@idk oh sorry I didn't mean to make it sound like I thought that. Just me going on my usual musings/ramblings. I fully understood what you were saying and agree with you.Turelus I was not suggesting the poll was biased. Merely a significant portion of the population would want things free or lower cost.
Just recall the threads before the game launched wanting the game to be F2P and a significant number of the crown store complaints that things cost more than some want to pay for them.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
But so many of us in this thread have already said we don't slow our moving around, and in fact use shrines more.I believe the reason ZOS implemented this is so the system cannot be abused. Let's not forget that wayshrining involves LOADING, especially when traveling between zones, and this taxes the system. The costs makes some players hesitant about jumping around because of the costs, so they will travel to a wayshrine to avoid the costs, which helps on server load. People already complain about long load screens and delays, and the current wayshrine method at least makes many players think twice about hopping around without using the wayshrine directly.
I don't have a problem with the current method, I use an addon that allows me to jump to the nearest wayshrine of any friend or guild member, from there I will use the wayshrine to go where I want to go. It's a pain, but not the end of the world.
You still have to explore and travel to new zones and unlock shrines, you will just be able to move from zone to zone or around a zone faster. People are already doing this just via a work around.DosPanchos wrote: »Increasing the difficulty to travel throughout the map makes each new zone feel unique. On the balance of difficulty, ESO is extremely easy so each new zone is relatively meaningless bc we've seen everything at the click of a button...
But so many of us in this thread have already said we don't slow our moving around, and in fact use shrines more.I believe the reason ZOS implemented this is so the system cannot be abused. Let's not forget that wayshrining involves LOADING, especially when traveling between zones, and this taxes the system. The costs makes some players hesitant about jumping around because of the costs, so they will travel to a wayshrine to avoid the costs, which helps on server load. People already complain about long load screens and delays, and the current wayshrine method at least makes many players think twice about hopping around without using the wayshrine directly.
I don't have a problem with the current method, I use an addon that allows me to jump to the nearest wayshrine of any friend or guild member, from there I will use the wayshrine to go where I want to go. It's a pain, but not the end of the world.
Open guilds > Sort by Zone > Travel to player (load screen) > Interact with shrine to move to correct location.
So we're still using the server load just as much as you say, maybe more because we have to move around more times.
But so many of us in this thread have already said we don't slow our moving around, and in fact use shrines more.I believe the reason ZOS implemented this is so the system cannot be abused. Let's not forget that wayshrining involves LOADING, especially when traveling between zones, and this taxes the system. The costs makes some players hesitant about jumping around because of the costs, so they will travel to a wayshrine to avoid the costs, which helps on server load. People already complain about long load screens and delays, and the current wayshrine method at least makes many players think twice about hopping around without using the wayshrine directly.
I don't have a problem with the current method, I use an addon that allows me to jump to the nearest wayshrine of any friend or guild member, from there I will use the wayshrine to go where I want to go. It's a pain, but not the end of the world.
Open guilds > Sort by Zone > Travel to player (load screen) > Interact with shrine to move to correct location.
So we're still using the server load just as much as you say, maybe more because we have to move around more times.
But I don't believe, correct me if I'm wrong, that consoles have the option to 'travel to player' unless they're already on their friend/guild list. I thought it was the PC addon, which not everyone uses, that offers the option. So if that is the case, that it's addon specific, then there are a large number of players who don't have this option and are therefore forced to use the traditional wayshrine method or pay the fee.
The cost should stay. The fast travel system in this game already completely eliminates exploration which is something elder scrolls is supposed to be known for. Mounts aren't even relevant when you can just travel to a shrine a few feet from your destination
Deducing from what I have seen and read, there appear to be far too many players who just want to reach endgame without putting in any effort or time. In some cases, these are the same people who need to be spoon-fed on everything and ask for everything to be made simpler and easier.
monktoasty wrote: »There are legitimate ways to get to every Wayshrine in Tamriel - be it travelling on foot, by horse & cart, on a boat or by another means. It does not take that long to do it just the once on a Char and for those who take the time, it will give a better insight and understanding of how Tamriel's transport system works.
Deducing from what I have seen and read, there appear to be far too many players who just want to reach endgame without putting in any effort or time. In some cases, these are the same people who need to be spoon-fed on everything and ask for everything to be made simpler and easier.
I used to taxi people to Wayshrines, but generally speaking, I do not any more and I have never asked for anyone to teleport me to one either.
As for the increased cost for subsequent Wayshrine use? Keep it in place, if it acts as a small deterrent.
For those who complain about the cost of travelling from one's home - that might be located in a remote place - I would say, get the Mara's Kiss Inn (free) room and port from any location to there. Vulkhel Guard Wayshrine is just opposite, when you step out through the door.
Contributing to @Turelus comments; here are two more for your repertoire.
"You may think that I sound harsh but I could not possibly comment" (House of Cards) but actually "We are here to help" (ASDA) to "make this Christmas special" (Marks & Spencer).
You are misunderstanding..you would still need to unlock the way shrines.
The fee deters nothing in regards to people traveling to friends to unlock shrines
Deducing from what I have seen and read, there appear to be far too many players who just want to reach endgame without putting in any effort or time. In some cases, these are the same people who need to be spoon-fed on everything and ask for everything to be made simpler and easier.
Sounds more like you are making an assumption rather than a deduction. I have several characters that have reached end-game and I can assure you I wasn't spoon-fed anything, and if you would like to compare time put into the game, I would be happy to. The wayshrine system was put into the game as a early gold sink before anything else was available. As @Turelus mentioned, there are a lot more gold sinks available and the wayshrine toll is obsolete. Get rid of it.
So everyone gets it at more convenience than the clunky work around we use right now.
Is this the actual reason behind it? If you have a source I would be interested.DRXHarbinger wrote: »Just get it done. They stated back in the day the cost was put there to discourage it and lower server stress. Think we are long past it these days.
DRXHarbinger wrote: »Just get it done. They stated back in the day the cost was put there to discourage it and lower server stress. Think we are long past it these days..
..
The servers are near rekd. Not point prolonging their suffering.
There are legitimate ways to get to every Wayshrine in Tamriel - be it travelling on foot, by horse & cart, on a boat or by another means. It does not take that long to do it just the once on a Char and for those who take the time, it will give a better insight and understanding of how Tamriel's transport system works.
Deducing from what I have seen and read, there appear to be far too many players who just want to reach endgame without putting in any effort or time. In some cases, these are the same people who need to be spoon-fed on everything and ask for everything to be made simpler and easier.
I used to taxi people to Wayshrines, but generally speaking, I do not any more and I have never asked for anyone to teleport me to one either.
As for the increased cost for subsequent Wayshrine use? Keep it in place, if it acts as a small deterrent.
For those who complain about the cost of travelling from one's home - that might be located in a remote place - I would say, get the Mara's Kiss Inn (free) room and port from any location to there. Vulkhel Guard Wayshrine is just opposite, when you step out through the door.
Contributing to @Turelus comments; here are two more for your repertoire.
"You may think that I sound harsh but I could not possibly comment" (House of Cards) but actually "We are here to help" (ASDA) to "make this Christmas special" (Marks & Spencer).