fully does so you still get a heal. Plus if you're on the run you can pop another ward once you're able to cloak.
I can't get into the whole 2h forward momentum thing, I think it's kinda lane and people just it because some streamer said it's great. Imo if you're melee retreating maneuver is better, you get major exp and the cc immunity.
I don't watch streamers, I have learned to love FM from it being on my Sorc. I don't wanna do vamp because I wanna run TK, sure you can do both but I have found non vamp + TK ATM is stronger, if you can manage snare removal.
In BGs, there are many times I must stand ground for tactical reasons, and being able to retreat after is very key to success. You will be snared when hit by 2+ players, you must be able to get out if you wanna survive.
With shuffle being limited to medium, choices are limited.
Plus... Death Knight... It's a freaking Death Knight!!!
Troll King is bugged... Your self esteem will become OVER 9000! if you craft a build without it. Mist+Cloak is just such a good combo.
Plus, vampire skin is sexy. So...
Bloodspawn is always nice. Skoria is also interesting, but low proc rate.
Mist on NB is really an additional escape tool. HoTs don't matter if you cast Healing Ward beforehand. Magicka... yes, you gotta be careful.
You could give up Shade if you expect it to be guarded, anyway. Close-up group fights and such. But I could always manage slotting Mist and Cloak AND Shades - by sacrificing Siphoning Strikes. Judge for yourself.
Bloodspawn is always nice. Skoria is also interesting, but low proc rate.
Mist on NB is really an additional escape tool. HoTs don't matter if you cast Healing Ward beforehand. Magicka... yes, you gotta be careful.
You could give up Shade if you expect it to be guarded, anyway. Close-up group fights and such. But I could always manage slotting Mist and Cloak AND Shades - by sacrificing Siphoning Strikes. Judge for yourself.
What the hell platforms do yall play? Image is so bugged on pc in cyro I just laugh when I hear people say slot it and thithink they never actually play. Out of cyro for duels I use it, I don't play much bgs so I can't speak for image being bugged there
thankyourat wrote: »Bloodspawn is always nice. Skoria is also interesting, but low proc rate.
Mist on NB is really an additional escape tool. HoTs don't matter if you cast Healing Ward beforehand. Magicka... yes, you gotta be careful.
You could give up Shade if you expect it to be guarded, anyway. Close-up group fights and such. But I could always manage slotting Mist and Cloak AND Shades - by sacrificing Siphoning Strikes. Judge for yourself.
What the hell platforms do yall play? Image is so bugged on pc in cyro I just laugh when I hear people say slot it and thithink they never actually play. Out of cyro for duels I use it, I don't play much bgs so I can't speak for image being bugged there
Shade is bugged but it does work. The only time it bugs out for me is if I'm getting dog piled by alot of enemies if i successfully pull only 3 or 4 enemies it will usually work without a problem
thankyourat wrote: »Bloodspawn is always nice. Skoria is also interesting, but low proc rate.
Mist on NB is really an additional escape tool. HoTs don't matter if you cast Healing Ward beforehand. Magicka... yes, you gotta be careful.
You could give up Shade if you expect it to be guarded, anyway. Close-up group fights and such. But I could always manage slotting Mist and Cloak AND Shades - by sacrificing Siphoning Strikes. Judge for yourself.
What the hell platforms do yall play? Image is so bugged on pc in cyro I just laugh when I hear people say slot it and thithink they never actually play. Out of cyro for duels I use it, I don't play much bgs so I can't speak for image being bugged there
Shade is bugged but it does work. The only time it bugs out for me is if I'm getting dog piled by alot of enemies if i successfully pull only 3 or 4 enemies it will usually work without a problem
That's the problem I've found, when you need it the most it's not there. No way a reliable escape
thankyourat wrote: »Waffennacht wrote: »I was thinking 2h backbar actually, that's why no access to ward (or spot heal I know of... That maleficent move worries me)
I am thinking no ward (only hots + TK) could work, it would just mean a higher health disengagement level, also would make 1vX a bit harder to get out of... Just would have to get better...
You ever try resto as your attack bar and 2hand as the back bar for burst and mobility. It plays really smooth. Are you using troll king for your heavy armor build since you aren't using a resto staff?
@Waffennacht , crazy ideas here - but what's the difference in tooltip between dampen magicka and healing ward at say 50% health? It would be kinda nice to run FM on a buff bar, go HOT-heavy, and then have the weaving + 8% single target increase of destro.
@Waffennacht , I wasn't planning on that being heavy armor anyway. It seems like an interesting concept at least.