Would be interested in more of the views on why people don't think it should be removed. Obviously my view on the matter is one sided so if people have thoughts I might not have considered.
I simply don't have a problem with the present system. I'm not in any guilds and don't travel to anyone, and only very rarely need to pay a nominal cost to travel to a wayshrine. For example, if I've completed a delve and want to exit it quickly without catching all the respawns on the way out then I just travel to one of my houses, which are mostly chosen for convenience of location as well as the attraction of the houses themselves. Besides, time is never an issue for me, I don't hop up and down demanding QoL changes if something takes me an extra moment or two (or costs a few pieces of gold) !
I tend to be opposed to most QoL changes each of which can easily be justified but the cumulative effect of which is to dumb the game down. It's fine as it is.
Im surprised that the poll results are so close - thought people would jump at a chance for free world travel. i guess thats a reflection of our submissive society . . .
I voted yes for the following reasons.
I rarely ever run to a shrine in order to travel for free, always using my guilds to bypass the system.
It's frustrating leaving houses located in isolated areas (without using the travel to player work around).
The gold sink isn't required due to new bigger sinks (guild traders, luxury items vendor).
It's a nice QoL change which saves time without destroying or unbalancing the game.
I don't enjoy the zone nor find things on my exploration when going to a shrine.
It would just frustrate people into playing less I would imagine. If you couldn't do any forms of fast travel without paying a fee.I would actually 100% even vote to increase the costs in some way, such as having all teleports cost gold, except that it would ruin all non-capital guild traders.
Which is why I find people say no interesting and would love to read more of their thoughts. I made the poll as open and unbiased as possible so we could see both sides.I think the findings of the poll would be obvious since many would want more to be free.
Even if costs were not removed this should happen. The Lake Lodge in Morrowind is horrible to leave, and if it wasn't for the work around with guilds I doubt I would use it.starkerealm wrote: »Beaming out of your house should, probably, be free. Not sure the cost should be waved wholesale, but that one circumstance could do with a change, as it currently makes some houses vastly more, or less, desirable.
Game designed and QoL should never be made around bots. You shouldn't be making your paying/playing customers lives worse because of those cheating.You think Bots are hard to remove now? You think there are a lot of Bots now? Just wait until they can travel at will at any time.
There are legitimate ways to get to every Wayshrine in Tamriel - be it travelling on foot, by horse & cart, on a boat or by another means. It does not take that long to do it just the once on a Char and for those who take the time, it will give a better insight and understanding of how Tamriel's transport system works.
Deducing from what I have seen and read, there appear to be far too many players who just want to reach endgame without putting in any effort or time. In some cases, these are the same people who need to be spoon-fed on everything and ask for everything to be made simpler and easier.
I used to taxi people to Wayshrines, but generally speaking, I do not any more and I have never asked for anyone to teleport me to one either.
As for the increased cost for subsequent Wayshrine use? Keep it in place, if it acts as a small deterrent.
For those who complain about the cost of travelling from one's home - that might be located in a remote place - I would say, get the Mara's Kiss Inn (free) room and port from any location to there. Vulkhel Guard Wayshrine is just opposite, when you step out through the door.
Contributing to @Turelus comments; here are two more for your repertoire.
"You may think that I sound harsh but I could not possibly comment" (House of Cards) but actually "We are here to help" (ASDA) to "make this Christmas special" (Marks & Spencer).
It would just frustrate people into playing less I would imagine. If you couldn't do any forms of fast travel without paying a fee.I would actually 100% even vote to increase the costs in some way, such as having all teleports cost gold, except that it would ruin all non-capital guild traders.
This also only punishes new players.
Spacemonkey wrote: »I want an in-game event where for a week, all wayshrines and porting-to-players/houses are deactivated. Only in-game transportation (boats, silt striders, caravans) will still be functional.
It will be called the 'week of the scuttler'
The cost should stay. The fast travel system in this game already completely eliminates exploration which is something elder scrolls is supposed to be known for. Mounts aren't even relevant when you can just travel to a shrine a few feet from your destination
The cost should stay. The fast travel system in this game already completely eliminates exploration which is something elder scrolls is supposed to be known for. Mounts aren't even relevant when you can just travel to a shrine a few feet from your destination