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Jumping idiots

  • SFDB
    SFDB
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    All I'm saying is that there would be fewer complaints about this if we added jiggle physics.
  • TheShadowScout
    TheShadowScout
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    zenimax, please add a very high stamina cost to jumping. myself and many others simply hate seeing it.
    I agree with this, very, very much so!

    Oh, and add a fitting penalty for jumping in -armor-...
    I mean, I can see it for those unburdened by full plate mail and wearing only ninja silks or something... but all those heavily armored knights???
    I mean... this is supposed to be ESO, not a cinematic martial arts movie, right?
    https://www.youtube.com/watch?v=7MOrPZdNSUE
    :p;):D
    SirAndy wrote: »
    zenimax, please add a very high stamina cost to jumping. myself and many others simply hate seeing it.
    Only if they also fix their broken navmesh so one does not get stuck on the tiniest pebbles all the time.

    I have to jump way more than i would like to just to be able to move laterally.
    unsure.gif
    ...this is a valid point too though. How about letting people (and horses darnit!) just -step- over things that are no more of a lavel difference then, say, knee height?

    ...
    ...and while we're at it...
    ...there also should be some stamina cost for swimming. And penalties for armor wheile swimming, so people will sink like a stone if they try to swim in full plate...


    On the other hand, there also ought to be some sort of "athleticism" world skill line, that migrates such stamina costs for sprinting, jumping and swimming - IF you sink a lot of skill points into it. Make people choose where to spend their skill points, and if that jumping is worth not maxing the assault skill line or whatever...
  • Alpheu5
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    SFDB wrote: »
    All I'm saying is that there would be fewer complaints about this if we added jiggle physics.

    Bump all body sliders to +10 y'all.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Ajaxduo
    Ajaxduo
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    If something so simple bothers you that much...I don't even. You can do it in Skyrim to. :D
    - - -
    GM of Verum Aeternus, PC EU
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  • CyborgPlatypus
    CyborgPlatypus
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    If you've played morrowind you should know jumping is mandatory. In fact I never stopped jumping.
  • CaliCrippy714
    CaliCrippy714
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    While we're at it walking takes effort, lets make walking cost stamina too. Ffs these snowflakes i swear. I bought the game and ill play however i want to. Keep crying snowflakes, your tears bring me joy and laughter. This is why society is f up, we have idiots trying to take away their own freedom. Open your eyes and mind, the world does not evolve around YOU.
  • Tandor
    Tandor
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    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.
  • DarkAedin
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    Of all things to be angry about...

    Cannot agree more
  • Tandor
    Tandor
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    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    And your automatic assumption, like most automatic assumptions, would likely be mistaken. Disregarding the iffy terrain at times, there's the joy of leaping over obstacles and reaching heights from which to people-watch, like the pole in Mournhold. It serves as an excellent means of indicating where you are if someone's following or otherwise looking for you (like if you're trying to trade). Maybe they remember Morrowind and are trying to level their acrobatics skill. Maybe they remember MMOs where you couldn't jump, and are enjoying the fact that they can. Perhaps, like me, they view leaping places and finding new paths and striking a balance between short cut and death to be an integral part of open world exploration.

    Or maybe they're just bored, and watching how their tails or hair move as they jump up and down.

    To be honest, your quick assumption says more about you than it does them.

    If you say so.

    However, I haven't played MMOs for the best part of 20 years without recognising the difference between jumping for good reason and jumping for no reason at all. I was only referring to the latter in my stated assumption. However, I stand corrected and next time I see someone hopping all round a spawn point I must remember that he's either showing his friend where he is or he's forgotten he's playing ESO and thinks he's leveling his acrobat skills in Morrowind. Or perhaps I'll stick to my original assumption after all.
    Edited by Tandor on October 28, 2017 7:07PM
  • Derra
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    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • TarrNokk
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    I had a conversation lately with one of my friends, he is a big fan of ES, but he hate ESO because its a MMO
    when i asked him directly - why you wont try it? ESO has greate solo-player content too, very detailed quests, and such
    he told:

    - I wont see this jumping idiots(other players) around me

    and its not the only one opinion i heard, i know other guys that thinking the same way about MMO games
    I think its a big mistake and misunderstanding, but all my argumets havent any positive effects

    what do you think about this, how to convince such ppl?

    We could rename this thread to : "posting idiots "
  • Enslaved
    Enslaved
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    When you have almost 150kg, I guess you can jump only in game.
  • TequilaFire
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    If only bunny hoppers in cyro could see how dumb they look.
    Think they are still playing Quake Arena. :p
  • SisterGoat
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    If seeing other players jump around makes you angry, you seriously need to take a good long look at your life.
    Jumps-In-Water - Magicka Templar
    Dar'akar - Stamina Nightblade
    Jumps-In-Lava - Magicka Dragon Knight
    PC/NA
  • Tandor
    Tandor
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    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    Thanks for that information (and apology, quite unnecessary but happily accepted :smile: ). I've never seen anyone jumping in combat in PvE and so was only referring to the situations where people jump around because they've got nothing better to do.
  • Sigma957
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    Can be annoying to see people jump around in pvp but it was funny as hell catching them in the air with a frag and knocking them straight on there a*** lol :lol:
  • Davor
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    If you've played morrowind you should know jumping is mandatory. In fact I never stopped jumping.

    That is what I was going to say. There was a reason in Morrowind and Oblivion why you jumped during your travels. I found it funny I couldn't stop doing this in Skyrim or ESO. Can't remember if I did that in Arena and Daggerfall but for over 10 years, I can't stop doing this. I even do it in Witcher 3. :blush:

    Davor
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • TequilaFire
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    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.
    Edited by TequilaFire on October 28, 2017 7:43PM
  • Derra
    Derra
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    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.

    It´s 50% to aid gameplay and 50% to circumvent bugs that are not being fixed - meaning instant cast skills slowing down the movement of your character - which isn´t supposed to happen (most prominet being wall of elements and rune cage).

    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • itscompton
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    I like to taunt these idiots by jumping up and down on their dead bodies after killing them. Because that's often why they're doing it in the first place, they use it as a taunt to annoy people enough that they charge after them to a place the jumper wants to fight them. There was a tanky/healer group on the hillside near Bleakers the other night doing this to draw people away from the protection of the counter-siege equipment our faction had set up on the outpost. It was working pretty well for them as small groups of 3-4 people kept going after them up the hill and dying.
    So I just stacked some shields, went up and streaked through the group and then back down to the porch and started doing it right back and lo and behold I got the whole group to charge me on the porch. They did get me down which was a bummer but I was able to respawn right away and got a good laugh in jumping around on their dead bodies after they all got wiped by the oils being poured on them from above.
  • pod88kk
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    I'm not quite sure what you're trying to say but I applaud your enthusiasm
  • Alpheu5
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    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.

    Running around in general is used a mechanic to aid game play. Should that then cost stamina as well?

    LoS is used as a mechanic to aid game play. Gotta add a stamina cost to going behind that tree.

    Typing in group chat to tell who to target? That'll be 2400 stamina, sir.
    Edited by Alpheu5 on October 28, 2017 8:09PM
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Rohaus
    Rohaus
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    There are games out there that offer the kind of realism for those that complain about jumping in ESO... this is a fantasy setting after all.

    Me personally... I look at jumpers as gazelles... they eventually die.
    YouTube channel Rohaus Lives!
    Daggerfall Covenant
    VR16 DragonKnight
  • Tandor
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    Rohaus wrote: »
    There are games out there that offer the kind of realism for those that complain about jumping in ESO... this is a fantasy setting after all.

    Ah yes, I was forgetting - the Fellowship jumped all the way to Mordor :wink: !
  • TequilaFire
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    Alpheu5 wrote: »
    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.

    Running around in general is used a mechanic to aid game play. Should that then cost stamina as well?

    LoS is used as a mechanic to aid game play. Gotta add a stamina cost to going behind that tree.

    Typing in group chat to tell who to target? That'll be 2400 stamina, sir.

    Running around does cost stamina, jumping does not.
    LOS running around a tree like a chicken also costs stamina.
    Stand up and fight!
    Edited by TequilaFire on October 28, 2017 8:18PM
  • Alpheu5
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    Alpheu5 wrote: »
    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.

    Running around in general is used a mechanic to aid game play. Should that then cost stamina as well?

    LoS is used as a mechanic to aid game play. Gotta add a stamina cost to going behind that tree.

    Typing in group chat to tell who to target? That'll be 2400 stamina, sir.

    Running around does cost stamina, jumping does not.
    LOS running around a tree like a chicken also costs stamina.
    Stand up and fight!

    No, sprinting costs stamina, using WASD to change positions to your advantage does not.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • TequilaFire
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    Alpheu5 wrote: »
    Alpheu5 wrote: »
    Derra wrote: »
    Tandor wrote: »
    Derra wrote: »
    Tandor wrote: »
    It doesn't affect me playing the game, I just ignore them, but I do automatically assume that players who jump around the whole time are at the bottom end of the age scale for gaming.

    Never thought about actual gameplay relevance in jumping?

    I'm not likely to confuse an idiot jumping in circles in a delve waiting for the boss to spawn with a sensible player trying to jump up a cliff-side. I don't PvP in ESO so if there's actual gameplay relevance in jumping in Cyrodiil that is more mature than teabagging then I wouldn't have seen it anyway.

    Apologies in that case.

    Jumping maintains momentum when you get stunned or for certain skills that can slow the character down upon activation. This can at time be crucial for survival (generally on magica classes).

    And this is precisely why jumping should cost stamina as it is being used as a mechanic to aid game play.
    The other major use is to taunt players into chasing the hopper.

    Running around in general is used a mechanic to aid game play. Should that then cost stamina as well?

    LoS is used as a mechanic to aid game play. Gotta add a stamina cost to going behind that tree.

    Typing in group chat to tell who to target? That'll be 2400 stamina, sir.

    Running around does cost stamina, jumping does not.
    LOS running around a tree like a chicken also costs stamina.
    Stand up and fight!

    No, sprinting costs stamina, using WASD to change positions to your advantage does not.

    Well that is not running (sprinting) - semantics.
    Besides some of us us a joy stick to control movement.

    Point is if it gives tactical advantage by avoidance it should cost.
    Just like dodge roll.
    We see a lot of jump shot controllers on console.
    Edited by TequilaFire on October 28, 2017 8:34PM
  • Eirella
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    Why are people annoyed by the silliest things? :o
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Hippie4927
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    Sometimes when going from point A to point B, I jump all the way there just because I can. Never even considered that it might annoy someone. Do I care? Nope!
    PC/NA/EP ✌️
  • Loralai_907
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    This is silly and I haven't had enough coffee yet. You know what's going on when I am jumping around? I'm listening to awesome music and doing something fun in game. It isn't always, most of the time I am not jumping, but when I am, I'm in a certain headspace.
    PC-NA - formerly, mommadani907Guild: Weeping Angels - Co-GMTwitter: @ Loralai_907 several Alt accounts....CP 1700+
    Active characters:Fauna Rosewood ( Bosmer Stam DK - Master Crafter/AD)///Loralai Darknova (Drunken Zombie Bosmer Stam Sorc - PvP/AD)Lilith Darknova ( Dunmer Mag DK - Master Crafter - PvP/AD)///and roughly 1billion alts
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