AbysmalGhul wrote: »1. Mud crab massacres
2. Being poor
3. Vampire cliques hanging out in the shrine area
4. Werewolf cliques hanging out in the shrine area
5. Being able to max the werewolf skill line in the werewolf quest
6. When pulsar reduced health by 50% instead of 10%
7. Endless pulsar and streak spamming
8. Being a clueless noob and loving it
AbysmalGhul wrote: »
1. Mud crab massacres
2. Being poor
3. Vampire cliques hanging out in the shrine area
4. Werewolf cliques hanging out in the shrine area
5. Being able to max the werewolf skill line in the werewolf quest
6. When pulsar reduced health by 50% instead of 10%
7. Endless pulsar and streak spamming
8. Being a clueless noob and loving it
On PS4-NA, the cool/edgy crowd always hung out at the vampire shrine. And would size newbies up there. If you went there seeking a bite, you’d get charged as high as 25k for a bite. And people would try to steal other people’s bites, resulting in kinda having to bite people in a way that no one could intervene. Lol.
I still can't believe they nerfed her and, 'Ranser you madman!' I was disappointed when I came back to ESO and that wasn't a thing anymore.A borrower or a lender bee.... anyone??
I remember when WBs actually required groups. Now, I solo WBs all the time, and I'm not the only one. I've done it on CP and non-CP toons. That's not to say they're easy in general. I can only do it because I'm experienced in the game.do you remember when you could easily kill any world boss just by yourself? farming was a lot easier. now they require 2 or more people...usually more than 2....
biminirwb17_ESO wrote: »Filling soul gems using target dummies in Cyrodiil
I remember when Bloodfiends started appearing on PC NA, people would start gathering in very specific spots and waiting for HOURS at night for a few vampire NPCs to spawn to be bitten. I traveled from Stonefalls to the Rift as a level 25 (before level scaling was a thing ofc, so you had lvl 40-45 NPCs one-shotting you on the way).AbysmalGhul wrote: »1. Mud crab massacres
2. Being poor
3. Vampire cliques hanging out in the shrine area
4. Werewolf cliques hanging out in the shrine area
5. Being able to max the werewolf skill line in the werewolf quest
6. When pulsar reduced health by 50% instead of 10%
7. Endless pulsar and streak spamming
8. Being a clueless noob and loving it
On PS4-NA, the cool/edgy crowd always hung out at the vampire shrine. And would size newbies up there. If you went there seeking a bite, you’d get charged as high as 25k for a bite. And people would try to steal other people’s bites, resulting in kinda having to bite people in a way that no one could intervene. Lol.
I remember when Bloodfiends started appearing on PC NA, people would start gathering in very specific spots and waiting for HOURS at night for a few vampire NPCs to spawn to be bitten. I traveled from Stonefalls to the Rift as a level 25 (before level scaling was a thing ofc, so you had lvl 40-45 NPCs one-shotting you on the way).AbysmalGhul wrote: »1. Mud crab massacres
2. Being poor
3. Vampire cliques hanging out in the shrine area
4. Werewolf cliques hanging out in the shrine area
5. Being able to max the werewolf skill line in the werewolf quest
6. When pulsar reduced health by 50% instead of 10%
7. Endless pulsar and streak spamming
8. Being a clueless noob and loving it
On PS4-NA, the cool/edgy crowd always hung out at the vampire shrine. And would size newbies up there. If you went there seeking a bite, you’d get charged as high as 25k for a bite. And people would try to steal other people’s bites, resulting in kinda having to bite people in a way that no one could intervene. Lol.
So many people would theorize how or when Bloodfiends appear.. They wondered if it had to do with the alignment of the moons or if it was only on certain moon phases. Or if it was at a specific in-game time or a time at midnight. Some thought that Bloodfiends from dolmens would have a 1% chance to give you Vampirism. Other said that Bloodfiends were a myth, and that zone chat was getting trolled massively, or that only devs were giving out bites.
There were people selling bites for 50k+ (which was outrageous 1 week after launch) and often people were scammed or had bites stolen from trolls. There was even a vampire hunter guild that sought to eradicate every last Bloodfiend, and it actually worked for a while, keeping prices high until guilds started organizing free bites.
Eventually I got my first bite from a Bloodfiend from a guy who was whispering information out to trusted people. Not a few seconds after I got a bite, a bunch of people showed up to kill them.
Still, amazing times. Truly a unique event in this game's history.
Do you remember when the world bosses would snap you up, if you weren’t at a certain level (Stonefalls saint and Greenshade lightning atronach come to mind)
Do you remember when you wouldn’t dare venture alone in Craglorn, out of fear of the mages and wasps?
I remember when I'd venture two or three areas above my level and creep around. I am still a little scared walking around The Rift & Reaper’s March, for no good reason.
As for old school Doshia & Doppleganger Lyris - the cool thing is you were stuck for like a week until you figured it out. They were in your critical path for the game.
Do you remember the times of old...?
Do you remember when poison resist and flame resist glyphs were applied on jewelry, if you were a vampire or werewolf? Do you remember when the world bosses would snap you up, if you weren’t at a certain level (Stonefalls saint and Greenshade lightning atronach come to mind)? Do you remember when you wouldn’t dare venture alone in Craglorn, out of fear of the mages and wasps? Even though you could’ve been 2 or 3 veteran ranks stronger than them? Do you remember Martial Knowledge was the set to be farmed, as well as Nirncrux being the go-to trait for damn near everything...? Or even better. When Daedric and Ancient Elf motifs were 80k to 100k each. And selling Daedra Hearts was as profitable as selling Dreugh Wax and all that jazz.